binutils-gdb/gdb/sparcl-stub.c
Stu Grossman 4930f0a7f4 * dcache.c: Change default value of remotecache to off. It just
screws up too many targets.
	* sparcl-stub.c:  Add prototypes to many forward decls.
	* Create private copies of strlen, strcpy, and memcpy to prevent
	chaos when user steps into them.
	* (trap_low handle_exception):  Clean up DSU support code
	(hardware breakpoints).  Move lots of stuff from asm-land to
	C-land (make it much easier to #ifdef if necessary).  Also, use
	trap 255 to get into break mode instead of doing a DSU register
	write, which may trash the register.
	* (putpacket):  Don't check return value of putDebugChar.  It
	returns void...
1995-10-16 18:25:19 +00:00

1025 lines
24 KiB
C

/****************************************************************************
THIS SOFTWARE IS NOT COPYRIGHTED
HP offers the following for use in the public domain. HP makes no
warranty with regard to the software or it's performance and the
user accepts the software "AS IS" with all faults.
HP DISCLAIMS ANY WARRANTIES, EXPRESS OR IMPLIED, WITH REGARD
TO THIS SOFTWARE INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
****************************************************************************/
/****************************************************************************
* Header: remcom.c,v 1.34 91/03/09 12:29:49 glenne Exp $
*
* Module name: remcom.c $
* Revision: 1.34 $
* Date: 91/03/09 12:29:49 $
* Contributor: Lake Stevens Instrument Division$
*
* Description: low level support for gdb debugger. $
*
* Considerations: only works on target hardware $
*
* Written by: Glenn Engel $
* ModuleState: Experimental $
*
* NOTES: See Below $
*
* Modified for SPARC by Stu Grossman, Cygnus Support.
* Based on sparc-stub.c, it's modified for SPARClite Debug Unit hardware
* breakpoint support to create sparclite-stub.c, by Kung Hsu, Cygnus Support.
*
* This code has been extensively tested on the Fujitsu SPARClite demo board.
*
* To enable debugger support, two things need to happen. One, a
* call to set_debug_traps() is necessary in order to allow any breakpoints
* or error conditions to be properly intercepted and reported to gdb.
* Two, a breakpoint needs to be generated to begin communication. This
* is most easily accomplished by a call to breakpoint(). Breakpoint()
* simulates a breakpoint by executing a trap #1.
*
*************
*
* The following gdb commands are supported:
*
* command function Return value
*
* g return the value of the CPU registers hex data or ENN
* G set the value of the CPU registers OK or ENN
*
* mAA..AA,LLLL Read LLLL bytes at address AA..AA hex data or ENN
* MAA..AA,LLLL: Write LLLL bytes at address AA.AA OK or ENN
*
* c Resume at current address SNN ( signal NN)
* cAA..AA Continue at address AA..AA SNN
*
* s Step one instruction SNN
* sAA..AA Step one instruction from AA..AA SNN
*
* k kill
*
* ? What was the last sigval ? SNN (signal NN)
*
* bBB..BB Set baud rate to BB..BB OK or BNN, then sets
* baud rate
*
* All commands and responses are sent with a packet which includes a
* checksum. A packet consists of
*
* $<packet info>#<checksum>.
*
* where
* <packet info> :: <characters representing the command or response>
* <checksum> :: < two hex digits computed as modulo 256 sum of <packetinfo>>
*
* When a packet is received, it is first acknowledged with either '+' or '-'.
* '+' indicates a successful transfer. '-' indicates a failed transfer.
*
* Example:
*
* Host: Reply:
* $m0,10#2a +$00010203040506070809101112131415#42
*
****************************************************************************/
#include <string.h>
#include <signal.h>
#include <sparclite.h>
/************************************************************************
*
* external low-level support routines
*/
extern void putDebugChar (int c); /* write a single character */
extern int getDebugChar (void); /* read and return a single char */
/************************************************************************/
/* BUFMAX defines the maximum number of characters in inbound/outbound buffers*/
/* at least NUMREGBYTES*2 are needed for register packets */
#define BUFMAX 2048
static int initialized = 0; /* !0 means we've been initialized */
extern void breakinst ();
static void set_mem_fault_trap (int enable);
static void get_in_break_mode (void);
static const char hexchars[]="0123456789abcdef";
#define NUMREGS 80
/* Number of bytes of registers. */
#define NUMREGBYTES (NUMREGS * 4)
enum regnames {G0, G1, G2, G3, G4, G5, G6, G7,
O0, O1, O2, O3, O4, O5, SP, O7,
L0, L1, L2, L3, L4, L5, L6, L7,
I0, I1, I2, I3, I4, I5, FP, I7,
F0, F1, F2, F3, F4, F5, F6, F7,
F8, F9, F10, F11, F12, F13, F14, F15,
F16, F17, F18, F19, F20, F21, F22, F23,
F24, F25, F26, F27, F28, F29, F30, F31,
Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR,
DIA1, DIA2, DDA1, DDA2, DDV1, DDV2, DCR, DSR };
/*************************** ASSEMBLY CODE MACROS *************************/
/* */
extern void trap_low();
/* Create private copies of common functions used by the stub. This prevents
nasty interactions between app code and the stub (for instance if user steps
into strlen, etc..) */
static int
strlen (const char *s)
{
const char *s1 = s;
while (*s1++ != '\000');
return s1 - s;
}
static char *
strcpy (char *dst, const char *src)
{
char *retval = dst;
while ((*dst++ = *src++) != '\000');
return retval;
}
static void *
memcpy (void *vdst, const void *vsrc, int n)
{
char *dst = vdst;
const char *src = vsrc;
char *retval = dst;
while (n-- > 0)
*dst++ = *src++;
return retval;
}
asm("
.reserve trapstack, 1000 * 4, \"bss\", 8
.data
.align 4
in_trap_handler:
.word 0
.text
.align 4
! This function is called when any SPARC trap (except window overflow or
! underflow) occurs. It makes sure that the invalid register window is still
! available before jumping into C code. It will also restore the world if you
! return from handle_exception.
!
! On entry, trap_low expects l1 and l2 to contain pc and npc respectivly.
! Register usage throughout the routine is as follows:
!
! l0 - psr
! l1 - pc
! l2 - npc
! l3 - wim
! l4 - scratch and y reg
! l5 - scratch and tbr
! l6 - unused
! l7 - unused
.globl _trap_low
_trap_low:
mov %psr, %l0
mov %wim, %l3
srl %l3, %l0, %l4 ! wim >> cwp
cmp %l4, 1
bne window_fine ! Branch if not in the invalid window
nop
! Handle window overflow
mov %g1, %l4 ! Save g1, we use it to hold the wim
srl %l3, 1, %g1 ! Rotate wim right
tst %g1
bg good_wim ! Branch if new wim is non-zero
nop
! At this point, we need to bring a 1 into the high order bit of the wim.
! Since we don't want to make any assumptions about the number of register
! windows, we figure it out dynamically so as to setup the wim correctly.
not %g1 ! Fill g1 with ones
mov %g1, %wim ! Fill the wim with ones
nop
nop
nop
mov %wim, %g1 ! Read back the wim
inc %g1 ! Now g1 has 1 just to left of wim
srl %g1, 1, %g1 ! Now put 1 at top of wim
mov %g0, %wim ! Clear wim so that subsequent save
nop ! won't trap
nop
nop
good_wim:
save %g0, %g0, %g0 ! Slip into next window
mov %g1, %wim ! Install the new wim
std %l0, [%sp + 0 * 4] ! save L & I registers
std %l2, [%sp + 2 * 4]
std %l4, [%sp + 4 * 4]
std %l6, [%sp + 6 * 4]
std %i0, [%sp + 8 * 4]
std %i2, [%sp + 10 * 4]
std %i4, [%sp + 12 * 4]
std %i6, [%sp + 14 * 4]
restore ! Go back to trap window.
mov %l4, %g1 ! Restore %g1
window_fine:
sethi %hi(in_trap_handler), %l4
ld [%lo(in_trap_handler) + %l4], %l5
tst %l5
bg recursive_trap
inc %l5
set trapstack+1000*4, %sp ! Switch to trap stack
recursive_trap:
st %l5, [%lo(in_trap_handler) + %l4]
sub %sp,(16+1+6+1+80)*4,%sp ! Make room for input & locals
! + hidden arg + arg spill
! + doubleword alignment
! + registers[72] local var
std %g0, [%sp + (24 + 0) * 4] ! registers[Gx]
std %g2, [%sp + (24 + 2) * 4]
std %g4, [%sp + (24 + 4) * 4]
std %g6, [%sp + (24 + 6) * 4]
std %i0, [%sp + (24 + 8) * 4] ! registers[Ox]
std %i2, [%sp + (24 + 10) * 4]
std %i4, [%sp + (24 + 12) * 4]
std %i6, [%sp + (24 + 14) * 4]
mov %y, %l4
mov %tbr, %l5
st %l4, [%sp + (24 + 64) * 4] ! Y
st %l0, [%sp + (24 + 65) * 4] ! PSR
st %l3, [%sp + (24 + 66) * 4] ! WIM
st %l5, [%sp + (24 + 67) * 4] ! TBR
st %l1, [%sp + (24 + 68) * 4] ! PC
st %l2, [%sp + (24 + 69) * 4] ! NPC
or %l0, 0xf20, %l4
mov %l4, %psr ! Turn on traps, disable interrupts
set 0x1000, %l1
btst %l1, %l0 ! FP enabled?
be no_fpstore
nop
! Must save fsr first, to flush the FQ. This may cause a deferred fp trap, so
! traps must be enabled to allow the trap handler to clean things up.
st %fsr, [%sp + (24 + 70) * 4]
std %f0, [%sp + (24 + 32) * 4]
std %f2, [%sp + (24 + 34) * 4]
std %f4, [%sp + (24 + 36) * 4]
std %f6, [%sp + (24 + 38) * 4]
std %f8, [%sp + (24 + 40) * 4]
std %f10, [%sp + (24 + 42) * 4]
std %f12, [%sp + (24 + 44) * 4]
std %f14, [%sp + (24 + 46) * 4]
std %f16, [%sp + (24 + 48) * 4]
std %f18, [%sp + (24 + 50) * 4]
std %f20, [%sp + (24 + 52) * 4]
std %f22, [%sp + (24 + 54) * 4]
std %f24, [%sp + (24 + 56) * 4]
std %f26, [%sp + (24 + 58) * 4]
std %f28, [%sp + (24 + 60) * 4]
std %f30, [%sp + (24 + 62) * 4]
no_fpstore:
call _handle_exception
add %sp, 24 * 4, %o0 ! Pass address of registers
! Reload all of the registers that aren't on the stack
ld [%sp + (24 + 1) * 4], %g1 ! registers[Gx]
ldd [%sp + (24 + 2) * 4], %g2
ldd [%sp + (24 + 4) * 4], %g4
ldd [%sp + (24 + 6) * 4], %g6
ldd [%sp + (24 + 8) * 4], %i0 ! registers[Ox]
ldd [%sp + (24 + 10) * 4], %i2
ldd [%sp + (24 + 12) * 4], %i4
ldd [%sp + (24 + 14) * 4], %i6
ldd [%sp + (24 + 64) * 4], %l0 ! Y & PSR
ldd [%sp + (24 + 68) * 4], %l2 ! PC & NPC
set 0x1000, %l5
btst %l5, %l1 ! FP enabled?
be no_fpreload
nop
ldd [%sp + (24 + 32) * 4], %f0
ldd [%sp + (24 + 34) * 4], %f2
ldd [%sp + (24 + 36) * 4], %f4
ldd [%sp + (24 + 38) * 4], %f6
ldd [%sp + (24 + 40) * 4], %f8
ldd [%sp + (24 + 42) * 4], %f10
ldd [%sp + (24 + 44) * 4], %f12
ldd [%sp + (24 + 46) * 4], %f14
ldd [%sp + (24 + 48) * 4], %f16
ldd [%sp + (24 + 50) * 4], %f18
ldd [%sp + (24 + 52) * 4], %f20
ldd [%sp + (24 + 54) * 4], %f22
ldd [%sp + (24 + 56) * 4], %f24
ldd [%sp + (24 + 58) * 4], %f26
ldd [%sp + (24 + 60) * 4], %f28
ldd [%sp + (24 + 62) * 4], %f30
ld [%sp + (24 + 70) * 4], %fsr
no_fpreload:
restore ! Ensure that previous window is valid
save %g0, %g0, %g0 ! by causing a window_underflow trap
mov %l0, %y
mov %l1, %psr ! Make sure that traps are disabled
! for rett
sethi %hi(in_trap_handler), %l4
ld [%lo(in_trap_handler) + %l4], %l5
dec %l5
st %l5, [%lo(in_trap_handler) + %l4]
jmpl %l2, %g0 ! Restore old PC
rett %l3 ! Restore old nPC
");
/* Convert ch from a hex digit to an int */
static int
hex(ch)
unsigned char ch;
{
if (ch >= 'a' && ch <= 'f')
return ch-'a'+10;
if (ch >= '0' && ch <= '9')
return ch-'0';
if (ch >= 'A' && ch <= 'F')
return ch-'A'+10;
return -1;
}
/* scan for the sequence $<data>#<checksum> */
static void
getpacket(buffer)
char *buffer;
{
unsigned char checksum;
unsigned char xmitcsum;
int i;
int count;
unsigned char ch;
do
{
/* wait around for the start character, ignore all other characters */
while ((ch = (getDebugChar() & 0x7f)) != '$') ;
checksum = 0;
xmitcsum = -1;
count = 0;
/* now, read until a # or end of buffer is found */
while (count < BUFMAX)
{
ch = getDebugChar() & 0x7f;
if (ch == '#')
break;
checksum = checksum + ch;
buffer[count] = ch;
count = count + 1;
}
if (count >= BUFMAX)
continue;
buffer[count] = 0;
if (ch == '#')
{
xmitcsum = hex(getDebugChar() & 0x7f) << 4;
xmitcsum |= hex(getDebugChar() & 0x7f);
#if 0
/* Humans shouldn't have to figure out checksums to type to it. */
putDebugChar ('+');
return;
#endif
if (checksum != xmitcsum)
putDebugChar('-'); /* failed checksum */
else
{
putDebugChar('+'); /* successful transfer */
/* if a sequence char is present, reply the sequence ID */
if (buffer[2] == ':')
{
putDebugChar(buffer[0]);
putDebugChar(buffer[1]);
/* remove sequence chars from buffer */
count = strlen(buffer);
for (i=3; i <= count; i++)
buffer[i-3] = buffer[i];
}
}
}
}
while (checksum != xmitcsum);
}
/* send the packet in buffer. */
static void
putpacket(buffer)
unsigned char *buffer;
{
unsigned char checksum;
int count;
unsigned char ch;
/* $<packet info>#<checksum>. */
do
{
putDebugChar('$');
checksum = 0;
count = 0;
while (ch = buffer[count])
{
putDebugChar (ch);
checksum += ch;
count += 1;
}
putDebugChar('#');
putDebugChar(hexchars[checksum >> 4]);
putDebugChar(hexchars[checksum & 0xf]);
}
while ((getDebugChar() & 0x7f) != '+');
}
static char remcomInBuffer[BUFMAX];
static char remcomOutBuffer[BUFMAX];
/* Indicate to caller of mem2hex or hex2mem that there has been an
error. */
static volatile int mem_err = 0;
/* Convert the memory pointed to by mem into hex, placing result in buf.
* Return a pointer to the last char put in buf (null), in case of mem fault,
* return 0.
* If MAY_FAULT is non-zero, then we will handle memory faults by returning
* a 0, else treat a fault like any other fault in the stub.
*/
static unsigned char *
mem2hex(mem, buf, count, may_fault)
unsigned char *mem;
unsigned char *buf;
int count;
int may_fault;
{
unsigned char ch;
set_mem_fault_trap(may_fault);
while (count-- > 0)
{
ch = *mem++;
if (mem_err)
return 0;
*buf++ = hexchars[ch >> 4];
*buf++ = hexchars[ch & 0xf];
}
*buf = 0;
set_mem_fault_trap(0);
return buf;
}
/* convert the hex array pointed to by buf into binary to be placed in mem
* return a pointer to the character AFTER the last byte written */
static char *
hex2mem(buf, mem, count, may_fault)
unsigned char *buf;
unsigned char *mem;
int count;
int may_fault;
{
int i;
unsigned char ch;
set_mem_fault_trap(may_fault);
for (i=0; i<count; i++)
{
ch = hex(*buf++) << 4;
ch |= hex(*buf++);
*mem++ = ch;
if (mem_err)
return 0;
}
set_mem_fault_trap(0);
return mem;
}
/* This table contains the mapping between SPARC hardware trap types, and
signals, which are primarily what GDB understands. It also indicates
which hardware traps we need to commandeer when initializing the stub. */
static struct hard_trap_info
{
unsigned char tt; /* Trap type code for SPARClite */
unsigned char signo; /* Signal that we map this trap into */
} hard_trap_info[] = {
{0x01, SIGSEGV}, /* instruction access error */
{0x02, SIGILL}, /* privileged instruction */
{0x03, SIGILL}, /* illegal instruction */
{0x04, SIGEMT}, /* fp disabled */
{0x07, SIGBUS}, /* mem address not aligned */
{0x09, SIGSEGV}, /* data access exception */
{0x0a, SIGEMT}, /* tag overflow */
{0x20, SIGBUS}, /* r register access error */
{0x21, SIGBUS}, /* instruction access error */
{0x24, SIGEMT}, /* cp disabled */
{0x29, SIGBUS}, /* data access error */
{0x2a, SIGFPE}, /* divide by zero */
{0x2b, SIGBUS}, /* data store error */
{0x80+1, SIGTRAP}, /* ta 1 - normal breakpoint instruction */
{0xff, SIGTRAP}, /* hardware breakpoint */
{0, 0} /* Must be last */
};
/* Set up exception handlers for tracing and breakpoints */
void
set_debug_traps()
{
struct hard_trap_info *ht;
/* Only setup fp traps if the FP is disabled. */
for (ht = hard_trap_info;
ht->tt != 0 && ht->signo != 0;
ht++)
if (ht->tt != 4 || ! (read_psr () & 0x1000))
exceptionHandler(ht->tt, trap_low);
/* In case GDB is started before us, ack any packets (presumably
"$?#xx") sitting there. */
putDebugChar ('+');
initialized = 1;
}
asm ("
! Trap handler for memory errors. This just sets mem_err to be non-zero. It
! assumes that %l1 is non-zero. This should be safe, as it is doubtful that
! 0 would ever contain code that could mem fault. This routine will skip
! past the faulting instruction after setting mem_err.
.text
.align 4
_fltr_set_mem_err:
sethi %hi(_mem_err), %l0
st %l1, [%l0 + %lo(_mem_err)]
jmpl %l2, %g0
rett %l2+4
");
static void
set_mem_fault_trap(enable)
int enable;
{
extern void fltr_set_mem_err();
mem_err = 0;
if (enable)
exceptionHandler(9, fltr_set_mem_err);
else
exceptionHandler(9, trap_low);
}
asm ("
.text
.align 4
_dummy_hw_breakpoint:
jmpl %l2, %g0
rett %l2+4
nop
nop
");
static void
get_in_break_mode()
{
extern void dummy_hw_breakpoint();
exceptionHandler (255, dummy_hw_breakpoint);
asm ("ta 255");
exceptionHandler (255, trap_low);
}
/* Convert the SPARC hardware trap type code to a unix signal number. */
static int
computeSignal(tt)
int tt;
{
struct hard_trap_info *ht;
for (ht = hard_trap_info; ht->tt && ht->signo; ht++)
if (ht->tt == tt)
return ht->signo;
return SIGHUP; /* default for things we don't know about */
}
/*
* While we find nice hex chars, build an int.
* Return number of chars processed.
*/
static int
hexToInt(char **ptr, int *intValue)
{
int numChars = 0;
int hexValue;
*intValue = 0;
while (**ptr)
{
hexValue = hex(**ptr);
if (hexValue < 0)
break;
*intValue = (*intValue << 4) | hexValue;
numChars ++;
(*ptr)++;
}
return (numChars);
}
/*
* This function does all command procesing for interfacing to gdb. It
* returns 1 if you should skip the instruction at the trap address, 0
* otherwise.
*/
static void
handle_exception (registers)
unsigned long *registers;
{
int tt; /* Trap type */
int sigval;
int addr;
int length;
char *ptr;
unsigned long *sp;
unsigned long dsr;
/* First, we must force all of the windows to be spilled out */
asm(" save %sp, -64, %sp
save %sp, -64, %sp
save %sp, -64, %sp
save %sp, -64, %sp
save %sp, -64, %sp
save %sp, -64, %sp
save %sp, -64, %sp
save %sp, -64, %sp
restore
restore
restore
restore
restore
restore
restore
restore
");
get_in_break_mode (); /* Enable DSU register writes */
registers[DIA1] = read_asi (1, 0xff00);
registers[DIA2] = read_asi (1, 0xff04);
registers[DDA1] = read_asi (1, 0xff08);
registers[DDA2] = read_asi (1, 0xff0c);
registers[DDV1] = read_asi (1, 0xff10);
registers[DDV2] = read_asi (1, 0xff14);
registers[DCR] = read_asi (1, 0xff18);
registers[DSR] = read_asi (1, 0xff1c);
if (registers[PC] == (unsigned long)breakinst)
{
registers[PC] = registers[NPC];
registers[NPC] += 4;
}
sp = (unsigned long *)registers[SP];
dsr = (unsigned long)registers[DSR];
if (dsr & 0x3c)
tt = 255;
else
tt = (registers[TBR] >> 4) & 0xff;
/* reply to host that an exception has occurred */
sigval = computeSignal(tt);
ptr = remcomOutBuffer;
*ptr++ = 'T';
*ptr++ = hexchars[sigval >> 4];
*ptr++ = hexchars[sigval & 0xf];
*ptr++ = hexchars[PC >> 4];
*ptr++ = hexchars[PC & 0xf];
*ptr++ = ':';
ptr = mem2hex((char *)&registers[PC], ptr, 4, 0);
*ptr++ = ';';
*ptr++ = hexchars[FP >> 4];
*ptr++ = hexchars[FP & 0xf];
*ptr++ = ':';
ptr = mem2hex(sp + 8 + 6, ptr, 4, 0); /* FP */
*ptr++ = ';';
*ptr++ = hexchars[SP >> 4];
*ptr++ = hexchars[SP & 0xf];
*ptr++ = ':';
ptr = mem2hex((char *)&sp, ptr, 4, 0);
*ptr++ = ';';
*ptr++ = hexchars[NPC >> 4];
*ptr++ = hexchars[NPC & 0xf];
*ptr++ = ':';
ptr = mem2hex((char *)&registers[NPC], ptr, 4, 0);
*ptr++ = ';';
*ptr++ = hexchars[O7 >> 4];
*ptr++ = hexchars[O7 & 0xf];
*ptr++ = ':';
ptr = mem2hex((char *)&registers[O7], ptr, 4, 0);
*ptr++ = ';';
*ptr++ = 0;
putpacket(remcomOutBuffer);
while (1)
{
remcomOutBuffer[0] = 0;
getpacket(remcomInBuffer);
switch (remcomInBuffer[0])
{
case '?':
remcomOutBuffer[0] = 'S';
remcomOutBuffer[1] = hexchars[sigval >> 4];
remcomOutBuffer[2] = hexchars[sigval & 0xf];
remcomOutBuffer[3] = 0;
break;
case 'd':
/* toggle debug flag */
break;
case 'g': /* return the value of the CPU registers */
memcpy (&registers[L0], sp, 16 * 4); /* Copy L & I regs from stack */
mem2hex ((char *)registers, remcomOutBuffer, NUMREGBYTES, 0);
break;
case 'G': /* Set the value of all registers */
case 'P': /* Set the value of one register */
{
unsigned long *newsp, psr;
psr = registers[PSR];
ptr = &remcomInBuffer[1];
if (remcomInBuffer[0] == 'P')
{
int regno;
if (hexToInt (&ptr, &regno)
&& *ptr++ == '=')
if (regno >= L0 && regno <= I7)
hex2mem (ptr, sp + regno - L0, 4, 0);
else
hex2mem (ptr, (char *)&registers[regno], 4, 0);
else
{
strcpy (remcomOutBuffer, "P01");
break;
}
}
else
{
hex2mem (ptr, (char *)registers, NUMREGBYTES, 0);
memcpy (sp, &registers[L0], 16 * 4); /* Copy L & I regs to stack */
}
/* See if the stack pointer has moved. If so, then copy the saved
locals and ins to the new location. This keeps the window
overflow and underflow routines happy. */
newsp = (unsigned long *)registers[SP];
if (sp != newsp)
sp = memcpy(newsp, sp, 16 * 4);
/* Don't allow CWP to be modified. */
if (psr != registers[PSR])
registers[PSR] = (psr & 0x1f) | (registers[PSR] & ~0x1f);
strcpy(remcomOutBuffer,"OK");
}
break;
case 'm': /* mAA..AA,LLLL Read LLLL bytes at address AA..AA */
/* Try to read %x,%x. */
ptr = &remcomInBuffer[1];
if (hexToInt(&ptr, &addr)
&& *ptr++ == ','
&& hexToInt(&ptr, &length))
{
if (mem2hex((char *)addr, remcomOutBuffer, length, 1))
break;
strcpy (remcomOutBuffer, "E03");
}
else
strcpy(remcomOutBuffer,"E01");
break;
case 'M': /* MAA..AA,LLLL: Write LLLL bytes at address AA.AA return OK */
/* Try to read '%x,%x:'. */
ptr = &remcomInBuffer[1];
if (hexToInt(&ptr, &addr)
&& *ptr++ == ','
&& hexToInt(&ptr, &length)
&& *ptr++ == ':')
{
if (hex2mem(ptr, (char *)addr, length, 1))
strcpy(remcomOutBuffer, "OK");
else
strcpy(remcomOutBuffer, "E03");
}
else
strcpy(remcomOutBuffer, "E02");
break;
case 'c': /* cAA..AA Continue at address AA..AA(optional) */
/* try to read optional parameter, pc unchanged if no parm */
ptr = &remcomInBuffer[1];
if (hexToInt(&ptr, &addr))
{
registers[PC] = addr;
registers[NPC] = addr + 4;
}
/* Need to flush the instruction cache here, as we may have deposited a
breakpoint, and the icache probably has no way of knowing that a data ref to
some location may have changed something that is in the instruction cache.
*/
flush_i_cache ();
if (!(registers[DSR] & 0x1) /* DSU enabled? */
&& !(registers[DCR] & 0x200)) /* Are we in break state? */
{ /* Yes, set the DSU regs */
write_asi (1, 0xff00, registers[DIA1]);
write_asi (1, 0xff04, registers[DIA2]);
write_asi (1, 0xff08, registers[DDA1]);
write_asi (1, 0xff0c, registers[DDA2]);
write_asi (1, 0xff10, registers[DDV1]);
write_asi (1, 0xff14, registers[DDV2]);
write_asi (1, 0xff1c, registers[DSR]);
write_asi (1, 0xff18, registers[DCR] | 0x200); /* Clear break */
}
return;
/* kill the program */
case 'k' : /* do nothing */
break;
#if 0
case 't': /* Test feature */
asm (" std %f30,[%sp]");
break;
#endif
case 'r': /* Reset */
asm ("call 0
nop ");
break;
#if 0
Disabled until we can unscrew this properly
case 'b': /* bBB... Set baud rate to BB... */
{
int baudrate;
extern void set_timer_3();
ptr = &remcomInBuffer[1];
if (!hexToInt(&ptr, &baudrate))
{
strcpy(remcomOutBuffer,"B01");
break;
}
/* Convert baud rate to uart clock divider */
switch (baudrate)
{
case 38400:
baudrate = 16;
break;
case 19200:
baudrate = 33;
break;
case 9600:
baudrate = 65;
break;
default:
strcpy(remcomOutBuffer,"B02");
goto x1;
}
putpacket("OK"); /* Ack before changing speed */
set_timer_3(baudrate); /* Set it */
}
x1: break;
#endif
} /* switch */
/* reply to the request */
putpacket(remcomOutBuffer);
}
}
/* This function will generate a breakpoint exception. It is used at the
beginning of a program to sync up with a debugger and can be used
otherwise as a quick means to stop program execution and "break" into
the debugger. */
void
breakpoint()
{
if (!initialized)
return;
asm(" .globl _breakinst
_breakinst: ta 1
");
}