5699626214
bfd.c, targets.c: minor rewording of doc segments
493 lines
19 KiB
Plaintext
Executable File
493 lines
19 KiB
Plaintext
Executable File
\input texinfo
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@setfilename bfdinfo
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@c $Id$
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@syncodeindex fn cp
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@ifinfo
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This file documents the BFD library.
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Copyright (C) 1991 Free Software Foundation, Inc.
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Permission is granted to make and distribute verbatim copies of
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this manual provided the copyright notice and this permission notice
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are preserved on all copies.
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@ignore
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Permission is granted to process this file through Tex and print the
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results, provided the printed document carries copying permission
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notice identical to this one except for the removal of this paragraph
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(this paragraph not being relevant to the printed manual).
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@end ignore
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Permission is granted to copy and distribute modified versions of this
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manual under the conditions for verbatim copying, subject to the terms
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of the GNU General Public License, which includes the provision that the
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entire resulting derived work is distributed under the terms of a
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permission notice identical to this one.
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Permission is granted to copy and distribute translations of this manual
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into another language, under the above conditions for modified versions.
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@end ifinfo
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@iftex
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@c@finalout
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@setchapternewpage on
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@c@setchapternewpage odd
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@settitle LIB BFD, the Binary File Descriptor Library
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@titlepage
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@title{libbfd}
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@subtitle{The Binary File Descriptor Library}
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@sp 1
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@subtitle First Edition---BFD version < 2.0
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@subtitle April 1991
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@author {Steve Chamberlain}
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@author {Cygnus Support}
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@page
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@tex
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\def\$#1${{#1}} % Kluge: collect RCS revision info without $...$
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\xdef\manvers{\$Revision$} % For use in headers, footers too
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{\parskip=0pt
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\hfill Cygnus Support\par
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\hfill steve\@cygnus.com\par
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\hfill {\it BFD}, \manvers\par
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\hfill \TeX{}info \texinfoversion\par
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}
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\global\parindent=0pt % Steve likes it this way
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@end tex
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@vskip 0pt plus 1filll
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Copyright @copyright{} 1991 Free Software Foundation, Inc.
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Permission is granted to make and distribute verbatim copies of
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this manual provided the copyright notice and this permission notice
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are preserved on all copies.
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Permission is granted to copy and distribute modified versions of this
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manual under the conditions for verbatim copying, subject to the terms
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of the GNU General Public License, which includes the provision that the
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entire resulting derived work is distributed under the terms of a
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permission notice identical to this one.
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Permission is granted to copy and distribute translations of this manual
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into another language, under the above conditions for modified versions.
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@end titlepage
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@end iftex
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@node Top, Overview, (dir), (dir)
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@ifinfo
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This file documents the binary file descriptor library libbfd.
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@end ifinfo
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@menu
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* Overview:: Overview of BFD
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* History:: History of BFD
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* Backends:: Backends
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* Porting:: Porting
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* Future:: Future
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* Index:: Index
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BFD body:
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* Memory usage::
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* Sections::
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* Symbols::
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* Archives::
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* Formats::
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* Relocations::
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* Core Files::
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* Targets::
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* Architecturs::
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* Opening and Closing::
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* Internal::
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* File Caching::
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BFD backends:
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* a.out backends::
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* coff backends::
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@end menu
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@node Overview, History, Top, Top
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@chapter Introduction
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@cindex BFD
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@cindex what is it?
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BFD is a package for manipulating binary files required for developing
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programs. It implements a group of structured operations designed to
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shield the programmer from the underlying representation of these
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binary files. It understands object (compiled) files, archive
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libraries, and core files. It is designed to work in a variety of
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target environments.
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Most simply put, BFD is a package which allows applications to use the
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same routines to operate on object files whatever the object file
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format.
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BFD is split into two parts; the front end and the many back ends.
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@itemize @bullet
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@item
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The front end of BFD provides the interface to the user. It manages
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memory, and various canonical data structures. The front end also
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decides which back end to use, and when to call back end routines.
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@item
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The back ends provide BFD its view of the real world. A different
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object file format can be supported simply by creating a new BFD back
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end and adding it to the library. Each back end provides a set of calls
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which the BFD front end can use to maintain its canonical form. The back
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ends also may keep around information for their own use, for greater
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efficiency.
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@end itemize
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@node History, How It Works, Overview,Top
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@section History
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One spur behind BFD was the desire, on the part of the GNU 960 team at
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Intel Oregon, for interoperability of applications on their COFF and
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b.out file formats. Cygnus was providing GNU support for the team, and
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Cygnus was contracted to provide the required functionality.
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The name came from a conversation David Wallace was having with Richard
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Stallman about the library: RMS said that it would be quite hard---David
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said ``BFD''. Stallman was right, but the name stuck.
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At the same time, Ready Systems wanted much the same thing, but for
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different object file formats: IEEE-695, Oasys, Srecords, a.out and 68k
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coff.
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BFD was first implemented by Steve Chamberlain (steve@@cygnus.com),
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John Gilmore (gnu@@cygnus.com), K. Richard Pixley (rich@@cygnus.com) and
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David Wallace (gumby@@cygnus.com) at Cygnus Support in Palo Alto,
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California.
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@node How It Works, History, Porting, Top
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@section How It Works
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To use the library, include @code{bfd.h} and link with @code{libbfd.a}.
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BFD provides a common interface to the parts of an object file
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for a calling application.
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When an application sucessfully opens a target file (object, archive or
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whatever) a pointer to an internal structure is returned. This pointer
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points to a structure called @code{bfd}, described in
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@code{include/bfd.h}. Our convention is to call this pointer a BFD, and
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instances of it within code @code{abfd}. All operations on
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the target object file are applied as methods to the BFD. The mapping is
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defined within @code{bfd.h} in a set of macros, all beginning
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@samp{bfd_}.
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In short, a BFD is a representation for a particular file. It is opened
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in a manner similar to a file; code then manipulates it rather than the
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raw files.
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For example, this sequence would do what you would probably expect:
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return the number of sections in an object file attached to a BFD
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@code{abfd}.
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@lisp
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@cartouche
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#include "bfd.h"
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unsigned int number_of_sections(abfd)
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bfd *abfd;
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@{
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return bfd_count_sections(abfd);
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@}
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@end cartouche
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@end lisp
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The abstraction used within BFD is that an object file has a header,
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a number of sections containing raw data, a set of relocations, and some
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symbol information. Also, BFDs opened for archives have the
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additional attribute of an index and contain subordinate BFDs. This approach is
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fine for a.out and coff, but loses efficiency when applied to formats
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such as S-records and IEEE-695.
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@cindex targets
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@cindex formats
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BFD makes a distinction between @dfn{targets} (families of file
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formats) and @dfn{formats} (individual file formats). For instance,
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the @code{"sun4os4"} target can handle core, object and archive formats of
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files. The exact layout of the different formats depends on the target
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environment.
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The target @code{"default"} means the first one known (usually used for
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environments that only support one format, or where the common format
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is known at compile or link time). The target @code{NULL} means the one
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specified at runtime in the environment variable @code{GNUTARGET}; if that is
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null or not defined then, on output, the first entry in the target list
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is chosen; or, on input, all targets are searched to find a matching
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one.
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Most programs should use the target @code{NULL}. See the descriptions
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of @code{bfd_target_list} and @code{bfd_format_string} for functions to
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inquire on targets and formats.
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@section What BFD Version 1 Can Do
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As different information from the the object files is required,
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BFD reads from different sections of the file and processes them.
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For example a very common operation for the linker is processing symbol
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tables. Each BFD back end provides a routine for converting
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between the object file's representation of symbols and an internal
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canonical format. When the linker asks for the symbol table of an object
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file, it calls through the memory pointer to the relevant BFD
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back end routine which reads and converts the table into a canonical
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form. The linker then operates upon the canonical form. When the link is
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finished and the linker writes the output file's symbol table,
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another BFD back end routine is called which takes the newly
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created symbol table and converts it into the chosen output format.
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@node BFD information loss, Mechanism, BFD outline, BFD
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@subsection Information Loss
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@emph{Some information is lost due to the nature of the file format.} The output targets
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supported by BFD do not provide identical facilities, and
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information which may be described in one form has nowhere to go in
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another format. One example of this is alignment information in
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@code{b.out}. There is nowhere in an @code{a.out} format file to store
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alignment information on the contained data, so when a file is linked
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from @code{b.out} and an @code{a.out} image is produced, alignment
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information will not propagate to the output file. (The linker will
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still use the alignment information internally, so the link is performed
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correctly).
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Another example is COFF section names. COFF files may contain an
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unlimited number of sections, each one with a textual section name. If
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the target of the link is a format which does not have many sections (eg
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@code{a.out}) or has sections without names (eg the Oasys format) the
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link cannot be done simply. You can circumvent this problem by
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describing the desired input-to-output section mapping with the linker command
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language.
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@emph{Information can be lost during canonicalization.} The BFD
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internal canonical form of the external formats is not exhaustive; there
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are structures in input formats for which there is no direct
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representation internally. This means that the BFD back ends
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cannot maintain all possible data richness through the transformation
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between external to internal and back to external formats.
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This limitation is only a problem when an application reads one
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format and writes another. Each BFD back end is responsible for
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maintaining as much data as possible, and the internal BFD
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canonical form has structures which are opaque to the BFD core,
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and exported only to the back ends. When a file is read in one format,
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the canonical form is generated for BFD and the application. At the
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same time, the back end saves away any information which may otherwise
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be lost. If the data is then written back in the same format, the back
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end routine will be able to use the canonical form provided by the
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BFD core as well as the information it prepared earlier. Since
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there is a great deal of commonality between back ends, this mechanism
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is very useful. There is no information lost for this reason when
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linking or copying big endian COFF to little endian COFF, or @code{a.out} to
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@code{b.out}. When a mixture of formats is linked, the information is
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only lost from the files whose format differs from the destination.
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@node Mechanism, , BFD information loss, BFD
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@subsection Mechanism
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The greatest potential for loss of information is when there is least
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overlap between the information provided by the source format, that
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stored by the canonical format, and the information needed by the
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destination format. A brief description of the canonical form may help
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you appreciate what kinds of data you can count on preserving across
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conversions.
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@cindex BFD canonical format
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@cindex internal object-file format
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@table @emph
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@item files
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Information on target machine architecture, particular implementation
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and format type are stored on a per-file basis. Other information
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includes a demand pageable bit and a write protected bit. Note that
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information like Unix magic numbers is not stored here---only the magic
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numbers' meaning, so a @code{ZMAGIC} file would have both the demand
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pageable bit and the write protected text bit set. The byte order of
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the target is stored on a per-file basis, so that big- and little-endian
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object files may be linked with one another.
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@c FIXME: generalize above from "link"?
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@item sections
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Each section in the input file contains the name of the section, the
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original address in the object file, various flags, size and alignment
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information and pointers into other BFD data structures.
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@item symbols
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Each symbol contains a pointer to the object file which originally
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defined it, its name, its value, and various flag bits. When a
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BFD back end reads in a symbol table, the back end relocates all
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symbols to make them relative to the base of the section where they were
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defined. This ensures that each symbol points to its containing
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section. Each symbol also has a varying amount of hidden data to contain
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private data for the BFD back end. Since the symbol points to the
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original file, the private data format for that symbol is accessible.
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@code{gld} can operate on a collection of symbols of wildly different
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formats without problems.
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Normal global and simple local symbols are maintained on output, so an
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output file (no matter its format) will retain symbols pointing to
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functions and to global, static, and common variables. Some symbol
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information is not worth retaining; in @code{a.out} type information is
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stored in the symbol table as long symbol names. This information would
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be useless to most COFF debuggers; the linker has command line switches
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to allow users to throw it away.
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There is one word of type information within the symbol, so if the
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format supports symbol type information within symbols (for example COFF,
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IEEE, Oasys) and the type is simple enough to fit within one word
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(nearly everything but aggregates) the information will be preserved.
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@item relocation level
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Each canonical BFD relocation record contains a pointer to the symbol to
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relocate to, the offset of the data to relocate, the section the data
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is in and a pointer to a relocation type descriptor. Relocation is
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performed effectively by message passing through the relocation type
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descriptor and symbol pointer. It allows relocations to be performed
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on output data using a relocation method only available in one of the
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input formats. For instance, Oasys provides a byte relocation format.
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A relocation record requesting this relocation type would point
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indirectly to a routine to perform this, so the relocation may be
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performed on a byte being written to a COFF file, even though 68k COFF
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has no such relocation type.
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@item line numbers
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Object formats can contain, for debugging purposes, some form of mapping
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between symbols, source line numbers, and addresses in the output file.
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These addresses have to be relocated along with the symbol information.
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Each symbol with an associated list of line number records points to the
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first record of the list. The head of a line number list consists of a
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pointer to the symbol, which allows divination of the address of the
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function whose line number is being described. The rest of the list is
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made up of pairs: offsets into the section and line numbers. Any format
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which can simply derive this information can pass it successfully
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between formats (COFF, IEEE and Oasys).
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@end table
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@c FIXME: what is this line about? Do we want introductory remarks
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@c FIXME... on back ends? commented out for now.
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@c What is a backend
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@node BFD front end, BFD back end, Mechanism, Top
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@chapter BFD front end
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@include bfd.texi
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@node Memory Usage, Errors, bfd, Top
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@section Memory Usage
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BFD keeps all its internal structures in obstacks. There is one obstack
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per open BFD file, into which the current state is stored. When a BFD is
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closed, the obstack is deleted, and so everything which has been
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allocated by libbfd for the closing file will be thrown away.
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BFD will not free anything created by an application, but pointers into
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@code{bfd} structures will be invalidated on a @code{bfd_close}; for example,
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after a @code{bfd_close} the vector passed to
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@code{bfd_canonicalize_symtab} will still be around, since it has been
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allocated by the application, but the data that it pointed to will be
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lost.
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The general rule is not to close a BFD until all operations dependent
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upon data from the BFD have been completed, or all the data from within
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the file has been copied. To help with the management of memory, there is a function
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(@code{bfd_alloc_size}) which returns the number of bytes in obstacks
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associated with the supplied BFD. This could be used to select the
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greediest open BFD, close it to reclaim the memory, perform some
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operation and reopen the BFD again, to get a fresh copy of the data
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structures.
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@node Errors, Sections, Memory Usage, Top
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@section Error Handling
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@cindex errors
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In general, a boolean function returns true on success and false on failure
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(unless it's a predicate). Functions which return pointers to
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objects return @code{NULL} on error. The specifics are documented with each
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function.
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If a function fails, you should check the variable @code{bfd_error}. If
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the value is @code{no_error}, then check the C variable @code{errno}
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just as you would with any other program. Other values for
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@code{bfd_error} are documented in @file{bfd.h}.
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@findex bfd_errmsg
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If you would prefer a comprehensible string for the error message, use
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the function @code{bfd_errmsg}:
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@example
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char * bfd_errmsg (error_tag)
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@end example
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This function returns a read-only string which documents the error
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code. If the error code is @code{no_error} then it will return a string
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depending on the value of @code{errno}.
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@findex bfd_perror
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@code{bfd_perror()} is like the @code{perror()} function except it understands
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@code{bfd_error}.
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@node Sections, Symbols, Errors, Top
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@include section.texi
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@node Symbols, Archives ,Sections, To
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@include syms.texi
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@node Archives, Formats, Symbols, Top
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@include archive.texi
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@node Formats, Relocations, Archives, Top
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@include format.texi
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@node Relocations, Core Files,Formats, Top
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@include reloc.texi
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@node Core Files, Targets, Relocations, Top
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@include core.texi
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@node Targets, Architectures, Core Files, Top
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@include targets.texi
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@node Architectures, Opening and Closing, Targets, Top
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@include archures.texi
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@node Opening and Closing, Internal, Architectures, Top
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@include opncls.texi
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@node Internal, File Caching, Opening and Closing, Top
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@include libbfd.texi
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@node File Caching, Top, Internal, Top
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@include cache.texi
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@chapter BFD back end
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@node BFD back end, ,BFD front end, Top
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@menu
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* What to put where
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* a.out backends::
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* coff backends::
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* oasys backend::
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* ieee backend::
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* srecord backend::
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@end menu
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@node What to Put Where, aout backends, BFD back end, BFD back end
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All of BFD lives in one directory.
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@node aout backends, coff backends, What to Put Where, BFD back end
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@include aoutx.texi
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@node coff backends, oasys backends, aout backends, BFD back end
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@include coffcode.texi
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@node Index, , BFD, Top
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@unnumbered Index
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@printindex cp
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@tex
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% I think something like @colophon should be in texinfo. In the
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% meantime:
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\long\def\colophon{\hbox to0pt{}\vfill
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\centerline{The body of this manual is set in}
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\centerline{\fontname\tenrm,}
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\centerline{with headings in {\bf\fontname\tenbf}}
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\centerline{and examples in {\tt\fontname\tentt}.}
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\centerline{{\it\fontname\tenit\/} and}
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\centerline{{\sl\fontname\tensl\/}}
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\centerline{are used for emphasis.}\vfill}
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\page\colophon
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% Blame: pesch@cygnus.com, 28mar91.
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@end tex
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@contents
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@bye
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