387 lines
11 KiB
C++
387 lines
11 KiB
C++
// arm-reloc-property.h -- ARM relocation properties -*- C++ -*-
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// Copyright 2010 Free Software Foundation, Inc.
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// Written by Doug Kwan <dougkwan@google.com>.
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// This file is part of gold.
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
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// MA 02110-1301, USA.
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#ifndef GOLD_ARM_RELOC_PROPERTY_H
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#define GOLD_ARM_RELOC_PROPERTY_H
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namespace gold
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{
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// The Arm_reloc_property class is to store information about a particular
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// relocation code.
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class Arm_reloc_property
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{
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public:
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// Types of relocation codes.
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enum Reloc_type {
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RT_NONE, // No relocation type.
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RT_STATIC, // Relocations processed by static linkers.
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RT_DYNAMIC, // Relocations processed by dynamic linkers.
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RT_PRIVATE, // Private relocations, not supported by gold.
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RT_OBSOLETE // Obsolete relocations that should not be used.
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};
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// Classes of relocation codes.
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enum Reloc_class {
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RC_NONE, // No relocation class.
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RC_DATA, // Data relocation.
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RC_ARM, // ARM instruction relocation.
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RC_THM16, // 16-bit THUMB instruction relocation.
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RC_THM32, // 32-bit THUMB instruction relocation.
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RC_MISC // Miscellaneous class.
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};
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// Types of bases of relative addressing relocation codes.
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enum Relative_address_base {
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RAB_NONE, // Relocation is not relative addressing
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RAB_B_S, // Address origin of output segment of defining symbol.
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RAB_DELTA_B_S, // Change of address origin.
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RAB_GOT_ORG, // Origin of GOT.
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RAB_P, // Address of the place being relocated.
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RAB_Pa, // Adjusted address (P & 0xfffffffc).
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RAB_TLS, // Thread local storage.
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RAB_tp // Thread pointer.
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};
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// Relocation code represented by this.
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unsigned int
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code() const
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{ return this->code_; }
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// Name of the relocation code.
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const std::string&
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name() const
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{ return this->name_; }
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// Type of relocation code.
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Reloc_type
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reloc_type() const
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{ return this->reloc_type_; }
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// Whether this code is deprecated.
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bool
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is_deprecated() const
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{ return this->is_deprecated_; }
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// Class of relocation code.
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Reloc_class
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reloc_class() const
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{ return this->reloc_class_; }
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// Whether this code is implemented in gold.
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bool
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is_implemented() const
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{ return this->is_implemented_; }
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// If code is a group relocation code, return the group number, otherwise -1.
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int
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group_index() const
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{ return this->group_index_; }
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// Whether relocation checks for overflow.
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bool
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checks_overflow() const
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{ return this->checks_overflow_; }
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// Return size of relocation.
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size_t
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size() const
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{ return this->size_; }
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// Return alignment of relocation.
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size_t
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align() const
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{ return this->align_; }
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// Whether relocation use a GOT entry.
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bool
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uses_got_entry() const
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{ return this->uses_got_entry_; }
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// Whether relocation use a GOT origin.
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bool
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uses_got_origin() const
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{ return this->uses_got_origin_; }
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// Whether relocation uses the Thumb-bit in a symbol address.
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bool
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uses_thumb_bit() const
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{ return this->uses_thumb_bit_; }
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// Whether relocation uses the symbol base.
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bool
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uses_symbol_base() const
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{ return this->uses_symbol_base_; }
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// Whether relocation uses the symbol.
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bool
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uses_symbol() const
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{ return this->uses_symbol_; }
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// Return the type of relative address base or RAB_NONE if this
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// is not a relative addressing relocation.
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Relative_address_base
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relative_address_base() const
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{ return this->relative_address_base_; }
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protected:
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// These are protected. We only allow Arm_reloc_property_table to
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// manage Arm_reloc_property.
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Arm_reloc_property(unsigned int code, const char* name, Reloc_type rtype,
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bool is_deprecated, Reloc_class rclass,
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const std::string& operation, bool is_implemented,
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int group_index, bool checks_overflow);
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friend class Arm_reloc_property_table;
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private:
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// Copying is not allowed.
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Arm_reloc_property(const Arm_reloc_property&);
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Arm_reloc_property& operator=(const Arm_reloc_property&);
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// The Tree_node class is used to represent parsed relocation operations.
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// We look at Trees to extract information about relocation operations.
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class Tree_node
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{
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public:
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typedef std::vector<Tree_node*> Tree_node_vector;
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// Construct a leaf node.
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Tree_node(const char* name)
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: is_leaf_(true), name_(name), children_()
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{ }
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// Construct an internal node. A node owns all its children and is
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// responsible for releasing them at its own destruction.
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Tree_node(Tree_node_vector::const_iterator begin,
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Tree_node_vector::const_iterator end)
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: is_leaf_(false), name_(), children_()
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{
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for (Tree_node_vector::const_iterator p = begin; p != end; ++p)
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this->children_.push_back(*p);
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}
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~Tree_node()
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{
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for(size_t i = 0; i <this->children_.size(); ++i)
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delete this->children_[i];
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}
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// Whether this is a leaf node.
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bool
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is_leaf() const
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{ return this->is_leaf_; }
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// Return name of this. This is only valid for a leaf node.
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const std::string&
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name() const
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{
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gold_assert(this->is_leaf_);
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return this->name_;
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}
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// Return the number of children. This is only valid for a non-leaf node.
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size_t
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number_of_children() const
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{
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gold_assert(!this->is_leaf_);
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return this->children_.size();
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}
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// Return the i-th child of this. This is only valid for a non-leaf node.
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Tree_node*
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child(size_t i) const
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{
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gold_assert(!this->is_leaf_ && i < this->children_.size());
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return this->children_[i];
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}
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// Parse an S-expression string and build a tree and return the root node.
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// Caller is responsible for releasing tree after use.
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static Tree_node*
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make_tree(const std::string&);
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// Convert a tree back to an S-expression string.
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std::string
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s_expression() const
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{
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if (this->is_leaf_)
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return this->name_;
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// Concatenate S-expressions of children. Enclose them with
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// a pair of parentheses and use space as token delimiters.
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std::string s("(");
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for(size_t i = 0; i <this->children_.size(); ++i)
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s = s + " " + this->children_[i]->s_expression();
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return s + " )";
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}
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private:
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// Whether this is a leaf node.
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bool is_leaf_;
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// Name of this if this is a leaf node.
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std::string name_;
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// Children of this if this a non-leaf node.
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Tree_node_vector children_;
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};
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// Relocation code.
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unsigned int code_;
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// Relocation name.
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std::string name_;
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// Type of relocation.
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Reloc_type reloc_type_;
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// Class of relocation.
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Reloc_class reloc_class_;
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// Group index (0, 1, or 2) if this is a group relocation or -1 otherwise.
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int group_index_;
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// Size of relocation.
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size_t size_;
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// Alignment of relocation.
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size_t align_;
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// Relative address base.
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Relative_address_base relative_address_base_;
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// Whether this is deprecated.
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bool is_deprecated_ : 1;
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// Whether this is implemented in gold.
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bool is_implemented_ : 1;
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// Whether this checks overflow.
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bool checks_overflow_ : 1;
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// Whether this uses a GOT entry.
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bool uses_got_entry_ : 1;
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// Whether this uses a GOT origin.
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bool uses_got_origin_ : 1;
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// Whether this uses a PLT entry.
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bool uses_plt_entry_ : 1;
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// Whether this uses the THUMB bit in symbol address.
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bool uses_thumb_bit_ : 1;
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// Whether this uses the symbol base.
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bool uses_symbol_base_ : 1;
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// Whether this uses an addend.
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bool uses_addend_ : 1;
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// Whether this uses the symbol.
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bool uses_symbol_ : 1;
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};
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// Arm_reloc_property_table. This table is used for looking up properties
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// of relocation types. The table entries are initialized using information
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// from arm-reloc.def.
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class Arm_reloc_property_table
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{
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public:
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Arm_reloc_property_table();
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// Return an Arm_reloc_property object for CODE if it is a valid relocation
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// code or NULL otherwise.
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const Arm_reloc_property*
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get_reloc_property(unsigned int code) const
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{
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gold_assert(code < Property_table_size);
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return this->table_[code];
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}
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// Like get_reloc_property but only return non-NULL if relocation code is
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// static and implemented.
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const Arm_reloc_property*
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get_implemented_static_reloc_property(unsigned int code) const
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{
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gold_assert(code < Property_table_size);
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const Arm_reloc_property* arp = this->table_[code];
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return ((arp != NULL
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&& (arp->reloc_type() == Arm_reloc_property::RT_STATIC)
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&& arp->is_implemented())
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? arp
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: NULL);
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}
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// Return a string describing the relocation code that is not
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// an implemented static reloc code.
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std::string
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reloc_name_in_error_message(unsigned int code);
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private:
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// Copying is not allowed.
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Arm_reloc_property_table(const Arm_reloc_property_table&);
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Arm_reloc_property_table& operator=(const Arm_reloc_property_table&);
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// The Parse_expression class is used to convert relocation operations in
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// arm-reloc.def into S-expression strings, which are parsed again to
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// build actual expression trees. We do not build the expression trees
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// directly because the parser for operations in arm-reloc.def is simpler
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// this way. Conversion from S-expressions to trees is simple.
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class Parse_expression
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{
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public:
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// Construction a Parse_expression with an S-expression string.
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Parse_expression(const std::string& s_expression)
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: s_expression_(s_expression)
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{ }
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// Value of this expression as an S-expression string.
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const std::string&
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s_expression() const
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{ return this->s_expression_; }
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// We want to overload operators used in relocation operations so
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// that we can execute operations in arm-reloc.def to generate
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// S-expressions directly.
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#define DEF_OPERATOR_OVERLOAD(op) \
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Parse_expression \
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operator op (const Parse_expression& e) \
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{ \
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return Parse_expression("( " #op " " + this->s_expression_ + " " + \
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e.s_expression_ + " )"); \
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}
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// Operator appearing in relocation operations in arm-reloc.def.
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DEF_OPERATOR_OVERLOAD(+)
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DEF_OPERATOR_OVERLOAD(-)
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DEF_OPERATOR_OVERLOAD(|)
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private:
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// This represented as an S-expression string.
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std::string s_expression_;
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};
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#define DEF_RELOC_FUNC(name) \
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static Parse_expression \
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(name)(const Parse_expression& arg) \
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{ return Parse_expression("( " #name " " + arg.s_expression() + " )"); }
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// Functions appearing in relocation operations in arm-reloc.def.
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DEF_RELOC_FUNC(B)
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DEF_RELOC_FUNC(DELTA_B)
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DEF_RELOC_FUNC(GOT)
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DEF_RELOC_FUNC(Module)
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DEF_RELOC_FUNC(PLT)
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static const unsigned int Property_table_size = 256;
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// The property table.
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Arm_reloc_property* table_[Property_table_size];
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};
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} // End namespace gold.
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#endif // !defined(GOLD_ARM_RELOC_PROPERTY_H)
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