stl_alloc.h: Reformat as per C++STYLE.

2002-06-24  Phil Edwards  <pme@gcc.gnu.org>

	* include/bits/stl_alloc.h:  Reformat as per C++STYLE.

From-SVN: r54949
This commit is contained in:
Phil Edwards 2002-06-24 08:07:05 +00:00
parent 6f68de5b29
commit 2c35c7be14
2 changed files with 495 additions and 483 deletions

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@ -1,3 +1,7 @@
2002-06-24 Phil Edwards <pme@gcc.gnu.org>
* include/bits/stl_alloc.h: Reformat as per C++STYLE.
2002-06-24 Phil Edwards <pme@gcc.gnu.org> 2002-06-24 Phil Edwards <pme@gcc.gnu.org>
* config/cpu/*/bits/*: Move header files up a level. Remove bits. * config/cpu/*/bits/*: Move header files up a level. Remove bits.

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@ -87,6 +87,7 @@
namespace std namespace std
{ {
/** /**
* @if maint * @if maint
* A new-based allocator, as required by the standard. Allocation and * A new-based allocator, as required by the standard. Allocation and
@ -161,7 +162,8 @@ namespace std
template <int __inst> template <int __inst>
void* void*
__malloc_alloc_template<__inst>::_S_oom_malloc(size_t __n) __malloc_alloc_template<__inst>::
_S_oom_malloc(size_t __n)
{ {
void (* __my_malloc_handler)(); void (* __my_malloc_handler)();
void* __result; void* __result;
@ -180,7 +182,8 @@ namespace std
template <int __inst> template <int __inst>
void* void*
__malloc_alloc_template<__inst>::_S_oom_realloc(void* __p, size_t __n) __malloc_alloc_template<__inst>::
_S_oom_realloc(void* __p, size_t __n)
{ {
void (* __my_malloc_handler)(); void (* __my_malloc_handler)();
void* __result; void* __result;
@ -220,16 +223,20 @@ namespace std
class __simple_alloc class __simple_alloc
{ {
public: public:
static _Tp* allocate(size_t __n) static _Tp*
allocate(size_t __n)
{ return 0 == __n ? 0 : (_Tp*) _Alloc::allocate(__n * sizeof (_Tp)); } { return 0 == __n ? 0 : (_Tp*) _Alloc::allocate(__n * sizeof (_Tp)); }
static _Tp* allocate() static _Tp*
allocate()
{ return (_Tp*) _Alloc::allocate(sizeof (_Tp)); } { return (_Tp*) _Alloc::allocate(sizeof (_Tp)); }
static void deallocate(_Tp* __p, size_t __n) static void
deallocate(_Tp* __p, size_t __n)
{ if (0 != __n) _Alloc::deallocate(__p, __n * sizeof (_Tp)); } { if (0 != __n) _Alloc::deallocate(__p, __n * sizeof (_Tp)); }
static void deallocate(_Tp* __p) static void
deallocate(_Tp* __p)
{ _Alloc::deallocate(__p, sizeof (_Tp)); } { _Alloc::deallocate(__p, sizeof (_Tp)); }
}; };
@ -256,22 +263,24 @@ namespace std
// must be large enough to preserve alignment. // must be large enough to preserve alignment.
public: public:
static void*
static void* allocate(size_t __n) allocate(size_t __n)
{ {
char* __result = (char*)_Alloc::allocate(__n + (int) _S_extra); char* __result = (char*)_Alloc::allocate(__n + (int) _S_extra);
*(size_t*)__result = __n; *(size_t*)__result = __n;
return __result + (int) _S_extra; return __result + (int) _S_extra;
} }
static void deallocate(void* __p, size_t __n) static void
deallocate(void* __p, size_t __n)
{ {
char* __real_p = (char*)__p - (int) _S_extra; char* __real_p = (char*)__p - (int) _S_extra;
assert(*(size_t*)__real_p == __n); assert(*(size_t*)__real_p == __n);
_Alloc::deallocate(__real_p, __n + (int) _S_extra); _Alloc::deallocate(__real_p, __n + (int) _S_extra);
} }
static void* reallocate(void* __p, size_t __old_sz, size_t __new_sz) static void*
reallocate(void* __p, size_t __old_sz, size_t __new_sz)
{ {
char* __real_p = (char*)__p - (int) _S_extra; char* __real_p = (char*)__p - (int) _S_extra;
assert(*(size_t*)__real_p == __old_sz); assert(*(size_t*)__real_p == __old_sz);
@ -364,13 +373,12 @@ template<bool __threads, int __inst>
// It would be nice to use _STL_auto_lock here. But we need a // It would be nice to use _STL_auto_lock here. But we need a
// test whether threads are in use. // test whether threads are in use.
class _Lock struct _Lock
{ {
public:
_Lock() { if (__threads) _S_node_allocator_lock._M_acquire_lock(); } _Lock() { if (__threads) _S_node_allocator_lock._M_acquire_lock(); }
~_Lock() { if (__threads) _S_node_allocator_lock._M_release_lock(); } ~_Lock() { if (__threads) _S_node_allocator_lock._M_release_lock(); }
} __attribute__ ((__unused__)); } __attribute__ ((__unused__));
friend class _Lock; friend struct _Lock;
public: public:
// __n must be > 0 // __n must be > 0
@ -383,11 +391,9 @@ template<bool __threads, int __inst>
__ret = __mem_interface::allocate(__n); __ret = __mem_interface::allocate(__n);
else else
{ {
_Obj* volatile* __my_free_list = _S_free_list _Obj* volatile* __my_free_list = _S_free_list + _S_freelist_index(__n);
+ _S_freelist_index(__n); // Acquire the lock here with a constructor call. This ensures that
// Acquire the lock here with a constructor call. This // it is released in exit or during stack unwinding.
// ensures that it is released in exit or during stack
// unwinding.
_Lock __lock_instance; _Lock __lock_instance;
_Obj* __restrict__ __result = *__my_free_list; _Obj* __restrict__ __result = *__my_free_list;
if (__result == 0) if (__result == 0)
@ -409,8 +415,7 @@ template<bool __threads, int __inst>
__mem_interface::deallocate(__p, __n); __mem_interface::deallocate(__p, __n);
else else
{ {
_Obj* volatile* __my_free_list _Obj* volatile* __my_free_list = _S_free_list + _S_freelist_index(__n);
= _S_free_list + _S_freelist_index(__n);
_Obj* __q = (_Obj*)__p; _Obj* __q = (_Obj*)__p;
// Acquire the lock here with a constructor call. This ensures that // Acquire the lock here with a constructor call. This ensures that
@ -444,8 +449,8 @@ template<bool __threads, int __inst>
// that __size is properly aligned. We hold the allocation lock. // that __size is properly aligned. We hold the allocation lock.
template<bool __threads, int __inst> template<bool __threads, int __inst>
char* char*
__default_alloc_template<__threads, __inst>::_S_chunk_alloc(size_t __size, __default_alloc_template<__threads, __inst>::
int& __nobjs) _S_chunk_alloc(size_t __size, int& __nobjs)
{ {
char* __result; char* __result;
size_t __total_bytes = __size * __nobjs; size_t __total_bytes = __size * __nobjs;
@ -519,7 +524,8 @@ template<bool __threads, int __inst>
// hold the allocation lock. // hold the allocation lock.
template<bool __threads, int __inst> template<bool __threads, int __inst>
void* void*
__default_alloc_template<__threads, __inst>::_S_refill(size_t __n) __default_alloc_template<__threads, __inst>::
_S_refill(size_t __n)
{ {
int __nobjs = 20; int __nobjs = 20;
char* __chunk = _S_chunk_alloc(__n, __nobjs); char* __chunk = _S_chunk_alloc(__n, __nobjs);
@ -529,19 +535,24 @@ template<bool __threads, int __inst>
_Obj* __next_obj; _Obj* __next_obj;
int __i; int __i;
if (1 == __nobjs) return(__chunk); if (1 == __nobjs)
return(__chunk);
__my_free_list = _S_free_list + _S_freelist_index(__n); __my_free_list = _S_free_list + _S_freelist_index(__n);
/* Build free list in chunk */ /* Build free list in chunk */
__result = (_Obj*)__chunk; __result = (_Obj*)__chunk;
*__my_free_list = __next_obj = (_Obj*)(__chunk + __n); *__my_free_list = __next_obj = (_Obj*)(__chunk + __n);
for (__i = 1; ; __i++) { for (__i = 1; ; __i++)
{
__current_obj = __next_obj; __current_obj = __next_obj;
__next_obj = (_Obj*)((char*)__next_obj + __n); __next_obj = (_Obj*)((char*)__next_obj + __n);
if (__nobjs - 1 == __i) { if (__nobjs - 1 == __i)
{
__current_obj -> _M_free_list_link = 0; __current_obj -> _M_free_list_link = 0;
break; break;
} else { }
else
{
__current_obj -> _M_free_list_link = __next_obj; __current_obj -> _M_free_list_link = __next_obj;
} }
} }
@ -551,17 +562,16 @@ template<bool __threads, int __inst>
template<bool threads, int inst> template<bool threads, int inst>
void* void*
__default_alloc_template<threads, inst>::reallocate(void* __p, __default_alloc_template<threads, inst>::
size_t __old_sz, reallocate(void* __p, size_t __old_sz, size_t __new_sz)
size_t __new_sz)
{ {
void* __result; void* __result;
size_t __copy_sz; size_t __copy_sz;
if (__old_sz > (size_t) _MAX_BYTES && __new_sz > (size_t) _MAX_BYTES) { if (__old_sz > (size_t) _MAX_BYTES && __new_sz > (size_t) _MAX_BYTES)
return(realloc(__p, __new_sz)); return(realloc(__p, __new_sz));
} if (_S_round_up(__old_sz) == _S_round_up(__new_sz))
if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return(__p); return(__p);
__result = allocate(__new_sz); __result = allocate(__new_sz);
__copy_sz = __new_sz > __old_sz? __old_sz : __new_sz; __copy_sz = __new_sz > __old_sz? __old_sz : __new_sz;
memcpy(__result, __p, __copy_sz); memcpy(__result, __p, __copy_sz);
@ -637,24 +647,28 @@ public:
// __n is permitted to be 0. The C++ standard says nothing about what // __n is permitted to be 0. The C++ standard says nothing about what
// the return value is when __n == 0. // the return value is when __n == 0.
_Tp* allocate(size_type __n, const void* = 0) { _Tp*
allocate(size_type __n, const void* = 0)
{
return __n != 0 ? static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp))) return __n != 0 ? static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp)))
: 0; : 0;
} }
// __p is not permitted to be a null pointer. // __p is not permitted to be a null pointer.
void deallocate(pointer __p, size_type __n) void
deallocate(pointer __p, size_type __n)
{ _Alloc::deallocate(__p, __n * sizeof(_Tp)); } { _Alloc::deallocate(__p, __n * sizeof(_Tp)); }
size_type max_size() const throw() size_type
{ return size_t(-1) / sizeof(_Tp); } max_size() const throw() { return size_t(-1) / sizeof(_Tp); }
void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); } void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
void destroy(pointer __p) { __p->~_Tp(); } void destroy(pointer __p) { __p->~_Tp(); }
}; };
template<> template<>
class allocator<void> { class allocator<void>
{
public: public:
typedef size_t size_type; typedef size_t size_type;
typedef ptrdiff_t difference_type; typedef ptrdiff_t difference_type;
@ -669,16 +683,14 @@ public:
template <class _T1, class _T2> template <class _T1, class _T2>
inline bool operator==(const allocator<_T1>&, const allocator<_T2>&) inline bool
{ operator==(const allocator<_T1>&, const allocator<_T2>&)
return true; { return true; }
}
template <class _T1, class _T2> template <class _T1, class _T2>
inline bool operator!=(const allocator<_T1>&, const allocator<_T2>&) inline bool
{ operator!=(const allocator<_T1>&, const allocator<_T2>&)
return false; { return false; }
}
/** /**
@ -721,25 +733,29 @@ struct __allocator
const_pointer address(const_reference __x) const { return &__x; } const_pointer address(const_reference __x) const { return &__x; }
// __n is permitted to be 0. // __n is permitted to be 0.
_Tp* allocate(size_type __n, const void* = 0) { _Tp*
allocate(size_type __n, const void* = 0)
{
return __n != 0 return __n != 0
? static_cast<_Tp*>(__underlying_alloc.allocate(__n * sizeof(_Tp))) ? static_cast<_Tp*>(__underlying_alloc.allocate(__n * sizeof(_Tp)))
: 0; : 0;
} }
// __p is not permitted to be a null pointer. // __p is not permitted to be a null pointer.
void deallocate(pointer __p, size_type __n) void
deallocate(pointer __p, size_type __n)
{ __underlying_alloc.deallocate(__p, __n * sizeof(_Tp)); } { __underlying_alloc.deallocate(__p, __n * sizeof(_Tp)); }
size_type max_size() const throw() size_type
{ return size_t(-1) / sizeof(_Tp); } max_size() const throw() { return size_t(-1) / sizeof(_Tp); }
void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); } void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
void destroy(pointer __p) { __p->~_Tp(); } void destroy(pointer __p) { __p->~_Tp(); }
}; };
template <class _Alloc> template <class _Alloc>
class __allocator<void, _Alloc> { class __allocator<void, _Alloc>
{
typedef size_t size_type; typedef size_t size_type;
typedef ptrdiff_t difference_type; typedef ptrdiff_t difference_type;
typedef void* pointer; typedef void* pointer;
@ -752,18 +768,16 @@ class __allocator<void, _Alloc> {
}; };
template <class _Tp, class _Alloc> template <class _Tp, class _Alloc>
inline bool operator==(const __allocator<_Tp, _Alloc>& __a1, inline bool
operator==(const __allocator<_Tp,_Alloc>& __a1,
const __allocator<_Tp,_Alloc>& __a2) const __allocator<_Tp,_Alloc>& __a2)
{ { return __a1.__underlying_alloc == __a2.__underlying_alloc; }
return __a1.__underlying_alloc == __a2.__underlying_alloc;
}
template <class _Tp, class _Alloc> template <class _Tp, class _Alloc>
inline bool operator!=(const __allocator<_Tp, _Alloc>& __a1, inline bool
operator!=(const __allocator<_Tp, _Alloc>& __a1,
const __allocator<_Tp, _Alloc>& __a2) const __allocator<_Tp, _Alloc>& __a2)
{ { return __a1.__underlying_alloc != __a2.__underlying_alloc; }
return __a1.__underlying_alloc != __a2.__underlying_alloc;
}
//@{ //@{
@ -772,30 +786,28 @@ inline bool operator!=(const __allocator<_Tp, _Alloc>& __a1,
* correctly. As required, all allocators compare equal. * correctly. As required, all allocators compare equal.
*/ */
template <int inst> template <int inst>
inline bool operator==(const __malloc_alloc_template<inst>&, inline bool
operator==(const __malloc_alloc_template<inst>&,
const __malloc_alloc_template<inst>&) const __malloc_alloc_template<inst>&)
{ { return true; }
return true;
}
template <int __inst> template <int __inst>
inline bool operator!=(const __malloc_alloc_template<__inst>&, inline bool
operator!=(const __malloc_alloc_template<__inst>&,
const __malloc_alloc_template<__inst>&) const __malloc_alloc_template<__inst>&)
{ { return false; }
return false;
}
template <class _Alloc> template <class _Alloc>
inline bool operator==(const __debug_alloc<_Alloc>&, inline bool
const __debug_alloc<_Alloc>&) { operator==(const __debug_alloc<_Alloc>&,
return true; const __debug_alloc<_Alloc>&)
} { return true; }
template <class _Alloc> template <class _Alloc>
inline bool operator!=(const __debug_alloc<_Alloc>&, inline bool
const __debug_alloc<_Alloc>&) { operator!=(const __debug_alloc<_Alloc>&,
return false; const __debug_alloc<_Alloc>&)
} { return false; }
//@} //@}
@ -935,7 +947,3 @@ struct _Alloc_traits<_Tp, __allocator<_Tp1, __debug_alloc<_Alloc> > >
} // namespace std } // namespace std
#endif /* __GLIBCPP_INTERNAL_ALLOC_H */ #endif /* __GLIBCPP_INTERNAL_ALLOC_H */
// Local Variables:
// mode:C++
// End: