binutils-gdb/gdb/thread-fsm.h
Tom Tromey 46e3ed7ff9 C++-ify struct thread_fsm
This C++-ifies struct thread_fsm, replacing the "ops" structure with
virtual methods, and changing all the implementations to derive from
thread_fsm.

gdb/ChangeLog
2019-02-07  Tom Tromey  <tom@tromey.com>

	* thread.c (thread_cancel_execution_command): Update.
	* thread-fsm.h (struct thread_fsm): Add constructor, destructor,
	methods.
	(struct thread_fsm_ops): Remove.
	(thread_fsm_ctor, thread_fsm_delete, thread_fsm_clean_up)
	(thread_fsm_should_stop, thread_fsm_return_value)
	(thread_fsm_set_finished, thread_fsm_finished_p)
	(thread_fsm_async_reply_reason, thread_fsm_should_notify_stop):
	Don't declare.
	* mi/mi-interp.c (mi_on_normal_stop_1): Update.
	* infrun.c (clear_proceed_status_thread)
	(clean_up_just_stopped_threads_fsms, fetch_inferior_event)
	(print_stop_event): Update.
	* infcmd.c (struct step_command_fsm): Inherit from thread_fsm.
	Add constructor.
	(step_command_fsm_ops): Remove.
	(new_step_command_fsm): Remove.
	(step_1): Update.
	(step_command_fsm::should_stop): Rename from
	step_command_fsm_should_stop.
	(step_command_fsm::clean_up): Rename from
	step_command_fsm_clean_up.
	(step_command_fsm::do_async_reply_reason): Rename from
	step_command_fsm_async_reply_reason.
	(struct until_next_fsm): Inherit from thread_fsm.  Add
	constructor.
	(until_next_fsm_ops): Remove.
	(new_until_next_fsm): Remove.
	(until_next_fsm::should_stop): Rename from
	until_next_fsm_should_stop.
	(until_next_fsm::clean_up): Rename from until_next_fsm_clean_up.
	(until_next_fsm::do_async_reply_reason): Rename from
	until_next_fsm_async_reply_reason.
	(struct finish_command_fsm): Inherit from thread_fsm.  Add
	constructor.  Change type of breakpoint.
	(finish_command_fsm_ops): Remove.
	(new_finish_command_fsm): Remove.
	(finish_command_fsm::should_stop): Rename from
	finish_command_fsm_should_stop.
	(finish_command_fsm::clean_up): Rename from
	finish_command_fsm_clean_up.
	(finish_command_fsm::return_value): Rename from
	finish_command_fsm_return_value.
	(finish_command_fsm::do_async_reply_reason): Rename from
	finish_command_fsm_async_reply_reason.
	(finish_command): Update.
	* infcall.c (struct call_thread_fsm): Inherit from thread_fsm.
	Add constructor.
	(call_thread_fsm_ops): Remove.
	(call_thread_fsm::call_thread_fsm): Rename from
	new_call_thread_fsm.
	(call_thread_fsm::should_stop): Rename from
	call_thread_fsm_should_stop.
	(call_thread_fsm::should_notify_stop): Rename from
	call_thread_fsm_should_notify_stop.
	(run_inferior_call, call_function_by_hand_dummy): Update.
	* cli/cli-interp.c (should_print_stop_to_console): Update.
	* breakpoint.c (struct until_break_fsm): Inherit from thread_fsm.
	Add constructor.  Change type of location_breakpoint,
	caller_breakpoint.
	(until_break_fsm_ops): Remove.
	(new_until_break_fsm): Remove.
	(until_break_fsm::should_stop): Rename from
	until_break_fsm_should_stop.
	(until_break_fsm::clean_up): Rename from
	until_break_fsm_clean_up.
	(until_break_fsm::do_async_reply_reason): Rename from
	until_break_fsm_async_reply_reason.
	(until_break_command): Update.
	* thread-fsm.c: Remove.
	* Makefile.in (COMMON_SFILES): Remove thread-fsm.c.
2019-02-07 06:08:33 -07:00

114 lines
3.6 KiB
C++

/* Thread command's finish-state machine, for GDB, the GNU debugger.
Copyright (C) 2015-2019 Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#ifndef THREAD_FSM_H
#define THREAD_FSM_H
#include "mi/mi-common.h" /* For enum async_reply_reason. */
struct return_value_info;
struct thread_fsm_ops;
/* A thread finite-state machine structure contains the necessary info
and callbacks to manage the state machine protocol of a thread's
execution command. */
struct thread_fsm
{
explicit thread_fsm (struct interp *cmd_interp)
: command_interp (cmd_interp)
{
}
/* The destructor. This should simply free heap allocated data
structures. Cleaning up target resources (like, e.g.,
breakpoints) should be done in the clean_up method. */
virtual ~thread_fsm () = default;
DISABLE_COPY_AND_ASSIGN (thread_fsm);
/* Called to clean up target resources after the FSM. E.g., if the
FSM created internal breakpoints, this is where they should be
deleted. */
virtual void clean_up (struct thread_info *thread)
{
}
/* Called after handle_inferior_event decides the target is done
(that is, after stop_waiting). The FSM is given a chance to
decide whether the command is done and thus the target should
stop, or whether there's still more to do and thus the thread
should be re-resumed. This is a good place to cache target data
too. For example, the "finish" command saves the just-finished
function's return value here. */
virtual bool should_stop (struct thread_info *thread) = 0;
/* If this FSM saved a function's return value, you can use this
method to retrieve it. Otherwise, this returns NULL. */
virtual struct return_value_info *return_value ()
{
return nullptr;
}
enum async_reply_reason async_reply_reason ()
{
/* If we didn't finish, then the stop reason must come from
elsewhere. E.g., a breakpoint hit or a signal intercepted. */
gdb_assert (finished_p ());
return do_async_reply_reason ();
}
/* Whether the stop should be notified to the user/frontend. */
virtual bool should_notify_stop ()
{
return true;
}
void set_finished ()
{
finished = true;
}
bool finished_p () const
{
return finished;
}
/* The interpreter that issued the execution command that caused
this thread to resume. If the top level interpreter is MI/async,
and the execution command was a CLI command (next/step/etc.),
we'll want to print stop event output to the MI console channel
(the stepped-to line, etc.), as if the user entered the execution
command on a real GDB console. */
struct interp *command_interp = nullptr;
protected:
/* Whether the FSM is done successfully. */
bool finished = false;
/* The async_reply_reason that is broadcast to MI clients if this
FSM finishes successfully. */
virtual enum async_reply_reason do_async_reply_reason ()
{
gdb_assert_not_reached (_("should not call async_reply_reason here"));
}
};
#endif /* THREAD_FSM_H */