618f726fcb
gdb/ChangeLog: Update year range in copyright notice of all files.
105 lines
3.8 KiB
C
105 lines
3.8 KiB
C
/* Thread command's finish-state machine, for GDB, the GNU debugger.
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Copyright (C) 2015-2016 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef THREAD_FSM_H
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#define THREAD_FSM_H
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#include "mi/mi-common.h" /* For enum async_reply_reason. */
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struct return_value_info;
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struct thread_fsm_ops;
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/* A thread finite-state machine structure contains the necessary info
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and callbacks to manage the state machine protocol of a thread's
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execution command. */
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struct thread_fsm
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{
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/* Pointer of the virtual table of methods. */
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struct thread_fsm_ops *ops;
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/* Whether the FSM is done successfully. */
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int finished;
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};
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/* The virtual table of a thread_fsm. */
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struct thread_fsm_ops
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{
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/* The destructor. This should simply free heap allocated data
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structures. Cleaning up target resources (like, e.g.,
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breakpoints) should be done in the clean_up method. */
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void (*dtor) (struct thread_fsm *self);
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/* Called to clean up target resources after the FSM. E.g., if the
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FSM created internal breakpoints, this is where they should be
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deleted. */
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void (*clean_up) (struct thread_fsm *self);
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/* Called after handle_inferior_event decides the target is done
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(that is, after stop_waiting). The FSM is given a chance to
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decide whether the command is done and thus the target should
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stop, or whether there's still more to do and thus the thread
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should be re-resumed. This is a good place to cache target data
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too. For example, the "finish" command saves the just-finished
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function's return value here. */
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int (*should_stop) (struct thread_fsm *self);
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/* If this FSM saved a function's return value, you can use this
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method to retrieve it. Otherwise, this returns NULL. */
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struct return_value_info *(*return_value) (struct thread_fsm *self);
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/* The async_reply_reason that is broadcast to MI clients if this
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FSM finishes successfully. */
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enum async_reply_reason (*async_reply_reason) (struct thread_fsm *self);
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/* Whether the stop should be notified to the user/frontend. */
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int (*should_notify_stop) (struct thread_fsm *self);
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};
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/* Initialize FSM. */
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extern void thread_fsm_ctor (struct thread_fsm *fsm,
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struct thread_fsm_ops *ops);
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/* Calls the FSM's dtor method, and then frees FSM. */
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extern void thread_fsm_delete (struct thread_fsm *fsm);
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/* Calls the FSM's clean_up method. */
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extern void thread_fsm_clean_up (struct thread_fsm *fsm);
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/* Calls the FSM's should_stop method. */
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extern int thread_fsm_should_stop (struct thread_fsm *fsm);
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/* Calls the FSM's return_value method. */
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extern struct return_value_info *
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thread_fsm_return_value (struct thread_fsm *fsm);
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/* Marks the FSM as completed successfully. */
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extern void thread_fsm_set_finished (struct thread_fsm *fsm);
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/* Returns true if the FSM completed successfully. */
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extern int thread_fsm_finished_p (struct thread_fsm *fsm);
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/* Calls the FSM's reply_reason method. */
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extern enum async_reply_reason
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thread_fsm_async_reply_reason (struct thread_fsm *fsm);
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/* Calls the FSM's should_notify_stop method. */
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extern int thread_fsm_should_notify_stop (struct thread_fsm *self);
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#endif /* THREAD_FSM_H */
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