binutils-gdb/bfd/cpu-d10v.c
Martin Hunt 50bd50d48f start-sanitize-d10v
Wed Jul 17 14:51:52 1996  Martin M. Hunt  <hunt@pizza.cygnus.com>
        * Makefile.in (ALL_MACHINES): Add cpu-d10v.o
        (BFD32_BACKENDS) Add elf32-d10v.o
        * archures.c: Add bfd_d10v_arch.
        * bfd-in2.h: Add bfd_d10v_arch.
        * config.bfd (d10v-*-*): New target.
        * configure: (bfd_elf32_d10v_vec) New vector.
        * configure.in: (bfd_elf32_d10v_vec) New vector.
        * cpu-d10v.c: New file.
        * elf.c (prep_headers): Added case bfd_arch_d10v.
        * elf32-d10v.c: New file.
        * libbfd.h: Rebuild.
        * reloc.c (BFD_RELOC_D10V_10_PCREL_R, BFD_RELOC_D10V_10_PCREL_L, BFD_RELOC_D10V_18,
          BFD_RELOC_D10V_18_PCREL): Define.
        * targets.c (bfd_elf32_d10v_vec): New vector.
end-sanitize-d10v
1996-07-18 00:47:05 +00:00

41 lines
1.2 KiB
C

/* BFD support for the D10V processor
Copyright 1996 Free Software Foundation, Inc.
Contributed by Martin Hunt (hunt@cygnus.com).
This file is part of BFD, the Binary File Descriptor library.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
#include "bfd.h"
#include "sysdep.h"
#include "libbfd.h"
const bfd_arch_info_type bfd_d10v_arch =
{
16, /* 16 bits in a word */
16, /* 16 bits in an address */
8, /* 8 bits in a byte */
bfd_arch_d10v,
0,
"d10v",
"d10v",
4, /* section alignment power */
true,
bfd_default_compatible,
bfd_default_scan,
0,
};