binutils-gdb/gdb/tm-np1.h

516 lines
19 KiB
C
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/* Parameters for targeting on a Gould NP1, for GDB, the GNU debugger.
Copyright (C) 1986, 1987, 1989 Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#define GOULD_NPL
#define TARGET_BYTE_ORDER BIG_ENDIAN
/* N_ENTRY appears in libraries on Gould machines.
Don't know what 0xa4 is; it's mentioned in stab.h
but only in the sdb symbol list. */
#define IGNORE_SYMBOL(type) (type == N_ENTRY || type == 0xa4)
/* We don't want the extra gnu symbols on the machine;
they will interfere with the shared segment symbols. */
#define NO_GNU_STABS
/* Macro for text-offset and data info (in NPL a.out format). */
#define TEXTINFO \
text_offset = N_TXTOFF (exec_coffhdr, exec_aouthdr); \
exec_data_offset = N_TXTOFF (exec_coffhdr, exec_aouthdr)\
+ exec_aouthdr.a_text
/* Macro for number of symbol table entries */
#define NUMBER_OF_SYMBOLS \
(coffhdr.f_nsyms)
/* Macro for file-offset of symbol table (in NPL a.out format). */
#define SYMBOL_TABLE_OFFSET \
N_SYMOFF (coffhdr)
/* Macro for file-offset of string table (in NPL a.out format). */
#define STRING_TABLE_OFFSET \
(N_STROFF (coffhdr))
/* Macro to store the length of the string table data in INTO. */
#define READ_STRING_TABLE_SIZE(INTO) \
{ INTO = hdr.a_stsize; }
/* Macro to declare variables to hold the file's header data. */
#define DECLARE_FILE_HEADERS struct exec hdr; \
FILHDR coffhdr
/* Macro to read the header data from descriptor DESC and validate it.
NAME is the file name, for error messages. */
#define READ_FILE_HEADERS(DESC, NAME) \
{ val = myread (DESC, &coffhdr, sizeof coffhdr); \
if (val < 0) \
perror_with_name (NAME); \
val = myread (DESC, &hdr, sizeof hdr); \
if (val < 0) \
perror_with_name (NAME); \
if (coffhdr.f_magic != GNP1MAGIC) \
error ("File \"%s\" not in coff executable format.", NAME); \
if (N_BADMAG (hdr)) \
error ("File \"%s\" not in executable format.", NAME); }
/* Define COFF and other symbolic names needed on NP1 */
#define NS32GMAGIC GNP1MAGIC
#define NS32SMAGIC GPNMAGIC
/* Define this if the C compiler puts an underscore at the front
of external names before giving them to the linker. */
#define NAMES_HAVE_UNDERSCORE
/* Debugger information will be in DBX format. */
#define READ_DBX_FORMAT
/* Address of blocks in N_LBRAC and N_RBRAC symbols are absolute addresses,
not relative to start of source address. */
#define BLOCK_ADDRESS_ABSOLUTE
/* Offset from address of function to start of its code.
Zero on most machines. */
#define FUNCTION_START_OFFSET 8
/* Advance PC across any function entry prologue instructions
to reach some "real" code. One NPL we can have one two startup
sequences depending on the size of the local stack:
Either:
"suabr b2, #"
of
"lil r4, #", "suabr b2, #(r4)"
"lwbr b6, #", "stw r1, 8(b2)"
Optional "stwbr b3, c(b2)"
Optional "trr r2,r7" (Gould first argument register passing)
or
Optional "stw r2,8(b3)" (Gould first argument register passing)
*/
#define SKIP_PROLOGUE(pc) { \
register int op = read_memory_integer ((pc), 4); \
if ((op & 0xffff0000) == 0xFA0B0000) { \
pc += 4; \
op = read_memory_integer ((pc), 4); \
if ((op & 0xffff0000) == 0x59400000) { \
pc += 4; \
op = read_memory_integer ((pc), 4); \
if ((op & 0xffff0000) == 0x5F000000) { \
pc += 4; \
op = read_memory_integer ((pc), 4); \
if (op == 0xD4820008) { \
pc += 4; \
op = read_memory_integer ((pc), 4); \
if (op == 0x5582000C) { \
pc += 4; \
op = read_memory_integer ((pc), 2); \
if (op == 0x2fa0) { \
pc += 2; \
} else { \
op = read_memory_integer ((pc), 4); \
if (op == 0xd5030008) { \
pc += 4; \
} \
} \
} else { \
op = read_memory_integer ((pc), 2); \
if (op == 0x2fa0) { \
pc += 2; \
} \
} \
} \
} \
} \
} \
if ((op & 0xffff0000) == 0x59000000) { \
pc += 4; \
op = read_memory_integer ((pc), 4); \
if ((op & 0xffff0000) == 0x5F000000) { \
pc += 4; \
op = read_memory_integer ((pc), 4); \
if (op == 0xD4820008) { \
pc += 4; \
op = read_memory_integer ((pc), 4); \
if (op == 0x5582000C) { \
pc += 4; \
op = read_memory_integer ((pc), 2); \
if (op == 0x2fa0) { \
pc += 2; \
} else { \
op = read_memory_integer ((pc), 4); \
if (op == 0xd5030008) { \
pc += 4; \
} \
} \
} else { \
op = read_memory_integer ((pc), 2); \
if (op == 0x2fa0) { \
pc += 2; \
} \
} \
} \
} \
} \
}
/* Immediately after a function call, return the saved pc.
Can't go through the frames for this because on some machines
the new frame is not set up until the new function executes
some instructions. True on NPL! Return address is in R1.
The true return address is REALLY 4 past that location! */
#define SAVED_PC_AFTER_CALL(frame) \
(read_register(R1_REGNUM) + 4)
/* Address of end of stack space. */
#define STACK_END_ADDR 0x7fffc000
/* Stack grows downward. */
#define INNER_THAN <
/* Sequence of bytes for breakpoint instruction.
This is padded out to the size of a machine word. When it was just
{0x28, 0x09} it gave problems if hit breakpoint on returning from a
function call. */
#define BREAKPOINT {0x28, 0x09, 0x0, 0x0}
/* Amount PC must be decremented by after a breakpoint.
This is often the number of bytes in BREAKPOINT
but not always. */
#define DECR_PC_AFTER_BREAK 2
/* Nonzero if instruction at PC is a return instruction. "bu 4(r1)" */
#define ABOUT_TO_RETURN(pc) (read_memory_integer (pc, 4) == 0x40100004)
/* Return 1 if P points to an invalid floating point value. */
#define INVALID_FLOAT(p, len) ((*(short *)p & 0xff80) == 0x8000)
/* Say how long (ordinary) registers are. */
#define REGISTER_TYPE long
/* Size of bytes of vector register (NP1 only), 32 elements * sizeof(int) */
#define VR_SIZE 128
/* Number of machine registers */
#define NUM_REGS 27
#define NUM_GEN_REGS 16
#define NUM_CPU_REGS 4
#define NUM_VECTOR_REGS 7
/* Initializer for an array of names of registers.
There should be NUM_REGS strings in this initializer. */
#define REGISTER_NAMES { \
"r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", \
"b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", \
"sp", "ps", "pc", "ve", \
"v1", "v2", "v3", "v4", "v5", "v6", "v7", \
}
/* Register numbers of various important registers.
Note that some of these values are "real" register numbers,
and correspond to the general registers of the machine,
and some are "phony" register numbers which are too large
to be actual register numbers as far as the user is concerned
but do serve to get the desired values when passed to read_register. */
#define R1_REGNUM 1 /* Gr1 => return address of caller */
#define R2_REGNUM 2 /* Gr2 => return value from function */
#define R4_REGNUM 4 /* Gr4 => register save area */
#define R5_REGNUM 5 /* Gr5 => register save area */
#define R6_REGNUM 6 /* Gr6 => register save area */
#define R7_REGNUM 7 /* Gr7 => register save area */
#define B1_REGNUM 9 /* Br1 => start of this code routine */
#define SP_REGNUM 10 /* Br2 == (sp) */
#define AP_REGNUM 11 /* Br3 == (ap) */
#define FP_REGNUM 16 /* A copy of Br2 saved in trap */
#define PS_REGNUM 17 /* Contains processor status */
#define PC_REGNUM 18 /* Contains program counter */
#define VE_REGNUM 19 /* Vector end (user setup) register */
#define V1_REGNUM 20 /* First vector register */
#define V7_REGNUM 26 /* First vector register */
/* Total amount of space needed to store our copies of the machine's
register state, the array `registers'. */
#define REGISTER_BYTES \
(NUM_GEN_REGS*4 + NUM_VECTOR_REGS*VR_SIZE + NUM_CPU_REGS*4)
/* Index within `registers' of the first byte of the space for
register N. */
#define REGISTER_BYTE(N) \
(((N) < V1_REGNUM) ? ((N) * 4) : (((N) - V1_REGNUM) * VR_SIZE) + 80)
/* Number of bytes of storage in the actual machine representation
for register N. On the NP1, all normal regs are 4 bytes, but
the vector registers are VR_SIZE*4 bytes long. */
#define REGISTER_RAW_SIZE(N) \
(((N) < V1_REGNUM) ? 4 : VR_SIZE)
/* Number of bytes of storage in the program's representation
for register N. On the NP1, all regs are 4 bytes. */
#define REGISTER_VIRTUAL_SIZE(N) \
(((N) < V1_REGNUM) ? 4 : VR_SIZE)
/* Largest value REGISTER_RAW_SIZE can have. */
#define MAX_REGISTER_RAW_SIZE VR_SIZE
/* Largest value REGISTER_VIRTUAL_SIZE can have. */
#define MAX_REGISTER_VIRTUAL_SIZE VR_SIZE
/* Nonzero if register N requires conversion
from raw format to virtual format. */
#define REGISTER_CONVERTIBLE(N) (0)
/* Convert data from raw format for register REGNUM
to virtual format for register REGNUM. */
#define REGISTER_CONVERT_TO_VIRTUAL(REGNUM,FROM,TO) \
bcopy ((FROM), (TO), REGISTER_RAW_SIZE(REGNUM));
/* Convert data from virtual format for register REGNUM
to raw format for register REGNUM. */
#define REGISTER_CONVERT_TO_RAW(REGNUM,FROM,TO) \
bcopy ((FROM), (TO), REGISTER_VIRTUAL_SIZE(REGNUM));
/* Return the GDB type object for the "standard" data type
of data in register N. */
#define REGISTER_VIRTUAL_TYPE(N) \
((N) > VE_REGNUM ? builtin_type_np1_vector : builtin_type_int)
extern struct type *builtin_type_np1_vector;
/* Store the address of the place in which to copy the structure the
subroutine will return. This is called from call_function.
On this machine this is a no-op, because gcc isn't used on it
yet. So this calling convention is not used. */
#define STORE_STRUCT_RETURN(ADDR, SP) push_word(SP + 8, ADDR)
/* Extract from an arrary REGBUF containing the (raw) register state
a function return value of type TYPE, and copy that, in virtual format,
into VALBUF. */
#define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \
bcopy (((int *)(REGBUF)) + 2, VALBUF, TYPE_LENGTH (TYPE))
/* Write into appropriate registers a function return value
of type TYPE, given in virtual format. */
#define STORE_RETURN_VALUE(TYPE,VALBUF) \
write_register_bytes (REGISTER_BYTE (R2_REGNUM), VALBUF, \
TYPE_LENGTH (TYPE))
/* Extract from an array REGBUF containing the (raw) register state
the address in which a function should return its structure value,
as a CORE_ADDR (or an expression that can be used as one). */
#define EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) (*((int *)(REGBUF) + 2))
/* Both gcc and cc return small structs in registers (i.e. in GDB
terminology, small structs don't use the struct return convention). */
#define USE_STRUCT_CONVENTION(gcc_p, type) (TYPE_LENGTH(type) > 8)
/* Describe the pointer in each stack frame to the previous stack frame
(its caller). */
/* FRAME_CHAIN takes a frame's nominal address
and produces the frame's chain-pointer.
FRAME_CHAIN_COMBINE takes the chain pointer and the frame's nominal address
and produces the nominal address of the caller frame.
However, if FRAME_CHAIN_VALID returns zero,
it means the given frame is the outermost one and has no caller.
In that case, FRAME_CHAIN_COMBINE is not used. */
/* In the case of the NPL, the frame's norminal address is Br2 and the
previous routines frame is up the stack X bytes, where X is the
value stored in the code function header xA(Br1). */
#define FRAME_CHAIN(thisframe) (findframe(thisframe))
#define FRAME_CHAIN_VALID(chain, thisframe) \
(chain != 0 && chain != (thisframe)->frame)
#define FRAME_CHAIN_COMBINE(chain, thisframe) \
(chain)
/* Define other aspects of the stack frame on NPL. */
#define FRAME_SAVED_PC(FRAME) \
(read_memory_integer ((FRAME)->frame + 8, 4))
#define FRAME_ARGS_ADDRESS(fi) \
((fi)->next_frame ? \
read_memory_integer ((fi)->frame + 12, 4) : \
read_register (AP_REGNUM))
#define FRAME_LOCALS_ADDRESS(fi) ((fi)->frame)
/* Set VAL to the number of args passed to frame described by FI.
Can set VAL to -1, meaning no way to tell. */
/* We can check the stab info to see how
many arg we have. No info in stack will tell us */
#define FRAME_NUM_ARGS(val,fi) (val = findarg(fi))
/* Return number of bytes at start of arglist that are not really args. */
#define FRAME_ARGS_SKIP 8
/* Put here the code to store, into a struct frame_saved_regs,
the addresses of the saved registers of frame described by FRAME_INFO.
This includes special registers such as pc and fp saved in special
ways in the stack frame. sp is even more special:
the address we return for it IS the sp for the next frame. */
#define FRAME_FIND_SAVED_REGS(frame_info, frame_saved_regs) \
{ \
bzero (&frame_saved_regs, sizeof frame_saved_regs); \
(frame_saved_regs).regs[SP_REGNUM] = framechain (frame_info); \
(frame_saved_regs).regs[PC_REGNUM] = (frame_info)->frame + 8; \
(frame_saved_regs).regs[R4_REGNUM] = (frame_info)->frame + 0x30; \
(frame_saved_regs).regs[R5_REGNUM] = (frame_info)->frame + 0x34; \
(frame_saved_regs).regs[R6_REGNUM] = (frame_info)->frame + 0x38; \
(frame_saved_regs).regs[R7_REGNUM] = (frame_info)->frame + 0x3C; \
}
/* Things needed for making the inferior call functions. */
#define CANNOT_EXECUTE_STACK
/* Push an empty stack frame, to record the current PC, etc. */
#define PUSH_DUMMY_FRAME \
{ register CORE_ADDR sp = read_register (SP_REGNUM); \
register int regnum; \
for (regnum = 0; regnum < FP_REGNUM; regnum++) \
sp = push_word (sp, read_register (regnum)); \
sp = push_word (sp, read_register (PS_REGNUM)); \
sp = push_word (sp, read_register (PC_REGNUM)); \
write_register (SP_REGNUM, sp);}
/* Discard from the stack the innermost frame,
restoring all saved registers. */
#define POP_FRAME \
{ CORE_ADDR sp = read_register(SP_REGNUM); \
REGISTER_TYPE reg; \
int regnum; \
for(regnum = 0;regnum < FP_REGNUM;regnum++){ \
sp-=sizeof(REGISTER_TYPE); \
read_memory(sp,&reg,sizeof(REGISTER_TYPE)); \
write_register(regnum,reg);} \
sp-=sizeof(REGISTER_TYPE); \
read_memory(sp,&reg,sizeof(REGISTER_TYPE)); \
write_register(PS_REGNUM,reg); \
sp-=sizeof(REGISTER_TYPE); \
read_memory(sp,&reg,sizeof(REGISTER_TYPE)); \
write_register(PC_REGNUM,reg);}
/* MJD - Size of dummy frame pushed onto stack by PUSH_DUMMY_FRAME */
#define DUMMY_FRAME_SIZE (0x48)
/* MJD - The sequence of words in the instructions is
halt
halt
halt
halt
subr b2,stack size,0 grab stack space for dummy call
labr b3,x0(b2),0 set AP_REGNUM to point at arguments
lw r2,x8(b3),0 load r2 with first argument
lwbr b1,arguments size(b2),0 load address of function to be called
brlnk r1,x8(b1),0 call function
halt
halt
labr b2,stack size(b2),0 give back stack
break break
*/
#define CALL_DUMMY {0x00000000, \
0x00000000, \
0x59000000, \
0x598a0000, \
0xb5030008, \
0x5c820000, \
0x44810008, \
0x00000000, \
0x590a0000, \
0x28090000 }
#define CALL_DUMMY_LENGTH 40
#define CALL_DUMMY_START_OFFSET 8
#define CALL_DUMMY_STACK_ADJUST 8
/* MJD - Fixup CALL_DUMMY for the specific function call.
OK heres the problems
1) On a trap there are two copies of the stack pointer, one in SP_REGNUM
which is read/write and one in FP_REGNUM which is only read. It seems
that when restarting the GOULD NP1 uses FP_REGNUM's value.
2) Loading function address into b1 looks a bit difficult if bigger than
0x0000fffc, infact from what I can tell the compiler sets up table of
function address in base3 through which function calls are referenced.
OK my solutions
Calculate the size of the dummy stack frame and do adjustments of
SP_REGNUM in the dummy call.
Push function address onto the stack and load it in the dummy call
*/
#define FIX_CALL_DUMMY(dummyname, sp, fun, nargs, args, type, gcc_p) \
{ int i;\
int arg_len = 0, total_len;\
old_sp = push_word(old_sp,fun);\
for(i = nargs - 1;i >= 0;i--)\
arg_len += TYPE_LENGTH (VALUE_TYPE (value_arg_coerce (args[i])));\
if(struct_return)\
arg_len += TYPE_LENGTH(value_type);\
total_len = DUMMY_FRAME_SIZE+CALL_DUMMY_STACK_ADJUST+4+arg_len;\
dummyname[0] += total_len;\
dummyname[2] += total_len;\
dummyname[5] += arg_len+CALL_DUMMY_STACK_ADJUST;\
dummyname[8] += total_len;}
/* MJD - So the stack should end up looking like this
| Normal stack frame |
| from normal program |
| flow |
+---------------------+ <- Final sp - 0x08 - argument size
| | - 0x4 - dummy_frame_size
| Pushed dummy frame |
| b0-b7, r0-r7 |
| pc and ps |
| |
+---------------------+
| Function address |
+---------------------+ <- Final sp - 0x8 - arguments size
| |
| |
| |
| Arguments to |
| Function |
| |
| |
| |
+---------------------+ <- Final sp - 0x8
| Dummy_stack_adjust |
+---------------------+ <- Final sp
| |
| where call will |
| build frame |
*/