1a5c25988e
While working on my other scripts to deal with gdb headers, I noticed that some files were missing include guards. I wrote a script to add the missing ones, but found that using the obvious names for the guards ran into clashes -- for example, gdb/nat/linux-nat.h used "LINUX_NAT_H", but this was also the script's choice for gdb/linux-nat.h. So, I changed the script to normalize all include guards in gdb. This patch is the result. As usual the script is available here: https://github.com/tromey/gdb-refactoring-scripts Tested by rebuilding; I also ran it through "Fedora-x86_64-m64" on the buildbot. gdb/ChangeLog 2019-02-07 Tom Tromey <tom@tromey.com> * yy-remap.h: Add include guard. * xtensa-tdep.h: Add include guard. * xcoffread.h: Rename include guard. * varobj-iter.h: Add include guard. * tui/tui.h: Rename include guard. * tui/tui-winsource.h: Rename include guard. * tui/tui-wingeneral.h: Rename include guard. * tui/tui-windata.h: Rename include guard. * tui/tui-win.h: Rename include guard. * tui/tui-stack.h: Rename include guard. * tui/tui-source.h: Rename include guard. * tui/tui-regs.h: Rename include guard. * tui/tui-out.h: Rename include guard. * tui/tui-layout.h: Rename include guard. * tui/tui-io.h: Rename include guard. * tui/tui-hooks.h: Rename include guard. * tui/tui-file.h: Rename include guard. * tui/tui-disasm.h: Rename include guard. * tui/tui-data.h: Rename include guard. * tui/tui-command.h: Rename include guard. * tic6x-tdep.h: Add include guard. * target/waitstatus.h: Rename include guard. * target/wait.h: Rename include guard. * target/target.h: Rename include guard. * target/resume.h: Rename include guard. * target-float.h: Rename include guard. * stabsread.h: Add include guard. * rs6000-tdep.h: Add include guard. * riscv-fbsd-tdep.h: Add include guard. * regformats/regdef.h: Rename include guard. * record.h: Rename include guard. * python/python.h: Rename include guard. * python/python-internal.h: Rename include guard. * python/py-stopevent.h: Rename include guard. * python/py-ref.h: Rename include guard. * python/py-record.h: Rename include guard. * python/py-record-full.h: Rename include guard. * python/py-record-btrace.h: Rename include guard. * python/py-instruction.h: Rename include guard. * python/py-events.h: Rename include guard. * python/py-event.h: Rename include guard. * procfs.h: Add include guard. * proc-utils.h: Add include guard. * p-lang.h: Add include guard. * or1k-tdep.h: Rename include guard. * observable.h: Rename include guard. * nto-tdep.h: Rename include guard. * nat/x86-linux.h: Rename include guard. * nat/x86-linux-dregs.h: Rename include guard. * nat/x86-gcc-cpuid.h: Add include guard. * nat/x86-dregs.h: Rename include guard. * nat/x86-cpuid.h: Rename include guard. * nat/ppc-linux.h: Rename include guard. * nat/mips-linux-watch.h: Rename include guard. * nat/linux-waitpid.h: Rename include guard. * nat/linux-ptrace.h: Rename include guard. * nat/linux-procfs.h: Rename include guard. * nat/linux-osdata.h: Rename include guard. * nat/linux-nat.h: Rename include guard. * nat/linux-namespaces.h: Rename include guard. * nat/linux-btrace.h: Rename include guard. * nat/glibc_thread_db.h: Rename include guard. * nat/gdb_thread_db.h: Rename include guard. * nat/gdb_ptrace.h: Rename include guard. * nat/fork-inferior.h: Rename include guard. * nat/amd64-linux-siginfo.h: Rename include guard. * nat/aarch64-sve-linux-sigcontext.h: Rename include guard. * nat/aarch64-sve-linux-ptrace.h: Rename include guard. * nat/aarch64-linux.h: Rename include guard. * nat/aarch64-linux-hw-point.h: Rename include guard. * mn10300-tdep.h: Add include guard. * mips-linux-tdep.h: Add include guard. * mi/mi-parse.h: Rename include guard. * mi/mi-out.h: Rename include guard. * mi/mi-main.h: Rename include guard. * mi/mi-interp.h: Rename include guard. * mi/mi-getopt.h: Rename include guard. * mi/mi-console.h: Rename include guard. * mi/mi-common.h: Rename include guard. * mi/mi-cmds.h: Rename include guard. * mi/mi-cmd-break.h: Rename include guard. * m2-lang.h: Add include guard. * location.h: Rename include guard. * linux-record.h: Rename include guard. * linux-nat.h: Add include guard. * linux-fork.h: Add include guard. * i386-darwin-tdep.h: Rename include guard. * hppa-linux-offsets.h: Add include guard. * guile/guile.h: Rename include guard. * guile/guile-internal.h: Rename include guard. * gnu-nat.h: Rename include guard. * gdb-stabs.h: Rename include guard. * frv-tdep.h: Add include guard. * f-lang.h: Add include guard. * event-loop.h: Add include guard. * darwin-nat.h: Rename include guard. * cp-abi.h: Rename include guard. * config/sparc/nm-sol2.h: Rename include guard. * config/nm-nto.h: Rename include guard. * config/nm-linux.h: Add include guard. * config/i386/nm-i386gnu.h: Rename include guard. * config/djgpp/nl_types.h: Rename include guard. * config/djgpp/langinfo.h: Rename include guard. * compile/gcc-cp-plugin.h: Add include guard. * compile/gcc-c-plugin.h: Add include guard. * compile/compile.h: Rename include guard. * compile/compile-object-run.h: Rename include guard. * compile/compile-object-load.h: Rename include guard. * compile/compile-internal.h: Rename include guard. * compile/compile-cplus.h: Rename include guard. * compile/compile-c.h: Rename include guard. * common/xml-utils.h: Rename include guard. * common/x86-xstate.h: Rename include guard. * common/version.h: Rename include guard. * common/vec.h: Rename include guard. * common/tdesc.h: Rename include guard. * common/selftest.h: Rename include guard. * common/scoped_restore.h: Rename include guard. * common/scoped_mmap.h: Rename include guard. * common/scoped_fd.h: Rename include guard. * common/safe-iterator.h: Rename include guard. * common/run-time-clock.h: Rename include guard. * common/refcounted-object.h: Rename include guard. * common/queue.h: Rename include guard. * common/ptid.h: Rename include guard. * common/print-utils.h: Rename include guard. * common/preprocessor.h: Rename include guard. * common/pathstuff.h: Rename include guard. * common/observable.h: Rename include guard. * common/netstuff.h: Rename include guard. * common/job-control.h: Rename include guard. * common/host-defs.h: Rename include guard. * common/gdb_wait.h: Rename include guard. * common/gdb_vecs.h: Rename include guard. * common/gdb_unlinker.h: Rename include guard. * common/gdb_unique_ptr.h: Rename include guard. * common/gdb_tilde_expand.h: Rename include guard. * common/gdb_sys_time.h: Rename include guard. * common/gdb_string_view.h: Rename include guard. * common/gdb_splay_tree.h: Rename include guard. * common/gdb_setjmp.h: Rename include guard. * common/gdb_ref_ptr.h: Rename include guard. * common/gdb_optional.h: Rename include guard. * common/gdb_locale.h: Rename include guard. * common/gdb_assert.h: Rename include guard. * common/filtered-iterator.h: Rename include guard. * common/filestuff.h: Rename include guard. * common/fileio.h: Rename include guard. * common/environ.h: Rename include guard. * common/common-utils.h: Rename include guard. * common/common-types.h: Rename include guard. * common/common-regcache.h: Rename include guard. * common/common-inferior.h: Rename include guard. * common/common-gdbthread.h: Rename include guard. * common/common-exceptions.h: Rename include guard. * common/common-defs.h: Rename include guard. * common/common-debug.h: Rename include guard. * common/cleanups.h: Rename include guard. * common/buffer.h: Rename include guard. * common/btrace-common.h: Rename include guard. * common/break-common.h: Rename include guard. * cli/cli-utils.h: Rename include guard. * cli/cli-style.h: Rename include guard. * cli/cli-setshow.h: Rename include guard. * cli/cli-script.h: Rename include guard. * cli/cli-interp.h: Rename include guard. * cli/cli-decode.h: Rename include guard. * cli/cli-cmds.h: Rename include guard. * charset-list.h: Add include guard. * buildsym-legacy.h: Rename include guard. * bfin-tdep.h: Add include guard. * ax.h: Rename include guard. * arm-linux-tdep.h: Add include guard. * arm-fbsd-tdep.h: Add include guard. * arch/xtensa.h: Rename include guard. * arch/tic6x.h: Add include guard. * arch/i386.h: Add include guard. * arch/arm.h: Rename include guard. * arch/arm-linux.h: Rename include guard. * arch/arm-get-next-pcs.h: Rename include guard. * arch/amd64.h: Add include guard. * arch/aarch64-insn.h: Rename include guard. * arch-utils.h: Rename include guard. * annotate.h: Add include guard. * amd64-darwin-tdep.h: Rename include guard. * aarch64-linux-tdep.h: Add include guard. * aarch64-fbsd-tdep.h: Add include guard. * aarch32-linux-nat.h: Add include guard. gdb/gdbserver/ChangeLog 2019-02-07 Tom Tromey <tom@tromey.com> * x86-tdesc.h: Rename include guard. * x86-low.h: Add include guard. * wincecompat.h: Rename include guard. * win32-low.h: Add include guard. * utils.h: Rename include guard. * tracepoint.h: Rename include guard. * tdesc.h: Rename include guard. * target.h: Rename include guard. * server.h: Rename include guard. * remote-utils.h: Rename include guard. * regcache.h: Rename include guard. * nto-low.h: Rename include guard. * notif.h: Add include guard. * mem-break.h: Rename include guard. * lynx-low.h: Add include guard. * linux-x86-tdesc.h: Add include guard. * linux-s390-tdesc.h: Add include guard. * linux-ppc-tdesc-init.h: Add include guard. * linux-low.h: Add include guard. * linux-aarch64-tdesc.h: Add include guard. * linux-aarch32-low.h: Add include guard. * inferiors.h: Rename include guard. * i387-fp.h: Rename include guard. * hostio.h: Rename include guard. * gdbthread.h: Rename include guard. * gdb_proc_service.h: Rename include guard. * event-loop.h: Rename include guard. * dll.h: Rename include guard. * debug.h: Rename include guard. * ax.h: Rename include guard.
271 lines
9.9 KiB
C++
271 lines
9.9 KiB
C++
/* Definitions for expressions designed to be executed on the agent
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Copyright (C) 1998-2019 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef AX_H
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#define AX_H
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#include "common/vec.h"
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/* It's sometimes useful to be able to debug programs that you can't
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really stop for more than a fraction of a second. To this end, the
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user can specify a tracepoint (like a breakpoint, but you don't
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stop at it), and specify a bunch of expressions to record the
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values of when that tracepoint is reached. As the program runs,
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GDB collects the values. At any point (possibly while values are
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still being collected), the user can display the collected values.
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This is used with remote debugging; we don't really support it on
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native configurations.
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This means that expressions are being evaluated by the remote agent,
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which doesn't have any access to the symbol table information, and
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needs to be small and simple.
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The agent_expr routines and datatypes are a bytecode language
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designed to be executed by the agent. Agent expressions work in
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terms of fixed-width values, operators, memory references, and
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register references. You can evaluate a agent expression just given
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a bunch of memory and register values to sniff at; you don't need
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any symbolic information like variable names, types, etc.
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GDB translates source expressions, whose meaning depends on
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symbolic information, into agent bytecode expressions, whose meaning
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is independent of symbolic information. This means the agent can
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evaluate them on the fly without reference to data only available
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to the host GDB. */
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/* Different kinds of flaws an agent expression might have, as
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detected by ax_reqs. */
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enum agent_flaws
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{
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agent_flaw_none = 0, /* code is good */
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/* There is an invalid instruction in the stream. */
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agent_flaw_bad_instruction,
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/* There is an incomplete instruction at the end of the expression. */
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agent_flaw_incomplete_instruction,
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/* ax_reqs was unable to prove that every jump target is to a
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valid offset. Valid offsets are within the bounds of the
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expression, and to a valid instruction boundary. */
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agent_flaw_bad_jump,
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/* ax_reqs was unable to prove to its satisfaction that, for each
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jump target location, the stack will have the same height whether
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that location is reached via a jump or by straight execution. */
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agent_flaw_height_mismatch,
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/* ax_reqs was unable to prove that every instruction following
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an unconditional jump was the target of some other jump. */
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agent_flaw_hole
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};
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/* Agent expression data structures. */
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/* A buffer containing a agent expression. */
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struct agent_expr
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{
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/* Construct an empty agent expression. */
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explicit agent_expr (struct gdbarch *gdbarch, CORE_ADDR scope);
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~agent_expr ();
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/* The bytes of the expression. */
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unsigned char *buf;
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/* The number of bytecode in the expression. */
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int len;
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/* Allocated space available currently. */
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int size;
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/* The target architecture assumed to be in effect. */
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struct gdbarch *gdbarch;
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/* The address to which the expression applies. */
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CORE_ADDR scope;
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/* If the following is not equal to agent_flaw_none, the rest of the
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information in this structure is suspect. */
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enum agent_flaws flaw;
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/* Number of elements left on stack at end; may be negative if expr
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only consumes elements. */
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int final_height;
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/* Maximum and minimum stack height, relative to initial height. */
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int max_height, min_height;
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/* Largest `ref' or `const' opcode used, in bits. Zero means the
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expression has no such instructions. */
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int max_data_size;
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/* Bit vector of registers needed. Register R is needed iff
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reg_mask[R / 8] & (1 << (R % 8))
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is non-zero. Note! You may not assume that this bitmask is long
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enough to hold bits for all the registers of the machine; the
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agent expression code has no idea how many registers the machine
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has. However, the bitmask is reg_mask_len bytes long, so the
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valid register numbers run from 0 to reg_mask_len * 8 - 1.
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Also note that this mask may contain registers that are needed
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for the original collection expression to work, but that are
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not referenced by any bytecode. This could, for example, occur
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when collecting a local variable allocated to a register; the
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compiler sets the mask bit and skips generating a bytecode whose
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result is going to be discarded anyway.
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*/
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int reg_mask_len;
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unsigned char *reg_mask;
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/* For the data tracing facility, we need to insert `trace' bytecodes
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before each data fetch; this records all the memory that the
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expression touches in the course of evaluation, so that memory will
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be available when the user later tries to evaluate the expression
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in GDB.
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Setting the flag 'tracing' to non-zero enables the code that
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emits the trace bytecodes at the appropriate points. */
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unsigned int tracing : 1;
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/* This indicates that pointers to chars should get an added
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tracenz bytecode to record nonzero bytes, up to a length that
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is the value of trace_string. */
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int trace_string;
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};
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/* An agent_expr owning pointer. */
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typedef std::unique_ptr<agent_expr> agent_expr_up;
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/* The actual values of the various bytecode operations. */
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enum agent_op
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{
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#define DEFOP(NAME, SIZE, DATA_SIZE, CONSUMED, PRODUCED, VALUE) \
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aop_ ## NAME = VALUE,
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#include "common/ax.def"
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#undef DEFOP
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aop_last
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};
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/* Functions for building expressions. */
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/* Append a raw byte to EXPR. */
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extern void ax_raw_byte (struct agent_expr *expr, gdb_byte byte);
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/* Append a simple operator OP to EXPR. */
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extern void ax_simple (struct agent_expr *EXPR, enum agent_op OP);
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/* Append a pick operator to EXPR. DEPTH is the stack item to pick,
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with 0 being top of stack. */
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extern void ax_pick (struct agent_expr *EXPR, int DEPTH);
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/* Append the floating-point prefix, for the next bytecode. */
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#define ax_float(EXPR) (ax_simple ((EXPR), aop_float))
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/* Append a sign-extension instruction to EXPR, to extend an N-bit value. */
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extern void ax_ext (struct agent_expr *EXPR, int N);
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/* Append a zero-extension instruction to EXPR, to extend an N-bit value. */
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extern void ax_zero_ext (struct agent_expr *EXPR, int N);
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/* Append a trace_quick instruction to EXPR, to record N bytes. */
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extern void ax_trace_quick (struct agent_expr *EXPR, int N);
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/* Append a goto op to EXPR. OP is the actual op (must be aop_goto or
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aop_if_goto). We assume we don't know the target offset yet,
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because it's probably a forward branch, so we leave space in EXPR
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for the target, and return the offset in EXPR of that space, so we
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can backpatch it once we do know the target offset. Use ax_label
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to do the backpatching. */
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extern int ax_goto (struct agent_expr *EXPR, enum agent_op OP);
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/* Suppose a given call to ax_goto returns some value PATCH. When you
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know the offset TARGET that goto should jump to, call
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ax_label (EXPR, PATCH, TARGET)
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to patch TARGET into the ax_goto instruction. */
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extern void ax_label (struct agent_expr *EXPR, int patch, int target);
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/* Assemble code to push a constant on the stack. */
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extern void ax_const_l (struct agent_expr *EXPR, LONGEST l);
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extern void ax_const_d (struct agent_expr *EXPR, LONGEST d);
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/* Assemble code to push the value of register number REG on the
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stack. */
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extern void ax_reg (struct agent_expr *EXPR, int REG);
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/* Add the given register to the register mask of the expression. */
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extern void ax_reg_mask (struct agent_expr *ax, int reg);
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/* Assemble code to operate on a trace state variable. */
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extern void ax_tsv (struct agent_expr *expr, enum agent_op op, int num);
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/* Append a string to the bytecode stream. */
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extern void ax_string (struct agent_expr *x, const char *str, int slen);
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/* Functions for printing out expressions, and otherwise debugging
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things. */
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/* Disassemble the expression EXPR, writing to F. */
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extern void ax_print (struct ui_file *f, struct agent_expr * EXPR);
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/* An entry in the opcode map. */
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struct aop_map
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{
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/* The name of the opcode. Null means that this entry is not a
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valid opcode --- a hole in the opcode space. */
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const char *name;
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/* All opcodes take no operands from the bytecode stream, or take
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unsigned integers of various sizes. If this is a positive number
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n, then the opcode is followed by an n-byte operand, which should
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be printed as an unsigned integer. If this is zero, then the
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opcode takes no operands from the bytecode stream.
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If we get more complicated opcodes in the future, don't add other
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magic values of this; that's a crock. Add an `enum encoding'
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field to this, or something like that. */
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int op_size;
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/* The size of the data operated upon, in bits, for bytecodes that
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care about that (ref and const). Zero for all others. */
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int data_size;
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/* Number of stack elements consumed, and number produced. */
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int consumed, produced;
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};
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/* Map of the bytecodes, indexed by bytecode number. */
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extern struct aop_map aop_map[];
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/* Given an agent expression AX, analyze and update its requirements. */
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extern void ax_reqs (struct agent_expr *ax);
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#endif /* AX_H */
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