dc810e3900
o bfd_read and bfd_write lose an unnecessary param and become bfd_bread and bfd_bwrite. o bfd_*alloc now all take a bfd_size_type arg, and will error if size_t is too small. eg. 32 bit host, 64 bit bfd, verrry big files or bugs in linker scripts etc. o file_ptr becomes a bfd_signed_vma. Besides matching sizes with various other types involved in handling sections, this should make it easier for bfd to support a 64 bit off_t on 32 bit hosts that provide it. o I've made the H_GET_* and H_PUT_* macros (which invoke bfd_h_{get,put}_*) generally available. They now cast their args to bfd_vma and bfd_byte * as appropriate, which removes a swag of casts from the source. o Bug fixes to bfd_get8, aix386_core_vec, elf32_h8_relax_section, and aout-encap.c. o Zillions of formatting and -Wconversion fixes.
851 lines
25 KiB
C
851 lines
25 KiB
C
/* BFD support for the ns32k architecture.
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Copyright 1990, 1991, 1994, 1995, 1998, 2000, 2001
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Free Software Foundation, Inc.
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Almost totally rewritten by Ian Dall from initial work
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by Andrew Cagney.
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This file is part of BFD, the Binary File Descriptor library.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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#include "bfd.h"
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#include "sysdep.h"
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#include "libbfd.h"
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#include "ns32k.h"
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#define N(machine, printable, d, next) \
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{ 32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d,bfd_default_compatible,bfd_default_scan, next, }
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static const bfd_arch_info_type arch_info_struct[] =
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{
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N(32532,"ns32k:32532",true, 0), /* the word ns32k will match this too */
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};
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const bfd_arch_info_type bfd_ns32k_arch =
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N(32032,"ns32k:32032",false, &arch_info_struct[0]);
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static bfd_reloc_status_type do_ns32k_reloc
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PARAMS ((bfd *, arelent *, struct symbol_cache_entry *, PTR, asection *,
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bfd *, char **,
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bfd_vma (*) (bfd_byte *, int),
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int (*) (bfd_vma, bfd_byte *, int)));
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bfd_vma
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_bfd_ns32k_get_displacement (buffer, size)
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bfd_byte *buffer;
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int size;
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{
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bfd_signed_vma value;
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switch (size)
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{
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case 1:
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value = ((*buffer & 0x7f) ^ 0x40) - 0x40;
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break;
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case 2:
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value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
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value = (value << 8) | (0xff & *buffer);
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break;
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case 4:
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value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
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value = (value << 8) | (0xff & *buffer++);
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value = (value << 8) | (0xff & *buffer++);
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value = (value << 8) | (0xff & *buffer);
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break;
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default:
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abort ();
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return 0;
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}
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return value;
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}
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int
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_bfd_ns32k_put_displacement (value, buffer, size)
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bfd_vma value;
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bfd_byte *buffer;
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int size;
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{
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switch (size)
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{
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case 1:
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if (value + 0x40 > 0x7f)
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return -1;
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value &= 0x7f;
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*buffer++ = value;
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break;
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case 2:
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if (value + 0x2000 > 0x3fff)
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return -1;
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value &= 0x3fff;
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value |= 0x8000;
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*buffer++ = (value >> 8);
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*buffer++ = value;
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break;
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case 4:
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/* FIXME: is this correct? -0x1f000000 <= value < 0x2000000 */
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if (value + 0x1f000000 > 0x3effffff)
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return -1;
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value |= (bfd_vma) 0xc0000000;
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*buffer++ = (value >> 24);
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*buffer++ = (value >> 16);
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*buffer++ = (value >> 8);
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*buffer++ = value;
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break;
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default:
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return -1;
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}
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return 0;
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}
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bfd_vma
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_bfd_ns32k_get_immediate (buffer, size)
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bfd_byte *buffer;
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int size;
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{
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bfd_vma value = 0;
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switch (size)
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{
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case 8:
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value = (value << 8) | (*buffer++ & 0xff);
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value = (value << 8) | (*buffer++ & 0xff);
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value = (value << 8) | (*buffer++ & 0xff);
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value = (value << 8) | (*buffer++ & 0xff);
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case 4:
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value = (value << 8) | (*buffer++ & 0xff);
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value = (value << 8) | (*buffer++ & 0xff);
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case 2:
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value = (value << 8) | (*buffer++ & 0xff);
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case 1:
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value = (value << 8) | (*buffer++ & 0xff);
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}
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return value;
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}
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int
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_bfd_ns32k_put_immediate (value, buffer, size)
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bfd_vma value;
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bfd_byte *buffer;
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int size;
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{
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buffer += size - 1;
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switch (size)
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{
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case 8:
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*buffer-- = (value & 0xff); value >>= 8;
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*buffer-- = (value & 0xff); value >>= 8;
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*buffer-- = (value & 0xff); value >>= 8;
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*buffer-- = (value & 0xff); value >>= 8;
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case 4:
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*buffer-- = (value & 0xff); value >>= 8;
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*buffer-- = (value & 0xff); value >>= 8;
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case 2:
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*buffer-- = (value & 0xff); value >>= 8;
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case 1:
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*buffer-- = (value & 0xff); value >>= 8;
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}
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return 0;
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}
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/* This is just like the standard perform_relocation except we
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* use get_data and put_data which know about the ns32k
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* storage methods.
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* This is probably a lot more complicated than it needs to be!
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*/
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static bfd_reloc_status_type
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do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section, output_bfd,
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error_message, get_data, put_data)
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bfd *abfd;
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arelent *reloc_entry;
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struct symbol_cache_entry *symbol;
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PTR data;
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asection *input_section;
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bfd *output_bfd;
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char **error_message ATTRIBUTE_UNUSED;
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bfd_vma (*get_data) PARAMS ((bfd_byte *, int));
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int (*put_data) PARAMS ((bfd_vma, bfd_byte *, int));
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{
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int overflow = 0;
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bfd_vma relocation;
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bfd_reloc_status_type flag = bfd_reloc_ok;
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bfd_size_type addr = reloc_entry->address;
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bfd_vma output_base = 0;
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reloc_howto_type *howto = reloc_entry->howto;
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asection *reloc_target_output_section;
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bfd_byte *location;
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if ((symbol->section == &bfd_abs_section)
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&& output_bfd != (bfd *) NULL)
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{
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reloc_entry->address += input_section->output_offset;
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return bfd_reloc_ok;
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}
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/* If we are not producing relocateable output, return an error if
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the symbol is not defined. An undefined weak symbol is
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considered to have a value of zero (SVR4 ABI, p. 4-27). */
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if (symbol->section == &bfd_und_section
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&& (symbol->flags & BSF_WEAK) == 0
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&& output_bfd == (bfd *) NULL)
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flag = bfd_reloc_undefined;
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/* Is the address of the relocation really within the section? */
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if (reloc_entry->address > input_section->_cooked_size)
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return bfd_reloc_outofrange;
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/* Work out which section the relocation is targetted at and the
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initial relocation command value. */
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/* Get symbol value. (Common symbols are special.) */
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if (bfd_is_com_section (symbol->section))
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relocation = 0;
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else
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relocation = symbol->value;
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reloc_target_output_section = symbol->section->output_section;
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/* Convert input-section-relative symbol value to absolute. */
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if (output_bfd && howto->partial_inplace == false)
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output_base = 0;
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else
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output_base = reloc_target_output_section->vma;
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relocation += output_base + symbol->section->output_offset;
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/* Add in supplied addend. */
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relocation += reloc_entry->addend;
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/* Here the variable relocation holds the final address of the
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symbol we are relocating against, plus any addend. */
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if (howto->pc_relative == true)
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{
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/* This is a PC relative relocation. We want to set RELOCATION
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to the distance between the address of the symbol and the
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location. RELOCATION is already the address of the symbol.
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We start by subtracting the address of the section containing
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the location.
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If pcrel_offset is set, we must further subtract the position
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of the location within the section. Some targets arrange for
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the addend to be the negative of the position of the location
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within the section; for example, i386-aout does this. For
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i386-aout, pcrel_offset is false. Some other targets do not
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include the position of the location; for example, m88kbcs,
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or ELF. For those targets, pcrel_offset is true.
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If we are producing relocateable output, then we must ensure
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that this reloc will be correctly computed when the final
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relocation is done. If pcrel_offset is false we want to wind
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up with the negative of the location within the section,
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which means we must adjust the existing addend by the change
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in the location within the section. If pcrel_offset is true
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we do not want to adjust the existing addend at all.
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FIXME: This seems logical to me, but for the case of
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producing relocateable output it is not what the code
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actually does. I don't want to change it, because it seems
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far too likely that something will break. */
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relocation -=
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input_section->output_section->vma + input_section->output_offset;
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if (howto->pcrel_offset == true)
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relocation -= reloc_entry->address;
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}
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if (output_bfd != (bfd *) NULL)
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{
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if (howto->partial_inplace == false)
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{
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/* This is a partial relocation, and we want to apply the relocation
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to the reloc entry rather than the raw data. Modify the reloc
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inplace to reflect what we now know. */
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reloc_entry->addend = relocation;
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reloc_entry->address += input_section->output_offset;
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return flag;
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}
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else
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{
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/* This is a partial relocation, but inplace, so modify the
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reloc record a bit.
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If we've relocated with a symbol with a section, change
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into a ref to the section belonging to the symbol. */
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reloc_entry->address += input_section->output_offset;
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/* WTF?? */
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if (abfd->xvec->flavour == bfd_target_coff_flavour)
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{
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#if 1
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/* For m68k-coff, the addend was being subtracted twice during
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relocation with -r. Removing the line below this comment
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fixes that problem; see PR 2953.
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However, Ian wrote the following, regarding removing the line below,
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which explains why it is still enabled: --djm
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If you put a patch like that into BFD you need to check all the COFF
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linkers. I am fairly certain that patch will break coff-i386 (e.g.,
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SCO); see coff_i386_reloc in coff-i386.c where I worked around the
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problem in a different way. There may very well be a reason that the
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code works as it does.
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Hmmm. The first obvious point is that bfd_perform_relocation should
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not have any tests that depend upon the flavour. It's seem like
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entirely the wrong place for such a thing. The second obvious point
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is that the current code ignores the reloc addend when producing
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relocateable output for COFF. That's peculiar. In fact, I really
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have no idea what the point of the line you want to remove is.
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A typical COFF reloc subtracts the old value of the symbol and adds in
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the new value to the location in the object file (if it's a pc
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relative reloc it adds the difference between the symbol value and the
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location). When relocating we need to preserve that property.
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BFD handles this by setting the addend to the negative of the old
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value of the symbol. Unfortunately it handles common symbols in a
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non-standard way (it doesn't subtract the old value) but that's a
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different story (we can't change it without losing backward
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compatibility with old object files) (coff-i386 does subtract the old
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value, to be compatible with existing coff-i386 targets, like SCO).
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So everything works fine when not producing relocateable output. When
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we are producing relocateable output, logically we should do exactly
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what we do when not producing relocateable output. Therefore, your
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patch is correct. In fact, it should probably always just set
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reloc_entry->addend to 0 for all cases, since it is, in fact, going to
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add the value into the object file. This won't hurt the COFF code,
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which doesn't use the addend; I'm not sure what it will do to other
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formats (the thing to check for would be whether any formats both use
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the addend and set partial_inplace).
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When I wanted to make coff-i386 produce relocateable output, I ran
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into the problem that you are running into: I wanted to remove that
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line. Rather than risk it, I made the coff-i386 relocs use a special
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function; it's coff_i386_reloc in coff-i386.c. The function
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specifically adds the addend field into the object file, knowing that
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bfd_perform_relocation is not going to. If you remove that line, then
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coff-i386.c will wind up adding the addend field in twice. It's
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trivial to fix; it just needs to be done.
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The problem with removing the line is just that it may break some
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working code. With BFD it's hard to be sure of anything. The right
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way to deal with this is simply to build and test at least all the
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supported COFF targets. It should be straightforward if time and disk
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space consuming. For each target:
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1) build the linker
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2) generate some executable, and link it using -r (I would
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probably use paranoia.o and link against newlib/libc.a, which
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for all the supported targets would be available in
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/usr/cygnus/progressive/H-host/target/lib/libc.a).
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3) make the change to reloc.c
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4) rebuild the linker
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5) repeat step 2
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6) if the resulting object files are the same, you have at least
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made it no worse
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7) if they are different you have to figure out which version is
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right
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*/
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relocation -= reloc_entry->addend;
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#endif
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reloc_entry->addend = 0;
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}
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else
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{
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reloc_entry->addend = relocation;
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}
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}
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}
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else
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{
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reloc_entry->addend = 0;
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}
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/* FIXME: This overflow checking is incomplete, because the value
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might have overflowed before we get here. For a correct check we
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need to compute the value in a size larger than bitsize, but we
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can't reasonably do that for a reloc the same size as a host
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machine word.
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FIXME: We should also do overflow checking on the result after
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adding in the value contained in the object file. */
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if (howto->complain_on_overflow != complain_overflow_dont)
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{
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bfd_vma check;
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/* Get the value that will be used for the relocation, but
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starting at bit position zero. */
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if (howto->rightshift > howto->bitpos)
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check = relocation >> (howto->rightshift - howto->bitpos);
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else
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check = relocation << (howto->bitpos - howto->rightshift);
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switch (howto->complain_on_overflow)
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{
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case complain_overflow_signed:
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{
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/* Assumes two's complement. */
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bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
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bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
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/* The above right shift is incorrect for a signed value.
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Fix it up by forcing on the upper bits. */
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if (howto->rightshift > howto->bitpos
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&& (bfd_signed_vma) relocation < 0)
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check |= ((bfd_vma) - 1
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& ~((bfd_vma) - 1
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>> (howto->rightshift - howto->bitpos)));
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if ((bfd_signed_vma) check > reloc_signed_max
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|| (bfd_signed_vma) check < reloc_signed_min)
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flag = bfd_reloc_overflow;
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}
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break;
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case complain_overflow_unsigned:
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{
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/* Assumes two's complement. This expression avoids
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overflow if howto->bitsize is the number of bits in
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bfd_vma. */
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bfd_vma reloc_unsigned_max =
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(((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
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if ((bfd_vma) check > reloc_unsigned_max)
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flag = bfd_reloc_overflow;
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}
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break;
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case complain_overflow_bitfield:
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{
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/* Assumes two's complement. This expression avoids
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overflow if howto->bitsize is the number of bits in
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bfd_vma. */
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bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
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if (((bfd_vma) check & ~reloc_bits) != 0
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&& (((bfd_vma) check & ~reloc_bits)
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!= (-(bfd_vma) 1 & ~reloc_bits)))
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{
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/* The above right shift is incorrect for a signed
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value. See if turning on the upper bits fixes the
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overflow. */
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if (howto->rightshift > howto->bitpos
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&& (bfd_signed_vma) relocation < 0)
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{
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check |= ((bfd_vma) - 1
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& ~((bfd_vma) - 1
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>> (howto->rightshift - howto->bitpos)));
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if (((bfd_vma) check & ~reloc_bits)
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!= (-(bfd_vma) 1 & ~reloc_bits))
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flag = bfd_reloc_overflow;
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}
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else
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flag = bfd_reloc_overflow;
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}
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}
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break;
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default:
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abort ();
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}
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}
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/*
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Either we are relocating all the way, or we don't want to apply
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the relocation to the reloc entry (probably because there isn't
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any room in the output format to describe addends to relocs)
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*/
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/* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler
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(OSF version 1.3, compiler version 3.11). It miscompiles the
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following program:
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struct str
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{
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unsigned int i0;
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} s = { 0 };
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int
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main ()
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{
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unsigned long x;
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x = 0x100000000;
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x <<= (unsigned long) s.i0;
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if (x == 0)
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printf ("failed\n");
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else
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printf ("succeeded (%lx)\n", x);
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}
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*/
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relocation >>= (bfd_vma) howto->rightshift;
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/* Shift everything up to where it's going to be used */
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relocation <<= (bfd_vma) howto->bitpos;
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/* Wait for the day when all have the mask in them */
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/* What we do:
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i instruction to be left alone
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o offset within instruction
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r relocation offset to apply
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S src mask
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D dst mask
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N ~dst mask
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A part 1
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B part 2
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R result
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Do this:
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i i i i i o o o o o from bfd_get<size>
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and S S S S S to get the size offset we want
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+ r r r r r r r r r r to get the final value to place
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and D D D D D to chop to right size
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-----------------------
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A A A A A
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And this:
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... i i i i i o o o o o from bfd_get<size>
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and N N N N N get instruction
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-----------------------
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... B B B B B
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And then:
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B B B B B
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or A A A A A
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-----------------------
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R R R R R R R R R R put into bfd_put<size>
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*/
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#define DOIT(x) \
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x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask))
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location = (bfd_byte *) data + addr;
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switch (howto->size)
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{
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case 0:
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{
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char x = get_data (location, 1);
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DOIT (x);
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overflow = put_data ((bfd_vma) x, location, 1);
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}
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break;
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case 1:
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if (relocation)
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{
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short x = get_data (location, 2);
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DOIT (x);
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overflow = put_data ((bfd_vma) x, location, 2);
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}
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break;
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case 2:
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if (relocation)
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{
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long x = get_data (location, 4);
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DOIT (x);
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overflow = put_data ((bfd_vma) x, location, 4);
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}
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break;
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case -2:
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{
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long x = get_data (location, 4);
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relocation = -relocation;
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DOIT(x);
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overflow = put_data ((bfd_vma) x, location, 4);
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}
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break;
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case 3:
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/* Do nothing */
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break;
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case 4:
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#ifdef BFD64
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if (relocation)
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{
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bfd_vma x = get_data (location, 8);
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DOIT (x);
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overflow = put_data (x, location, 8);
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}
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#else
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abort ();
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#endif
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break;
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default:
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return bfd_reloc_other;
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}
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if ((howto->complain_on_overflow != complain_overflow_dont) && overflow)
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return bfd_reloc_overflow;
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return flag;
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}
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/* Relocate a given location using a given value and howto. */
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bfd_reloc_status_type
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_bfd_do_ns32k_reloc_contents (howto, input_bfd, relocation, location,
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get_data, put_data)
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reloc_howto_type *howto;
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bfd *input_bfd ATTRIBUTE_UNUSED;
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bfd_vma relocation;
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bfd_byte *location;
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bfd_vma (*get_data) PARAMS ((bfd_byte *, int));
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int (*put_data) PARAMS ((bfd_vma, bfd_byte *, int));
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{
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int size;
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bfd_vma x;
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boolean overflow;
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/* If the size is negative, negate RELOCATION. This isn't very
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general. */
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if (howto->size < 0)
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relocation = -relocation;
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/* Get the value we are going to relocate. */
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size = bfd_get_reloc_size (howto);
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switch (size)
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{
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default:
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case 0:
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abort ();
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case 1:
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case 2:
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case 4:
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#ifdef BFD64
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case 8:
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#endif
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x = get_data (location, size);
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break;
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}
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/* Check for overflow. FIXME: We may drop bits during the addition
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which we don't check for. We must either check at every single
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operation, which would be tedious, or we must do the computations
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in a type larger than bfd_vma, which would be inefficient. */
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overflow = false;
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if (howto->complain_on_overflow != complain_overflow_dont)
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{
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bfd_vma check;
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bfd_signed_vma signed_check;
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bfd_vma add;
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bfd_signed_vma signed_add;
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if (howto->rightshift == 0)
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{
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check = relocation;
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signed_check = (bfd_signed_vma) relocation;
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}
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else
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{
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/* Drop unwanted bits from the value we are relocating to. */
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check = relocation >> howto->rightshift;
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/* If this is a signed value, the rightshift just dropped
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leading 1 bits (assuming twos complement). */
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if ((bfd_signed_vma) relocation >= 0)
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signed_check = check;
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else
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signed_check = (check
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| ((bfd_vma) - 1
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& ~((bfd_vma) - 1 >> howto->rightshift)));
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}
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/* Get the value from the object file. */
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add = x & howto->src_mask;
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/* Get the value from the object file with an appropriate sign.
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The expression involving howto->src_mask isolates the upper
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bit of src_mask. If that bit is set in the value we are
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adding, it is negative, and we subtract out that number times
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two. If src_mask includes the highest possible bit, then we
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can not get the upper bit, but that does not matter since
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signed_add needs no adjustment to become negative in that
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case. */
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signed_add = add;
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if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0)
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signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1;
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/* Add the value from the object file, shifted so that it is a
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straight number. */
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if (howto->bitpos == 0)
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{
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check += add;
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signed_check += signed_add;
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}
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else
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{
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check += add >> howto->bitpos;
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/* For the signed case we use ADD, rather than SIGNED_ADD,
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to avoid warnings from SVR4 cc. This is OK since we
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explictly handle the sign bits. */
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if (signed_add >= 0)
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signed_check += add >> howto->bitpos;
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else
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signed_check += ((add >> howto->bitpos)
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| ((bfd_vma) - 1
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& ~((bfd_vma) - 1 >> howto->bitpos)));
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}
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switch (howto->complain_on_overflow)
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{
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case complain_overflow_signed:
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{
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/* Assumes two's complement. */
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bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
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bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
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if (signed_check > reloc_signed_max
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|| signed_check < reloc_signed_min)
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overflow = true;
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}
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break;
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case complain_overflow_unsigned:
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{
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/* Assumes two's complement. This expression avoids
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overflow if howto->bitsize is the number of bits in
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bfd_vma. */
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bfd_vma reloc_unsigned_max =
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(((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
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if (check > reloc_unsigned_max)
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overflow = true;
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}
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break;
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case complain_overflow_bitfield:
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{
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/* Assumes two's complement. This expression avoids
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overflow if howto->bitsize is the number of bits in
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bfd_vma. */
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bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
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if ((check & ~reloc_bits) != 0
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&& (((bfd_vma) signed_check & ~reloc_bits)
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!= (-(bfd_vma) 1 & ~reloc_bits)))
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overflow = true;
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}
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break;
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default:
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abort ();
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}
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}
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/* Put RELOCATION in the right bits. */
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relocation >>= (bfd_vma) howto->rightshift;
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relocation <<= (bfd_vma) howto->bitpos;
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/* Add RELOCATION to the right bits of X. */
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x = ((x & ~howto->dst_mask)
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| (((x & howto->src_mask) + relocation) & howto->dst_mask));
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/* Put the relocated value back in the object file. */
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switch (size)
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{
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default:
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case 0:
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abort ();
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case 1:
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case 2:
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case 4:
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#ifdef BFD64
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case 8:
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#endif
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put_data (x, location, size);
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break;
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}
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return overflow ? bfd_reloc_overflow : bfd_reloc_ok;
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}
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bfd_reloc_status_type
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_bfd_ns32k_reloc_disp (abfd, reloc_entry, symbol, data, input_section,
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output_bfd, error_message)
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bfd *abfd;
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arelent *reloc_entry;
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struct symbol_cache_entry *symbol;
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PTR data;
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asection *input_section;
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bfd *output_bfd;
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char **error_message;
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{
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return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
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output_bfd, error_message,
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_bfd_ns32k_get_displacement,
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_bfd_ns32k_put_displacement);
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}
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bfd_reloc_status_type
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_bfd_ns32k_reloc_imm (abfd, reloc_entry, symbol, data, input_section,
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output_bfd, error_message)
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bfd *abfd;
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arelent *reloc_entry;
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struct symbol_cache_entry *symbol;
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PTR data;
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asection *input_section;
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bfd *output_bfd;
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char **error_message;
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{
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return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
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output_bfd, error_message, _bfd_ns32k_get_immediate,
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_bfd_ns32k_put_immediate);
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}
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bfd_reloc_status_type
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_bfd_ns32k_final_link_relocate (howto, input_bfd, input_section, contents,
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address, value, addend)
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reloc_howto_type *howto;
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bfd *input_bfd;
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asection *input_section;
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bfd_byte *contents;
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bfd_vma address;
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bfd_vma value;
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bfd_vma addend;
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{
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bfd_vma relocation;
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/* Sanity check the address. */
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if (address > input_section->_cooked_size)
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return bfd_reloc_outofrange;
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/* This function assumes that we are dealing with a basic relocation
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against a symbol. We want to compute the value of the symbol to
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relocate to. This is just VALUE, the value of the symbol, plus
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ADDEND, any addend associated with the reloc. */
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relocation = value + addend;
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/* If the relocation is PC relative, we want to set RELOCATION to
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the distance between the symbol (currently in RELOCATION) and the
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location we are relocating. Some targets (e.g., i386-aout)
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arrange for the contents of the section to be the negative of the
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offset of the location within the section; for such targets
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pcrel_offset is false. Other targets (e.g., m88kbcs or ELF)
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simply leave the contents of the section as zero; for such
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targets pcrel_offset is true. If pcrel_offset is false we do not
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need to subtract out the offset of the location within the
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section (which is just ADDRESS). */
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if (howto->pc_relative)
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{
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relocation -= (input_section->output_section->vma
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+ input_section->output_offset);
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if (howto->pcrel_offset)
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relocation -= address;
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}
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return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation,
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contents + address);
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}
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