304 lines
8.1 KiB
Go
304 lines
8.1 KiB
Go
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package http
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import (
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"bufio"
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"container/list"
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"io"
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"net"
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"os"
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"sync"
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)
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var ErrPersistEOF = &ProtocolError{"persistent connection closed"}
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// A ServerConn reads requests and sends responses over an underlying
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// connection, until the HTTP keepalive logic commands an end. ServerConn
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// does not close the underlying connection. Instead, the user calls Close
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// and regains control over the connection. ServerConn supports pipe-lining,
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// i.e. requests can be read out of sync (but in the same order) while the
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// respective responses are sent.
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type ServerConn struct {
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c net.Conn
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r *bufio.Reader
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clsd bool // indicates a graceful close
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re, we os.Error // read/write errors
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lastBody io.ReadCloser
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nread, nwritten int
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lk sync.Mutex // protected read/write to re,we
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}
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// NewServerConn returns a new ServerConn reading and writing c. If r is not
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// nil, it is the buffer to use when reading c.
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func NewServerConn(c net.Conn, r *bufio.Reader) *ServerConn {
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if r == nil {
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r = bufio.NewReader(c)
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}
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return &ServerConn{c: c, r: r}
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}
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// Close detaches the ServerConn and returns the underlying connection as well
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// as the read-side bufio which may have some left over data. Close may be
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// called before Read has signaled the end of the keep-alive logic. The user
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// should not call Close while Read or Write is in progress.
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func (sc *ServerConn) Close() (c net.Conn, r *bufio.Reader) {
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sc.lk.Lock()
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defer sc.lk.Unlock()
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c = sc.c
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r = sc.r
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sc.c = nil
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sc.r = nil
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return
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}
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// Read returns the next request on the wire. An ErrPersistEOF is returned if
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// it is gracefully determined that there are no more requests (e.g. after the
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// first request on an HTTP/1.0 connection, or after a Connection:close on a
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// HTTP/1.1 connection). Read can be called concurrently with Write, but not
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// with another Read.
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func (sc *ServerConn) Read() (req *Request, err os.Error) {
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sc.lk.Lock()
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if sc.we != nil { // no point receiving if write-side broken or closed
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defer sc.lk.Unlock()
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return nil, sc.we
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}
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if sc.re != nil {
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defer sc.lk.Unlock()
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return nil, sc.re
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}
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sc.lk.Unlock()
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// Make sure body is fully consumed, even if user does not call body.Close
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if sc.lastBody != nil {
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// body.Close is assumed to be idempotent and multiple calls to
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// it should return the error that its first invokation
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// returned.
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err = sc.lastBody.Close()
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sc.lastBody = nil
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if err != nil {
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sc.lk.Lock()
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defer sc.lk.Unlock()
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sc.re = err
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return nil, err
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}
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}
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req, err = ReadRequest(sc.r)
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if err != nil {
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sc.lk.Lock()
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defer sc.lk.Unlock()
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if err == io.ErrUnexpectedEOF {
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// A close from the opposing client is treated as a
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// graceful close, even if there was some unparse-able
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// data before the close.
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sc.re = ErrPersistEOF
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return nil, sc.re
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} else {
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sc.re = err
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return
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}
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}
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sc.lastBody = req.Body
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sc.nread++
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if req.Close {
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sc.lk.Lock()
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defer sc.lk.Unlock()
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sc.re = ErrPersistEOF
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return req, sc.re
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}
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return
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}
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// Pending returns the number of unanswered requests
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// that have been received on the connection.
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func (sc *ServerConn) Pending() int {
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sc.lk.Lock()
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defer sc.lk.Unlock()
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return sc.nread - sc.nwritten
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}
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// Write writes a repsonse. To close the connection gracefully, set the
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// Response.Close field to true. Write should be considered operational until
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// it returns an error, regardless of any errors returned on the Read side.
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// Write can be called concurrently with Read, but not with another Write.
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func (sc *ServerConn) Write(resp *Response) os.Error {
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sc.lk.Lock()
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if sc.we != nil {
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defer sc.lk.Unlock()
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return sc.we
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}
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sc.lk.Unlock()
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if sc.nread <= sc.nwritten {
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return os.NewError("persist server pipe count")
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}
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if resp.Close {
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// After signaling a keep-alive close, any pipelined unread
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// requests will be lost. It is up to the user to drain them
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// before signaling.
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sc.lk.Lock()
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sc.re = ErrPersistEOF
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sc.lk.Unlock()
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}
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err := resp.Write(sc.c)
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if err != nil {
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sc.lk.Lock()
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defer sc.lk.Unlock()
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sc.we = err
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return err
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}
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sc.nwritten++
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return nil
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}
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// A ClientConn sends request and receives headers over an underlying
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// connection, while respecting the HTTP keepalive logic. ClientConn is not
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// responsible for closing the underlying connection. One must call Close to
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// regain control of that connection and deal with it as desired.
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type ClientConn struct {
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c net.Conn
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r *bufio.Reader
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re, we os.Error // read/write errors
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lastBody io.ReadCloser
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nread, nwritten int
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reqm list.List // request methods in order of execution
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lk sync.Mutex // protects read/write to reqm,re,we
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}
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// NewClientConn returns a new ClientConn reading and writing c. If r is not
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// nil, it is the buffer to use when reading c.
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func NewClientConn(c net.Conn, r *bufio.Reader) *ClientConn {
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if r == nil {
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r = bufio.NewReader(c)
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}
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return &ClientConn{c: c, r: r}
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}
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// Close detaches the ClientConn and returns the underlying connection as well
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// as the read-side bufio which may have some left over data. Close may be
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// called before the user or Read have signaled the end of the keep-alive
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// logic. The user should not call Close while Read or Write is in progress.
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func (cc *ClientConn) Close() (c net.Conn, r *bufio.Reader) {
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cc.lk.Lock()
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c = cc.c
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r = cc.r
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cc.c = nil
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cc.r = nil
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cc.reqm.Init()
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cc.lk.Unlock()
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return
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}
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// Write writes a request. An ErrPersistEOF error is returned if the connection
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// has been closed in an HTTP keepalive sense. If req.Close equals true, the
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// keepalive connection is logically closed after this request and the opposing
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// server is informed. An ErrUnexpectedEOF indicates the remote closed the
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// underlying TCP connection, which is usually considered as graceful close.
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// Write can be called concurrently with Read, but not with another Write.
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func (cc *ClientConn) Write(req *Request) os.Error {
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cc.lk.Lock()
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if cc.re != nil { // no point sending if read-side closed or broken
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defer cc.lk.Unlock()
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return cc.re
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}
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if cc.we != nil {
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defer cc.lk.Unlock()
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return cc.we
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}
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cc.lk.Unlock()
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if req.Close {
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// We write the EOF to the write-side error, because there
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// still might be some pipelined reads
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cc.lk.Lock()
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cc.we = ErrPersistEOF
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cc.lk.Unlock()
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}
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err := req.Write(cc.c)
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if err != nil {
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cc.lk.Lock()
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defer cc.lk.Unlock()
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cc.we = err
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return err
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}
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cc.nwritten++
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cc.lk.Lock()
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cc.reqm.PushBack(req.Method)
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cc.lk.Unlock()
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return nil
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}
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// Pending returns the number of unanswered requests
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// that have been sent on the connection.
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func (cc *ClientConn) Pending() int {
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cc.lk.Lock()
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defer cc.lk.Unlock()
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return cc.nwritten - cc.nread
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}
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// Read reads the next response from the wire. A valid response might be
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// returned together with an ErrPersistEOF, which means that the remote
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// requested that this be the last request serviced. Read can be called
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// concurrently with Write, but not with another Read.
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func (cc *ClientConn) Read() (resp *Response, err os.Error) {
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cc.lk.Lock()
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if cc.re != nil {
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defer cc.lk.Unlock()
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return nil, cc.re
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}
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cc.lk.Unlock()
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if cc.nread >= cc.nwritten {
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return nil, os.NewError("persist client pipe count")
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}
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// Make sure body is fully consumed, even if user does not call body.Close
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if cc.lastBody != nil {
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// body.Close is assumed to be idempotent and multiple calls to
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// it should return the error that its first invokation
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// returned.
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err = cc.lastBody.Close()
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cc.lastBody = nil
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if err != nil {
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cc.lk.Lock()
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defer cc.lk.Unlock()
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cc.re = err
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return nil, err
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}
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}
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cc.lk.Lock()
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m := cc.reqm.Front()
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cc.reqm.Remove(m)
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cc.lk.Unlock()
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resp, err = ReadResponse(cc.r, m.Value.(string))
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if err != nil {
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cc.lk.Lock()
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defer cc.lk.Unlock()
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cc.re = err
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return
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}
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cc.lastBody = resp.Body
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cc.nread++
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if resp.Close {
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cc.lk.Lock()
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defer cc.lk.Unlock()
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cc.re = ErrPersistEOF // don't send any more requests
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return resp, cc.re
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}
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return
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}
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