go-gcc.cc (Gcc_backend::set_placeholder_struct_type): Use build_distinct_type_copy rather than build_variant_type_copy.
* go-gcc.cc (Gcc_backend::set_placeholder_struct_type): Use build_distinct_type_copy rather than build_variant_type_copy. (Gcc_backend::set_placeholder_array_type): Likewise. (Gcc_backend::named_type): Add special handling for builtin basic types. From-SVN: r182698
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@ -1,10 +1,18 @@
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2011-12-27 Ian Lance Taylor <iant@google.com>
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* go-gcc.cc (Gcc_backend::set_placeholder_struct_type): Use
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build_distinct_type_copy rather than build_variant_type_copy.
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(Gcc_backend::set_placeholder_array_type): Likewise.
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(Gcc_backend::named_type): Add special handling for builtin
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basic types.
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2011-12-22 Ian Lance Taylor <iant@google.com>
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* go-gcc.cc (set_placeholder_pointer_type): Arrange for the type
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name to have a DECL_ORIGINAL_TYPE as gcc expects.
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(set_placeholder_struct_type): Likewise.
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(set_placeholder_array_type): Likewise.
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(named_type): Set DECL_ORIGINAL_TYPE.
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* go-gcc.cc (Gcc_backend::set_placeholder_pointer_type): Arrange
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for the type name to have a DECL_ORIGINAL_TYPE as gcc expects.
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(Gcc_backend::set_placeholder_struct_type): Likewise.
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(Gcc_backend::set_placeholder_array_type): Likewise.
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(Gcc_backend::named_type): Set DECL_ORIGINAL_TYPE.
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2011-12-13 Ian Lance Taylor <iant@google.com>
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@ -663,7 +663,7 @@ Gcc_backend::set_placeholder_struct_type(
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Btype* r = this->fill_in_struct(placeholder, fields);
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// Build the data structure gcc wants to see for a typedef.
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tree copy = build_variant_type_copy(t);
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tree copy = build_distinct_type_copy(t);
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TYPE_NAME(copy) = NULL_TREE;
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DECL_ORIGINAL_TYPE(TYPE_NAME(t)) = copy;
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@ -696,7 +696,7 @@ Gcc_backend::set_placeholder_array_type(Btype* placeholder,
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Btype* r = this->fill_in_array(placeholder, element_btype, length);
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// Build the data structure gcc wants to see for a typedef.
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tree copy = build_variant_type_copy(t);
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tree copy = build_distinct_type_copy(t);
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TYPE_NAME(copy) = NULL_TREE;
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DECL_ORIGINAL_TYPE(TYPE_NAME(t)) = copy;
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@ -712,6 +712,24 @@ Gcc_backend::named_type(const std::string& name, Btype* btype,
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tree type = btype->get_tree();
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if (type == error_mark_node)
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return this->error_type();
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// The middle-end expects a basic type to have a name. In Go every
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// basic type will have a name. The first time we see a basic type,
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// give it whatever Go name we have at this point.
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if (TYPE_NAME(type) == NULL_TREE
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&& location.gcc_location() == BUILTINS_LOCATION
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&& (TREE_CODE(type) == INTEGER_TYPE
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|| TREE_CODE(type) == REAL_TYPE
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|| TREE_CODE(type) == COMPLEX_TYPE
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|| TREE_CODE(type) == BOOLEAN_TYPE))
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{
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tree decl = build_decl(BUILTINS_LOCATION, TYPE_DECL,
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get_identifier_from_string(name),
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type);
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TYPE_NAME(type) = decl;
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return this->make_type(type);
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}
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tree copy = build_variant_type_copy(type);
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tree decl = build_decl(location.gcc_location(), TYPE_DECL,
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get_identifier_from_string(name),
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