3038 lines
90 KiB
C
3038 lines
90 KiB
C
/* Perform non-arithmetic operations on values, for GDB.
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Copyright (C) 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995,
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1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007,
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2008 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "defs.h"
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#include "symtab.h"
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#include "gdbtypes.h"
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#include "value.h"
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#include "frame.h"
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#include "inferior.h"
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#include "gdbcore.h"
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#include "target.h"
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#include "demangle.h"
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#include "language.h"
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#include "gdbcmd.h"
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#include "regcache.h"
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#include "cp-abi.h"
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#include "block.h"
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#include "infcall.h"
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#include "dictionary.h"
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#include "cp-support.h"
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#include "dfp.h"
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#include <errno.h>
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#include "gdb_string.h"
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#include "gdb_assert.h"
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#include "cp-support.h"
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#include "observer.h"
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extern int overload_debug;
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/* Local functions. */
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static int typecmp (int staticp, int varargs, int nargs,
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struct field t1[], struct value *t2[]);
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static struct value *search_struct_field (char *, struct value *,
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int, struct type *, int);
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static struct value *search_struct_method (char *, struct value **,
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struct value **,
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int, int *, struct type *);
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static int find_oload_champ_namespace (struct type **, int,
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const char *, const char *,
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struct symbol ***,
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struct badness_vector **);
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static
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int find_oload_champ_namespace_loop (struct type **, int,
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const char *, const char *,
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int, struct symbol ***,
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struct badness_vector **, int *);
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static int find_oload_champ (struct type **, int, int, int,
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struct fn_field *, struct symbol **,
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struct badness_vector **);
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static int oload_method_static (int, struct fn_field *, int);
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enum oload_classification { STANDARD, NON_STANDARD, INCOMPATIBLE };
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static enum
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oload_classification classify_oload_match (struct badness_vector *,
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int, int);
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static struct value *value_struct_elt_for_reference (struct type *,
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int, struct type *,
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char *,
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struct type *,
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int, enum noside);
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static struct value *value_namespace_elt (const struct type *,
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char *, int , enum noside);
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static struct value *value_maybe_namespace_elt (const struct type *,
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char *, int,
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enum noside);
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static CORE_ADDR allocate_space_in_inferior (int);
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static struct value *cast_into_complex (struct type *, struct value *);
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static struct fn_field *find_method_list (struct value **, char *,
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int, struct type *, int *,
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struct type **, int *);
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void _initialize_valops (void);
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#if 0
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/* Flag for whether we want to abandon failed expression evals by
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default. */
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static int auto_abandon = 0;
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#endif
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int overload_resolution = 0;
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static void
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show_overload_resolution (struct ui_file *file, int from_tty,
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struct cmd_list_element *c,
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const char *value)
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{
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fprintf_filtered (file, _("\
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Overload resolution in evaluating C++ functions is %s.\n"),
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value);
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}
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/* Find the address of function name NAME in the inferior. */
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struct value *
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find_function_in_inferior (const char *name)
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{
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struct symbol *sym;
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sym = lookup_symbol (name, 0, VAR_DOMAIN, 0);
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if (sym != NULL)
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{
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if (SYMBOL_CLASS (sym) != LOC_BLOCK)
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{
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error (_("\"%s\" exists in this program but is not a function."),
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name);
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}
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return value_of_variable (sym, NULL);
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}
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else
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{
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struct minimal_symbol *msymbol =
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lookup_minimal_symbol (name, NULL, NULL);
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if (msymbol != NULL)
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{
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struct type *type;
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CORE_ADDR maddr;
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type = lookup_pointer_type (builtin_type_char);
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type = lookup_function_type (type);
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type = lookup_pointer_type (type);
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maddr = SYMBOL_VALUE_ADDRESS (msymbol);
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return value_from_pointer (type, maddr);
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}
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else
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{
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if (!target_has_execution)
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error (_("evaluation of this expression requires the target program to be active"));
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else
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error (_("evaluation of this expression requires the program to have a function \"%s\"."), name);
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}
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}
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}
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/* Allocate NBYTES of space in the inferior using the inferior's
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malloc and return a value that is a pointer to the allocated
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space. */
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struct value *
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value_allocate_space_in_inferior (int len)
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{
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struct value *blocklen;
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struct value *val =
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find_function_in_inferior (gdbarch_name_of_malloc (current_gdbarch));
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blocklen = value_from_longest (builtin_type_int, (LONGEST) len);
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val = call_function_by_hand (val, 1, &blocklen);
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if (value_logical_not (val))
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{
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if (!target_has_execution)
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error (_("No memory available to program now: you need to start the target first"));
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else
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error (_("No memory available to program: call to malloc failed"));
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}
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return val;
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}
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static CORE_ADDR
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allocate_space_in_inferior (int len)
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{
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return value_as_long (value_allocate_space_in_inferior (len));
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}
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/* Cast struct value VAL to type TYPE and return as a value.
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Both type and val must be of TYPE_CODE_STRUCT or TYPE_CODE_UNION
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for this to work. Typedef to one of the codes is permitted. */
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static struct value *
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value_cast_structs (struct type *type, struct value *v2)
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{
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struct type *t1;
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struct type *t2;
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struct value *v;
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gdb_assert (type != NULL && v2 != NULL);
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t1 = check_typedef (type);
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t2 = check_typedef (value_type (v2));
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/* Check preconditions. */
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gdb_assert ((TYPE_CODE (t1) == TYPE_CODE_STRUCT
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|| TYPE_CODE (t1) == TYPE_CODE_UNION)
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&& !!"Precondition is that type is of STRUCT or UNION kind.");
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gdb_assert ((TYPE_CODE (t2) == TYPE_CODE_STRUCT
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|| TYPE_CODE (t2) == TYPE_CODE_UNION)
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&& !!"Precondition is that value is of STRUCT or UNION kind");
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/* Upcasting: look in the type of the source to see if it contains the
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type of the target as a superclass. If so, we'll need to
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offset the pointer rather than just change its type. */
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if (TYPE_NAME (t1) != NULL)
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{
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v = search_struct_field (type_name_no_tag (t1),
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v2, 0, t2, 1);
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if (v)
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return v;
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}
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/* Downcasting: look in the type of the target to see if it contains the
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type of the source as a superclass. If so, we'll need to
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offset the pointer rather than just change its type.
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FIXME: This fails silently with virtual inheritance. */
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if (TYPE_NAME (t2) != NULL)
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{
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v = search_struct_field (type_name_no_tag (t2),
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value_zero (t1, not_lval), 0, t1, 1);
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if (v)
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{
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/* Downcasting is possible (t1 is superclass of v2). */
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CORE_ADDR addr2 = VALUE_ADDRESS (v2);
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addr2 -= (VALUE_ADDRESS (v)
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+ value_offset (v)
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+ value_embedded_offset (v));
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return value_at (type, addr2);
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}
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}
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return v2;
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}
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/* Cast one pointer or reference type to another. Both TYPE and
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the type of ARG2 should be pointer types, or else both should be
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reference types. Returns the new pointer or reference. */
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struct value *
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value_cast_pointers (struct type *type, struct value *arg2)
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{
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struct type *type1 = check_typedef (type);
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struct type *type2 = check_typedef (value_type (arg2));
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struct type *t1 = check_typedef (TYPE_TARGET_TYPE (type));
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struct type *t2 = check_typedef (TYPE_TARGET_TYPE (type2));
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if (TYPE_CODE (t1) == TYPE_CODE_STRUCT
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&& TYPE_CODE (t2) == TYPE_CODE_STRUCT
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&& !value_logical_not (arg2))
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{
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struct value *v2;
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if (TYPE_CODE (type2) == TYPE_CODE_REF)
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v2 = coerce_ref (arg2);
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else
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v2 = value_ind (arg2);
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gdb_assert (TYPE_CODE (check_typedef (value_type (v2))) == TYPE_CODE_STRUCT
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&& !!"Why did coercion fail?");
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v2 = value_cast_structs (t1, v2);
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/* At this point we have what we can have, un-dereference if needed. */
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if (v2)
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{
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struct value *v = value_addr (v2);
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deprecated_set_value_type (v, type);
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return v;
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}
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}
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/* No superclass found, just change the pointer type. */
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arg2 = value_copy (arg2);
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deprecated_set_value_type (arg2, type);
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arg2 = value_change_enclosing_type (arg2, type);
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set_value_pointed_to_offset (arg2, 0); /* pai: chk_val */
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return arg2;
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}
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/* Cast value ARG2 to type TYPE and return as a value.
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More general than a C cast: accepts any two types of the same length,
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and if ARG2 is an lvalue it can be cast into anything at all. */
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/* In C++, casts may change pointer or object representations. */
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struct value *
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value_cast (struct type *type, struct value *arg2)
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{
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enum type_code code1;
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enum type_code code2;
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int scalar;
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struct type *type2;
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int convert_to_boolean = 0;
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if (value_type (arg2) == type)
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return arg2;
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code1 = TYPE_CODE (check_typedef (type));
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/* Check if we are casting struct reference to struct reference. */
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if (code1 == TYPE_CODE_REF)
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{
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/* We dereference type; then we recurse and finally
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we generate value of the given reference. Nothing wrong with
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that. */
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struct type *t1 = check_typedef (type);
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struct type *dereftype = check_typedef (TYPE_TARGET_TYPE (t1));
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struct value *val = value_cast (dereftype, arg2);
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return value_ref (val);
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}
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code2 = TYPE_CODE (check_typedef (value_type (arg2)));
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if (code2 == TYPE_CODE_REF)
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/* We deref the value and then do the cast. */
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return value_cast (type, coerce_ref (arg2));
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CHECK_TYPEDEF (type);
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code1 = TYPE_CODE (type);
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arg2 = coerce_ref (arg2);
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type2 = check_typedef (value_type (arg2));
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/* You can't cast to a reference type. See value_cast_pointers
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instead. */
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gdb_assert (code1 != TYPE_CODE_REF);
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/* A cast to an undetermined-length array_type, such as
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(TYPE [])OBJECT, is treated like a cast to (TYPE [N])OBJECT,
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where N is sizeof(OBJECT)/sizeof(TYPE). */
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if (code1 == TYPE_CODE_ARRAY)
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{
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struct type *element_type = TYPE_TARGET_TYPE (type);
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unsigned element_length = TYPE_LENGTH (check_typedef (element_type));
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if (element_length > 0
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&& TYPE_ARRAY_UPPER_BOUND_TYPE (type) == BOUND_CANNOT_BE_DETERMINED)
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{
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struct type *range_type = TYPE_INDEX_TYPE (type);
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int val_length = TYPE_LENGTH (type2);
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LONGEST low_bound, high_bound, new_length;
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if (get_discrete_bounds (range_type, &low_bound, &high_bound) < 0)
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low_bound = 0, high_bound = 0;
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new_length = val_length / element_length;
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if (val_length % element_length != 0)
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warning (_("array element type size does not divide object size in cast"));
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/* FIXME-type-allocation: need a way to free this type when
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we are done with it. */
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range_type = create_range_type ((struct type *) NULL,
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TYPE_TARGET_TYPE (range_type),
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low_bound,
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new_length + low_bound - 1);
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deprecated_set_value_type (arg2,
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create_array_type ((struct type *) NULL,
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element_type,
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range_type));
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return arg2;
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}
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}
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if (current_language->c_style_arrays
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&& TYPE_CODE (type2) == TYPE_CODE_ARRAY)
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arg2 = value_coerce_array (arg2);
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||
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if (TYPE_CODE (type2) == TYPE_CODE_FUNC)
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arg2 = value_coerce_function (arg2);
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type2 = check_typedef (value_type (arg2));
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code2 = TYPE_CODE (type2);
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if (code1 == TYPE_CODE_COMPLEX)
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return cast_into_complex (type, arg2);
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if (code1 == TYPE_CODE_BOOL)
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||
{
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code1 = TYPE_CODE_INT;
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convert_to_boolean = 1;
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}
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||
if (code1 == TYPE_CODE_CHAR)
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code1 = TYPE_CODE_INT;
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||
if (code2 == TYPE_CODE_BOOL || code2 == TYPE_CODE_CHAR)
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code2 = TYPE_CODE_INT;
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scalar = (code2 == TYPE_CODE_INT || code2 == TYPE_CODE_FLT
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|| code2 == TYPE_CODE_DECFLOAT || code2 == TYPE_CODE_ENUM
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|| code2 == TYPE_CODE_RANGE);
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if ((code1 == TYPE_CODE_STRUCT || code1 == TYPE_CODE_UNION)
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&& (code2 == TYPE_CODE_STRUCT || code2 == TYPE_CODE_UNION)
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&& TYPE_NAME (type) != 0)
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return value_cast_structs (type, arg2);
|
||
if (code1 == TYPE_CODE_FLT && scalar)
|
||
return value_from_double (type, value_as_double (arg2));
|
||
else if (code1 == TYPE_CODE_DECFLOAT && scalar)
|
||
{
|
||
int dec_len = TYPE_LENGTH (type);
|
||
gdb_byte dec[16];
|
||
|
||
if (code2 == TYPE_CODE_FLT)
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decimal_from_floating (arg2, dec, dec_len);
|
||
else if (code2 == TYPE_CODE_DECFLOAT)
|
||
decimal_convert (value_contents (arg2), TYPE_LENGTH (type2),
|
||
dec, dec_len);
|
||
else
|
||
/* The only option left is an integral type. */
|
||
decimal_from_integral (arg2, dec, dec_len);
|
||
|
||
return value_from_decfloat (type, dec);
|
||
}
|
||
else if ((code1 == TYPE_CODE_INT || code1 == TYPE_CODE_ENUM
|
||
|| code1 == TYPE_CODE_RANGE)
|
||
&& (scalar || code2 == TYPE_CODE_PTR
|
||
|| code2 == TYPE_CODE_MEMBERPTR))
|
||
{
|
||
LONGEST longest;
|
||
|
||
/* When we cast pointers to integers, we mustn't use
|
||
gdbarch_pointer_to_address to find the address the pointer
|
||
represents, as value_as_long would. GDB should evaluate
|
||
expressions just as the compiler would --- and the compiler
|
||
sees a cast as a simple reinterpretation of the pointer's
|
||
bits. */
|
||
if (code2 == TYPE_CODE_PTR)
|
||
longest = extract_unsigned_integer (value_contents (arg2),
|
||
TYPE_LENGTH (type2));
|
||
else
|
||
longest = value_as_long (arg2);
|
||
return value_from_longest (type, convert_to_boolean ?
|
||
(LONGEST) (longest ? 1 : 0) : longest);
|
||
}
|
||
else if (code1 == TYPE_CODE_PTR && (code2 == TYPE_CODE_INT
|
||
|| code2 == TYPE_CODE_ENUM
|
||
|| code2 == TYPE_CODE_RANGE))
|
||
{
|
||
/* TYPE_LENGTH (type) is the length of a pointer, but we really
|
||
want the length of an address! -- we are really dealing with
|
||
addresses (i.e., gdb representations) not pointers (i.e.,
|
||
target representations) here.
|
||
|
||
This allows things like "print *(int *)0x01000234" to work
|
||
without printing a misleading message -- which would
|
||
otherwise occur when dealing with a target having two byte
|
||
pointers and four byte addresses. */
|
||
|
||
int addr_bit = gdbarch_addr_bit (current_gdbarch);
|
||
|
||
LONGEST longest = value_as_long (arg2);
|
||
if (addr_bit < sizeof (LONGEST) * HOST_CHAR_BIT)
|
||
{
|
||
if (longest >= ((LONGEST) 1 << addr_bit)
|
||
|| longest <= -((LONGEST) 1 << addr_bit))
|
||
warning (_("value truncated"));
|
||
}
|
||
return value_from_longest (type, longest);
|
||
}
|
||
else if (code1 == TYPE_CODE_METHODPTR && code2 == TYPE_CODE_INT
|
||
&& value_as_long (arg2) == 0)
|
||
{
|
||
struct value *result = allocate_value (type);
|
||
cplus_make_method_ptr (value_contents_writeable (result), 0, 0);
|
||
return result;
|
||
}
|
||
else if (code1 == TYPE_CODE_MEMBERPTR && code2 == TYPE_CODE_INT
|
||
&& value_as_long (arg2) == 0)
|
||
{
|
||
/* The Itanium C++ ABI represents NULL pointers to members as
|
||
minus one, instead of biasing the normal case. */
|
||
return value_from_longest (type, -1);
|
||
}
|
||
else if (TYPE_LENGTH (type) == TYPE_LENGTH (type2))
|
||
{
|
||
if (code1 == TYPE_CODE_PTR && code2 == TYPE_CODE_PTR)
|
||
return value_cast_pointers (type, arg2);
|
||
|
||
arg2 = value_copy (arg2);
|
||
deprecated_set_value_type (arg2, type);
|
||
arg2 = value_change_enclosing_type (arg2, type);
|
||
set_value_pointed_to_offset (arg2, 0); /* pai: chk_val */
|
||
return arg2;
|
||
}
|
||
else if (VALUE_LVAL (arg2) == lval_memory)
|
||
return value_at_lazy (type,
|
||
VALUE_ADDRESS (arg2) + value_offset (arg2));
|
||
else if (code1 == TYPE_CODE_VOID)
|
||
{
|
||
return value_zero (builtin_type_void, not_lval);
|
||
}
|
||
else
|
||
{
|
||
error (_("Invalid cast."));
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
/* Create a value of type TYPE that is zero, and return it. */
|
||
|
||
struct value *
|
||
value_zero (struct type *type, enum lval_type lv)
|
||
{
|
||
struct value *val = allocate_value (type);
|
||
VALUE_LVAL (val) = lv;
|
||
|
||
return val;
|
||
}
|
||
|
||
/* Create a value of numeric type TYPE that is one, and return it. */
|
||
|
||
struct value *
|
||
value_one (struct type *type, enum lval_type lv)
|
||
{
|
||
struct type *type1 = check_typedef (type);
|
||
struct value *val = NULL; /* avoid -Wall warning */
|
||
|
||
if (TYPE_CODE (type1) == TYPE_CODE_DECFLOAT)
|
||
{
|
||
struct value *int_one = value_from_longest (builtin_type_int, 1);
|
||
struct value *val;
|
||
gdb_byte v[16];
|
||
|
||
decimal_from_integral (int_one, v, TYPE_LENGTH (builtin_type_int));
|
||
val = value_from_decfloat (type, v);
|
||
}
|
||
else if (TYPE_CODE (type1) == TYPE_CODE_FLT)
|
||
{
|
||
val = value_from_double (type, (DOUBLEST) 1);
|
||
}
|
||
else if (is_integral_type (type1))
|
||
{
|
||
val = value_from_longest (type, (LONGEST) 1);
|
||
}
|
||
else
|
||
{
|
||
error (_("Not a numeric type."));
|
||
}
|
||
|
||
VALUE_LVAL (val) = lv;
|
||
return val;
|
||
}
|
||
|
||
/* Return a value with type TYPE located at ADDR.
|
||
|
||
Call value_at only if the data needs to be fetched immediately;
|
||
if we can be 'lazy' and defer the fetch, perhaps indefinately, call
|
||
value_at_lazy instead. value_at_lazy simply records the address of
|
||
the data and sets the lazy-evaluation-required flag. The lazy flag
|
||
is tested in the value_contents macro, which is used if and when
|
||
the contents are actually required.
|
||
|
||
Note: value_at does *NOT* handle embedded offsets; perform such
|
||
adjustments before or after calling it. */
|
||
|
||
struct value *
|
||
value_at (struct type *type, CORE_ADDR addr)
|
||
{
|
||
struct value *val;
|
||
|
||
if (TYPE_CODE (check_typedef (type)) == TYPE_CODE_VOID)
|
||
error (_("Attempt to dereference a generic pointer."));
|
||
|
||
val = allocate_value (type);
|
||
|
||
read_memory (addr, value_contents_all_raw (val), TYPE_LENGTH (type));
|
||
|
||
VALUE_LVAL (val) = lval_memory;
|
||
VALUE_ADDRESS (val) = addr;
|
||
|
||
return val;
|
||
}
|
||
|
||
/* Return a lazy value with type TYPE located at ADDR (cf. value_at). */
|
||
|
||
struct value *
|
||
value_at_lazy (struct type *type, CORE_ADDR addr)
|
||
{
|
||
struct value *val;
|
||
|
||
if (TYPE_CODE (check_typedef (type)) == TYPE_CODE_VOID)
|
||
error (_("Attempt to dereference a generic pointer."));
|
||
|
||
val = allocate_value (type);
|
||
|
||
VALUE_LVAL (val) = lval_memory;
|
||
VALUE_ADDRESS (val) = addr;
|
||
set_value_lazy (val, 1);
|
||
|
||
return val;
|
||
}
|
||
|
||
/* Called only from the value_contents and value_contents_all()
|
||
macros, if the current data for a variable needs to be loaded into
|
||
value_contents(VAL). Fetches the data from the user's process, and
|
||
clears the lazy flag to indicate that the data in the buffer is
|
||
valid.
|
||
|
||
If the value is zero-length, we avoid calling read_memory, which
|
||
would abort. We mark the value as fetched anyway -- all 0 bytes of
|
||
it.
|
||
|
||
This function returns a value because it is used in the
|
||
value_contents macro as part of an expression, where a void would
|
||
not work. The value is ignored. */
|
||
|
||
int
|
||
value_fetch_lazy (struct value *val)
|
||
{
|
||
if (VALUE_LVAL (val) == lval_memory)
|
||
{
|
||
CORE_ADDR addr = VALUE_ADDRESS (val) + value_offset (val);
|
||
int length = TYPE_LENGTH (value_enclosing_type (val));
|
||
|
||
struct type *type = value_type (val);
|
||
if (length)
|
||
read_memory (addr, value_contents_all_raw (val), length);
|
||
}
|
||
else if (VALUE_LVAL (val) == lval_register)
|
||
{
|
||
struct frame_info *frame;
|
||
int regnum;
|
||
struct type *type = check_typedef (value_type (val));
|
||
struct value *new_val = val, *mark = value_mark ();
|
||
|
||
/* Offsets are not supported here; lazy register values must
|
||
refer to the entire register. */
|
||
gdb_assert (value_offset (val) == 0);
|
||
|
||
while (VALUE_LVAL (new_val) == lval_register && value_lazy (new_val))
|
||
{
|
||
frame = frame_find_by_id (VALUE_FRAME_ID (new_val));
|
||
regnum = VALUE_REGNUM (new_val);
|
||
|
||
gdb_assert (frame != NULL);
|
||
|
||
/* Convertible register routines are used for multi-register
|
||
values and for interpretation in different types
|
||
(e.g. float or int from a double register). Lazy
|
||
register values should have the register's natural type,
|
||
so they do not apply. */
|
||
gdb_assert (!gdbarch_convert_register_p (get_frame_arch (frame),
|
||
regnum, type));
|
||
|
||
new_val = get_frame_register_value (frame, regnum);
|
||
}
|
||
|
||
/* If it's still lazy (for instance, a saved register on the
|
||
stack), fetch it. */
|
||
if (value_lazy (new_val))
|
||
value_fetch_lazy (new_val);
|
||
|
||
/* If the register was not saved, mark it unavailable. */
|
||
if (value_optimized_out (new_val))
|
||
set_value_optimized_out (val, 1);
|
||
else
|
||
memcpy (value_contents_raw (val), value_contents (new_val),
|
||
TYPE_LENGTH (type));
|
||
|
||
if (frame_debug)
|
||
{
|
||
frame = frame_find_by_id (VALUE_FRAME_ID (val));
|
||
regnum = VALUE_REGNUM (val);
|
||
|
||
fprintf_unfiltered (gdb_stdlog, "\
|
||
{ value_fetch_lazy (frame=%d,regnum=%d(%s),...) ",
|
||
frame_relative_level (frame), regnum,
|
||
frame_map_regnum_to_name (frame, regnum));
|
||
|
||
fprintf_unfiltered (gdb_stdlog, "->");
|
||
if (value_optimized_out (new_val))
|
||
fprintf_unfiltered (gdb_stdlog, " optimized out");
|
||
else
|
||
{
|
||
int i;
|
||
const gdb_byte *buf = value_contents (new_val);
|
||
|
||
if (VALUE_LVAL (new_val) == lval_register)
|
||
fprintf_unfiltered (gdb_stdlog, " register=%d",
|
||
VALUE_REGNUM (new_val));
|
||
else if (VALUE_LVAL (new_val) == lval_memory)
|
||
fprintf_unfiltered (gdb_stdlog, " address=0x%s",
|
||
paddr_nz (VALUE_ADDRESS (new_val)));
|
||
else
|
||
fprintf_unfiltered (gdb_stdlog, " computed");
|
||
|
||
fprintf_unfiltered (gdb_stdlog, " bytes=");
|
||
fprintf_unfiltered (gdb_stdlog, "[");
|
||
for (i = 0;
|
||
i < register_size (get_frame_arch (frame), regnum);
|
||
i++)
|
||
fprintf_unfiltered (gdb_stdlog, "%02x", buf[i]);
|
||
fprintf_unfiltered (gdb_stdlog, "]");
|
||
}
|
||
|
||
fprintf_unfiltered (gdb_stdlog, " }\n");
|
||
}
|
||
|
||
/* Dispose of the intermediate values. This prevents
|
||
watchpoints from trying to watch the saved frame pointer. */
|
||
value_free_to_mark (mark);
|
||
}
|
||
else
|
||
internal_error (__FILE__, __LINE__, "Unexpected lazy value type.");
|
||
|
||
set_value_lazy (val, 0);
|
||
return 0;
|
||
}
|
||
|
||
|
||
/* Store the contents of FROMVAL into the location of TOVAL.
|
||
Return a new value with the location of TOVAL and contents of FROMVAL. */
|
||
|
||
struct value *
|
||
value_assign (struct value *toval, struct value *fromval)
|
||
{
|
||
struct type *type;
|
||
struct value *val;
|
||
struct frame_id old_frame;
|
||
|
||
if (!deprecated_value_modifiable (toval))
|
||
error (_("Left operand of assignment is not a modifiable lvalue."));
|
||
|
||
toval = coerce_ref (toval);
|
||
|
||
type = value_type (toval);
|
||
if (VALUE_LVAL (toval) != lval_internalvar)
|
||
{
|
||
toval = value_coerce_to_target (toval);
|
||
fromval = value_cast (type, fromval);
|
||
}
|
||
else
|
||
{
|
||
/* Coerce arrays and functions to pointers, except for arrays
|
||
which only live in GDB's storage. */
|
||
if (!value_must_coerce_to_target (fromval))
|
||
fromval = coerce_array (fromval);
|
||
}
|
||
|
||
CHECK_TYPEDEF (type);
|
||
|
||
/* Since modifying a register can trash the frame chain, and
|
||
modifying memory can trash the frame cache, we save the old frame
|
||
and then restore the new frame afterwards. */
|
||
old_frame = get_frame_id (deprecated_safe_get_selected_frame ());
|
||
|
||
switch (VALUE_LVAL (toval))
|
||
{
|
||
case lval_internalvar:
|
||
set_internalvar (VALUE_INTERNALVAR (toval), fromval);
|
||
val = value_copy (VALUE_INTERNALVAR (toval)->value);
|
||
val = value_change_enclosing_type (val,
|
||
value_enclosing_type (fromval));
|
||
set_value_embedded_offset (val, value_embedded_offset (fromval));
|
||
set_value_pointed_to_offset (val,
|
||
value_pointed_to_offset (fromval));
|
||
return val;
|
||
|
||
case lval_internalvar_component:
|
||
set_internalvar_component (VALUE_INTERNALVAR (toval),
|
||
value_offset (toval),
|
||
value_bitpos (toval),
|
||
value_bitsize (toval),
|
||
fromval);
|
||
break;
|
||
|
||
case lval_memory:
|
||
{
|
||
const gdb_byte *dest_buffer;
|
||
CORE_ADDR changed_addr;
|
||
int changed_len;
|
||
gdb_byte buffer[sizeof (LONGEST)];
|
||
|
||
if (value_bitsize (toval))
|
||
{
|
||
/* We assume that the argument to read_memory is in units
|
||
of host chars. FIXME: Is that correct? */
|
||
changed_len = (value_bitpos (toval)
|
||
+ value_bitsize (toval)
|
||
+ HOST_CHAR_BIT - 1)
|
||
/ HOST_CHAR_BIT;
|
||
|
||
if (changed_len > (int) sizeof (LONGEST))
|
||
error (_("Can't handle bitfields which don't fit in a %d bit word."),
|
||
(int) sizeof (LONGEST) * HOST_CHAR_BIT);
|
||
|
||
read_memory (VALUE_ADDRESS (toval) + value_offset (toval),
|
||
buffer, changed_len);
|
||
modify_field (buffer, value_as_long (fromval),
|
||
value_bitpos (toval), value_bitsize (toval));
|
||
changed_addr = VALUE_ADDRESS (toval) + value_offset (toval);
|
||
dest_buffer = buffer;
|
||
}
|
||
else
|
||
{
|
||
changed_addr = VALUE_ADDRESS (toval) + value_offset (toval);
|
||
changed_len = TYPE_LENGTH (type);
|
||
dest_buffer = value_contents (fromval);
|
||
}
|
||
|
||
write_memory (changed_addr, dest_buffer, changed_len);
|
||
if (deprecated_memory_changed_hook)
|
||
deprecated_memory_changed_hook (changed_addr, changed_len);
|
||
}
|
||
break;
|
||
|
||
case lval_register:
|
||
{
|
||
struct frame_info *frame;
|
||
int value_reg;
|
||
|
||
/* Figure out which frame this is in currently. */
|
||
frame = frame_find_by_id (VALUE_FRAME_ID (toval));
|
||
value_reg = VALUE_REGNUM (toval);
|
||
|
||
if (!frame)
|
||
error (_("Value being assigned to is no longer active."));
|
||
|
||
if (gdbarch_convert_register_p
|
||
(current_gdbarch, VALUE_REGNUM (toval), type))
|
||
{
|
||
/* If TOVAL is a special machine register requiring
|
||
conversion of program values to a special raw
|
||
format. */
|
||
gdbarch_value_to_register (current_gdbarch, frame,
|
||
VALUE_REGNUM (toval), type,
|
||
value_contents (fromval));
|
||
}
|
||
else
|
||
{
|
||
if (value_bitsize (toval))
|
||
{
|
||
int changed_len;
|
||
gdb_byte buffer[sizeof (LONGEST)];
|
||
|
||
changed_len = (value_bitpos (toval)
|
||
+ value_bitsize (toval)
|
||
+ HOST_CHAR_BIT - 1)
|
||
/ HOST_CHAR_BIT;
|
||
|
||
if (changed_len > (int) sizeof (LONGEST))
|
||
error (_("Can't handle bitfields which don't fit in a %d bit word."),
|
||
(int) sizeof (LONGEST) * HOST_CHAR_BIT);
|
||
|
||
get_frame_register_bytes (frame, value_reg,
|
||
value_offset (toval),
|
||
changed_len, buffer);
|
||
|
||
modify_field (buffer, value_as_long (fromval),
|
||
value_bitpos (toval),
|
||
value_bitsize (toval));
|
||
|
||
put_frame_register_bytes (frame, value_reg,
|
||
value_offset (toval),
|
||
changed_len, buffer);
|
||
}
|
||
else
|
||
{
|
||
put_frame_register_bytes (frame, value_reg,
|
||
value_offset (toval),
|
||
TYPE_LENGTH (type),
|
||
value_contents (fromval));
|
||
}
|
||
}
|
||
|
||
if (deprecated_register_changed_hook)
|
||
deprecated_register_changed_hook (-1);
|
||
observer_notify_target_changed (¤t_target);
|
||
break;
|
||
}
|
||
|
||
default:
|
||
error (_("Left operand of assignment is not an lvalue."));
|
||
}
|
||
|
||
/* Assigning to the stack pointer, frame pointer, and other
|
||
(architecture and calling convention specific) registers may
|
||
cause the frame cache to be out of date. Assigning to memory
|
||
also can. We just do this on all assignments to registers or
|
||
memory, for simplicity's sake; I doubt the slowdown matters. */
|
||
switch (VALUE_LVAL (toval))
|
||
{
|
||
case lval_memory:
|
||
case lval_register:
|
||
|
||
reinit_frame_cache ();
|
||
|
||
/* Having destroyed the frame cache, restore the selected
|
||
frame. */
|
||
|
||
/* FIXME: cagney/2002-11-02: There has to be a better way of
|
||
doing this. Instead of constantly saving/restoring the
|
||
frame. Why not create a get_selected_frame() function that,
|
||
having saved the selected frame's ID can automatically
|
||
re-find the previously selected frame automatically. */
|
||
|
||
{
|
||
struct frame_info *fi = frame_find_by_id (old_frame);
|
||
if (fi != NULL)
|
||
select_frame (fi);
|
||
}
|
||
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
|
||
/* If the field does not entirely fill a LONGEST, then zero the sign
|
||
bits. If the field is signed, and is negative, then sign
|
||
extend. */
|
||
if ((value_bitsize (toval) > 0)
|
||
&& (value_bitsize (toval) < 8 * (int) sizeof (LONGEST)))
|
||
{
|
||
LONGEST fieldval = value_as_long (fromval);
|
||
LONGEST valmask = (((ULONGEST) 1) << value_bitsize (toval)) - 1;
|
||
|
||
fieldval &= valmask;
|
||
if (!TYPE_UNSIGNED (type)
|
||
&& (fieldval & (valmask ^ (valmask >> 1))))
|
||
fieldval |= ~valmask;
|
||
|
||
fromval = value_from_longest (type, fieldval);
|
||
}
|
||
|
||
val = value_copy (toval);
|
||
memcpy (value_contents_raw (val), value_contents (fromval),
|
||
TYPE_LENGTH (type));
|
||
deprecated_set_value_type (val, type);
|
||
val = value_change_enclosing_type (val,
|
||
value_enclosing_type (fromval));
|
||
set_value_embedded_offset (val, value_embedded_offset (fromval));
|
||
set_value_pointed_to_offset (val, value_pointed_to_offset (fromval));
|
||
|
||
return val;
|
||
}
|
||
|
||
/* Extend a value VAL to COUNT repetitions of its type. */
|
||
|
||
struct value *
|
||
value_repeat (struct value *arg1, int count)
|
||
{
|
||
struct value *val;
|
||
|
||
if (VALUE_LVAL (arg1) != lval_memory)
|
||
error (_("Only values in memory can be extended with '@'."));
|
||
if (count < 1)
|
||
error (_("Invalid number %d of repetitions."), count);
|
||
|
||
val = allocate_repeat_value (value_enclosing_type (arg1), count);
|
||
|
||
read_memory (VALUE_ADDRESS (arg1) + value_offset (arg1),
|
||
value_contents_all_raw (val),
|
||
TYPE_LENGTH (value_enclosing_type (val)));
|
||
VALUE_LVAL (val) = lval_memory;
|
||
VALUE_ADDRESS (val) = VALUE_ADDRESS (arg1) + value_offset (arg1);
|
||
|
||
return val;
|
||
}
|
||
|
||
struct value *
|
||
value_of_variable (struct symbol *var, struct block *b)
|
||
{
|
||
struct value *val;
|
||
struct frame_info *frame = NULL;
|
||
|
||
if (!b)
|
||
frame = NULL; /* Use selected frame. */
|
||
else if (symbol_read_needs_frame (var))
|
||
{
|
||
frame = block_innermost_frame (b);
|
||
if (!frame)
|
||
{
|
||
if (BLOCK_FUNCTION (b)
|
||
&& SYMBOL_PRINT_NAME (BLOCK_FUNCTION (b)))
|
||
error (_("No frame is currently executing in block %s."),
|
||
SYMBOL_PRINT_NAME (BLOCK_FUNCTION (b)));
|
||
else
|
||
error (_("No frame is currently executing in specified block"));
|
||
}
|
||
}
|
||
|
||
val = read_var_value (var, frame);
|
||
if (!val)
|
||
error (_("Address of symbol \"%s\" is unknown."), SYMBOL_PRINT_NAME (var));
|
||
|
||
return val;
|
||
}
|
||
|
||
/* Return one if VAL does not live in target memory, but should in order
|
||
to operate on it. Otherwise return zero. */
|
||
|
||
int
|
||
value_must_coerce_to_target (struct value *val)
|
||
{
|
||
struct type *valtype;
|
||
|
||
/* The only lval kinds which do not live in target memory. */
|
||
if (VALUE_LVAL (val) != not_lval
|
||
&& VALUE_LVAL (val) != lval_internalvar)
|
||
return 0;
|
||
|
||
valtype = check_typedef (value_type (val));
|
||
|
||
switch (TYPE_CODE (valtype))
|
||
{
|
||
case TYPE_CODE_ARRAY:
|
||
case TYPE_CODE_STRING:
|
||
return 1;
|
||
default:
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
/* Make sure that VAL lives in target memory if it's supposed to. For instance,
|
||
strings are constructed as character arrays in GDB's storage, and this
|
||
function copies them to the target. */
|
||
|
||
struct value *
|
||
value_coerce_to_target (struct value *val)
|
||
{
|
||
LONGEST length;
|
||
CORE_ADDR addr;
|
||
|
||
if (!value_must_coerce_to_target (val))
|
||
return val;
|
||
|
||
length = TYPE_LENGTH (check_typedef (value_type (val)));
|
||
addr = allocate_space_in_inferior (length);
|
||
write_memory (addr, value_contents (val), length);
|
||
return value_at_lazy (value_type (val), addr);
|
||
}
|
||
|
||
/* Given a value which is an array, return a value which is a pointer
|
||
to its first element, regardless of whether or not the array has a
|
||
nonzero lower bound.
|
||
|
||
FIXME: A previous comment here indicated that this routine should
|
||
be substracting the array's lower bound. It's not clear to me that
|
||
this is correct. Given an array subscripting operation, it would
|
||
certainly work to do the adjustment here, essentially computing:
|
||
|
||
(&array[0] - (lowerbound * sizeof array[0])) + (index * sizeof array[0])
|
||
|
||
However I believe a more appropriate and logical place to account
|
||
for the lower bound is to do so in value_subscript, essentially
|
||
computing:
|
||
|
||
(&array[0] + ((index - lowerbound) * sizeof array[0]))
|
||
|
||
As further evidence consider what would happen with operations
|
||
other than array subscripting, where the caller would get back a
|
||
value that had an address somewhere before the actual first element
|
||
of the array, and the information about the lower bound would be
|
||
lost because of the coercion to pointer type.
|
||
*/
|
||
|
||
struct value *
|
||
value_coerce_array (struct value *arg1)
|
||
{
|
||
struct type *type = check_typedef (value_type (arg1));
|
||
|
||
/* If the user tries to do something requiring a pointer with an
|
||
array that has not yet been pushed to the target, then this would
|
||
be a good time to do so. */
|
||
arg1 = value_coerce_to_target (arg1);
|
||
|
||
if (VALUE_LVAL (arg1) != lval_memory)
|
||
error (_("Attempt to take address of value not located in memory."));
|
||
|
||
return value_from_pointer (lookup_pointer_type (TYPE_TARGET_TYPE (type)),
|
||
(VALUE_ADDRESS (arg1) + value_offset (arg1)));
|
||
}
|
||
|
||
/* Given a value which is a function, return a value which is a pointer
|
||
to it. */
|
||
|
||
struct value *
|
||
value_coerce_function (struct value *arg1)
|
||
{
|
||
struct value *retval;
|
||
|
||
if (VALUE_LVAL (arg1) != lval_memory)
|
||
error (_("Attempt to take address of value not located in memory."));
|
||
|
||
retval = value_from_pointer (lookup_pointer_type (value_type (arg1)),
|
||
(VALUE_ADDRESS (arg1) + value_offset (arg1)));
|
||
return retval;
|
||
}
|
||
|
||
/* Return a pointer value for the object for which ARG1 is the
|
||
contents. */
|
||
|
||
struct value *
|
||
value_addr (struct value *arg1)
|
||
{
|
||
struct value *arg2;
|
||
|
||
struct type *type = check_typedef (value_type (arg1));
|
||
if (TYPE_CODE (type) == TYPE_CODE_REF)
|
||
{
|
||
/* Copy the value, but change the type from (T&) to (T*). We
|
||
keep the same location information, which is efficient, and
|
||
allows &(&X) to get the location containing the reference. */
|
||
arg2 = value_copy (arg1);
|
||
deprecated_set_value_type (arg2,
|
||
lookup_pointer_type (TYPE_TARGET_TYPE (type)));
|
||
return arg2;
|
||
}
|
||
if (TYPE_CODE (type) == TYPE_CODE_FUNC)
|
||
return value_coerce_function (arg1);
|
||
|
||
/* If this is an array that has not yet been pushed to the target,
|
||
then this would be a good time to force it to memory. */
|
||
arg1 = value_coerce_to_target (arg1);
|
||
|
||
if (VALUE_LVAL (arg1) != lval_memory)
|
||
error (_("Attempt to take address of value not located in memory."));
|
||
|
||
/* Get target memory address */
|
||
arg2 = value_from_pointer (lookup_pointer_type (value_type (arg1)),
|
||
(VALUE_ADDRESS (arg1)
|
||
+ value_offset (arg1)
|
||
+ value_embedded_offset (arg1)));
|
||
|
||
/* This may be a pointer to a base subobject; so remember the
|
||
full derived object's type ... */
|
||
arg2 = value_change_enclosing_type (arg2, lookup_pointer_type (value_enclosing_type (arg1)));
|
||
/* ... and also the relative position of the subobject in the full
|
||
object. */
|
||
set_value_pointed_to_offset (arg2, value_embedded_offset (arg1));
|
||
return arg2;
|
||
}
|
||
|
||
/* Return a reference value for the object for which ARG1 is the
|
||
contents. */
|
||
|
||
struct value *
|
||
value_ref (struct value *arg1)
|
||
{
|
||
struct value *arg2;
|
||
|
||
struct type *type = check_typedef (value_type (arg1));
|
||
if (TYPE_CODE (type) == TYPE_CODE_REF)
|
||
return arg1;
|
||
|
||
arg2 = value_addr (arg1);
|
||
deprecated_set_value_type (arg2, lookup_reference_type (type));
|
||
return arg2;
|
||
}
|
||
|
||
/* Given a value of a pointer type, apply the C unary * operator to
|
||
it. */
|
||
|
||
struct value *
|
||
value_ind (struct value *arg1)
|
||
{
|
||
struct type *base_type;
|
||
struct value *arg2;
|
||
|
||
arg1 = coerce_array (arg1);
|
||
|
||
base_type = check_typedef (value_type (arg1));
|
||
|
||
/* Allow * on an integer so we can cast it to whatever we want.
|
||
This returns an int, which seems like the most C-like thing to
|
||
do. "long long" variables are rare enough that
|
||
BUILTIN_TYPE_LONGEST would seem to be a mistake. */
|
||
if (TYPE_CODE (base_type) == TYPE_CODE_INT)
|
||
return value_at_lazy (builtin_type_int,
|
||
(CORE_ADDR) value_as_address (arg1));
|
||
else if (TYPE_CODE (base_type) == TYPE_CODE_PTR)
|
||
{
|
||
struct type *enc_type;
|
||
/* We may be pointing to something embedded in a larger object.
|
||
Get the real type of the enclosing object. */
|
||
enc_type = check_typedef (value_enclosing_type (arg1));
|
||
enc_type = TYPE_TARGET_TYPE (enc_type);
|
||
|
||
if (TYPE_CODE (check_typedef (enc_type)) == TYPE_CODE_FUNC
|
||
|| TYPE_CODE (check_typedef (enc_type)) == TYPE_CODE_METHOD)
|
||
/* For functions, go through find_function_addr, which knows
|
||
how to handle function descriptors. */
|
||
arg2 = value_at_lazy (enc_type,
|
||
find_function_addr (arg1, NULL));
|
||
else
|
||
/* Retrieve the enclosing object pointed to */
|
||
arg2 = value_at_lazy (enc_type,
|
||
(value_as_address (arg1)
|
||
- value_pointed_to_offset (arg1)));
|
||
|
||
/* Re-adjust type. */
|
||
deprecated_set_value_type (arg2, TYPE_TARGET_TYPE (base_type));
|
||
/* Add embedding info. */
|
||
arg2 = value_change_enclosing_type (arg2, enc_type);
|
||
set_value_embedded_offset (arg2, value_pointed_to_offset (arg1));
|
||
|
||
/* We may be pointing to an object of some derived type. */
|
||
arg2 = value_full_object (arg2, NULL, 0, 0, 0);
|
||
return arg2;
|
||
}
|
||
|
||
error (_("Attempt to take contents of a non-pointer value."));
|
||
return 0; /* For lint -- never reached. */
|
||
}
|
||
|
||
/* Create a value for an array by allocating space in GDB, copying
|
||
copying the data into that space, and then setting up an array
|
||
value.
|
||
|
||
The array bounds are set from LOWBOUND and HIGHBOUND, and the array
|
||
is populated from the values passed in ELEMVEC.
|
||
|
||
The element type of the array is inherited from the type of the
|
||
first element, and all elements must have the same size (though we
|
||
don't currently enforce any restriction on their types). */
|
||
|
||
struct value *
|
||
value_array (int lowbound, int highbound, struct value **elemvec)
|
||
{
|
||
int nelem;
|
||
int idx;
|
||
unsigned int typelength;
|
||
struct value *val;
|
||
struct type *rangetype;
|
||
struct type *arraytype;
|
||
CORE_ADDR addr;
|
||
|
||
/* Validate that the bounds are reasonable and that each of the
|
||
elements have the same size. */
|
||
|
||
nelem = highbound - lowbound + 1;
|
||
if (nelem <= 0)
|
||
{
|
||
error (_("bad array bounds (%d, %d)"), lowbound, highbound);
|
||
}
|
||
typelength = TYPE_LENGTH (value_enclosing_type (elemvec[0]));
|
||
for (idx = 1; idx < nelem; idx++)
|
||
{
|
||
if (TYPE_LENGTH (value_enclosing_type (elemvec[idx])) != typelength)
|
||
{
|
||
error (_("array elements must all be the same size"));
|
||
}
|
||
}
|
||
|
||
rangetype = create_range_type ((struct type *) NULL,
|
||
builtin_type_int,
|
||
lowbound, highbound);
|
||
arraytype = create_array_type ((struct type *) NULL,
|
||
value_enclosing_type (elemvec[0]),
|
||
rangetype);
|
||
|
||
if (!current_language->c_style_arrays)
|
||
{
|
||
val = allocate_value (arraytype);
|
||
for (idx = 0; idx < nelem; idx++)
|
||
{
|
||
memcpy (value_contents_all_raw (val) + (idx * typelength),
|
||
value_contents_all (elemvec[idx]),
|
||
typelength);
|
||
}
|
||
return val;
|
||
}
|
||
|
||
/* Allocate space to store the array, and then initialize it by
|
||
copying in each element. */
|
||
|
||
val = allocate_value (arraytype);
|
||
for (idx = 0; idx < nelem; idx++)
|
||
memcpy (value_contents_writeable (val) + (idx * typelength),
|
||
value_contents_all (elemvec[idx]),
|
||
typelength);
|
||
return val;
|
||
}
|
||
|
||
/* Create a value for a string constant by allocating space in the
|
||
inferior, copying the data into that space, and returning the
|
||
address with type TYPE_CODE_STRING. PTR points to the string
|
||
constant data; LEN is number of characters.
|
||
|
||
Note that string types are like array of char types with a lower
|
||
bound of zero and an upper bound of LEN - 1. Also note that the
|
||
string may contain embedded null bytes. */
|
||
|
||
struct value *
|
||
value_string (char *ptr, int len)
|
||
{
|
||
struct value *val;
|
||
int lowbound = current_language->string_lower_bound;
|
||
struct type *rangetype = create_range_type ((struct type *) NULL,
|
||
builtin_type_int,
|
||
lowbound,
|
||
len + lowbound - 1);
|
||
struct type *stringtype
|
||
= create_string_type ((struct type *) NULL, rangetype);
|
||
CORE_ADDR addr;
|
||
|
||
if (current_language->c_style_arrays == 0)
|
||
{
|
||
val = allocate_value (stringtype);
|
||
memcpy (value_contents_raw (val), ptr, len);
|
||
return val;
|
||
}
|
||
|
||
|
||
/* Allocate space to store the string in the inferior, and then copy
|
||
LEN bytes from PTR in gdb to that address in the inferior. */
|
||
|
||
addr = allocate_space_in_inferior (len);
|
||
write_memory (addr, (gdb_byte *) ptr, len);
|
||
|
||
val = value_at_lazy (stringtype, addr);
|
||
return (val);
|
||
}
|
||
|
||
struct value *
|
||
value_bitstring (char *ptr, int len)
|
||
{
|
||
struct value *val;
|
||
struct type *domain_type = create_range_type (NULL,
|
||
builtin_type_int,
|
||
0, len - 1);
|
||
struct type *type = create_set_type ((struct type *) NULL,
|
||
domain_type);
|
||
TYPE_CODE (type) = TYPE_CODE_BITSTRING;
|
||
val = allocate_value (type);
|
||
memcpy (value_contents_raw (val), ptr, TYPE_LENGTH (type));
|
||
return val;
|
||
}
|
||
|
||
/* See if we can pass arguments in T2 to a function which takes
|
||
arguments of types T1. T1 is a list of NARGS arguments, and T2 is
|
||
a NULL-terminated vector. If some arguments need coercion of some
|
||
sort, then the coerced values are written into T2. Return value is
|
||
0 if the arguments could be matched, or the position at which they
|
||
differ if not.
|
||
|
||
STATICP is nonzero if the T1 argument list came from a static
|
||
member function. T2 will still include the ``this'' pointer, but
|
||
it will be skipped.
|
||
|
||
For non-static member functions, we ignore the first argument,
|
||
which is the type of the instance variable. This is because we
|
||
want to handle calls with objects from derived classes. This is
|
||
not entirely correct: we should actually check to make sure that a
|
||
requested operation is type secure, shouldn't we? FIXME. */
|
||
|
||
static int
|
||
typecmp (int staticp, int varargs, int nargs,
|
||
struct field t1[], struct value *t2[])
|
||
{
|
||
int i;
|
||
|
||
if (t2 == 0)
|
||
internal_error (__FILE__, __LINE__,
|
||
_("typecmp: no argument list"));
|
||
|
||
/* Skip ``this'' argument if applicable. T2 will always include
|
||
THIS. */
|
||
if (staticp)
|
||
t2 ++;
|
||
|
||
for (i = 0;
|
||
(i < nargs) && TYPE_CODE (t1[i].type) != TYPE_CODE_VOID;
|
||
i++)
|
||
{
|
||
struct type *tt1, *tt2;
|
||
|
||
if (!t2[i])
|
||
return i + 1;
|
||
|
||
tt1 = check_typedef (t1[i].type);
|
||
tt2 = check_typedef (value_type (t2[i]));
|
||
|
||
if (TYPE_CODE (tt1) == TYPE_CODE_REF
|
||
/* We should be doing hairy argument matching, as below. */
|
||
&& (TYPE_CODE (check_typedef (TYPE_TARGET_TYPE (tt1))) == TYPE_CODE (tt2)))
|
||
{
|
||
if (TYPE_CODE (tt2) == TYPE_CODE_ARRAY)
|
||
t2[i] = value_coerce_array (t2[i]);
|
||
else
|
||
t2[i] = value_ref (t2[i]);
|
||
continue;
|
||
}
|
||
|
||
/* djb - 20000715 - Until the new type structure is in the
|
||
place, and we can attempt things like implicit conversions,
|
||
we need to do this so you can take something like a map<const
|
||
char *>, and properly access map["hello"], because the
|
||
argument to [] will be a reference to a pointer to a char,
|
||
and the argument will be a pointer to a char. */
|
||
while (TYPE_CODE(tt1) == TYPE_CODE_REF
|
||
|| TYPE_CODE (tt1) == TYPE_CODE_PTR)
|
||
{
|
||
tt1 = check_typedef( TYPE_TARGET_TYPE(tt1) );
|
||
}
|
||
while (TYPE_CODE(tt2) == TYPE_CODE_ARRAY
|
||
|| TYPE_CODE(tt2) == TYPE_CODE_PTR
|
||
|| TYPE_CODE(tt2) == TYPE_CODE_REF)
|
||
{
|
||
tt2 = check_typedef (TYPE_TARGET_TYPE(tt2));
|
||
}
|
||
if (TYPE_CODE (tt1) == TYPE_CODE (tt2))
|
||
continue;
|
||
/* Array to pointer is a `trivial conversion' according to the
|
||
ARM. */
|
||
|
||
/* We should be doing much hairier argument matching (see
|
||
section 13.2 of the ARM), but as a quick kludge, just check
|
||
for the same type code. */
|
||
if (TYPE_CODE (t1[i].type) != TYPE_CODE (value_type (t2[i])))
|
||
return i + 1;
|
||
}
|
||
if (varargs || t2[i] == NULL)
|
||
return 0;
|
||
return i + 1;
|
||
}
|
||
|
||
/* Helper function used by value_struct_elt to recurse through
|
||
baseclasses. Look for a field NAME in ARG1. Adjust the address of
|
||
ARG1 by OFFSET bytes, and search in it assuming it has (class) type
|
||
TYPE. If found, return value, else return NULL.
|
||
|
||
If LOOKING_FOR_BASECLASS, then instead of looking for struct
|
||
fields, look for a baseclass named NAME. */
|
||
|
||
static struct value *
|
||
search_struct_field (char *name, struct value *arg1, int offset,
|
||
struct type *type, int looking_for_baseclass)
|
||
{
|
||
int i;
|
||
int nbases = TYPE_N_BASECLASSES (type);
|
||
|
||
CHECK_TYPEDEF (type);
|
||
|
||
if (!looking_for_baseclass)
|
||
for (i = TYPE_NFIELDS (type) - 1; i >= nbases; i--)
|
||
{
|
||
char *t_field_name = TYPE_FIELD_NAME (type, i);
|
||
|
||
if (t_field_name && (strcmp_iw (t_field_name, name) == 0))
|
||
{
|
||
struct value *v;
|
||
if (TYPE_FIELD_STATIC (type, i))
|
||
{
|
||
v = value_static_field (type, i);
|
||
if (v == 0)
|
||
error (_("field %s is nonexistent or has been optimised out"),
|
||
name);
|
||
}
|
||
else
|
||
{
|
||
v = value_primitive_field (arg1, offset, i, type);
|
||
if (v == 0)
|
||
error (_("there is no field named %s"), name);
|
||
}
|
||
return v;
|
||
}
|
||
|
||
if (t_field_name
|
||
&& (t_field_name[0] == '\0'
|
||
|| (TYPE_CODE (type) == TYPE_CODE_UNION
|
||
&& (strcmp_iw (t_field_name, "else") == 0))))
|
||
{
|
||
struct type *field_type = TYPE_FIELD_TYPE (type, i);
|
||
if (TYPE_CODE (field_type) == TYPE_CODE_UNION
|
||
|| TYPE_CODE (field_type) == TYPE_CODE_STRUCT)
|
||
{
|
||
/* Look for a match through the fields of an anonymous
|
||
union, or anonymous struct. C++ provides anonymous
|
||
unions.
|
||
|
||
In the GNU Chill (now deleted from GDB)
|
||
implementation of variant record types, each
|
||
<alternative field> has an (anonymous) union type,
|
||
each member of the union represents a <variant
|
||
alternative>. Each <variant alternative> is
|
||
represented as a struct, with a member for each
|
||
<variant field>. */
|
||
|
||
struct value *v;
|
||
int new_offset = offset;
|
||
|
||
/* This is pretty gross. In G++, the offset in an
|
||
anonymous union is relative to the beginning of the
|
||
enclosing struct. In the GNU Chill (now deleted
|
||
from GDB) implementation of variant records, the
|
||
bitpos is zero in an anonymous union field, so we
|
||
have to add the offset of the union here. */
|
||
if (TYPE_CODE (field_type) == TYPE_CODE_STRUCT
|
||
|| (TYPE_NFIELDS (field_type) > 0
|
||
&& TYPE_FIELD_BITPOS (field_type, 0) == 0))
|
||
new_offset += TYPE_FIELD_BITPOS (type, i) / 8;
|
||
|
||
v = search_struct_field (name, arg1, new_offset,
|
||
field_type,
|
||
looking_for_baseclass);
|
||
if (v)
|
||
return v;
|
||
}
|
||
}
|
||
}
|
||
|
||
for (i = 0; i < nbases; i++)
|
||
{
|
||
struct value *v;
|
||
struct type *basetype = check_typedef (TYPE_BASECLASS (type, i));
|
||
/* If we are looking for baseclasses, this is what we get when
|
||
we hit them. But it could happen that the base part's member
|
||
name is not yet filled in. */
|
||
int found_baseclass = (looking_for_baseclass
|
||
&& TYPE_BASECLASS_NAME (type, i) != NULL
|
||
&& (strcmp_iw (name,
|
||
TYPE_BASECLASS_NAME (type,
|
||
i)) == 0));
|
||
|
||
if (BASETYPE_VIA_VIRTUAL (type, i))
|
||
{
|
||
int boffset;
|
||
struct value *v2 = allocate_value (basetype);
|
||
|
||
boffset = baseclass_offset (type, i,
|
||
value_contents (arg1) + offset,
|
||
VALUE_ADDRESS (arg1)
|
||
+ value_offset (arg1) + offset);
|
||
if (boffset == -1)
|
||
error (_("virtual baseclass botch"));
|
||
|
||
/* The virtual base class pointer might have been clobbered
|
||
by the user program. Make sure that it still points to a
|
||
valid memory location. */
|
||
|
||
boffset += offset;
|
||
if (boffset < 0 || boffset >= TYPE_LENGTH (type))
|
||
{
|
||
CORE_ADDR base_addr;
|
||
|
||
base_addr =
|
||
VALUE_ADDRESS (arg1) + value_offset (arg1) + boffset;
|
||
if (target_read_memory (base_addr,
|
||
value_contents_raw (v2),
|
||
TYPE_LENGTH (basetype)) != 0)
|
||
error (_("virtual baseclass botch"));
|
||
VALUE_LVAL (v2) = lval_memory;
|
||
VALUE_ADDRESS (v2) = base_addr;
|
||
}
|
||
else
|
||
{
|
||
VALUE_LVAL (v2) = VALUE_LVAL (arg1);
|
||
VALUE_ADDRESS (v2) = VALUE_ADDRESS (arg1);
|
||
VALUE_FRAME_ID (v2) = VALUE_FRAME_ID (arg1);
|
||
set_value_offset (v2, value_offset (arg1) + boffset);
|
||
if (VALUE_LVAL (arg1) == lval_memory && value_lazy (arg1))
|
||
set_value_lazy (v2, 1);
|
||
else
|
||
memcpy (value_contents_raw (v2),
|
||
value_contents_raw (arg1) + boffset,
|
||
TYPE_LENGTH (basetype));
|
||
}
|
||
|
||
if (found_baseclass)
|
||
return v2;
|
||
v = search_struct_field (name, v2, 0,
|
||
TYPE_BASECLASS (type, i),
|
||
looking_for_baseclass);
|
||
}
|
||
else if (found_baseclass)
|
||
v = value_primitive_field (arg1, offset, i, type);
|
||
else
|
||
v = search_struct_field (name, arg1,
|
||
offset + TYPE_BASECLASS_BITPOS (type,
|
||
i) / 8,
|
||
basetype, looking_for_baseclass);
|
||
if (v)
|
||
return v;
|
||
}
|
||
return NULL;
|
||
}
|
||
|
||
/* Helper function used by value_struct_elt to recurse through
|
||
baseclasses. Look for a field NAME in ARG1. Adjust the address of
|
||
ARG1 by OFFSET bytes, and search in it assuming it has (class) type
|
||
TYPE.
|
||
|
||
If found, return value, else if name matched and args not return
|
||
(value) -1, else return NULL. */
|
||
|
||
static struct value *
|
||
search_struct_method (char *name, struct value **arg1p,
|
||
struct value **args, int offset,
|
||
int *static_memfuncp, struct type *type)
|
||
{
|
||
int i;
|
||
struct value *v;
|
||
int name_matched = 0;
|
||
char dem_opname[64];
|
||
|
||
CHECK_TYPEDEF (type);
|
||
for (i = TYPE_NFN_FIELDS (type) - 1; i >= 0; i--)
|
||
{
|
||
char *t_field_name = TYPE_FN_FIELDLIST_NAME (type, i);
|
||
/* FIXME! May need to check for ARM demangling here */
|
||
if (strncmp (t_field_name, "__", 2) == 0 ||
|
||
strncmp (t_field_name, "op", 2) == 0 ||
|
||
strncmp (t_field_name, "type", 4) == 0)
|
||
{
|
||
if (cplus_demangle_opname (t_field_name, dem_opname, DMGL_ANSI))
|
||
t_field_name = dem_opname;
|
||
else if (cplus_demangle_opname (t_field_name, dem_opname, 0))
|
||
t_field_name = dem_opname;
|
||
}
|
||
if (t_field_name && (strcmp_iw (t_field_name, name) == 0))
|
||
{
|
||
int j = TYPE_FN_FIELDLIST_LENGTH (type, i) - 1;
|
||
struct fn_field *f = TYPE_FN_FIELDLIST1 (type, i);
|
||
name_matched = 1;
|
||
|
||
check_stub_method_group (type, i);
|
||
if (j > 0 && args == 0)
|
||
error (_("cannot resolve overloaded method `%s': no arguments supplied"), name);
|
||
else if (j == 0 && args == 0)
|
||
{
|
||
v = value_fn_field (arg1p, f, j, type, offset);
|
||
if (v != NULL)
|
||
return v;
|
||
}
|
||
else
|
||
while (j >= 0)
|
||
{
|
||
if (!typecmp (TYPE_FN_FIELD_STATIC_P (f, j),
|
||
TYPE_VARARGS (TYPE_FN_FIELD_TYPE (f, j)),
|
||
TYPE_NFIELDS (TYPE_FN_FIELD_TYPE (f, j)),
|
||
TYPE_FN_FIELD_ARGS (f, j), args))
|
||
{
|
||
if (TYPE_FN_FIELD_VIRTUAL_P (f, j))
|
||
return value_virtual_fn_field (arg1p, f, j,
|
||
type, offset);
|
||
if (TYPE_FN_FIELD_STATIC_P (f, j)
|
||
&& static_memfuncp)
|
||
*static_memfuncp = 1;
|
||
v = value_fn_field (arg1p, f, j, type, offset);
|
||
if (v != NULL)
|
||
return v;
|
||
}
|
||
j--;
|
||
}
|
||
}
|
||
}
|
||
|
||
for (i = TYPE_N_BASECLASSES (type) - 1; i >= 0; i--)
|
||
{
|
||
int base_offset;
|
||
|
||
if (BASETYPE_VIA_VIRTUAL (type, i))
|
||
{
|
||
struct type *baseclass = check_typedef (TYPE_BASECLASS (type, i));
|
||
const gdb_byte *base_valaddr;
|
||
|
||
/* The virtual base class pointer might have been
|
||
clobbered by the user program. Make sure that it
|
||
still points to a valid memory location. */
|
||
|
||
if (offset < 0 || offset >= TYPE_LENGTH (type))
|
||
{
|
||
gdb_byte *tmp = alloca (TYPE_LENGTH (baseclass));
|
||
if (target_read_memory (VALUE_ADDRESS (*arg1p)
|
||
+ value_offset (*arg1p) + offset,
|
||
tmp, TYPE_LENGTH (baseclass)) != 0)
|
||
error (_("virtual baseclass botch"));
|
||
base_valaddr = tmp;
|
||
}
|
||
else
|
||
base_valaddr = value_contents (*arg1p) + offset;
|
||
|
||
base_offset = baseclass_offset (type, i, base_valaddr,
|
||
VALUE_ADDRESS (*arg1p)
|
||
+ value_offset (*arg1p) + offset);
|
||
if (base_offset == -1)
|
||
error (_("virtual baseclass botch"));
|
||
}
|
||
else
|
||
{
|
||
base_offset = TYPE_BASECLASS_BITPOS (type, i) / 8;
|
||
}
|
||
v = search_struct_method (name, arg1p, args, base_offset + offset,
|
||
static_memfuncp, TYPE_BASECLASS (type, i));
|
||
if (v == (struct value *) - 1)
|
||
{
|
||
name_matched = 1;
|
||
}
|
||
else if (v)
|
||
{
|
||
/* FIXME-bothner: Why is this commented out? Why is it here? */
|
||
/* *arg1p = arg1_tmp; */
|
||
return v;
|
||
}
|
||
}
|
||
if (name_matched)
|
||
return (struct value *) - 1;
|
||
else
|
||
return NULL;
|
||
}
|
||
|
||
/* Given *ARGP, a value of type (pointer to a)* structure/union,
|
||
extract the component named NAME from the ultimate target
|
||
structure/union and return it as a value with its appropriate type.
|
||
ERR is used in the error message if *ARGP's type is wrong.
|
||
|
||
C++: ARGS is a list of argument types to aid in the selection of
|
||
an appropriate method. Also, handle derived types.
|
||
|
||
STATIC_MEMFUNCP, if non-NULL, points to a caller-supplied location
|
||
where the truthvalue of whether the function that was resolved was
|
||
a static member function or not is stored.
|
||
|
||
ERR is an error message to be printed in case the field is not
|
||
found. */
|
||
|
||
struct value *
|
||
value_struct_elt (struct value **argp, struct value **args,
|
||
char *name, int *static_memfuncp, char *err)
|
||
{
|
||
struct type *t;
|
||
struct value *v;
|
||
|
||
*argp = coerce_array (*argp);
|
||
|
||
t = check_typedef (value_type (*argp));
|
||
|
||
/* Follow pointers until we get to a non-pointer. */
|
||
|
||
while (TYPE_CODE (t) == TYPE_CODE_PTR || TYPE_CODE (t) == TYPE_CODE_REF)
|
||
{
|
||
*argp = value_ind (*argp);
|
||
/* Don't coerce fn pointer to fn and then back again! */
|
||
if (TYPE_CODE (value_type (*argp)) != TYPE_CODE_FUNC)
|
||
*argp = coerce_array (*argp);
|
||
t = check_typedef (value_type (*argp));
|
||
}
|
||
|
||
if (TYPE_CODE (t) != TYPE_CODE_STRUCT
|
||
&& TYPE_CODE (t) != TYPE_CODE_UNION)
|
||
error (_("Attempt to extract a component of a value that is not a %s."), err);
|
||
|
||
/* Assume it's not, unless we see that it is. */
|
||
if (static_memfuncp)
|
||
*static_memfuncp = 0;
|
||
|
||
if (!args)
|
||
{
|
||
/* if there are no arguments ...do this... */
|
||
|
||
/* Try as a field first, because if we succeed, there is less
|
||
work to be done. */
|
||
v = search_struct_field (name, *argp, 0, t, 0);
|
||
if (v)
|
||
return v;
|
||
|
||
/* C++: If it was not found as a data field, then try to
|
||
return it as a pointer to a method. */
|
||
|
||
if (destructor_name_p (name, t))
|
||
error (_("Cannot get value of destructor"));
|
||
|
||
v = search_struct_method (name, argp, args, 0,
|
||
static_memfuncp, t);
|
||
|
||
if (v == (struct value *) - 1)
|
||
error (_("Cannot take address of method %s."), name);
|
||
else if (v == 0)
|
||
{
|
||
if (TYPE_NFN_FIELDS (t))
|
||
error (_("There is no member or method named %s."), name);
|
||
else
|
||
error (_("There is no member named %s."), name);
|
||
}
|
||
return v;
|
||
}
|
||
|
||
if (destructor_name_p (name, t))
|
||
{
|
||
if (!args[1])
|
||
{
|
||
/* Destructors are a special case. */
|
||
int m_index, f_index;
|
||
|
||
v = NULL;
|
||
if (get_destructor_fn_field (t, &m_index, &f_index))
|
||
{
|
||
v = value_fn_field (NULL,
|
||
TYPE_FN_FIELDLIST1 (t, m_index),
|
||
f_index, NULL, 0);
|
||
}
|
||
if (v == NULL)
|
||
error (_("could not find destructor function named %s."),
|
||
name);
|
||
else
|
||
return v;
|
||
}
|
||
else
|
||
{
|
||
error (_("destructor should not have any argument"));
|
||
}
|
||
}
|
||
else
|
||
v = search_struct_method (name, argp, args, 0,
|
||
static_memfuncp, t);
|
||
|
||
if (v == (struct value *) - 1)
|
||
{
|
||
error (_("One of the arguments you tried to pass to %s could not be converted to what the function wants."), name);
|
||
}
|
||
else if (v == 0)
|
||
{
|
||
/* See if user tried to invoke data as function. If so, hand it
|
||
back. If it's not callable (i.e., a pointer to function),
|
||
gdb should give an error. */
|
||
v = search_struct_field (name, *argp, 0, t, 0);
|
||
}
|
||
|
||
if (!v)
|
||
error (_("Structure has no component named %s."), name);
|
||
return v;
|
||
}
|
||
|
||
/* Search through the methods of an object (and its bases) to find a
|
||
specified method. Return the pointer to the fn_field list of
|
||
overloaded instances.
|
||
|
||
Helper function for value_find_oload_list.
|
||
ARGP is a pointer to a pointer to a value (the object).
|
||
METHOD is a string containing the method name.
|
||
OFFSET is the offset within the value.
|
||
TYPE is the assumed type of the object.
|
||
NUM_FNS is the number of overloaded instances.
|
||
BASETYPE is set to the actual type of the subobject where the
|
||
method is found.
|
||
BOFFSET is the offset of the base subobject where the method is found.
|
||
*/
|
||
|
||
static struct fn_field *
|
||
find_method_list (struct value **argp, char *method,
|
||
int offset, struct type *type, int *num_fns,
|
||
struct type **basetype, int *boffset)
|
||
{
|
||
int i;
|
||
struct fn_field *f;
|
||
CHECK_TYPEDEF (type);
|
||
|
||
*num_fns = 0;
|
||
|
||
/* First check in object itself. */
|
||
for (i = TYPE_NFN_FIELDS (type) - 1; i >= 0; i--)
|
||
{
|
||
/* pai: FIXME What about operators and type conversions? */
|
||
char *fn_field_name = TYPE_FN_FIELDLIST_NAME (type, i);
|
||
if (fn_field_name && (strcmp_iw (fn_field_name, method) == 0))
|
||
{
|
||
int len = TYPE_FN_FIELDLIST_LENGTH (type, i);
|
||
struct fn_field *f = TYPE_FN_FIELDLIST1 (type, i);
|
||
|
||
*num_fns = len;
|
||
*basetype = type;
|
||
*boffset = offset;
|
||
|
||
/* Resolve any stub methods. */
|
||
check_stub_method_group (type, i);
|
||
|
||
return f;
|
||
}
|
||
}
|
||
|
||
/* Not found in object, check in base subobjects. */
|
||
for (i = TYPE_N_BASECLASSES (type) - 1; i >= 0; i--)
|
||
{
|
||
int base_offset;
|
||
if (BASETYPE_VIA_VIRTUAL (type, i))
|
||
{
|
||
base_offset = value_offset (*argp) + offset;
|
||
base_offset = baseclass_offset (type, i,
|
||
value_contents (*argp) + base_offset,
|
||
VALUE_ADDRESS (*argp) + base_offset);
|
||
if (base_offset == -1)
|
||
error (_("virtual baseclass botch"));
|
||
}
|
||
else /* Non-virtual base, simply use bit position from debug
|
||
info. */
|
||
{
|
||
base_offset = TYPE_BASECLASS_BITPOS (type, i) / 8;
|
||
}
|
||
f = find_method_list (argp, method, base_offset + offset,
|
||
TYPE_BASECLASS (type, i), num_fns,
|
||
basetype, boffset);
|
||
if (f)
|
||
return f;
|
||
}
|
||
return NULL;
|
||
}
|
||
|
||
/* Return the list of overloaded methods of a specified name.
|
||
|
||
ARGP is a pointer to a pointer to a value (the object).
|
||
METHOD is the method name.
|
||
OFFSET is the offset within the value contents.
|
||
NUM_FNS is the number of overloaded instances.
|
||
BASETYPE is set to the type of the base subobject that defines the
|
||
method.
|
||
BOFFSET is the offset of the base subobject which defines the method.
|
||
*/
|
||
|
||
struct fn_field *
|
||
value_find_oload_method_list (struct value **argp, char *method,
|
||
int offset, int *num_fns,
|
||
struct type **basetype, int *boffset)
|
||
{
|
||
struct type *t;
|
||
|
||
t = check_typedef (value_type (*argp));
|
||
|
||
/* Code snarfed from value_struct_elt. */
|
||
while (TYPE_CODE (t) == TYPE_CODE_PTR || TYPE_CODE (t) == TYPE_CODE_REF)
|
||
{
|
||
*argp = value_ind (*argp);
|
||
/* Don't coerce fn pointer to fn and then back again! */
|
||
if (TYPE_CODE (value_type (*argp)) != TYPE_CODE_FUNC)
|
||
*argp = coerce_array (*argp);
|
||
t = check_typedef (value_type (*argp));
|
||
}
|
||
|
||
if (TYPE_CODE (t) != TYPE_CODE_STRUCT
|
||
&& TYPE_CODE (t) != TYPE_CODE_UNION)
|
||
error (_("Attempt to extract a component of a value that is not a struct or union"));
|
||
|
||
return find_method_list (argp, method, 0, t, num_fns,
|
||
basetype, boffset);
|
||
}
|
||
|
||
/* Given an array of argument types (ARGTYPES) (which includes an
|
||
entry for "this" in the case of C++ methods), the number of
|
||
arguments NARGS, the NAME of a function whether it's a method or
|
||
not (METHOD), and the degree of laxness (LAX) in conforming to
|
||
overload resolution rules in ANSI C++, find the best function that
|
||
matches on the argument types according to the overload resolution
|
||
rules.
|
||
|
||
In the case of class methods, the parameter OBJ is an object value
|
||
in which to search for overloaded methods.
|
||
|
||
In the case of non-method functions, the parameter FSYM is a symbol
|
||
corresponding to one of the overloaded functions.
|
||
|
||
Return value is an integer: 0 -> good match, 10 -> debugger applied
|
||
non-standard coercions, 100 -> incompatible.
|
||
|
||
If a method is being searched for, VALP will hold the value.
|
||
If a non-method is being searched for, SYMP will hold the symbol
|
||
for it.
|
||
|
||
If a method is being searched for, and it is a static method,
|
||
then STATICP will point to a non-zero value.
|
||
|
||
Note: This function does *not* check the value of
|
||
overload_resolution. Caller must check it to see whether overload
|
||
resolution is permitted.
|
||
*/
|
||
|
||
int
|
||
find_overload_match (struct type **arg_types, int nargs,
|
||
char *name, int method, int lax,
|
||
struct value **objp, struct symbol *fsym,
|
||
struct value **valp, struct symbol **symp,
|
||
int *staticp)
|
||
{
|
||
struct value *obj = (objp ? *objp : NULL);
|
||
/* Index of best overloaded function. */
|
||
int oload_champ;
|
||
/* The measure for the current best match. */
|
||
struct badness_vector *oload_champ_bv = NULL;
|
||
struct value *temp = obj;
|
||
/* For methods, the list of overloaded methods. */
|
||
struct fn_field *fns_ptr = NULL;
|
||
/* For non-methods, the list of overloaded function symbols. */
|
||
struct symbol **oload_syms = NULL;
|
||
/* Number of overloaded instances being considered. */
|
||
int num_fns = 0;
|
||
struct type *basetype = NULL;
|
||
int boffset;
|
||
int ix;
|
||
int static_offset;
|
||
struct cleanup *old_cleanups = NULL;
|
||
|
||
const char *obj_type_name = NULL;
|
||
char *func_name = NULL;
|
||
enum oload_classification match_quality;
|
||
|
||
/* Get the list of overloaded methods or functions. */
|
||
if (method)
|
||
{
|
||
gdb_assert (obj);
|
||
obj_type_name = TYPE_NAME (value_type (obj));
|
||
/* Hack: evaluate_subexp_standard often passes in a pointer
|
||
value rather than the object itself, so try again. */
|
||
if ((!obj_type_name || !*obj_type_name)
|
||
&& (TYPE_CODE (value_type (obj)) == TYPE_CODE_PTR))
|
||
obj_type_name = TYPE_NAME (TYPE_TARGET_TYPE (value_type (obj)));
|
||
|
||
fns_ptr = value_find_oload_method_list (&temp, name,
|
||
0, &num_fns,
|
||
&basetype, &boffset);
|
||
if (!fns_ptr || !num_fns)
|
||
error (_("Couldn't find method %s%s%s"),
|
||
obj_type_name,
|
||
(obj_type_name && *obj_type_name) ? "::" : "",
|
||
name);
|
||
/* If we are dealing with stub method types, they should have
|
||
been resolved by find_method_list via
|
||
value_find_oload_method_list above. */
|
||
gdb_assert (TYPE_DOMAIN_TYPE (fns_ptr[0].type) != NULL);
|
||
oload_champ = find_oload_champ (arg_types, nargs, method,
|
||
num_fns, fns_ptr,
|
||
oload_syms, &oload_champ_bv);
|
||
}
|
||
else
|
||
{
|
||
const char *qualified_name = SYMBOL_CPLUS_DEMANGLED_NAME (fsym);
|
||
|
||
/* If we have a C++ name, try to extract just the function
|
||
part. */
|
||
if (qualified_name)
|
||
func_name = cp_func_name (qualified_name);
|
||
|
||
/* If there was no C++ name, this must be a C-style function.
|
||
Just return the same symbol. Do the same if cp_func_name
|
||
fails for some reason. */
|
||
if (func_name == NULL)
|
||
{
|
||
*symp = fsym;
|
||
return 0;
|
||
}
|
||
|
||
old_cleanups = make_cleanup (xfree, func_name);
|
||
make_cleanup (xfree, oload_syms);
|
||
make_cleanup (xfree, oload_champ_bv);
|
||
|
||
oload_champ = find_oload_champ_namespace (arg_types, nargs,
|
||
func_name,
|
||
qualified_name,
|
||
&oload_syms,
|
||
&oload_champ_bv);
|
||
}
|
||
|
||
/* Check how bad the best match is. */
|
||
|
||
match_quality =
|
||
classify_oload_match (oload_champ_bv, nargs,
|
||
oload_method_static (method, fns_ptr,
|
||
oload_champ));
|
||
|
||
if (match_quality == INCOMPATIBLE)
|
||
{
|
||
if (method)
|
||
error (_("Cannot resolve method %s%s%s to any overloaded instance"),
|
||
obj_type_name,
|
||
(obj_type_name && *obj_type_name) ? "::" : "",
|
||
name);
|
||
else
|
||
error (_("Cannot resolve function %s to any overloaded instance"),
|
||
func_name);
|
||
}
|
||
else if (match_quality == NON_STANDARD)
|
||
{
|
||
if (method)
|
||
warning (_("Using non-standard conversion to match method %s%s%s to supplied arguments"),
|
||
obj_type_name,
|
||
(obj_type_name && *obj_type_name) ? "::" : "",
|
||
name);
|
||
else
|
||
warning (_("Using non-standard conversion to match function %s to supplied arguments"),
|
||
func_name);
|
||
}
|
||
|
||
if (method)
|
||
{
|
||
if (staticp != NULL)
|
||
*staticp = oload_method_static (method, fns_ptr, oload_champ);
|
||
if (TYPE_FN_FIELD_VIRTUAL_P (fns_ptr, oload_champ))
|
||
*valp = value_virtual_fn_field (&temp, fns_ptr, oload_champ,
|
||
basetype, boffset);
|
||
else
|
||
*valp = value_fn_field (&temp, fns_ptr, oload_champ,
|
||
basetype, boffset);
|
||
}
|
||
else
|
||
{
|
||
*symp = oload_syms[oload_champ];
|
||
}
|
||
|
||
if (objp)
|
||
{
|
||
if (TYPE_CODE (value_type (temp)) != TYPE_CODE_PTR
|
||
&& (TYPE_CODE (value_type (*objp)) == TYPE_CODE_PTR
|
||
|| TYPE_CODE (value_type (*objp)) == TYPE_CODE_REF))
|
||
{
|
||
temp = value_addr (temp);
|
||
}
|
||
*objp = temp;
|
||
}
|
||
if (old_cleanups != NULL)
|
||
do_cleanups (old_cleanups);
|
||
|
||
switch (match_quality)
|
||
{
|
||
case INCOMPATIBLE:
|
||
return 100;
|
||
case NON_STANDARD:
|
||
return 10;
|
||
default: /* STANDARD */
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
/* Find the best overload match, searching for FUNC_NAME in namespaces
|
||
contained in QUALIFIED_NAME until it either finds a good match or
|
||
runs out of namespaces. It stores the overloaded functions in
|
||
*OLOAD_SYMS, and the badness vector in *OLOAD_CHAMP_BV. The
|
||
calling function is responsible for freeing *OLOAD_SYMS and
|
||
*OLOAD_CHAMP_BV. */
|
||
|
||
static int
|
||
find_oload_champ_namespace (struct type **arg_types, int nargs,
|
||
const char *func_name,
|
||
const char *qualified_name,
|
||
struct symbol ***oload_syms,
|
||
struct badness_vector **oload_champ_bv)
|
||
{
|
||
int oload_champ;
|
||
|
||
find_oload_champ_namespace_loop (arg_types, nargs,
|
||
func_name,
|
||
qualified_name, 0,
|
||
oload_syms, oload_champ_bv,
|
||
&oload_champ);
|
||
|
||
return oload_champ;
|
||
}
|
||
|
||
/* Helper function for find_oload_champ_namespace; NAMESPACE_LEN is
|
||
how deep we've looked for namespaces, and the champ is stored in
|
||
OLOAD_CHAMP. The return value is 1 if the champ is a good one, 0
|
||
if it isn't.
|
||
|
||
It is the caller's responsibility to free *OLOAD_SYMS and
|
||
*OLOAD_CHAMP_BV. */
|
||
|
||
static int
|
||
find_oload_champ_namespace_loop (struct type **arg_types, int nargs,
|
||
const char *func_name,
|
||
const char *qualified_name,
|
||
int namespace_len,
|
||
struct symbol ***oload_syms,
|
||
struct badness_vector **oload_champ_bv,
|
||
int *oload_champ)
|
||
{
|
||
int next_namespace_len = namespace_len;
|
||
int searched_deeper = 0;
|
||
int num_fns = 0;
|
||
struct cleanup *old_cleanups;
|
||
int new_oload_champ;
|
||
struct symbol **new_oload_syms;
|
||
struct badness_vector *new_oload_champ_bv;
|
||
char *new_namespace;
|
||
|
||
if (next_namespace_len != 0)
|
||
{
|
||
gdb_assert (qualified_name[next_namespace_len] == ':');
|
||
next_namespace_len += 2;
|
||
}
|
||
next_namespace_len +=
|
||
cp_find_first_component (qualified_name + next_namespace_len);
|
||
|
||
/* Initialize these to values that can safely be xfree'd. */
|
||
*oload_syms = NULL;
|
||
*oload_champ_bv = NULL;
|
||
|
||
/* First, see if we have a deeper namespace we can search in.
|
||
If we get a good match there, use it. */
|
||
|
||
if (qualified_name[next_namespace_len] == ':')
|
||
{
|
||
searched_deeper = 1;
|
||
|
||
if (find_oload_champ_namespace_loop (arg_types, nargs,
|
||
func_name, qualified_name,
|
||
next_namespace_len,
|
||
oload_syms, oload_champ_bv,
|
||
oload_champ))
|
||
{
|
||
return 1;
|
||
}
|
||
};
|
||
|
||
/* If we reach here, either we're in the deepest namespace or we
|
||
didn't find a good match in a deeper namespace. But, in the
|
||
latter case, we still have a bad match in a deeper namespace;
|
||
note that we might not find any match at all in the current
|
||
namespace. (There's always a match in the deepest namespace,
|
||
because this overload mechanism only gets called if there's a
|
||
function symbol to start off with.) */
|
||
|
||
old_cleanups = make_cleanup (xfree, *oload_syms);
|
||
old_cleanups = make_cleanup (xfree, *oload_champ_bv);
|
||
new_namespace = alloca (namespace_len + 1);
|
||
strncpy (new_namespace, qualified_name, namespace_len);
|
||
new_namespace[namespace_len] = '\0';
|
||
new_oload_syms = make_symbol_overload_list (func_name,
|
||
new_namespace);
|
||
while (new_oload_syms[num_fns])
|
||
++num_fns;
|
||
|
||
new_oload_champ = find_oload_champ (arg_types, nargs, 0, num_fns,
|
||
NULL, new_oload_syms,
|
||
&new_oload_champ_bv);
|
||
|
||
/* Case 1: We found a good match. Free earlier matches (if any),
|
||
and return it. Case 2: We didn't find a good match, but we're
|
||
not the deepest function. Then go with the bad match that the
|
||
deeper function found. Case 3: We found a bad match, and we're
|
||
the deepest function. Then return what we found, even though
|
||
it's a bad match. */
|
||
|
||
if (new_oload_champ != -1
|
||
&& classify_oload_match (new_oload_champ_bv, nargs, 0) == STANDARD)
|
||
{
|
||
*oload_syms = new_oload_syms;
|
||
*oload_champ = new_oload_champ;
|
||
*oload_champ_bv = new_oload_champ_bv;
|
||
do_cleanups (old_cleanups);
|
||
return 1;
|
||
}
|
||
else if (searched_deeper)
|
||
{
|
||
xfree (new_oload_syms);
|
||
xfree (new_oload_champ_bv);
|
||
discard_cleanups (old_cleanups);
|
||
return 0;
|
||
}
|
||
else
|
||
{
|
||
gdb_assert (new_oload_champ != -1);
|
||
*oload_syms = new_oload_syms;
|
||
*oload_champ = new_oload_champ;
|
||
*oload_champ_bv = new_oload_champ_bv;
|
||
discard_cleanups (old_cleanups);
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
/* Look for a function to take NARGS args of types ARG_TYPES. Find
|
||
the best match from among the overloaded methods or functions
|
||
(depending on METHOD) given by FNS_PTR or OLOAD_SYMS, respectively.
|
||
The number of methods/functions in the list is given by NUM_FNS.
|
||
Return the index of the best match; store an indication of the
|
||
quality of the match in OLOAD_CHAMP_BV.
|
||
|
||
It is the caller's responsibility to free *OLOAD_CHAMP_BV. */
|
||
|
||
static int
|
||
find_oload_champ (struct type **arg_types, int nargs, int method,
|
||
int num_fns, struct fn_field *fns_ptr,
|
||
struct symbol **oload_syms,
|
||
struct badness_vector **oload_champ_bv)
|
||
{
|
||
int ix;
|
||
/* A measure of how good an overloaded instance is. */
|
||
struct badness_vector *bv;
|
||
/* Index of best overloaded function. */
|
||
int oload_champ = -1;
|
||
/* Current ambiguity state for overload resolution. */
|
||
int oload_ambiguous = 0;
|
||
/* 0 => no ambiguity, 1 => two good funcs, 2 => incomparable funcs. */
|
||
|
||
*oload_champ_bv = NULL;
|
||
|
||
/* Consider each candidate in turn. */
|
||
for (ix = 0; ix < num_fns; ix++)
|
||
{
|
||
int jj;
|
||
int static_offset = oload_method_static (method, fns_ptr, ix);
|
||
int nparms;
|
||
struct type **parm_types;
|
||
|
||
if (method)
|
||
{
|
||
nparms = TYPE_NFIELDS (TYPE_FN_FIELD_TYPE (fns_ptr, ix));
|
||
}
|
||
else
|
||
{
|
||
/* If it's not a method, this is the proper place. */
|
||
nparms = TYPE_NFIELDS (SYMBOL_TYPE (oload_syms[ix]));
|
||
}
|
||
|
||
/* Prepare array of parameter types. */
|
||
parm_types = (struct type **)
|
||
xmalloc (nparms * (sizeof (struct type *)));
|
||
for (jj = 0; jj < nparms; jj++)
|
||
parm_types[jj] = (method
|
||
? (TYPE_FN_FIELD_ARGS (fns_ptr, ix)[jj].type)
|
||
: TYPE_FIELD_TYPE (SYMBOL_TYPE (oload_syms[ix]),
|
||
jj));
|
||
|
||
/* Compare parameter types to supplied argument types. Skip
|
||
THIS for static methods. */
|
||
bv = rank_function (parm_types, nparms,
|
||
arg_types + static_offset,
|
||
nargs - static_offset);
|
||
|
||
if (!*oload_champ_bv)
|
||
{
|
||
*oload_champ_bv = bv;
|
||
oload_champ = 0;
|
||
}
|
||
else /* See whether current candidate is better or worse than
|
||
previous best. */
|
||
switch (compare_badness (bv, *oload_champ_bv))
|
||
{
|
||
case 0: /* Top two contenders are equally good. */
|
||
oload_ambiguous = 1;
|
||
break;
|
||
case 1: /* Incomparable top contenders. */
|
||
oload_ambiguous = 2;
|
||
break;
|
||
case 2: /* New champion, record details. */
|
||
*oload_champ_bv = bv;
|
||
oload_ambiguous = 0;
|
||
oload_champ = ix;
|
||
break;
|
||
case 3:
|
||
default:
|
||
break;
|
||
}
|
||
xfree (parm_types);
|
||
if (overload_debug)
|
||
{
|
||
if (method)
|
||
fprintf_filtered (gdb_stderr,
|
||
"Overloaded method instance %s, # of parms %d\n",
|
||
fns_ptr[ix].physname, nparms);
|
||
else
|
||
fprintf_filtered (gdb_stderr,
|
||
"Overloaded function instance %s # of parms %d\n",
|
||
SYMBOL_DEMANGLED_NAME (oload_syms[ix]),
|
||
nparms);
|
||
for (jj = 0; jj < nargs - static_offset; jj++)
|
||
fprintf_filtered (gdb_stderr,
|
||
"...Badness @ %d : %d\n",
|
||
jj, bv->rank[jj]);
|
||
fprintf_filtered (gdb_stderr,
|
||
"Overload resolution champion is %d, ambiguous? %d\n",
|
||
oload_champ, oload_ambiguous);
|
||
}
|
||
}
|
||
|
||
return oload_champ;
|
||
}
|
||
|
||
/* Return 1 if we're looking at a static method, 0 if we're looking at
|
||
a non-static method or a function that isn't a method. */
|
||
|
||
static int
|
||
oload_method_static (int method, struct fn_field *fns_ptr, int index)
|
||
{
|
||
if (method && TYPE_FN_FIELD_STATIC_P (fns_ptr, index))
|
||
return 1;
|
||
else
|
||
return 0;
|
||
}
|
||
|
||
/* Check how good an overload match OLOAD_CHAMP_BV represents. */
|
||
|
||
static enum oload_classification
|
||
classify_oload_match (struct badness_vector *oload_champ_bv,
|
||
int nargs,
|
||
int static_offset)
|
||
{
|
||
int ix;
|
||
|
||
for (ix = 1; ix <= nargs - static_offset; ix++)
|
||
{
|
||
if (oload_champ_bv->rank[ix] >= 100)
|
||
return INCOMPATIBLE; /* Truly mismatched types. */
|
||
else if (oload_champ_bv->rank[ix] >= 10)
|
||
return NON_STANDARD; /* Non-standard type conversions
|
||
needed. */
|
||
}
|
||
|
||
return STANDARD; /* Only standard conversions needed. */
|
||
}
|
||
|
||
/* C++: return 1 is NAME is a legitimate name for the destructor of
|
||
type TYPE. If TYPE does not have a destructor, or if NAME is
|
||
inappropriate for TYPE, an error is signaled. */
|
||
int
|
||
destructor_name_p (const char *name, const struct type *type)
|
||
{
|
||
/* Destructors are a special case. */
|
||
|
||
if (name[0] == '~')
|
||
{
|
||
char *dname = type_name_no_tag (type);
|
||
char *cp = strchr (dname, '<');
|
||
unsigned int len;
|
||
|
||
/* Do not compare the template part for template classes. */
|
||
if (cp == NULL)
|
||
len = strlen (dname);
|
||
else
|
||
len = cp - dname;
|
||
if (strlen (name + 1) != len || strncmp (dname, name + 1, len) != 0)
|
||
error (_("name of destructor must equal name of class"));
|
||
else
|
||
return 1;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/* Given TYPE, a structure/union,
|
||
return 1 if the component named NAME from the ultimate target
|
||
structure/union is defined, otherwise, return 0. */
|
||
|
||
int
|
||
check_field (struct type *type, const char *name)
|
||
{
|
||
int i;
|
||
|
||
for (i = TYPE_NFIELDS (type) - 1; i >= TYPE_N_BASECLASSES (type); i--)
|
||
{
|
||
char *t_field_name = TYPE_FIELD_NAME (type, i);
|
||
if (t_field_name && (strcmp_iw (t_field_name, name) == 0))
|
||
return 1;
|
||
}
|
||
|
||
/* C++: If it was not found as a data field, then try to return it
|
||
as a pointer to a method. */
|
||
|
||
/* Destructors are a special case. */
|
||
if (destructor_name_p (name, type))
|
||
{
|
||
int m_index, f_index;
|
||
|
||
return get_destructor_fn_field (type, &m_index, &f_index);
|
||
}
|
||
|
||
for (i = TYPE_NFN_FIELDS (type) - 1; i >= 0; --i)
|
||
{
|
||
if (strcmp_iw (TYPE_FN_FIELDLIST_NAME (type, i), name) == 0)
|
||
return 1;
|
||
}
|
||
|
||
for (i = TYPE_N_BASECLASSES (type) - 1; i >= 0; i--)
|
||
if (check_field (TYPE_BASECLASS (type, i), name))
|
||
return 1;
|
||
|
||
return 0;
|
||
}
|
||
|
||
/* C++: Given an aggregate type CURTYPE, and a member name NAME,
|
||
return the appropriate member (or the address of the member, if
|
||
WANT_ADDRESS). This function is used to resolve user expressions
|
||
of the form "DOMAIN::NAME". For more details on what happens, see
|
||
the comment before value_struct_elt_for_reference. */
|
||
|
||
struct value *
|
||
value_aggregate_elt (struct type *curtype,
|
||
char *name, int want_address,
|
||
enum noside noside)
|
||
{
|
||
switch (TYPE_CODE (curtype))
|
||
{
|
||
case TYPE_CODE_STRUCT:
|
||
case TYPE_CODE_UNION:
|
||
return value_struct_elt_for_reference (curtype, 0, curtype,
|
||
name, NULL,
|
||
want_address, noside);
|
||
case TYPE_CODE_NAMESPACE:
|
||
return value_namespace_elt (curtype, name,
|
||
want_address, noside);
|
||
default:
|
||
internal_error (__FILE__, __LINE__,
|
||
_("non-aggregate type in value_aggregate_elt"));
|
||
}
|
||
}
|
||
|
||
/* C++: Given an aggregate type CURTYPE, and a member name NAME,
|
||
return the address of this member as a "pointer to member" type.
|
||
If INTYPE is non-null, then it will be the type of the member we
|
||
are looking for. This will help us resolve "pointers to member
|
||
functions". This function is used to resolve user expressions of
|
||
the form "DOMAIN::NAME". */
|
||
|
||
static struct value *
|
||
value_struct_elt_for_reference (struct type *domain, int offset,
|
||
struct type *curtype, char *name,
|
||
struct type *intype,
|
||
int want_address,
|
||
enum noside noside)
|
||
{
|
||
struct type *t = curtype;
|
||
int i;
|
||
struct value *v, *result;
|
||
|
||
if (TYPE_CODE (t) != TYPE_CODE_STRUCT
|
||
&& TYPE_CODE (t) != TYPE_CODE_UNION)
|
||
error (_("Internal error: non-aggregate type to value_struct_elt_for_reference"));
|
||
|
||
for (i = TYPE_NFIELDS (t) - 1; i >= TYPE_N_BASECLASSES (t); i--)
|
||
{
|
||
char *t_field_name = TYPE_FIELD_NAME (t, i);
|
||
|
||
if (t_field_name && strcmp (t_field_name, name) == 0)
|
||
{
|
||
if (TYPE_FIELD_STATIC (t, i))
|
||
{
|
||
v = value_static_field (t, i);
|
||
if (v == NULL)
|
||
error (_("static field %s has been optimized out"),
|
||
name);
|
||
if (want_address)
|
||
v = value_addr (v);
|
||
return v;
|
||
}
|
||
if (TYPE_FIELD_PACKED (t, i))
|
||
error (_("pointers to bitfield members not allowed"));
|
||
|
||
if (want_address)
|
||
return value_from_longest
|
||
(lookup_memberptr_type (TYPE_FIELD_TYPE (t, i), domain),
|
||
offset + (LONGEST) (TYPE_FIELD_BITPOS (t, i) >> 3));
|
||
else if (noside == EVAL_AVOID_SIDE_EFFECTS)
|
||
return allocate_value (TYPE_FIELD_TYPE (t, i));
|
||
else
|
||
error (_("Cannot reference non-static field \"%s\""), name);
|
||
}
|
||
}
|
||
|
||
/* C++: If it was not found as a data field, then try to return it
|
||
as a pointer to a method. */
|
||
|
||
/* Destructors are a special case. */
|
||
if (destructor_name_p (name, t))
|
||
{
|
||
error (_("member pointers to destructors not implemented yet"));
|
||
}
|
||
|
||
/* Perform all necessary dereferencing. */
|
||
while (intype && TYPE_CODE (intype) == TYPE_CODE_PTR)
|
||
intype = TYPE_TARGET_TYPE (intype);
|
||
|
||
for (i = TYPE_NFN_FIELDS (t) - 1; i >= 0; --i)
|
||
{
|
||
char *t_field_name = TYPE_FN_FIELDLIST_NAME (t, i);
|
||
char dem_opname[64];
|
||
|
||
if (strncmp (t_field_name, "__", 2) == 0
|
||
|| strncmp (t_field_name, "op", 2) == 0
|
||
|| strncmp (t_field_name, "type", 4) == 0)
|
||
{
|
||
if (cplus_demangle_opname (t_field_name,
|
||
dem_opname, DMGL_ANSI))
|
||
t_field_name = dem_opname;
|
||
else if (cplus_demangle_opname (t_field_name,
|
||
dem_opname, 0))
|
||
t_field_name = dem_opname;
|
||
}
|
||
if (t_field_name && strcmp (t_field_name, name) == 0)
|
||
{
|
||
int j = TYPE_FN_FIELDLIST_LENGTH (t, i);
|
||
struct fn_field *f = TYPE_FN_FIELDLIST1 (t, i);
|
||
|
||
check_stub_method_group (t, i);
|
||
|
||
if (intype == 0 && j > 1)
|
||
error (_("non-unique member `%s' requires type instantiation"), name);
|
||
if (intype)
|
||
{
|
||
while (j--)
|
||
if (TYPE_FN_FIELD_TYPE (f, j) == intype)
|
||
break;
|
||
if (j < 0)
|
||
error (_("no member function matches that type instantiation"));
|
||
}
|
||
else
|
||
j = 0;
|
||
|
||
if (TYPE_FN_FIELD_STATIC_P (f, j))
|
||
{
|
||
struct symbol *s =
|
||
lookup_symbol (TYPE_FN_FIELD_PHYSNAME (f, j),
|
||
0, VAR_DOMAIN, 0);
|
||
if (s == NULL)
|
||
return NULL;
|
||
|
||
if (want_address)
|
||
return value_addr (read_var_value (s, 0));
|
||
else
|
||
return read_var_value (s, 0);
|
||
}
|
||
|
||
if (TYPE_FN_FIELD_VIRTUAL_P (f, j))
|
||
{
|
||
if (want_address)
|
||
{
|
||
result = allocate_value
|
||
(lookup_methodptr_type (TYPE_FN_FIELD_TYPE (f, j)));
|
||
cplus_make_method_ptr (value_contents_writeable (result),
|
||
TYPE_FN_FIELD_VOFFSET (f, j), 1);
|
||
}
|
||
else if (noside == EVAL_AVOID_SIDE_EFFECTS)
|
||
return allocate_value (TYPE_FN_FIELD_TYPE (f, j));
|
||
else
|
||
error (_("Cannot reference virtual member function \"%s\""),
|
||
name);
|
||
}
|
||
else
|
||
{
|
||
struct symbol *s =
|
||
lookup_symbol (TYPE_FN_FIELD_PHYSNAME (f, j),
|
||
0, VAR_DOMAIN, 0);
|
||
if (s == NULL)
|
||
return NULL;
|
||
|
||
v = read_var_value (s, 0);
|
||
if (!want_address)
|
||
result = v;
|
||
else
|
||
{
|
||
result = allocate_value (lookup_methodptr_type (TYPE_FN_FIELD_TYPE (f, j)));
|
||
cplus_make_method_ptr (value_contents_writeable (result),
|
||
VALUE_ADDRESS (v), 0);
|
||
}
|
||
}
|
||
return result;
|
||
}
|
||
}
|
||
for (i = TYPE_N_BASECLASSES (t) - 1; i >= 0; i--)
|
||
{
|
||
struct value *v;
|
||
int base_offset;
|
||
|
||
if (BASETYPE_VIA_VIRTUAL (t, i))
|
||
base_offset = 0;
|
||
else
|
||
base_offset = TYPE_BASECLASS_BITPOS (t, i) / 8;
|
||
v = value_struct_elt_for_reference (domain,
|
||
offset + base_offset,
|
||
TYPE_BASECLASS (t, i),
|
||
name, intype,
|
||
want_address, noside);
|
||
if (v)
|
||
return v;
|
||
}
|
||
|
||
/* As a last chance, pretend that CURTYPE is a namespace, and look
|
||
it up that way; this (frequently) works for types nested inside
|
||
classes. */
|
||
|
||
return value_maybe_namespace_elt (curtype, name,
|
||
want_address, noside);
|
||
}
|
||
|
||
/* C++: Return the member NAME of the namespace given by the type
|
||
CURTYPE. */
|
||
|
||
static struct value *
|
||
value_namespace_elt (const struct type *curtype,
|
||
char *name, int want_address,
|
||
enum noside noside)
|
||
{
|
||
struct value *retval = value_maybe_namespace_elt (curtype, name,
|
||
want_address,
|
||
noside);
|
||
|
||
if (retval == NULL)
|
||
error (_("No symbol \"%s\" in namespace \"%s\"."),
|
||
name, TYPE_TAG_NAME (curtype));
|
||
|
||
return retval;
|
||
}
|
||
|
||
/* A helper function used by value_namespace_elt and
|
||
value_struct_elt_for_reference. It looks up NAME inside the
|
||
context CURTYPE; this works if CURTYPE is a namespace or if CURTYPE
|
||
is a class and NAME refers to a type in CURTYPE itself (as opposed
|
||
to, say, some base class of CURTYPE). */
|
||
|
||
static struct value *
|
||
value_maybe_namespace_elt (const struct type *curtype,
|
||
char *name, int want_address,
|
||
enum noside noside)
|
||
{
|
||
const char *namespace_name = TYPE_TAG_NAME (curtype);
|
||
struct symbol *sym;
|
||
struct value *result;
|
||
|
||
sym = cp_lookup_symbol_namespace (namespace_name, name, NULL,
|
||
get_selected_block (0),
|
||
VAR_DOMAIN);
|
||
|
||
if (sym == NULL)
|
||
return NULL;
|
||
else if ((noside == EVAL_AVOID_SIDE_EFFECTS)
|
||
&& (SYMBOL_CLASS (sym) == LOC_TYPEDEF))
|
||
result = allocate_value (SYMBOL_TYPE (sym));
|
||
else
|
||
result = value_of_variable (sym, get_selected_block (0));
|
||
|
||
if (result && want_address)
|
||
result = value_addr (result);
|
||
|
||
return result;
|
||
}
|
||
|
||
/* Given a pointer value V, find the real (RTTI) type of the object it
|
||
points to.
|
||
|
||
Other parameters FULL, TOP, USING_ENC as with value_rtti_type()
|
||
and refer to the values computed for the object pointed to. */
|
||
|
||
struct type *
|
||
value_rtti_target_type (struct value *v, int *full,
|
||
int *top, int *using_enc)
|
||
{
|
||
struct value *target;
|
||
|
||
target = value_ind (v);
|
||
|
||
return value_rtti_type (target, full, top, using_enc);
|
||
}
|
||
|
||
/* Given a value pointed to by ARGP, check its real run-time type, and
|
||
if that is different from the enclosing type, create a new value
|
||
using the real run-time type as the enclosing type (and of the same
|
||
type as ARGP) and return it, with the embedded offset adjusted to
|
||
be the correct offset to the enclosed object. RTYPE is the type,
|
||
and XFULL, XTOP, and XUSING_ENC are the other parameters, computed
|
||
by value_rtti_type(). If these are available, they can be supplied
|
||
and a second call to value_rtti_type() is avoided. (Pass RTYPE ==
|
||
NULL if they're not available. */
|
||
|
||
struct value *
|
||
value_full_object (struct value *argp,
|
||
struct type *rtype,
|
||
int xfull, int xtop,
|
||
int xusing_enc)
|
||
{
|
||
struct type *real_type;
|
||
int full = 0;
|
||
int top = -1;
|
||
int using_enc = 0;
|
||
struct value *new_val;
|
||
|
||
if (rtype)
|
||
{
|
||
real_type = rtype;
|
||
full = xfull;
|
||
top = xtop;
|
||
using_enc = xusing_enc;
|
||
}
|
||
else
|
||
real_type = value_rtti_type (argp, &full, &top, &using_enc);
|
||
|
||
/* If no RTTI data, or if object is already complete, do nothing. */
|
||
if (!real_type || real_type == value_enclosing_type (argp))
|
||
return argp;
|
||
|
||
/* If we have the full object, but for some reason the enclosing
|
||
type is wrong, set it. */
|
||
/* pai: FIXME -- sounds iffy */
|
||
if (full)
|
||
{
|
||
argp = value_change_enclosing_type (argp, real_type);
|
||
return argp;
|
||
}
|
||
|
||
/* Check if object is in memory */
|
||
if (VALUE_LVAL (argp) != lval_memory)
|
||
{
|
||
warning (_("Couldn't retrieve complete object of RTTI type %s; object may be in register(s)."),
|
||
TYPE_NAME (real_type));
|
||
|
||
return argp;
|
||
}
|
||
|
||
/* All other cases -- retrieve the complete object. */
|
||
/* Go back by the computed top_offset from the beginning of the
|
||
object, adjusting for the embedded offset of argp if that's what
|
||
value_rtti_type used for its computation. */
|
||
new_val = value_at_lazy (real_type, VALUE_ADDRESS (argp) - top +
|
||
(using_enc ? 0 : value_embedded_offset (argp)));
|
||
deprecated_set_value_type (new_val, value_type (argp));
|
||
set_value_embedded_offset (new_val, (using_enc
|
||
? top + value_embedded_offset (argp)
|
||
: top));
|
||
return new_val;
|
||
}
|
||
|
||
|
||
/* Return the value of the local variable, if one exists.
|
||
Flag COMPLAIN signals an error if the request is made in an
|
||
inappropriate context. */
|
||
|
||
struct value *
|
||
value_of_local (const char *name, int complain)
|
||
{
|
||
struct symbol *func, *sym;
|
||
struct block *b;
|
||
struct value * ret;
|
||
struct frame_info *frame;
|
||
|
||
if (complain)
|
||
frame = get_selected_frame (_("no frame selected"));
|
||
else
|
||
{
|
||
frame = deprecated_safe_get_selected_frame ();
|
||
if (frame == 0)
|
||
return 0;
|
||
}
|
||
|
||
func = get_frame_function (frame);
|
||
if (!func)
|
||
{
|
||
if (complain)
|
||
error (_("no `%s' in nameless context"), name);
|
||
else
|
||
return 0;
|
||
}
|
||
|
||
b = SYMBOL_BLOCK_VALUE (func);
|
||
if (dict_empty (BLOCK_DICT (b)))
|
||
{
|
||
if (complain)
|
||
error (_("no args, no `%s'"), name);
|
||
else
|
||
return 0;
|
||
}
|
||
|
||
/* Calling lookup_block_symbol is necessary to get the LOC_REGISTER
|
||
symbol instead of the LOC_ARG one (if both exist). */
|
||
sym = lookup_block_symbol (b, name, NULL, VAR_DOMAIN);
|
||
if (sym == NULL)
|
||
{
|
||
if (complain)
|
||
error (_("current stack frame does not contain a variable named `%s'"),
|
||
name);
|
||
else
|
||
return NULL;
|
||
}
|
||
|
||
ret = read_var_value (sym, frame);
|
||
if (ret == 0 && complain)
|
||
error (_("`%s' argument unreadable"), name);
|
||
return ret;
|
||
}
|
||
|
||
/* C++/Objective-C: return the value of the class instance variable,
|
||
if one exists. Flag COMPLAIN signals an error if the request is
|
||
made in an inappropriate context. */
|
||
|
||
struct value *
|
||
value_of_this (int complain)
|
||
{
|
||
if (!current_language->la_name_of_this)
|
||
return 0;
|
||
return value_of_local (current_language->la_name_of_this, complain);
|
||
}
|
||
|
||
/* Create a slice (sub-string, sub-array) of ARRAY, that is LENGTH
|
||
elements long, starting at LOWBOUND. The result has the same lower
|
||
bound as the original ARRAY. */
|
||
|
||
struct value *
|
||
value_slice (struct value *array, int lowbound, int length)
|
||
{
|
||
struct type *slice_range_type, *slice_type, *range_type;
|
||
LONGEST lowerbound, upperbound;
|
||
struct value *slice;
|
||
struct type *array_type;
|
||
|
||
array_type = check_typedef (value_type (array));
|
||
if (TYPE_CODE (array_type) != TYPE_CODE_ARRAY
|
||
&& TYPE_CODE (array_type) != TYPE_CODE_STRING
|
||
&& TYPE_CODE (array_type) != TYPE_CODE_BITSTRING)
|
||
error (_("cannot take slice of non-array"));
|
||
|
||
range_type = TYPE_INDEX_TYPE (array_type);
|
||
if (get_discrete_bounds (range_type, &lowerbound, &upperbound) < 0)
|
||
error (_("slice from bad array or bitstring"));
|
||
|
||
if (lowbound < lowerbound || length < 0
|
||
|| lowbound + length - 1 > upperbound)
|
||
error (_("slice out of range"));
|
||
|
||
/* FIXME-type-allocation: need a way to free this type when we are
|
||
done with it. */
|
||
slice_range_type = create_range_type ((struct type *) NULL,
|
||
TYPE_TARGET_TYPE (range_type),
|
||
lowbound,
|
||
lowbound + length - 1);
|
||
if (TYPE_CODE (array_type) == TYPE_CODE_BITSTRING)
|
||
{
|
||
int i;
|
||
|
||
slice_type = create_set_type ((struct type *) NULL,
|
||
slice_range_type);
|
||
TYPE_CODE (slice_type) = TYPE_CODE_BITSTRING;
|
||
slice = value_zero (slice_type, not_lval);
|
||
|
||
for (i = 0; i < length; i++)
|
||
{
|
||
int element = value_bit_index (array_type,
|
||
value_contents (array),
|
||
lowbound + i);
|
||
if (element < 0)
|
||
error (_("internal error accessing bitstring"));
|
||
else if (element > 0)
|
||
{
|
||
int j = i % TARGET_CHAR_BIT;
|
||
if (gdbarch_bits_big_endian (current_gdbarch))
|
||
j = TARGET_CHAR_BIT - 1 - j;
|
||
value_contents_raw (slice)[i / TARGET_CHAR_BIT] |= (1 << j);
|
||
}
|
||
}
|
||
/* We should set the address, bitssize, and bitspos, so the
|
||
slice can be used on the LHS, but that may require extensions
|
||
to value_assign. For now, just leave as a non_lval.
|
||
FIXME. */
|
||
}
|
||
else
|
||
{
|
||
struct type *element_type = TYPE_TARGET_TYPE (array_type);
|
||
LONGEST offset =
|
||
(lowbound - lowerbound) * TYPE_LENGTH (check_typedef (element_type));
|
||
|
||
slice_type = create_array_type ((struct type *) NULL,
|
||
element_type,
|
||
slice_range_type);
|
||
TYPE_CODE (slice_type) = TYPE_CODE (array_type);
|
||
|
||
slice = allocate_value (slice_type);
|
||
if (VALUE_LVAL (array) == lval_memory && value_lazy (array))
|
||
set_value_lazy (slice, 1);
|
||
else
|
||
memcpy (value_contents_writeable (slice),
|
||
value_contents (array) + offset,
|
||
TYPE_LENGTH (slice_type));
|
||
|
||
if (VALUE_LVAL (array) == lval_internalvar)
|
||
VALUE_LVAL (slice) = lval_internalvar_component;
|
||
else
|
||
VALUE_LVAL (slice) = VALUE_LVAL (array);
|
||
|
||
VALUE_ADDRESS (slice) = VALUE_ADDRESS (array);
|
||
VALUE_FRAME_ID (slice) = VALUE_FRAME_ID (array);
|
||
set_value_offset (slice, value_offset (array) + offset);
|
||
}
|
||
return slice;
|
||
}
|
||
|
||
/* Create a value for a FORTRAN complex number. Currently most of the
|
||
time values are coerced to COMPLEX*16 (i.e. a complex number
|
||
composed of 2 doubles. This really should be a smarter routine
|
||
that figures out precision inteligently as opposed to assuming
|
||
doubles. FIXME: fmb */
|
||
|
||
struct value *
|
||
value_literal_complex (struct value *arg1,
|
||
struct value *arg2,
|
||
struct type *type)
|
||
{
|
||
struct value *val;
|
||
struct type *real_type = TYPE_TARGET_TYPE (type);
|
||
|
||
val = allocate_value (type);
|
||
arg1 = value_cast (real_type, arg1);
|
||
arg2 = value_cast (real_type, arg2);
|
||
|
||
memcpy (value_contents_raw (val),
|
||
value_contents (arg1), TYPE_LENGTH (real_type));
|
||
memcpy (value_contents_raw (val) + TYPE_LENGTH (real_type),
|
||
value_contents (arg2), TYPE_LENGTH (real_type));
|
||
return val;
|
||
}
|
||
|
||
/* Cast a value into the appropriate complex data type. */
|
||
|
||
static struct value *
|
||
cast_into_complex (struct type *type, struct value *val)
|
||
{
|
||
struct type *real_type = TYPE_TARGET_TYPE (type);
|
||
|
||
if (TYPE_CODE (value_type (val)) == TYPE_CODE_COMPLEX)
|
||
{
|
||
struct type *val_real_type = TYPE_TARGET_TYPE (value_type (val));
|
||
struct value *re_val = allocate_value (val_real_type);
|
||
struct value *im_val = allocate_value (val_real_type);
|
||
|
||
memcpy (value_contents_raw (re_val),
|
||
value_contents (val), TYPE_LENGTH (val_real_type));
|
||
memcpy (value_contents_raw (im_val),
|
||
value_contents (val) + TYPE_LENGTH (val_real_type),
|
||
TYPE_LENGTH (val_real_type));
|
||
|
||
return value_literal_complex (re_val, im_val, type);
|
||
}
|
||
else if (TYPE_CODE (value_type (val)) == TYPE_CODE_FLT
|
||
|| TYPE_CODE (value_type (val)) == TYPE_CODE_INT)
|
||
return value_literal_complex (val,
|
||
value_zero (real_type, not_lval),
|
||
type);
|
||
else
|
||
error (_("cannot cast non-number to complex"));
|
||
}
|
||
|
||
void
|
||
_initialize_valops (void)
|
||
{
|
||
add_setshow_boolean_cmd ("overload-resolution", class_support,
|
||
&overload_resolution, _("\
|
||
Set overload resolution in evaluating C++ functions."), _("\
|
||
Show overload resolution in evaluating C++ functions."),
|
||
NULL, NULL,
|
||
show_overload_resolution,
|
||
&setlist, &showlist);
|
||
overload_resolution = 1;
|
||
}
|