binutils-gdb/readline/keymaps.h

101 lines
3.4 KiB
C

/* keymaps.h -- Manipulation of readline keymaps. */
/* Copyright (C) 1987, 1989, 1992 Free Software Foundation, Inc.
This file is part of the GNU Readline Library, a library for
reading lines of text with interactive input and history editing.
The GNU Readline Library is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 1, or
(at your option) any later version.
The GNU Readline Library is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
The GNU General Public License is often shipped with GNU software, and
is generally kept in a file called COPYING or LICENSE. If you do not
have a copy of the license, write to the Free Software Foundation,
675 Mass Ave, Cambridge, MA 02139, USA. */
#ifndef _KEYMAPS_H_
#define _KEYMAPS_H_
#if defined (READLINE_LIBRARY)
# include "rlstdc.h"
# include "chardefs.h"
#else
# include <readline/rlstdc.h>
# include <readline/chardefs.h>
#endif
#if !defined (_FUNCTION_DEF)
# define _FUNCTION_DEF
typedef int Function ();
typedef void VFunction ();
typedef char *CPFunction ();
typedef char **CPPFunction ();
#endif
/* A keymap contains one entry for each key in the ASCII set.
Each entry consists of a type and a pointer.
FUNCTION is the address of a function to run, or the
address of a keymap to indirect through.
TYPE says which kind of thing FUNCTION is. */
typedef struct _keymap_entry {
char type;
Function *function;
} KEYMAP_ENTRY;
/* This must be large enough to hold bindings for all of the characters
in a desired character set (e.g, 128 for ASCII, 256 for ISO Latin-x,
and so on). */
#define KEYMAP_SIZE 256
/* I wanted to make the above structure contain a union of:
union { Function *function; struct _keymap_entry *keymap; } value;
but this made it impossible for me to create a static array.
Maybe I need C lessons. */
typedef KEYMAP_ENTRY KEYMAP_ENTRY_ARRAY[KEYMAP_SIZE];
typedef KEYMAP_ENTRY *Keymap;
/* The values that TYPE can have in a keymap entry. */
#define ISFUNC 0
#define ISKMAP 1
#define ISMACR 2
extern KEYMAP_ENTRY_ARRAY emacs_standard_keymap, emacs_meta_keymap, emacs_ctlx_keymap;
extern KEYMAP_ENTRY_ARRAY vi_insertion_keymap, vi_movement_keymap;
/* Return a new, empty keymap.
Free it with free() when you are done. */
extern Keymap rl_make_bare_keymap __P((void));
/* Return a new keymap which is a copy of MAP. */
extern Keymap rl_copy_keymap __P((Keymap));
/* Return a new keymap with the printing characters bound to rl_insert,
the lowercase Meta characters bound to run their equivalents, and
the Meta digits bound to produce numeric arguments. */
extern Keymap rl_make_keymap __P((void));
/* Free the storage associated with a keymap. */
extern void rl_discard_keymap __P((Keymap));
/* These functions actually appear in bind.c */
/* Return the keymap corresponding to a given name. Names look like
`emacs' or `emacs-meta' or `vi-insert'. */
extern Keymap rl_get_keymap_by_name __P((char *));
/* Return the current keymap. */
extern Keymap rl_get_keymap __P((void));
/* Set the current keymap to MAP. */
extern void rl_set_keymap __P((Keymap));
#endif /* _KEYMAPS_H_ */