* rs6000.c (rs6000_function_value): Simplify REAL_TYPE logic.
From-SVN: r66906
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@ -1,3 +1,7 @@
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2003-05-17 David Edelsohn <edelsohn@gnu.org>
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* rs6000.c (rs6000_function_value): Simplify REAL_TYPE logic.
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2003-05-17 Neil Booth <neil@daikokuya.co.uk>
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* config/sol2.h: Add TARGET_SUB_OS_CPP_BUILTINS.
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@ -14352,7 +14352,7 @@ rtx
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rs6000_function_value (tree valtype, tree func ATTRIBUTE_UNUSED)
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{
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enum machine_mode mode;
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unsigned int regno = GP_ARG_RETURN;
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unsigned int regno;
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if ((INTEGRAL_TYPE_P (valtype)
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&& TYPE_PRECISION (valtype) < BITS_PER_WORD)
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@ -14361,14 +14361,9 @@ rs6000_function_value (tree valtype, tree func ATTRIBUTE_UNUSED)
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else
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mode = TYPE_MODE (valtype);
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if (TREE_CODE (valtype) == REAL_TYPE)
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{
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if (TARGET_HARD_FLOAT && TARGET_FPRS)
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regno = FP_ARG_RETURN;
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else if (TARGET_SPE_ABI && !TARGET_FPRS)
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regno = GP_ARG_RETURN;
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}
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else if (TARGET_ALTIVEC && TREE_CODE (valtype) == VECTOR_TYPE)
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if (TREE_CODE (valtype) == REAL_TYPE && TARGET_HARD_FLOAT && TARGET_FPRS)
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regno = FP_ARG_RETURN;
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else if (TREE_CODE (valtype) == VECTOR_TYPE && TARGET_ALTIVEC)
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regno = ALTIVEC_ARG_RETURN;
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else
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regno = GP_ARG_RETURN;
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