e140f1dab1
since it was always defined exactly the same in all of them.
300 lines
9.5 KiB
C
300 lines
9.5 KiB
C
/* Macro defintions for i386.
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Copyright (C) 1986, 1987, 1989, 1991 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
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/*
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* Changes for 80386 by Pace Willisson (pace@prep.ai.mit.edu)
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* July 1988
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*/
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#define TARGET_BYTE_ORDER LITTLE_ENDIAN
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/* define this if you don't have the extension to coff that allows
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* file names to appear in the string table
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* (aux.x_file.x_foff)
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*/
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#define COFF_NO_LONG_FILE_NAMES
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/* turn this on when rest of gdb is ready */
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#define IEEE_FLOAT
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/* Define this if the C compiler puts an underscore at the front
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of external names before giving them to the linker. */
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/* #define NAMES_HAVE_UNDERSCORE */
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/* number of traps that happen between exec'ing the shell
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* to run an inferior, and when we finally get to
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* the inferior code. This is 2 on most implementations.
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*/
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#define START_INFERIOR_TRAPS_EXPECTED 4
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/* Offset from address of function to start of its code.
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Zero on most machines. */
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#define FUNCTION_START_OFFSET 0
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/* Advance PC across any function entry prologue instructions
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to reach some "real" code. */
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#define SKIP_PROLOGUE(frompc) {(frompc) = i386_skip_prologue((frompc));}
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/* Immediately after a function call, return the saved pc.
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Can't always go through the frames for this because on some machines
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the new frame is not set up until the new function executes
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some instructions. */
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#define SAVED_PC_AFTER_CALL(frame) \
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(read_memory_integer (read_register (SP_REGNUM), 4))
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/* Address of end of stack space. */
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#define STACK_END_ADDR 0x80000000
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/* Stack grows downward. */
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#define INNER_THAN <
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/* Sequence of bytes for breakpoint instruction. */
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#define BREAKPOINT {0xcc}
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/* Amount PC must be decremented by after a breakpoint.
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This is often the number of bytes in BREAKPOINT
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but not always. */
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#define DECR_PC_AFTER_BREAK 1
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/* Nonzero if instruction at PC is a return instruction. */
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#define ABOUT_TO_RETURN(pc) (read_memory_integer (pc, 1) == 0xc3)
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/* Return 1 if P points to an invalid floating point value.
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LEN is the length in bytes -- not relevant on the 386. */
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#define INVALID_FLOAT(p, len) (0)
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#if 0
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/* code to execute to print interesting information about the
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floating point processor (if any)
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No need to define if there is nothing to do.
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On the 386, unfortunately this code is host-dependent (and lives
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in the i386-xdep.c file), so we can't
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do this unless we *know* we aren't cross-debugging. FIXME.
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*/
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#define FLOAT_INFO { i386_float_info (); }
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#endif /*0*/
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/* Say how long (ordinary) registers are. */
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#define REGISTER_TYPE long
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/* Number of machine registers */
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#define NUM_REGS 16
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/* Initializer for an array of names of registers.
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There should be NUM_REGS strings in this initializer. */
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/* the order of the first 8 registers must match the compiler's
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* numbering scheme (which is the same as the 386 scheme)
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* also, this table must match regmap in i386-pinsn.c.
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*/
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#define REGISTER_NAMES { "eax", "ecx", "edx", "ebx", \
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"esp", "ebp", "esi", "edi", \
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"eip", "ps", "cs", "ss", \
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"ds", "es", "fs", "gs", \
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}
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/* Register numbers of various important registers.
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Note that some of these values are "real" register numbers,
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and correspond to the general registers of the machine,
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and some are "phony" register numbers which are too large
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to be actual register numbers as far as the user is concerned
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but do serve to get the desired values when passed to read_register. */
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#define FP_REGNUM 5 /* Contains address of executing stack frame */
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#define SP_REGNUM 4 /* Contains address of top of stack */
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#define PC_REGNUM 8
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#define PS_REGNUM 9
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/* Total amount of space needed to store our copies of the machine's
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register state, the array `registers'. */
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#define REGISTER_BYTES (NUM_REGS * 4)
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/* Index within `registers' of the first byte of the space for
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register N. */
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#define REGISTER_BYTE(N) ((N)*4)
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/* Number of bytes of storage in the actual machine representation
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for register N. */
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#define REGISTER_RAW_SIZE(N) (4)
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/* Number of bytes of storage in the program's representation
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for register N. */
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#define REGISTER_VIRTUAL_SIZE(N) (4)
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/* Largest value REGISTER_RAW_SIZE can have. */
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#define MAX_REGISTER_RAW_SIZE 4
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/* Largest value REGISTER_VIRTUAL_SIZE can have. */
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#define MAX_REGISTER_VIRTUAL_SIZE 4
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/* Nonzero if register N requires conversion
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from raw format to virtual format. */
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#define REGISTER_CONVERTIBLE(N) (0)
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/* Convert data from raw format for register REGNUM
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to virtual format for register REGNUM. */
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#define REGISTER_CONVERT_TO_VIRTUAL(REGNUM,FROM,TO) {bcopy ((FROM), (TO), 4);}
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/* Convert data from virtual format for register REGNUM
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to raw format for register REGNUM. */
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#define REGISTER_CONVERT_TO_RAW(REGNUM,FROM,TO) {bcopy ((FROM), (TO), 4);}
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/* Return the GDB type object for the "standard" data type
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of data in register N. */
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/* Perhaps si and di should go here, but potentially they could be
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used for things other than address. */
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#define REGISTER_VIRTUAL_TYPE(N) \
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((N) == PC_REGNUM || (N) == FP_REGNUM || (N) == SP_REGNUM ? \
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lookup_pointer_type (builtin_type_void) : builtin_type_int)
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/* Store the address of the place in which to copy the structure the
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subroutine will return. This is called from call_function. */
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#define STORE_STRUCT_RETURN(ADDR, SP) \
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{ (SP) -= sizeof (ADDR); \
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write_memory ((SP), &(ADDR), sizeof (ADDR)); }
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/* Extract from an array REGBUF containing the (raw) register state
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a function return value of type TYPE, and copy that, in virtual format,
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into VALBUF. */
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#define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \
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bcopy (REGBUF, VALBUF, TYPE_LENGTH (TYPE))
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/* Write into appropriate registers a function return value
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of type TYPE, given in virtual format. */
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#define STORE_RETURN_VALUE(TYPE,VALBUF) \
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write_register_bytes (0, VALBUF, TYPE_LENGTH (TYPE))
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/* Extract from an array REGBUF containing the (raw) register state
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the address in which a function should return its structure value,
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as a CORE_ADDR (or an expression that can be used as one). */
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#define EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) (*(int *)(REGBUF))
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/* Describe the pointer in each stack frame to the previous stack frame
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(its caller). */
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/* FRAME_CHAIN takes a frame's nominal address
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and produces the frame's chain-pointer.
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However, if FRAME_CHAIN_VALID returns zero,
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it means the given frame is the outermost one and has no caller. */
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#define FRAME_CHAIN(thisframe) \
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(outside_startup_file ((thisframe)->pc) ? \
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read_memory_integer ((thisframe)->frame, 4) :\
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0)
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#define FRAME_CHAIN_VALID(chain, thisframe) \
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(chain != 0 && (outside_startup_file (FRAME_SAVED_PC (thisframe))))
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/* Define other aspects of the stack frame. */
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/* A macro that tells us whether the function invocation represented
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by FI does not have a frame on the stack associated with it. If it
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does not, FRAMELESS is set to 1, else 0. */
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#define FRAMELESS_FUNCTION_INVOCATION(FI, FRAMELESS) \
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(FRAMELESS) = frameless_look_for_prologue(FI)
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#define FRAME_SAVED_PC(FRAME) (read_memory_integer ((FRAME)->frame + 4, 4))
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#define FRAME_ARGS_ADDRESS(fi) ((fi)->frame)
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#define FRAME_LOCALS_ADDRESS(fi) ((fi)->frame)
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/* Return number of args passed to a frame.
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Can return -1, meaning no way to tell. */
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#define FRAME_NUM_ARGS(numargs, fi) (numargs) = i386_frame_num_args(fi)
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/* Return number of bytes at start of arglist that are not really args. */
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#define FRAME_ARGS_SKIP 8
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/* Put here the code to store, into a struct frame_saved_regs,
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the addresses of the saved registers of frame described by FRAME_INFO.
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This includes special registers such as pc and fp saved in special
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ways in the stack frame. sp is even more special:
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the address we return for it IS the sp for the next frame. */
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#define FRAME_FIND_SAVED_REGS(frame_info, frame_saved_regs) \
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{ i386_frame_find_saved_regs ((frame_info), &(frame_saved_regs)); }
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/* Things needed for making the inferior call functions. */
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/* Push an empty stack frame, to record the current PC, etc. */
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#define PUSH_DUMMY_FRAME { i386_push_dummy_frame (); }
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/* Discard from the stack the innermost frame, restoring all registers. */
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#define POP_FRAME { i386_pop_frame (); }
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/* this is
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* call 11223344 (32 bit relative)
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* int3
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*/
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#define CALL_DUMMY { 0x223344e8, 0xcc11 }
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#define CALL_DUMMY_LENGTH 8
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#define CALL_DUMMY_START_OFFSET 0 /* Start execution at beginning of dummy */
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/* Insert the specified number of args and function address
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into a call sequence of the above form stored at DUMMYNAME. */
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#define FIX_CALL_DUMMY(dummyname, pc, fun, nargs, args, type, gcc_p) \
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{ \
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int from, to, delta, loc; \
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loc = (int)(read_register (SP_REGNUM) - CALL_DUMMY_LENGTH); \
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from = loc + 5; \
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to = (int)(fun); \
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delta = to - from; \
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*((char *)(dummyname) + 1) = (delta & 0xff); \
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*((char *)(dummyname) + 2) = ((delta >> 8) & 0xff); \
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*((char *)(dummyname) + 3) = ((delta >> 16) & 0xff); \
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*((char *)(dummyname) + 4) = ((delta >> 24) & 0xff); \
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}
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