binutils-gdb/gdb/tm-3b1.h
K. Richard Pixley dd3b648e8b Johns release
1991-03-28 16:28:29 +00:00

109 lines
3.9 KiB
C
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/* Parameters for targeting to a 3b1.
Copyright (C) 1986, 1987, 1989 Free Software Foundation, Inc.
This file is part of GDB.
GDB is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.
GDB is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GDB; see the file COPYING. If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
#define BREAKPOINT { 0x4e, 0x41 }
/* Define this if the C compiler puts an underscore at the front
of external names before giving them to the linker. */
#define NAMES_HAVE_UNDERSCORE
/* Debugger information will be in COFF format. */
#define COFF_FORMAT
#define COFF_NO_LONG_FILE_NAMES
/* Address of end of stack space. */
#define STACK_END_ADDR 0x300000
/* Things needed for making the inferior call functions. */
/* Push an empty stack frame, to record the current PC, etc. */
#define PUSH_DUMMY_FRAME \
{ register CORE_ADDR sp = read_register (SP_REGNUM);\
register int regnum; \
sp = push_word (sp, read_register (PC_REGNUM)); \
sp = push_word (sp, read_register (FP_REGNUM)); \
write_register (FP_REGNUM, sp); \
for (regnum = FP_REGNUM - 1; regnum >= 0; regnum--) \
sp = push_word (sp, read_register (regnum)); \
sp = push_word (sp, read_register (PS_REGNUM)); \
write_register (SP_REGNUM, sp); }
/* Discard from the stack the innermost frame, restoring all registers. */
#define POP_FRAME \
{ register FRAME frame = get_current_frame (); \
register CORE_ADDR fp; \
register int regnum; \
struct frame_saved_regs fsr; \
struct frame_info *fi; \
fi = get_frame_info (frame); \
fp = fi->frame; \
get_frame_saved_regs (fi, &fsr); \
for (regnum = FP_REGNUM - 1; regnum >= 0; regnum--) \
if (fsr.regs[regnum]) \
write_register (regnum, read_memory_integer (fsr.regs[regnum], 4)); \
if (fsr.regs[PS_REGNUM]) \
write_register (PS_REGNUM, read_memory_integer (fsr.regs[PS_REGNUM], 4)); \
write_register (FP_REGNUM, read_memory_integer (fp, 4)); \
write_register (PC_REGNUM, read_memory_integer (fp + 4, 4)); \
write_register (SP_REGNUM, fp + 8); \
flush_cached_frames (); \
set_current_frame ( create_new_frame (read_register (FP_REGNUM),\
read_pc ())); }
/* This sequence of words is the instructions
moveml 0xfffc,-(sp)
clrw -(sp)
movew ccr,-(sp)
/..* The arguments are pushed at this point by GDB;
no code is needed in the dummy for this.
The CALL_DUMMY_START_OFFSET gives the position of
the following jsr instruction. *../
jsr @#32323232
addl #69696969,sp
bpt
nop
Note this is 24 bytes.
We actually start executing at the jsr, since the pushing of the
registers is done by PUSH_DUMMY_FRAME. If this were real code,
the arguments for the function called by the jsr would be pushed
between the moveml and the jsr, and we could allow it to execute through.
But the arguments have to be pushed by GDB after the PUSH_DUMMY_FRAME is done,
and we cannot allow the moveml to push the registers again lest they be
taken for the arguments. */
#define CALL_DUMMY {0x48e7fffc, 0x426742e7, 0x4eb93232, 0x3232dffc, 0x69696969, 0x4e4f4e71}
#define CALL_DUMMY_LENGTH 24
#define CALL_DUMMY_START_OFFSET 8
/* Insert the specified number of args and function address
into a call sequence of the above form stored at DUMMYNAME. */
#define FIX_CALL_DUMMY(dummyname, pc, fun, nargs, type) \
{ *(int *)((char *) dummyname + 16) = nargs * 4; \
*(int *)((char *) dummyname + 10) = fun; }
#include "tm-68k.h"