2021-05-04 23:26:58 +02:00
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/* Deleter objects
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2022-01-03 10:42:10 +01:00
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Copyright (C) 2020-2022 Free Software Foundation, Inc.
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2021-05-04 23:26:58 +02:00
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 3, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING3. If not see
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<http://www.gnu.org/licenses/>. */
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#ifndef CC1_PLUGIN_DELETER_HH
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#define CC1_PLUGIN_DELETER_HH
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#include <memory>
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namespace cc1_plugin
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{
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// Any pointer type requires a deleter object that knows how to
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// clean up. These are used in multiple places.
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template<typename T> struct deleter;
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template<>
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struct deleter<char>
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{
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void operator() (char *s)
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{
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delete[] s;
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}
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};
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template<>
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struct deleter<gcc_type_array>
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{
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void operator() (gcc_type_array *p)
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{
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delete[] p->elements;
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delete p;
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}
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};
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template<typename T> using unique_ptr = std::unique_ptr<T, deleter<T>>;
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}
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#endif // CC1_PLUGIN_DELETER_HH
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