42 lines
1.6 KiB
Plaintext
42 lines
1.6 KiB
Plaintext
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Known problems in GDB 6.0
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See also: http://www.gnu.org/software/gdb/bugs/
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mips*-*-*
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powerpc*-*-*
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sparc*-*-*
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GDB's SPARC, MIPS and PowerPC targets, in 6.0, have not been updated
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to use the new frame mechanism.
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People encountering problems with these targets should consult GDB's
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web pages and mailing lists (http://www.gnu.org/software/gdb/) to see
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if there is an update.
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arm-*-*
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GDB's ARM target, in 6.0, has not been updated to use the new frame
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mechanism.
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Fortunately the ARM target, in the GDB's mainline sources, has been
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updated so people encountering problems should consider downloading a
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more current GDB (http://www.gnu.org/software/gdb/current).
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gdb/1091: Constructor breakpoints ignored
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gdb/1193: g++ 3.3 creates multiple constructors: gdb 5.3 can't set breakpoints
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When gcc 3.x compiles a C++ constructor or C++ destructor, it generates
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2 or 3 different versions of the object code. These versions have
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unique mangled names (they have to, in order for linking to work), but
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they have identical source code names, which leads to a great deal of
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confusion. Specifically, if you set a breakpoint in a constructor or a
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destructor, gdb will put a breakpoint in one of the versions, but your
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program may execute the other version. This makes it impossible to set
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breakpoints reliably in constructors or destructors.
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gcc 3.x generates these multiple object code functions in order to
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implement virtual base classes. gcc 2.x generated just one object code
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function with a hidden parameter, but gcc 3.x conforms to a multi-vendor
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ABI for C++ which requires multiple object code functions.
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