243 lines
6.1 KiB
C++
243 lines
6.1 KiB
C++
// common.cc -- handle common symbols for gold
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// Copyright 2006, 2007 Free Software Foundation, Inc.
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// Written by Ian Lance Taylor <iant@google.com>.
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// This file is part of gold.
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
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// MA 02110-1301, USA.
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#include "gold.h"
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#include <algorithm>
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#include "workqueue.h"
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#include "layout.h"
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#include "output.h"
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#include "symtab.h"
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#include "common.h"
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namespace gold
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{
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// Allocate_commons_task methods.
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// This task allocates the common symbols. We need a lock on the
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// symbol table.
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Task::Is_runnable_type
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Allocate_commons_task::is_runnable(Workqueue*)
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{
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if (!this->symtab_lock_->is_writable())
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return IS_LOCKED;
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return IS_RUNNABLE;
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}
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// Return the locks we hold: one on the symbol table, and one blocker.
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class Allocate_commons_task::Allocate_commons_locker : public Task_locker
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{
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public:
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Allocate_commons_locker(Task_token& symtab_lock, Task* task,
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Task_token& blocker, Workqueue* workqueue)
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: symtab_locker_(symtab_lock, task),
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blocker_(blocker, workqueue)
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{ }
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private:
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Task_locker_write symtab_locker_;
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Task_locker_block blocker_;
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};
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Task_locker*
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Allocate_commons_task::locks(Workqueue* workqueue)
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{
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return new Allocate_commons_locker(*this->symtab_lock_, this,
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*this->blocker_, workqueue);
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}
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// Allocate the common symbols.
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void
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Allocate_commons_task::run(Workqueue*)
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{
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this->symtab_->allocate_commons(this->options_, this->layout_);
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}
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// This class is used to sort the common symbol by size. We put the
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// larger common symbols first.
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template<int size>
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class Sort_commons
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{
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public:
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Sort_commons(const Symbol_table* symtab)
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: symtab_(symtab)
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{ }
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bool operator()(const Symbol* a, const Symbol* b) const;
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private:
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const Symbol_table* symtab_;
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};
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template<int size>
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bool
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Sort_commons<size>::operator()(const Symbol* pa, const Symbol* pb) const
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{
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if (pa == NULL)
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return false;
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if (pb == NULL)
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return true;
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const Symbol_table* symtab = this->symtab_;
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const Sized_symbol<size>* psa;
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psa = symtab->get_sized_symbol SELECT_SIZE_NAME(size) (pa
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SELECT_SIZE(size));
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const Sized_symbol<size>* psb;
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psb = symtab->get_sized_symbol SELECT_SIZE_NAME(size) (pb
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SELECT_SIZE(size));
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typename Sized_symbol<size>::Size_type sa = psa->symsize();
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typename Sized_symbol<size>::Size_type sb = psb->symsize();
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if (sa < sb)
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return false;
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else if (sb > sa)
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return true;
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// When the symbols are the same size, we sort them by alignment.
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typename Sized_symbol<size>::Value_type va = psa->value();
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typename Sized_symbol<size>::Value_type vb = psb->value();
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if (va < vb)
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return false;
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else if (vb > va)
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return true;
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// Otherwise we stabilize the sort by sorting by name.
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return strcmp(psa->name(), psb->name()) < 0;
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}
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// Allocate the common symbols.
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void
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Symbol_table::allocate_commons(const General_options& options, Layout* layout)
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{
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if (this->get_size() == 32)
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{
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#if defined(HAVE_TARGET_32_LITTLE) || defined(HAVE_TARGET_32_BIG)
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this->do_allocate_commons<32>(options, layout);
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#else
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gold_unreachable();
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#endif
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}
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else if (this->get_size() == 64)
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{
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#if defined(HAVE_TARGET_64_LITTLE) || defined(HAVE_TARGET_64_BIG)
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this->do_allocate_commons<64>(options, layout);
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#else
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gold_unreachable();
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#endif
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}
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else
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gold_unreachable();
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}
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// Allocated the common symbols, sized version.
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template<int size>
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void
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Symbol_table::do_allocate_commons(const General_options&,
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Layout* layout)
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{
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typedef typename Sized_symbol<size>::Value_type Value_type;
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typedef typename Sized_symbol<size>::Size_type Size_type;
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// We've kept a list of all the common symbols. But the symbol may
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// have been resolved to a defined symbol by now. And it may be a
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// forwarder. First remove all non-common symbols.
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bool any = false;
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uint64_t addralign = 0;
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for (Commons_type::iterator p = this->commons_.begin();
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p != this->commons_.end();
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++p)
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{
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Symbol* sym = *p;
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if (sym->is_forwarder())
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{
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sym = this->resolve_forwards(sym);
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*p = sym;
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}
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if (!sym->is_common())
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*p = NULL;
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else
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{
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any = true;
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Sized_symbol<size>* ssym;
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ssym = this->get_sized_symbol SELECT_SIZE_NAME(size) (
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sym
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SELECT_SIZE(size));
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if (ssym->value() > addralign)
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addralign = ssym->value();
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}
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}
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if (!any)
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return;
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// Sort the common symbols by size, so that they pack better into
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// memory.
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std::sort(this->commons_.begin(), this->commons_.end(),
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Sort_commons<size>(this));
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// Place them in a newly allocated .bss section.
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Output_data_space *poc = new Output_data_space(addralign);
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layout->add_output_section_data(".bss", elfcpp::SHT_NOBITS,
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elfcpp::SHF_WRITE | elfcpp::SHF_ALLOC,
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poc);
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// Allocate them all.
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off_t off = 0;
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for (Commons_type::iterator p = this->commons_.begin();
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p != this->commons_.end();
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++p)
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{
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Symbol* sym = *p;
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if (sym == NULL)
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break;
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Sized_symbol<size>* ssym;
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ssym = this->get_sized_symbol SELECT_SIZE_NAME(size) (sym
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SELECT_SIZE(size));
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off = align_address(off, ssym->value());
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Size_type symsize = ssym->symsize();
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ssym->init(ssym->name(), poc, off, symsize, ssym->type(),
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ssym->binding(), ssym->visibility(), ssym->nonvis(),
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false);
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off += symsize;
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}
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poc->set_space_size(off);
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this->commons_.clear();
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}
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} // End namespace gold.
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