binutils-gdb/ld/emulparams/elf32_spu.sh
Alan Modra 97407faf3d include/
* bfdlink.h (struct bfd_link_info): Add "path_separator".
bfd/
	* elf32-spu.c (spu_elf_auto_overlay): Relax requirement that
	file names be unique.  Specify archive:path in overlay script.
ld/
	* ldlang.c (name_match): New function.
	(unique_section_p, walk_wild_consider_section): Use it here.
	(walk_wild_section_general): And here.
	(archive_path): New function.
	(walk_wild): Match archive:path filespecs.
	(open_input_bfds): Don't load archive:path files.
	* emultempl/spuelf.em (choose_target): Set path_separator.
	* emulparams/elf32_spu.sh: Add ._ea.* sections to ._ea output.
2008-06-06 06:02:00 +00:00

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SCRIPT_NAME=elf
TEMPLATE_NAME=elf32
EXTRA_EM_FILE=spuelf
OUTPUT_FORMAT="elf32-spu"
ARCH=spu
MACHINE=
ALIGNMENT=16
TEXT_START_ADDR=0
INITIAL_READONLY_SECTIONS='.interrupt : { KEEP(*(.interrupt)) }'
if test -z "${CREATE_SHLIB}"; then
INITIAL_READONLY_SECTIONS="${INITIAL_READONLY_SECTIONS}
.interp ${RELOCATING-0} : { *(.interp) }"
fi
OTHER_END_SYMBOLS='PROVIDE (__stack = 0x3fff0);'
NO_SMALL_DATA=true
EMBEDDED=true
MAXPAGESIZE=0x80
DATA_ADDR="ALIGN(${MAXPAGESIZE})"
OTHER_BSS_SECTIONS=".toe ALIGN(128) : { *(.toe) } = 0"
OTHER_SECTIONS=".note.spu_name 0 : { KEEP(*(.note.spu_name)) }
._ea 0 : { KEEP(*(._ea)) KEEP(*(._ea.*)) }"