2002-08-02 20:10:38 +02:00
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// 2002-08-02 gdr
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// Copyright (C) 2002 Free Software Foundation, Inc.
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//
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// This file is part of the GNU ISO C++ Library. This library is free
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// software; you can redistribute it and/or modify it under the
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// terms of the GNU General Public License as published by the
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// Free Software Foundation; either version 2, or (at your option)
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// any later version.
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License along
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// with this library; see the file COPYING. If not, write to the Free
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// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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// USA.
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// As a special exception, you may use this file as part of a free software
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// library without restriction. Specifically, if other files instantiate
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// templates or use macros or inline functions from this file, or you compile
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// this file and link it with other files to produce an executable, this
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// file does not by itself cause the resulting executable to be covered by
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// the GNU General Public License. This exception does not however
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// invalidate any other reasons why the executable file might be covered by
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// the GNU General Public License.
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// Test name lookup resolutions for standard functions applied to an
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// array expression.
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// { dg-do compile }
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#include <valarray>
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namespace My
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{
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struct Number
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{
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operator bool() const;
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};
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Number operator+(Number);
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Number operator-(Number);
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Number operator~(Number);
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bool operator!(Number);
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Number operator+(Number, Number);
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Number operator-(Number, Number);
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Number operator*(Number, Number);
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Number operator/(Number, Number);
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Number operator%(Number, Number);
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Number operator^(Number, Number);
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Number operator&(Number, Number);
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Number operator|(Number, Number);
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Number operator<<(Number, Number);
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Number operator>>(Number, Number);
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bool operator==(Number, Number);
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bool operator!=(Number, Number);
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bool operator<(Number, Number);
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bool operator<=(Number, Number);
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bool operator>(Number, Number);
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bool operator>=(Number, Number);
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Number abs(Number);
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Number cos(Number);
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Number cosh(Number);
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Number acosh(Number);
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Number sin(Number);
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Number sinh(Number);
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Number asin(Number);
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Number tan(Number);
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Number tanh(Number);
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Number atan(Number);
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Number exp(Number);
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Number log(Number);
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Number log10(Number);
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Number sqrt(Number);
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Number atan2(Number, Number);
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Number pow(Number, Number);
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}
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int main()
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{
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typedef std::valarray<My::Number> Array;
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Array u(10), v(10);
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v = +u;
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v = -u;
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v = ~u;
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std::valarray<bool> z = !u;
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v = abs(u);
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v = cos(u);
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v = cosh(u);
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v = acos(u);
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v = sin(u);
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v = sinh(u);
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v = asin(u);
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v = tan(u);
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v = tanh(u);
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v = atan(u);
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v = exp(u);
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v = log(u);
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v = log10(u);
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v = sqrt(u);
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2002-08-03 01:08:40 +02:00
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Array w = u + v;
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w = u - v;
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w = u * v;
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w = u / v;
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w = u % v;
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w = u ^ v;
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w = u & v;
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w = u | v;
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w = u << v;
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w = u >> v;
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z = u == v;
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z = u != v;
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z = u < v;
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z = u <= v;
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z = u > v;
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z = u >= v;
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w = atan2(u, v);
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w = pow(u, v);
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2002-08-02 20:10:38 +02:00
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}
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