Delaying checking ELF relocations until opening all input files so
that symbol information is final when relocations are checked. This
is only enabled for x86 targets.
bfd/
* elf-bfd.h (_bfd_elf_link_check_relocs): New.
* elflink.c (_bfd_elf_link_check_relocs): New function.
(elf_link_add_object_symbols): Call _bfd_elf_link_check_relocs
if check_relocs_after_open_input is FALSE.
include/
* bfdlink.h (bfd_link_info): Add check_relocs_after_open_input.
ld/
* emulparams/elf32_x86_64.sh (CHECK_RELOCS_AFTER_OPEN_INPUT):
New.
* emulparams/elf_i386.sh (CHECK_RELOCS_AFTER_OPEN_INPUT):
Likewise.
* emulparams/elf_i386_be.sh (CHECK_RELOCS_AFTER_OPEN_INPUT):
Likewise.
* emulparams/elf_i386_chaos.sh (CHECK_RELOCS_AFTER_OPEN_INPUT):
Likewise.
* emulparams/elf_i386_ldso.sh (CHECK_RELOCS_AFTER_OPEN_INPUT):
Likewise.
* emulparams/elf_i386_vxworks.sh (CHECK_RELOCS_AFTER_OPEN_INPUT):
Likewise.
* emulparams/elf_x86_64.sh (CHECK_RELOCS_AFTER_OPEN_INPUT):
Likewise.
* emulparams/i386nto.sh (CHECK_RELOCS_AFTER_OPEN_INPUT):
Likewise.
* emultempl/elf32.em (gld${EMULATION_NAME}_before_parse):
Set check_relocs_after_open_input to TRUE if
CHECK_RELOCS_AFTER_OPEN_INPUT is yes.
(gld${EMULATION_NAME}_after_open): Call
_bfd_elf_link_check_relocs on all inputs if
check_relocs_after_open_input is TRUE.