binutils-gdb/gold/fileread.h

564 lines
16 KiB
C++

// fileread.h -- read files for gold -*- C++ -*-
// Copyright 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
// Written by Ian Lance Taylor <iant@google.com>.
// This file is part of gold.
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
// MA 02110-1301, USA.
// Classes used to read data from binary input files.
#ifndef GOLD_FILEREAD_H
#define GOLD_FILEREAD_H
#include <list>
#include <map>
#include <string>
#include <vector>
#include "token.h"
namespace gold
{
// Since not all system supports stat.st_mtim and struct timespec,
// we define our own structure and fill the nanoseconds if we can.
struct Timespec
{
Timespec()
: seconds(0), nanoseconds(0)
{ }
Timespec(time_t a_seconds, int a_nanoseconds)
: seconds(a_seconds), nanoseconds(a_nanoseconds)
{ }
time_t seconds;
int nanoseconds;
};
class Position_dependent_options;
class Input_file_argument;
class Dirsearch;
class File_view;
// File_read manages a file descriptor and mappings for a file we are
// reading.
class File_read
{
public:
File_read()
: name_(), descriptor_(-1), is_descriptor_opened_(false), object_count_(0),
size_(0), token_(false), views_(), saved_views_(), mapped_bytes_(0),
released_(true), whole_file_view_(NULL)
{ }
~File_read();
// Open a file.
bool
open(const Task*, const std::string& name);
// Pretend to open the file, but provide the file contents. No
// actual file system activity will occur. This is used for
// testing.
bool
open(const Task*, const std::string& name, const unsigned char* contents,
off_t size);
// Return the file name.
const std::string&
filename() const
{ return this->name_; }
// Add an object associated with a file.
void
add_object()
{ ++this->object_count_; }
// Remove an object associated with a file.
void
remove_object()
{ --this->object_count_; }
// Lock the file for exclusive access within a particular Task::run
// execution. This routine may only be called when the workqueue
// lock is held.
void
lock(const Task* t);
// Unlock the file.
void
unlock(const Task* t);
// Test whether the object is locked.
bool
is_locked() const;
// Return the token, so that the task can be queued.
Task_token*
token()
{ return &this->token_; }
// Release the file. This indicates that we aren't going to do
// anything further with it until it is unlocked. This is used
// because a Task which locks the file never calls either lock or
// unlock; it just locks the token. The basic rule is that a Task
// which locks a file via the Task::locks interface must explicitly
// call release() when it is done. This is not necessary for code
// which calls unlock() on the file.
void
release();
// Return the size of the file.
off_t
filesize() const
{ return this->size_; }
// Return a view into the file starting at file offset START for
// SIZE bytes. OFFSET is the offset into the input file for the
// file we are reading; this is zero for a normal object file,
// non-zero for an object file in an archive. ALIGNED is true if
// the data must be naturally aligned; this only matters when OFFSET
// is not zero. The pointer will remain valid until the File_read
// is unlocked. It is an error if we can not read enough data from
// the file. The CACHE parameter is a hint as to whether it will be
// useful to cache this data for later accesses--i.e., later calls
// to get_view, read, or get_lasting_view which retrieve the same
// data.
const unsigned char*
get_view(off_t offset, off_t start, section_size_type size, bool aligned,
bool cache);
// Read data from the file into the buffer P starting at file offset
// START for SIZE bytes.
void
read(off_t start, section_size_type size, void* p);
// Return a lasting view into the file starting at file offset START
// for SIZE bytes. This is allocated with new, and the caller is
// responsible for deleting it when done. The data associated with
// this view will remain valid until the view is deleted. It is an
// error if we can not read enough data from the file. The OFFSET,
// ALIGNED and CACHE parameters are as in get_view.
File_view*
get_lasting_view(off_t offset, off_t start, section_size_type size,
bool aligned, bool cache);
// Mark all views as no longer cached.
void
clear_view_cache_marks();
// Discard all uncached views. This is normally done by release(),
// but not for objects in archives. FIXME: This is a complicated
// interface, and it would be nice to have something more automatic.
void
clear_uncached_views()
{ this->clear_views(false); }
// A struct used to do a multiple read.
struct Read_multiple_entry
{
// The file offset of the data to read.
off_t file_offset;
// The amount of data to read.
section_size_type size;
// The buffer where the data should be placed.
unsigned char* buffer;
Read_multiple_entry(off_t o, section_size_type s, unsigned char* b)
: file_offset(o), size(s), buffer(b)
{ }
};
typedef std::vector<Read_multiple_entry> Read_multiple;
// Read a bunch of data from the file into various different
// locations. The vector must be sorted by ascending file_offset.
// BASE is a base offset to be added to all the offsets in the
// vector.
void
read_multiple(off_t base, const Read_multiple&);
// Dump statistical information to stderr.
static void
print_stats();
// Return the open file descriptor (for plugins).
int
descriptor()
{
this->reopen_descriptor();
return this->descriptor_;
}
// Return the file last modification time. Calls gold_fatal if the stat
// system call failed.
Timespec
get_mtime();
private:
// This class may not be copied.
File_read(const File_read&);
File_read& operator=(const File_read&);
// Total bytes mapped into memory during the link. This variable
// may not be accurate when running multi-threaded.
static unsigned long long total_mapped_bytes;
// Current number of bytes mapped into memory during the link. This
// variable may not be accurate when running multi-threaded.
static unsigned long long current_mapped_bytes;
// High water mark of bytes mapped into memory during the link.
// This variable may not be accurate when running multi-threaded.
static unsigned long long maximum_mapped_bytes;
// A view into the file.
class View
{
public:
// Specifies how to dispose the data on destruction of the view.
enum Data_ownership
{
// Data owned by File object - nothing done in destructor.
DATA_NOT_OWNED,
// Data alocated with new[] and owned by this object - should
// use delete[].
DATA_ALLOCATED_ARRAY,
// Data mmapped and owned by this object - should munmap.
DATA_MMAPPED
};
View(off_t start, section_size_type size, const unsigned char* data,
unsigned int byteshift, bool cache, Data_ownership data_ownership)
: start_(start), size_(size), data_(data), lock_count_(0),
byteshift_(byteshift), cache_(cache), data_ownership_(data_ownership),
accessed_(true)
{ }
~View();
off_t
start() const
{ return this->start_; }
section_size_type
size() const
{ return this->size_; }
const unsigned char*
data() const
{ return this->data_; }
void
lock();
void
unlock();
bool
is_locked();
unsigned int
byteshift() const
{ return this->byteshift_; }
void
set_cache()
{ this->cache_ = true; }
void
clear_cache()
{ this->cache_ = false; }
bool
should_cache() const
{ return this->cache_; }
void
set_accessed()
{ this->accessed_ = true; }
void
clear_accessed()
{ this->accessed_= false; }
bool
accessed() const
{ return this->accessed_; }
private:
View(const View&);
View& operator=(const View&);
// The file offset of the start of the view.
off_t start_;
// The size of the view.
section_size_type size_;
// A pointer to the actual bytes.
const unsigned char* data_;
// The number of locks on this view.
int lock_count_;
// The number of bytes that the view is shifted relative to the
// underlying file. This is used to align data. This is normally
// zero, except possibly for an object in an archive.
unsigned int byteshift_;
// Whether the view is cached.
bool cache_;
// Whether the view is mapped into memory. If not, data_ points
// to memory allocated using new[].
Data_ownership data_ownership_;
// Whether the view has been accessed recently.
bool accessed_;
};
friend class View;
friend class File_view;
// The type of a mapping from page start and byte shift to views.
typedef std::map<std::pair<off_t, unsigned int>, View*> Views;
// A simple list of Views.
typedef std::list<View*> Saved_views;
// Open the descriptor if necessary.
void
reopen_descriptor();
// Find a view into the file.
View*
find_view(off_t start, section_size_type size, unsigned int byteshift,
View** vshifted) const;
// Read data from the file into a buffer.
void
do_read(off_t start, section_size_type size, void* p);
// Add a view.
void
add_view(View*);
// Make a view into the file.
View*
make_view(off_t start, section_size_type size, unsigned int byteshift,
bool cache);
// Find or make a view into the file.
View*
find_or_make_view(off_t offset, off_t start, section_size_type size,
bool aligned, bool cache);
// Clear the file views.
void
clear_views(bool);
// The size of a file page for buffering data.
static const off_t page_size = 8192;
// Given a file offset, return the page offset.
static off_t
page_offset(off_t file_offset)
{ return file_offset & ~ (page_size - 1); }
// Given a file size, return the size to read integral pages.
static off_t
pages(off_t file_size)
{ return (file_size + (page_size - 1)) & ~ (page_size - 1); }
// The maximum number of entries we will pass to ::readv.
#ifdef HAVE_READV
static const size_t max_readv_entries = 128;
#else
// On targets that don't have readv set the max to 1 so readv is not
// used.
static const size_t max_readv_entries = 1;
#endif
// Use readv to read data.
void
do_readv(off_t base, const Read_multiple&, size_t start, size_t count);
// File name.
std::string name_;
// File descriptor.
int descriptor_;
// Whether we have regained the descriptor after releasing the file.
bool is_descriptor_opened_;
// The number of objects associated with this file. This will be
// more than 1 in the case of an archive.
int object_count_;
// File size.
off_t size_;
// A token used to lock the file.
Task_token token_;
// Buffered views into the file.
Views views_;
// List of views which were locked but had to be removed from views_
// because they were not large enough.
Saved_views saved_views_;
// Total amount of space mapped into memory. This is only changed
// while the file is locked. When we unlock the file, we transfer
// the total to total_mapped_bytes, and reset this to zero.
size_t mapped_bytes_;
// Whether the file was released.
bool released_;
// A view containing the whole file. May be NULL if we mmap only
// the relevant parts of the file. Not NULL if:
// - Flag --mmap_whole_files is set (default on 64-bit hosts).
// - The contents was specified in the constructor. Used only for
// testing purposes).
View* whole_file_view_;
};
// A view of file data that persists even when the file is unlocked.
// Callers should destroy these when no longer required. These are
// obtained form File_read::get_lasting_view. They may only be
// destroyed when the underlying File_read is locked.
class File_view
{
public:
// This may only be called when the underlying File_read is locked.
~File_view();
// Return a pointer to the data associated with this view.
const unsigned char*
data() const
{ return this->data_; }
private:
File_view(const File_view&);
File_view& operator=(const File_view&);
friend class File_read;
// Callers have to get these via File_read::get_lasting_view.
File_view(File_read& file, File_read::View* view, const unsigned char* data)
: file_(file), view_(view), data_(data)
{ }
File_read& file_;
File_read::View* view_;
const unsigned char* data_;
};
// All the information we hold for a single input file. This can be
// an object file, a shared library, or an archive.
class Input_file
{
public:
Input_file(const Input_file_argument* input_argument)
: input_argument_(input_argument), found_name_(), file_(),
is_in_sysroot_(false)
{ }
// Create an input file with the contents already provided. This is
// only used for testing. With this path, don't call the open
// method.
Input_file(const Task*, const char* name, const unsigned char* contents,
off_t size);
// Return the command line argument.
const Input_file_argument*
input_file_argument() const
{ return this->input_argument_; }
// Return whether this is a file that we will search for in the list
// of directories.
bool
will_search_for() const;
// Open the file. If the open fails, this will report an error and
// return false. If there is a search, it starts at directory
// *PINDEX. *PINDEX should be initialized to zero. It may be
// restarted to find the next file with a matching name by
// incrementing the result and calling this again.
bool
open(const Dirsearch&, const Task*, int *pindex);
// Return the name given by the user. For -lc this will return "c".
const char*
name() const;
// Return the file name. For -lc this will return something like
// "/usr/lib/libc.so".
const std::string&
filename() const
{ return this->file_.filename(); }
// Return the name under which we found the file, corresponding to
// the command line. For -lc this will return something like
// "libc.so".
const std::string&
found_name() const
{ return this->found_name_; }
// Return the position dependent options.
const Position_dependent_options&
options() const;
// Return the file.
File_read&
file()
{ return this->file_; }
const File_read&
file() const
{ return this->file_; }
// Whether we found the file in a directory in the system root.
bool
is_in_sysroot() const
{ return this->is_in_sysroot_; }
// Whether this file is in a system directory.
bool
is_in_system_directory() const;
// Return whether this file is to be read only for its symbols.
bool
just_symbols() const;
private:
Input_file(const Input_file&);
Input_file& operator=(const Input_file&);
// Open a binary file.
bool
open_binary(const Task* task, const std::string& name);
// The argument from the command line.
const Input_file_argument* input_argument_;
// The name under which we opened the file. This is like the name
// on the command line, but -lc turns into libc.so (or whatever).
// It only includes the full path if the path was on the command
// line.
std::string found_name_;
// The file after we open it.
File_read file_;
// Whether we found the file in a directory in the system root.
bool is_in_sysroot_;
};
} // end namespace gold
#endif // !defined(GOLD_FILEREAD_H)