binutils-gdb/bfd/stab-syms.c
1991-11-22 04:59:56 +00:00

60 lines
2.1 KiB
C

/* Table of stab names for the BFD library.
Copyright (C) 1990-1991 Free Software Foundation, Inc.
Written by Cygnus Support.
This file is part of BFD, the Binary File Descriptor library.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#include "bfd.h"
#define ARCH_SIZE 32 /* Value doesn't matter. */
#include "libaout.h"
#include "aout64.h"
/* Create a table of debugging stab-codes and corresponding names. */
#define __define_name(CODE, STRING) {(int)CODE, STRING},
#define __define_stab(NAME, CODE, STRING) __define_name(CODE, STRING)
struct {short code; char string[10];} aout_stab_names[]
= {
#include "stab.def"
/* These are not really stab symbols, but it is
convenient to have them here for the sake of nm.
For completeness, we could also add N_TEXT etc, but those
are never needed, since nm treats those specially. */
__define_name (N_SETA, "SETA") /* Absolute set element symbol */
__define_name (N_SETT, "SETT") /* Text set element symbol */
__define_name (N_SETD, "SETD") /* Data set element symbol */
__define_name (N_SETB, "SETB") /* Bss set element symbol */
__define_name (N_SETV, "SETV") /* Pointer to set vector in data area. */
__define_name (N_INDR, "INDR")
__define_name (N_WARNING, "WARNING")
};
#undef __define_stab
#undef GNU_EXTRA_STABS
char *
DEFUN(aout_stab_name,(code),
int code)
{
register int i = sizeof(aout_stab_names) / sizeof(aout_stab_names[0]);
while (--i >= 0)
if (aout_stab_names[i].code == code)
return aout_stab_names[i].string;
return 0;
}