gcc/libjava/java/lang/Thread.java

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// Thread.java - Thread class.
/* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Free Software Foundation
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This file is part of libgcj.
This software is copyrighted work licensed under the terms of the
Libgcj License. Please consult the file "LIBGCJ_LICENSE" for
details. */
package java.lang;
import gnu.gcj.RawData;
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/* Written using "Java Class Libraries", 2nd edition, ISBN 0-201-31002-3
* "The Java Language Specification", ISBN 0-201-63451-1
* plus online API docs for JDK 1.2 beta from http://www.javasoft.com.
* Status: Believed complete to version 1.4, with caveats. We do not
* implement the deprecated (and dangerous) stop, suspend, and resume
* methods. Security implementation is not complete.
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*/
/**
* Thread represents a single thread of execution in the VM. When an
* application VM starts up, it creates a non-daemon Thread which calls the
* main() method of a particular class. There may be other Threads running,
* such as the garbage collection thread.
*
* <p>Threads have names to identify them. These names are not necessarily
* unique. Every Thread has a priority, as well, which tells the VM which
* Threads should get more running time. New threads inherit the priority
* and daemon status of the parent thread, by default.
*
* <p>There are two methods of creating a Thread: you may subclass Thread and
* implement the <code>run()</code> method, at which point you may start the
* Thread by calling its <code>start()</code> method, or you may implement
* <code>Runnable</code> in the class you want to use and then call new
* <code>Thread(your_obj).start()</code>.
*
* <p>The virtual machine runs until all non-daemon threads have died (either
* by returning from the run() method as invoked by start(), or by throwing
* an uncaught exception); or until <code>System.exit</code> is called with
* adequate permissions.
*
* <p>It is unclear at what point a Thread should be added to a ThreadGroup,
* and at what point it should be removed. Should it be inserted when it
* starts, or when it is created? Should it be removed when it is suspended
* or interrupted? The only thing that is clear is that the Thread should be
* removed when it is stopped.
*
* @author Tom Tromey
* @author John Keiser
* @author Eric Blake <ebb9@email.byu.edu>
* @see Runnable
* @see Runtime#exit(int)
* @see #run()
* @see #start()
* @see ThreadLocal
* @since 1.0
* @status updated to 1.4
*/
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public class Thread implements Runnable
{
/** The maximum priority for a Thread. */
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public final static int MAX_PRIORITY = 10;
/** The minimum priority for a Thread. */
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public final static int MIN_PRIORITY = 1;
/** The priority a Thread gets by default. */
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public final static int NORM_PRIORITY = 5;
/**
* Get the number of active threads in the current Thread's ThreadGroup.
* This implementation calls
* <code>currentThread().getThreadGroup().activeCount()</code>.
*
* @return the number of active threads in the current ThreadGroup
* @see ThreadGroup#activeCount()
*/
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public static int activeCount ()
{
return currentThread().getThreadGroup().activeCount();
}
/**
* Check whether the current Thread is allowed to modify this Thread. This
* passes the check on to <code>SecurityManager.checkAccess(this)</code>.
*
* @throws SecurityException if the current Thread cannot modify this Thread
* @see SecurityManager#checkAccess(Thread)
*/
public final void checkAccess ()
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{
SecurityManager s = System.getSecurityManager();
if (s != null)
s.checkAccess(this);
}
/**
* Count the number of stack frames in this Thread. The Thread in question
* must be suspended when this occurs.
*
* @return the number of stack frames in this Thread
* @throws IllegalThreadStateException if this Thread is not suspended
* @deprecated pointless, since suspend is deprecated
*/
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public native int countStackFrames ();
/**
* Get the currently executing Thread.
*
* @return the currently executing Thread
*/
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public static native Thread currentThread ();
/**
* Originally intended to destroy this thread, this method was never
* implemented by Sun, and is hence a no-op.
*/
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public native void destroy ();
/**
* Print a stack trace of the current thread to stderr using the same
* format as Throwable's printStackTrace() method.
*
* @see Throwable#printStackTrace()
*/
public static void dumpStack ()
{
(new Exception ("Stack trace")).printStackTrace ();
}
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/**
* Copy every active thread in the current Thread's ThreadGroup into the
* array. Extra threads are silently ignored. This implementation calls
* <code>getThreadGroup().enumerate(array)</code>, which may have a
* security check, <code>checkAccess(group)</code>.
*
* @param array the array to place the Threads into
* @return the number of Threads placed into the array
* @throws NullPointerException if array is null
* @throws SecurityException if you cannot access the ThreadGroup
* @see ThreadGroup#enumerate(Thread[])
* @see #activeCount()
* @see SecurityManager#checkAccess(ThreadGroup)
*/
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public static int enumerate (Thread[] threads)
{
return currentThread().group.enumerate(threads);
}
/**
* Get this Thread's name.
*
* @return this Thread's name
*/
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public final String getName ()
{
return name;
}
/**
* Get this Thread's priority.
*
* @return the Thread's priority
*/
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public final int getPriority ()
{
return priority;
}
/**
* Get the ThreadGroup this Thread belongs to. If the thread has died, this
* returns null.
*
* @return this Thread's ThreadGroup
*/
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public final ThreadGroup getThreadGroup ()
{
return group;
}
/**
* Interrupt this Thread. First, there is a security check,
* <code>checkAccess</code>. Then, depending on the current state of the
* thread, various actions take place:
*
* <p>If the thread is waiting because of {@link #wait()},
* {@link #sleep(long)}, or {@link #join()}, its <i>interrupt status</i>
* will be cleared, and an InterruptedException will be thrown. Notice that
* this case is only possible if an external thread called interrupt().
*
* <p>If the thread is blocked in an interruptible I/O operation, in
* {@link java.nio.channels.InterruptibleChannel}, the <i>interrupt
* status</i> will be set, and ClosedByInterruptException will be thrown.
*
* <p>If the thread is blocked on a {@link java.nio.channels.Selector}, the
* <i>interrupt status</i> will be set, and the selection will return, with
* a possible non-zero value, as though by the wakeup() method.
*
* <p>Otherwise, the interrupt status will be set.
*
* @throws SecurityException if you cannot modify this Thread
*/
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public native void interrupt ();
/**
* Determine whether the current Thread has been interrupted, and clear
* the <i>interrupted status</i> in the process.
*
* @return whether the current Thread has been interrupted
* @see #isInterrupted()
*/
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public static boolean interrupted ()
{
Makefile.in: New #defines and friends for Thread.h. * Makefile.in: New #defines and friends for Thread.h. * posix-threads.cc: (struct starter): Remove `object'. (_Jv_CondWait): Use interruptable condition variables and new recursive mutexes. New return codes on interrupt or non-ownership of mutex. (_Jv_CondNotify): Ditto. (_Jv_CondNotifyAll): Ditto. (_Jv_ThreadInterrupt): Set thread interrupt flag directly. Interrupt the target thread by signaling its wait condition. (_Jv_ThreadInitData): Set `thread_obj' in the thread data struct, not the starter struct. Initialize wait_mutex and wait_cond. (_Jv_MutexLock): New recursive mutex implementation. Moved from posix-threads.h. (_Jv_MutexUnlock): Ditto. (really_start): Set info->data->thread from pthread_self() to work around a race condition. Destroy wait_mutex and wait_cond when run() returns. * java/lang/Thread.java: (isInterrupted_): Renamed to overloaded `isInterrupted(boolean)'. Clear interrupted flag if clear_flag is set. startable_flag: New private field. (Thread): Initialize `startable_flag'. (toString): Check for null thread group. * java/lang/natThread.cc: (struct natThread): New fields `join_mutex', `join_cond'. Removed fields `joiner', `next'. (class locker): Removed. (initialize_native): Initialize `join_cond' and `join_mutex'. (interrupt): Now just calls _Jv_ThreadInterrupt(). (join): Simplified. Just wait on the target thread's join condition. (finish_): Remove join list code. Unset thread group. Signal potential joiners by notifying the dying threads join_cond. (start): Check for illegal restarts. * java/lang/natObject.cc: Check for return value of _Jv_CondWait and act appropriatly. * include/posix-threads.h: Remove all HAVE_RECURSIVE_MUTEX related #defines and #ifdefs. (struct _Jv_Thread_t): New fields `thread_obj', `wait_cond', `wait_mutex', `next'. (struct _Jv_ConditionVariable_t): Define as a struct instead of directly mapping to pthread_cond_t. (struct _Jv_Mutex_t): New recursive implementation. (_Jv_PthreadCheckMonitor): Reimplemented. Simple `owner' check. _Jv_HaveCondDestroy: Never define this for posix-threads. (_Jv_CondNotify): Remove inline implementation(s), prototype instead. (_Jv_CondNotifyAll): Ditto. (_Jv_MutexLock): Ditto. (_Jv_MutexUnlock): Ditto. (_Jv_MutexInit): Changed to reflect new mutex implementation. (_Jv_MutexDestroy): Ditto. (_Jv_CondDestroy): Removed. (_Jv_PthreadGetMutex): Removed. * include/win32-threads.h: (_Jv_CondNotify): Guess _JV_NOT_OWNER on an error. Add a FIXME about this. (_Jv_CondNotifyAll): Ditto. * win32-threads.cc: (_Jv_CondWait): Return 0 on a timeout. Guess _JV_NOT_OWNER on other errors. Add FIXME. From-SVN: r32773
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return currentThread().isInterrupted (true);
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}
/**
* Determine whether the given Thread has been interrupted, but leave
* the <i>interrupted status</i> alone in the process.
*
* @return whether the current Thread has been interrupted
* @see #interrupted()
*/
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public boolean isInterrupted ()
{
return interrupt_flag;
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}
/**
* Determine whether this Thread is alive. A thread which is alive has
* started and not yet died.
*
* @return whether this Thread is alive
*/
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public final boolean isAlive ()
{
return alive_flag;
}
/**
* Tell whether this is a daemon Thread or not.
*
* @return whether this is a daemon Thread or not
* @see #setDaemon(boolean)
*/
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public final boolean isDaemon ()
{
return daemon_flag;
}
/**
* Wait forever for the Thread in question to die.
*
* @throws InterruptedException if the Thread is interrupted; it's
* <i>interrupted status</i> will be cleared
*/
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public final void join () throws InterruptedException
{
join (0, 0);
}
/**
* Wait the specified amount of time for the Thread in question to die.
*
* @param ms the number of milliseconds to wait, or 0 for forever
* @throws InterruptedException if the Thread is interrupted; it's
* <i>interrupted status</i> will be cleared
*/
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public final void join (long timeout) throws InterruptedException
{
join (timeout, 0);
}
/**
* Wait the specified amount of time for the Thread in question to die.
*
* <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
* not offer that fine a grain of timing resolution. Besides, there is
* no guarantee that this thread can start up immediately when time expires,
* because some other thread may be active. So don't expect real-time
* performance.
*
* @param ms the number of milliseconds to wait, or 0 for forever
* @param ns the number of extra nanoseconds to sleep (0-999999)
* @throws InterruptedException if the Thread is interrupted; it's
* <i>interrupted status</i> will be cleared
* @throws IllegalArgumentException if ns is invalid
* @XXX A ThreadListener would be nice, to make this efficient.
*/
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public final native void join (long timeout, int nanos)
throws InterruptedException;
/**
* Resume a suspended thread.
*
* @see #resume()
* @deprecated pointless, since suspend is deprecated
*/
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public final native void resume ();
java-interp.h: Don't include MethodInvocation.h. * include/java-interp.h: Don't include MethodInvocation.h. (class _Jv_InterpMethod): Don't make MethodInvocation a friend. * Makefile.in: Rebuilt. * Makefile.am (gnu/gcj/runtime/MethodInvocation.h): Removed. (ordinary_java_source_files): Don't mention MethodInvocation.java. * gnu/gcj/runtime/MethodInvocation.java: Removed. * interpret.cc (MethodInvocation::continue1): Removed. (run): Handle exceptions here. * java/lang/ClassLoader.java (defineClass1, defineClass2): Removed. * java/lang/natClassLoader.cc (defineClass0): Catch exceptions here. (defineClass2): Removed. * java/lang/reflect/Method.java (hack_trampoline, hack_call): Removed. * java/lang/reflect/natMethod.cc (_Jv_CallAnyMethodA): Catch exceptions here. (hack_call): Removed. * java/lang/Class.h (Class): Removed hackRunInitializers, hackTrampoline. * java/lang/natClass.cc (hackRunInitializers): Removed. (initializeClass): Catch exceptions here. Include ExceptionInInitializerError.h. * java/lang/Class.java (hackTrampoline, hackRunInitializers): Removed. * java/lang/Object.h (Object): Don't mention hack12_6. * java/lang/natObject.cc (_Jv_FinalizeObject): Catch exceptions here. * java/lang/Object.java (hack12_6): Removed. * java/lang/natThread.cc (run_): Renamed. Catch exceptions here. (start): Use run_, not run__. * java/lang/Thread.java (run_): Renamed from run__; old run_ removed. * jni.cc (_Jv_JNI_FindClass): Handle exceptions. (_Jv_JNI_EnsureLocalCapacity): Likewise. (_Jv_JNI_DefineClass): Likewise. (_Jv_JNI_ThrowNew): Likewise. (_Jv_JNI_AllocObject): Likewise. (_Jv_JNI_GetAnyMethodID): Likewise. (_Jv_JNI_CallAnyMethodV): Likewise. (_Jv_JNI_CallAnyMethodA): Likewise. (_Jv_JNI_CallAnyVoidMethodV): Likewise. (_Jv_JNI_CallAnyVoidMethodA): Likewise. (_Jv_JNI_GetAnyFieldID): Likewise. (_Jv_JNI_NewString): Likewise. (_Jv_JNI_NewStringUTF): Likewise. (_Jv_JNI_GetStringUTFChars): Likewise. (_Jv_JNI_NewObjectArray): Likewise. (_Jv_JNI_NewPrimitiveArray): Likewise. (_Jv_JNI_GetPrimitiveArrayRegion): Likewise. (_Jv_JNI_GetStringRegion): Likewise. (_Jv_JNI_GetStringUTFRegion): Likewise. (_Jv_JNI_SetPrimitiveArrayRegion): Likewise. (_Jv_JNI_MonitorEnter): Likewise. (_Jv_JNI_MonitorExit): Likewise. (_Jv_JNI_ToReflectedField): Likewise. (_Jv_JNI_ToReflectedMethod): Likewise. (_Jv_JNI_RegisterNatives): Likewise. (_Jv_JNI_AttachCurrentThread): Likewise. (_Jv_JNI_DestroyJavaVM): Likewise. From-SVN: r32294
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private final native void finish_ ();
/**
* Determine whether the given Thread has been interrupted, but leave
* the <i>interrupted status</i> alone in the process.
*
* @return whether the current Thread has been interrupted
* @see #interrupted()
*/
Makefile.in: New #defines and friends for Thread.h. * Makefile.in: New #defines and friends for Thread.h. * posix-threads.cc: (struct starter): Remove `object'. (_Jv_CondWait): Use interruptable condition variables and new recursive mutexes. New return codes on interrupt or non-ownership of mutex. (_Jv_CondNotify): Ditto. (_Jv_CondNotifyAll): Ditto. (_Jv_ThreadInterrupt): Set thread interrupt flag directly. Interrupt the target thread by signaling its wait condition. (_Jv_ThreadInitData): Set `thread_obj' in the thread data struct, not the starter struct. Initialize wait_mutex and wait_cond. (_Jv_MutexLock): New recursive mutex implementation. Moved from posix-threads.h. (_Jv_MutexUnlock): Ditto. (really_start): Set info->data->thread from pthread_self() to work around a race condition. Destroy wait_mutex and wait_cond when run() returns. * java/lang/Thread.java: (isInterrupted_): Renamed to overloaded `isInterrupted(boolean)'. Clear interrupted flag if clear_flag is set. startable_flag: New private field. (Thread): Initialize `startable_flag'. (toString): Check for null thread group. * java/lang/natThread.cc: (struct natThread): New fields `join_mutex', `join_cond'. Removed fields `joiner', `next'. (class locker): Removed. (initialize_native): Initialize `join_cond' and `join_mutex'. (interrupt): Now just calls _Jv_ThreadInterrupt(). (join): Simplified. Just wait on the target thread's join condition. (finish_): Remove join list code. Unset thread group. Signal potential joiners by notifying the dying threads join_cond. (start): Check for illegal restarts. * java/lang/natObject.cc: Check for return value of _Jv_CondWait and act appropriatly. * include/posix-threads.h: Remove all HAVE_RECURSIVE_MUTEX related #defines and #ifdefs. (struct _Jv_Thread_t): New fields `thread_obj', `wait_cond', `wait_mutex', `next'. (struct _Jv_ConditionVariable_t): Define as a struct instead of directly mapping to pthread_cond_t. (struct _Jv_Mutex_t): New recursive implementation. (_Jv_PthreadCheckMonitor): Reimplemented. Simple `owner' check. _Jv_HaveCondDestroy: Never define this for posix-threads. (_Jv_CondNotify): Remove inline implementation(s), prototype instead. (_Jv_CondNotifyAll): Ditto. (_Jv_MutexLock): Ditto. (_Jv_MutexUnlock): Ditto. (_Jv_MutexInit): Changed to reflect new mutex implementation. (_Jv_MutexDestroy): Ditto. (_Jv_CondDestroy): Removed. (_Jv_PthreadGetMutex): Removed. * include/win32-threads.h: (_Jv_CondNotify): Guess _JV_NOT_OWNER on an error. Add a FIXME about this. (_Jv_CondNotifyAll): Ditto. * win32-threads.cc: (_Jv_CondWait): Return 0 on a timeout. Guess _JV_NOT_OWNER on other errors. Add FIXME. From-SVN: r32773
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private boolean isInterrupted (boolean clear_flag)
{
boolean r = interrupt_flag;
Makefile.in: New #defines and friends for Thread.h. * Makefile.in: New #defines and friends for Thread.h. * posix-threads.cc: (struct starter): Remove `object'. (_Jv_CondWait): Use interruptable condition variables and new recursive mutexes. New return codes on interrupt or non-ownership of mutex. (_Jv_CondNotify): Ditto. (_Jv_CondNotifyAll): Ditto. (_Jv_ThreadInterrupt): Set thread interrupt flag directly. Interrupt the target thread by signaling its wait condition. (_Jv_ThreadInitData): Set `thread_obj' in the thread data struct, not the starter struct. Initialize wait_mutex and wait_cond. (_Jv_MutexLock): New recursive mutex implementation. Moved from posix-threads.h. (_Jv_MutexUnlock): Ditto. (really_start): Set info->data->thread from pthread_self() to work around a race condition. Destroy wait_mutex and wait_cond when run() returns. * java/lang/Thread.java: (isInterrupted_): Renamed to overloaded `isInterrupted(boolean)'. Clear interrupted flag if clear_flag is set. startable_flag: New private field. (Thread): Initialize `startable_flag'. (toString): Check for null thread group. * java/lang/natThread.cc: (struct natThread): New fields `join_mutex', `join_cond'. Removed fields `joiner', `next'. (class locker): Removed. (initialize_native): Initialize `join_cond' and `join_mutex'. (interrupt): Now just calls _Jv_ThreadInterrupt(). (join): Simplified. Just wait on the target thread's join condition. (finish_): Remove join list code. Unset thread group. Signal potential joiners by notifying the dying threads join_cond. (start): Check for illegal restarts. * java/lang/natObject.cc: Check for return value of _Jv_CondWait and act appropriatly. * include/posix-threads.h: Remove all HAVE_RECURSIVE_MUTEX related #defines and #ifdefs. (struct _Jv_Thread_t): New fields `thread_obj', `wait_cond', `wait_mutex', `next'. (struct _Jv_ConditionVariable_t): Define as a struct instead of directly mapping to pthread_cond_t. (struct _Jv_Mutex_t): New recursive implementation. (_Jv_PthreadCheckMonitor): Reimplemented. Simple `owner' check. _Jv_HaveCondDestroy: Never define this for posix-threads. (_Jv_CondNotify): Remove inline implementation(s), prototype instead. (_Jv_CondNotifyAll): Ditto. (_Jv_MutexLock): Ditto. (_Jv_MutexUnlock): Ditto. (_Jv_MutexInit): Changed to reflect new mutex implementation. (_Jv_MutexDestroy): Ditto. (_Jv_CondDestroy): Removed. (_Jv_PthreadGetMutex): Removed. * include/win32-threads.h: (_Jv_CondNotify): Guess _JV_NOT_OWNER on an error. Add a FIXME about this. (_Jv_CondNotifyAll): Ditto. * win32-threads.cc: (_Jv_CondWait): Return 0 on a timeout. Guess _JV_NOT_OWNER on other errors. Add FIXME. From-SVN: r32773
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if (clear_flag && r)
{
// Only clear the flag if we saw it as set. Otherwise this could
// potentially cause us to miss an interrupt in a race condition,
// because this method is not synchronized.
interrupt_flag = false;
}
return r;
}
/**
* The method of Thread that will be run if there is no Runnable object
* associated with the Thread. Thread's implementation does nothing at all.
*
* @see #start()
* @see #Thread(ThreadGroup, Runnable, String)
*/
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public void run ()
{
if (runnable != null)
runnable.run();
}
/**
* Set the daemon status of this Thread. If this is a daemon Thread, then
* the VM may exit even if it is still running. This may only be called
* before the Thread starts running. There may be a security check,
* <code>checkAccess</code>.
*
* @param daemon whether this should be a daemon thread or not
* @throws SecurityException if you cannot modify this Thread
* @throws IllegalThreadStateException if the Thread is active
* @see #isDaemon()
* @see #checkAccess()
*/
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public final void setDaemon (boolean status)
{
checkAccess ();
if (!startable_flag)
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throw new IllegalThreadStateException ();
daemon_flag = status;
}
/**
* Returns the context classloader of this Thread. The context
* classloader can be used by code that want to load classes depending
* on the current thread. Normally classes are loaded depending on
* the classloader of the current class. There may be a security check
* for <code>RuntimePermission("getClassLoader")</code> if the caller's
* class loader is not null or an ancestor of this thread's context class
* loader.
*
* @return the context class loader
* @throws SecurityException when permission is denied
* @see setContextClassLoader(ClassLoader)
* @since 1.2
*/
public synchronized ClassLoader getContextClassLoader()
{
if (context_class_loader == null)
context_class_loader = ClassLoader.getSystemClassLoader ();
SecurityManager s = System.getSecurityManager();
// FIXME: we can't currently find the caller's class loader.
ClassLoader callers = null;
if (s != null && callers != null)
{
// See if the caller's class loader is the same as or an
// ancestor of this thread's class loader.
while (callers != null && callers != context_class_loader)
{
// FIXME: should use some internal version of getParent
// that avoids security checks.
callers = callers.getParent ();
}
if (callers != context_class_loader)
s.checkPermission (new RuntimePermission ("getClassLoader"));
}
return context_class_loader;
}
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/**
* Returns the context classloader of this Thread. The context
* classloader can be used by code that want to load classes depending
* on the current thread. Normally classes are loaded depending on
* the classloader of the current class. There may be a security check
* for <code>RuntimePermission("getClassLoader")</code> if the caller's
* class loader is not null or an ancestor of this thread's context class
* loader.
*
* @return the context class loader
* @throws SecurityException when permission is denied
* @see setContextClassLoader(ClassLoader)
* @since 1.2
*/
public synchronized void setContextClassLoader(ClassLoader cl)
{
SecurityManager s = System.getSecurityManager ();
if (s != null)
s.checkPermission (new RuntimePermission ("setContextClassLoader"));
context_class_loader = cl;
}
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/**
* Set this Thread's name. There may be a security check,
* <code>checkAccess</code>.
*
* @param name the new name for this Thread
* @throws NullPointerException if name is null
* @throws SecurityException if you cannot modify this Thread
*/
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public final void setName (String n)
{
checkAccess ();
// The Class Libraries book says ``threadName cannot be null''. I
// take this to mean NullPointerException.
if (n == null)
throw new NullPointerException ();
name = n;
}
/**
* Set this Thread's priority. There may be a security check,
* <code>checkAccess</code>, then the priority is set to the smaller of
* priority and the ThreadGroup maximum priority.
*
* @param priority the new priority for this Thread
* @throws IllegalArgumentException if priority exceeds MIN_PRIORITY or
* MAX_PRIORITY
* @throws SecurityException if you cannot modify this Thread
* @see #getPriority()
* @see #checkAccess()
* @see ThreadGroup#getMaxPriority()
* @see #MIN_PRIORITY
* @see #MAX_PRIORITY
*/
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public final native void setPriority (int newPriority);
/**
* Suspend the current Thread's execution for the specified amount of
* time. The Thread will not lose any locks it has during this time. There
* are no guarantees which thread will be next to run, but most VMs will
* choose the highest priority thread that has been waiting longest.
*
* @param ms the number of milliseconds to sleep, or 0 for forever
* @throws InterruptedException if the Thread is interrupted; it's
* <i>interrupted status</i> will be cleared
* @see #notify()
* @see #wait(long)
*/
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public static void sleep (long timeout) throws InterruptedException
{
sleep (timeout, 0);
}
/**
* Suspend the current Thread's execution for the specified amount of
* time. The Thread will not lose any locks it has during this time. There
* are no guarantees which thread will be next to run, but most VMs will
* choose the highest priority thread that has been waiting longest.
*
* <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
* not offer that fine a grain of timing resolution. Besides, there is
* no guarantee that this thread can start up immediately when time expires,
* because some other thread may be active. So don't expect real-time
* performance.
*
* @param ms the number of milliseconds to sleep, or 0 for forever
* @param ns the number of extra nanoseconds to sleep (0-999999)
* @throws InterruptedException if the Thread is interrupted; it's
* <i>interrupted status</i> will be cleared
* @throws IllegalArgumentException if ns is invalid
* @see #notify()
* @see #wait(long, int)
*/
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public static native void sleep (long timeout, int nanos)
throws InterruptedException;
/**
* Start this Thread, calling the run() method of the Runnable this Thread
* was created with, or else the run() method of the Thread itself. This
* is the only way to start a new thread; calling run by yourself will just
* stay in the same thread. The virtual machine will remove the thread from
* its thread group when the run() method completes.
*
* @throws IllegalThreadStateException if the thread has already started
* @see #run()
*/
public native void start ();
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/**
* Cause this Thread to stop abnormally because of the throw of a ThreadDeath
* error. If you stop a Thread that has not yet started, it will stop
* immediately when it is actually started.
*
* <p>This is inherently unsafe, as it can interrupt synchronized blocks and
* leave data in bad states. Hence, there is a security check:
* <code>checkAccess(this)</code>, plus another one if the current thread
* is not this: <code>RuntimePermission("stopThread")</code>. If you must
* catch a ThreadDeath, be sure to rethrow it after you have cleaned up.
* ThreadDeath is the only exception which does not print a stack trace when
* the thread dies.
*
* @throws SecurityException if you cannot stop the Thread
* @see #interrupt()
* @see #checkAccess()
* @see #start()
* @see ThreadDeath
* @see ThreadGroup#uncaughtException(Thread, Throwable)
* @see SecurityManager#checkAccess(Thread)
* @see SecurityManager#checkPermission(Permission)
* @deprecated unsafe operation, try not to use
*/
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public final void stop ()
{
// Argument doesn't matter, because this is no longer
// supported.
stop (null);
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}
/**
* Cause this Thread to stop abnormally and throw the specified exception.
* If you stop a Thread that has not yet started, it will stop immediately
* when it is actually started. <b>WARNING</b>This bypasses Java security,
* and can throw a checked exception which the call stack is unprepared to
* handle. Do not abuse this power.
*
* <p>This is inherently unsafe, as it can interrupt synchronized blocks and
* leave data in bad states. Hence, there is a security check:
* <code>checkAccess(this)</code>, plus another one if the current thread
* is not this: <code>RuntimePermission("stopThread")</code>. If you must
* catch a ThreadDeath, be sure to rethrow it after you have cleaned up.
* ThreadDeath is the only exception which does not print a stack trace when
* the thread dies.
*
* @param t the Throwable to throw when the Thread dies
* @throws SecurityException if you cannot stop the Thread
* @throws NullPointerException in the calling thread, if t is null
* @see #interrupt()
* @see #checkAccess()
* @see #start()
* @see ThreadDeath
* @see ThreadGroup#uncaughtException(Thread, Throwable)
* @see SecurityManager#checkAccess(Thread)
* @see SecurityManager#checkPermission(Permission)
* @deprecated unsafe operation, try not to use
*/
public final native void stop (Throwable e);
/**
* Suspend this Thread. It will not come back, ever, unless it is resumed.
*
* <p>This is inherently unsafe, as the suspended thread still holds locks,
* and can potentially deadlock your program. Hence, there is a security
* check: <code>checkAccess</code>.
*
* @throws SecurityException if you cannot suspend the Thread
* @see #checkAccess()
* @see #resume()
* @deprecated unsafe operation, try not to use
*/
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public final native void suspend ();
private final native void initialize_native ();
private final native static String gen_name ();
/**
* Allocate a new Thread object, with the specified ThreadGroup and name, and
* using the specified Runnable object's <code>run()</code> method to
* execute. If the Runnable object is null, <code>this</code> (which is
* a Runnable) is used instead.
*
* <p>If the ThreadGroup is null, the security manager is checked. If a
* manager exists and returns a non-null object for
* <code>getThreadGroup</code>, that group is used; otherwise the group
* of the creating thread is used. Note that the security manager calls
* <code>checkAccess</code> if the ThreadGroup is not null.
*
* <p>The new Thread will inherit its creator's priority and daemon status.
* These can be changed with <code>setPriority</code> and
* <code>setDaemon</code>.
*
* @param group the group to put the Thread into
* @param target the Runnable object to execute
* @param name the name for the Thread
* @throws NullPointerException if name is null
* @throws SecurityException if this thread cannot access <code>group</code>
* @throws IllegalThreadStateException if group is destroyed
* @see Runnable#run()
* @see #run()
* @see #setDaemon(boolean)
* @see #setPriority(int)
* @see SecurityManager#checkAccess(ThreadGroup)
* @see ThreadGroup#checkAccess()
*/
public Thread (ThreadGroup g, Runnable r, String n)
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{
this (currentThread (), g, r, n);
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}
/**
* Allocate a new Thread object, as if by
* <code>Thread(group, null, name)</code>, and give it the specified stack
* size, in bytes. The stack size is <b>highly platform independent</b>,
* and the virtual machine is free to round up or down, or ignore it
* completely. A higher value might let you go longer before a
* <code>StackOverflowError</code>, while a lower value might let you go
* longer before an <code>OutOfMemoryError</code>. Or, it may do absolutely
* nothing! So be careful, and expect to need to tune this value if your
* virtual machine even supports it.
*
* @param group the group to put the Thread into
* @param target the Runnable object to execute
* @param name the name for the Thread
* @param size the stack size, in bytes; 0 to be ignored
* @throws NullPointerException if name is null
* @throws SecurityException if this thread cannot access <code>group</code>
* @throws IllegalThreadStateException if group is destroyed
* @since 1.4
*/
public Thread (ThreadGroup g, Runnable r, String n, long size)
{
// Just ignore stackSize for now.
this (currentThread (), g, r, n);
}
private Thread (Thread current, ThreadGroup g, Runnable r, String n)
{
// The Class Libraries book says ``threadName cannot be null''. I
// take this to mean NullPointerException.
if (n == null)
throw new NullPointerException ();
if (g == null)
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{
// If CURRENT is null, then we are bootstrapping the first thread.
// Use ThreadGroup.root, the main threadgroup.
if (current == null)
group = ThreadGroup.root;
else
group = current.getThreadGroup();
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}
else
group = g;
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data = null;
interrupt_flag = false;
alive_flag = false;
Makefile.in: New #defines and friends for Thread.h. * Makefile.in: New #defines and friends for Thread.h. * posix-threads.cc: (struct starter): Remove `object'. (_Jv_CondWait): Use interruptable condition variables and new recursive mutexes. New return codes on interrupt or non-ownership of mutex. (_Jv_CondNotify): Ditto. (_Jv_CondNotifyAll): Ditto. (_Jv_ThreadInterrupt): Set thread interrupt flag directly. Interrupt the target thread by signaling its wait condition. (_Jv_ThreadInitData): Set `thread_obj' in the thread data struct, not the starter struct. Initialize wait_mutex and wait_cond. (_Jv_MutexLock): New recursive mutex implementation. Moved from posix-threads.h. (_Jv_MutexUnlock): Ditto. (really_start): Set info->data->thread from pthread_self() to work around a race condition. Destroy wait_mutex and wait_cond when run() returns. * java/lang/Thread.java: (isInterrupted_): Renamed to overloaded `isInterrupted(boolean)'. Clear interrupted flag if clear_flag is set. startable_flag: New private field. (Thread): Initialize `startable_flag'. (toString): Check for null thread group. * java/lang/natThread.cc: (struct natThread): New fields `join_mutex', `join_cond'. Removed fields `joiner', `next'. (class locker): Removed. (initialize_native): Initialize `join_cond' and `join_mutex'. (interrupt): Now just calls _Jv_ThreadInterrupt(). (join): Simplified. Just wait on the target thread's join condition. (finish_): Remove join list code. Unset thread group. Signal potential joiners by notifying the dying threads join_cond. (start): Check for illegal restarts. * java/lang/natObject.cc: Check for return value of _Jv_CondWait and act appropriatly. * include/posix-threads.h: Remove all HAVE_RECURSIVE_MUTEX related #defines and #ifdefs. (struct _Jv_Thread_t): New fields `thread_obj', `wait_cond', `wait_mutex', `next'. (struct _Jv_ConditionVariable_t): Define as a struct instead of directly mapping to pthread_cond_t. (struct _Jv_Mutex_t): New recursive implementation. (_Jv_PthreadCheckMonitor): Reimplemented. Simple `owner' check. _Jv_HaveCondDestroy: Never define this for posix-threads. (_Jv_CondNotify): Remove inline implementation(s), prototype instead. (_Jv_CondNotifyAll): Ditto. (_Jv_MutexLock): Ditto. (_Jv_MutexUnlock): Ditto. (_Jv_MutexInit): Changed to reflect new mutex implementation. (_Jv_MutexDestroy): Ditto. (_Jv_CondDestroy): Removed. (_Jv_PthreadGetMutex): Removed. * include/win32-threads.h: (_Jv_CondNotify): Guess _JV_NOT_OWNER on an error. Add a FIXME about this. (_Jv_CondNotifyAll): Ditto. * win32-threads.cc: (_Jv_CondWait): Return 0 on a timeout. Guess _JV_NOT_OWNER on other errors. Add FIXME. From-SVN: r32773
2000-03-28 04:22:24 +02:00
startable_flag = true;
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if (current != null)
{
group.checkAccess();
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daemon_flag = current.isDaemon();
int gmax = group.getMaxPriority();
int pri = current.getPriority();
priority = (gmax < pri ? gmax : pri);
context_class_loader = current.context_class_loader;
InheritableThreadLocal.newChildThread(this);
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}
else
{
daemon_flag = false;
priority = NORM_PRIORITY;
}
name = n;
group.addThread(this);
runnable = r;
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initialize_native ();
}
/**
* Allocates a new <code>Thread</code> object. This constructor has
* the same effect as <code>Thread(null, null,</code>
* <i>gname</i><code>)</code>, where <b><i>gname</i></b> is
* a newly generated name. Automatically generated names are of the
* form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
* <p>
* Threads created this way must have overridden their
* <code>run()</code> method to actually do anything. An example
* illustrating this method being used follows:
* <p><blockquote><pre>
* import java.lang.*;
*
* class plain01 implements Runnable {
* String name;
* plain01() {
* name = null;
* }
* plain01(String s) {
* name = s;
* }
* public void run() {
* if (name == null)
* System.out.println("A new thread created");
* else
* System.out.println("A new thread with name " + name +
* " created");
* }
* }
* class threadtest01 {
* public static void main(String args[] ) {
* int failed = 0 ;
*
* <b>Thread t1 = new Thread();</b>
* if (t1 != null)
* System.out.println("new Thread() succeed");
* else {
* System.out.println("new Thread() failed");
* failed++;
* }
* }
* }
* </pre></blockquote>
*
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
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public Thread ()
{
this (null, null, gen_name ());
}
/**
* Allocates a new <code>Thread</code> object. This constructor has
* the same effect as <code>Thread(null, target,</code>
* <i>gname</i><code>)</code>, where <i>gname</i> is
* a newly generated name. Automatically generated names are of the
* form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
*
* @param target the object whose <code>run</code> method is called.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
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public Thread (Runnable r)
{
this (null, r, gen_name ());
}
/**
* Allocates a new <code>Thread</code> object. This constructor has
* the same effect as <code>Thread(null, null, name)</code>.
*
* @param name the name of the new thread.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
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public Thread (String n)
{
this (null, null, n);
}
/**
* Allocates a new <code>Thread</code> object. This constructor has
* the same effect as <code>Thread(group, target,</code>
* <i>gname</i><code>)</code>, where <i>gname</i> is
* a newly generated name. Automatically generated names are of the
* form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
*
* @param group the thread group.
* @param target the object whose <code>run</code> method is called.
* @exception SecurityException if the current thread cannot create a
* thread in the specified thread group.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
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public Thread (ThreadGroup g, Runnable r)
{
this (g, r, gen_name ());
}
/**
* Allocates a new <code>Thread</code> object. This constructor has
* the same effect as <code>Thread(group, null, name)</code>
*
* @param group the thread group.
* @param name the name of the new thread.
* @exception SecurityException if the current thread cannot create a
* thread in the specified thread group.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
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public Thread (ThreadGroup g, String n)
{
this (g, null, n);
}
/**
* Allocates a new <code>Thread</code> object. This constructor has
* the same effect as <code>Thread(null, target, name)</code>.
*
* @param target the object whose <code>run</code> method is called.
* @param name the name of the new thread.
* @see java.lang.Thread#Thread(java.lang.ThreadGroup,
* java.lang.Runnable, java.lang.String)
*/
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public Thread (Runnable r, String n)
{
this (null, r, n);
}
/**
* Returns a string representation of this thread, including the
* thread's name, priority, and thread group.
*
* @return a string representation of this thread.
*/
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public String toString ()
{
Makefile.in: New #defines and friends for Thread.h. * Makefile.in: New #defines and friends for Thread.h. * posix-threads.cc: (struct starter): Remove `object'. (_Jv_CondWait): Use interruptable condition variables and new recursive mutexes. New return codes on interrupt or non-ownership of mutex. (_Jv_CondNotify): Ditto. (_Jv_CondNotifyAll): Ditto. (_Jv_ThreadInterrupt): Set thread interrupt flag directly. Interrupt the target thread by signaling its wait condition. (_Jv_ThreadInitData): Set `thread_obj' in the thread data struct, not the starter struct. Initialize wait_mutex and wait_cond. (_Jv_MutexLock): New recursive mutex implementation. Moved from posix-threads.h. (_Jv_MutexUnlock): Ditto. (really_start): Set info->data->thread from pthread_self() to work around a race condition. Destroy wait_mutex and wait_cond when run() returns. * java/lang/Thread.java: (isInterrupted_): Renamed to overloaded `isInterrupted(boolean)'. Clear interrupted flag if clear_flag is set. startable_flag: New private field. (Thread): Initialize `startable_flag'. (toString): Check for null thread group. * java/lang/natThread.cc: (struct natThread): New fields `join_mutex', `join_cond'. Removed fields `joiner', `next'. (class locker): Removed. (initialize_native): Initialize `join_cond' and `join_mutex'. (interrupt): Now just calls _Jv_ThreadInterrupt(). (join): Simplified. Just wait on the target thread's join condition. (finish_): Remove join list code. Unset thread group. Signal potential joiners by notifying the dying threads join_cond. (start): Check for illegal restarts. * java/lang/natObject.cc: Check for return value of _Jv_CondWait and act appropriatly. * include/posix-threads.h: Remove all HAVE_RECURSIVE_MUTEX related #defines and #ifdefs. (struct _Jv_Thread_t): New fields `thread_obj', `wait_cond', `wait_mutex', `next'. (struct _Jv_ConditionVariable_t): Define as a struct instead of directly mapping to pthread_cond_t. (struct _Jv_Mutex_t): New recursive implementation. (_Jv_PthreadCheckMonitor): Reimplemented. Simple `owner' check. _Jv_HaveCondDestroy: Never define this for posix-threads. (_Jv_CondNotify): Remove inline implementation(s), prototype instead. (_Jv_CondNotifyAll): Ditto. (_Jv_MutexLock): Ditto. (_Jv_MutexUnlock): Ditto. (_Jv_MutexInit): Changed to reflect new mutex implementation. (_Jv_MutexDestroy): Ditto. (_Jv_CondDestroy): Removed. (_Jv_PthreadGetMutex): Removed. * include/win32-threads.h: (_Jv_CondNotify): Guess _JV_NOT_OWNER on an error. Add a FIXME about this. (_Jv_CondNotifyAll): Ditto. * win32-threads.cc: (_Jv_CondWait): Return 0 on a timeout. Guess _JV_NOT_OWNER on other errors. Add FIXME. From-SVN: r32773
2000-03-28 04:22:24 +02:00
return "Thread[" + name + "," + priority + "," +
(group == null ? "" : group.getName()) + "]";
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}
/**
* Causes the currently executing thread object to temporarily pause
* and allow other threads to execute.
*/
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public static native void yield ();
// Private data.
ThreadGroup group;
String name;
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private Runnable runnable;
private int priority;
private boolean daemon_flag;
boolean interrupt_flag;
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private boolean alive_flag;
Makefile.in: New #defines and friends for Thread.h. * Makefile.in: New #defines and friends for Thread.h. * posix-threads.cc: (struct starter): Remove `object'. (_Jv_CondWait): Use interruptable condition variables and new recursive mutexes. New return codes on interrupt or non-ownership of mutex. (_Jv_CondNotify): Ditto. (_Jv_CondNotifyAll): Ditto. (_Jv_ThreadInterrupt): Set thread interrupt flag directly. Interrupt the target thread by signaling its wait condition. (_Jv_ThreadInitData): Set `thread_obj' in the thread data struct, not the starter struct. Initialize wait_mutex and wait_cond. (_Jv_MutexLock): New recursive mutex implementation. Moved from posix-threads.h. (_Jv_MutexUnlock): Ditto. (really_start): Set info->data->thread from pthread_self() to work around a race condition. Destroy wait_mutex and wait_cond when run() returns. * java/lang/Thread.java: (isInterrupted_): Renamed to overloaded `isInterrupted(boolean)'. Clear interrupted flag if clear_flag is set. startable_flag: New private field. (Thread): Initialize `startable_flag'. (toString): Check for null thread group. * java/lang/natThread.cc: (struct natThread): New fields `join_mutex', `join_cond'. Removed fields `joiner', `next'. (class locker): Removed. (initialize_native): Initialize `join_cond' and `join_mutex'. (interrupt): Now just calls _Jv_ThreadInterrupt(). (join): Simplified. Just wait on the target thread's join condition. (finish_): Remove join list code. Unset thread group. Signal potential joiners by notifying the dying threads join_cond. (start): Check for illegal restarts. * java/lang/natObject.cc: Check for return value of _Jv_CondWait and act appropriatly. * include/posix-threads.h: Remove all HAVE_RECURSIVE_MUTEX related #defines and #ifdefs. (struct _Jv_Thread_t): New fields `thread_obj', `wait_cond', `wait_mutex', `next'. (struct _Jv_ConditionVariable_t): Define as a struct instead of directly mapping to pthread_cond_t. (struct _Jv_Mutex_t): New recursive implementation. (_Jv_PthreadCheckMonitor): Reimplemented. Simple `owner' check. _Jv_HaveCondDestroy: Never define this for posix-threads. (_Jv_CondNotify): Remove inline implementation(s), prototype instead. (_Jv_CondNotifyAll): Ditto. (_Jv_MutexLock): Ditto. (_Jv_MutexUnlock): Ditto. (_Jv_MutexInit): Changed to reflect new mutex implementation. (_Jv_MutexDestroy): Ditto. (_Jv_CondDestroy): Removed. (_Jv_PthreadGetMutex): Removed. * include/win32-threads.h: (_Jv_CondNotify): Guess _JV_NOT_OWNER on an error. Add a FIXME about this. (_Jv_CondNotifyAll): Ditto. * win32-threads.cc: (_Jv_CondWait): Return 0 on a timeout. Guess _JV_NOT_OWNER on other errors. Add FIXME. From-SVN: r32773
2000-03-28 04:22:24 +02:00
private boolean startable_flag;
private ClassLoader context_class_loader;
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// This describes the top-most interpreter frame for this thread.
RawData interp_frame;
// Our native data - points to an instance of struct natThread.
private Object data;
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}