stl_alloc.h: Reformat as per C++STYLE.
2002-06-24 Phil Edwards <pme@gcc.gnu.org> * include/bits/stl_alloc.h: Reformat as per C++STYLE. From-SVN: r54949
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@ -1,3 +1,7 @@
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2002-06-24 Phil Edwards <pme@gcc.gnu.org>
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* include/bits/stl_alloc.h: Reformat as per C++STYLE.
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2002-06-24 Phil Edwards <pme@gcc.gnu.org>
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* config/cpu/*/bits/*: Move header files up a level. Remove bits.
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@ -87,6 +87,7 @@
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namespace std
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{
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/**
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* @if maint
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* A new-based allocator, as required by the standard. Allocation and
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@ -161,7 +162,8 @@ namespace std
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template <int __inst>
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void*
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__malloc_alloc_template<__inst>::_S_oom_malloc(size_t __n)
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__malloc_alloc_template<__inst>::
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_S_oom_malloc(size_t __n)
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{
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void (* __my_malloc_handler)();
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void* __result;
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@ -180,7 +182,8 @@ namespace std
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template <int __inst>
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void*
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__malloc_alloc_template<__inst>::_S_oom_realloc(void* __p, size_t __n)
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__malloc_alloc_template<__inst>::
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_S_oom_realloc(void* __p, size_t __n)
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{
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void (* __my_malloc_handler)();
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void* __result;
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@ -220,16 +223,20 @@ namespace std
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class __simple_alloc
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{
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public:
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static _Tp* allocate(size_t __n)
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static _Tp*
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allocate(size_t __n)
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{ return 0 == __n ? 0 : (_Tp*) _Alloc::allocate(__n * sizeof (_Tp)); }
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static _Tp* allocate()
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static _Tp*
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allocate()
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{ return (_Tp*) _Alloc::allocate(sizeof (_Tp)); }
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static void deallocate(_Tp* __p, size_t __n)
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static void
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deallocate(_Tp* __p, size_t __n)
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{ if (0 != __n) _Alloc::deallocate(__p, __n * sizeof (_Tp)); }
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static void deallocate(_Tp* __p)
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static void
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deallocate(_Tp* __p)
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{ _Alloc::deallocate(__p, sizeof (_Tp)); }
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};
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@ -256,22 +263,24 @@ namespace std
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// must be large enough to preserve alignment.
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public:
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static void* allocate(size_t __n)
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static void*
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allocate(size_t __n)
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{
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char* __result = (char*)_Alloc::allocate(__n + (int) _S_extra);
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*(size_t*)__result = __n;
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return __result + (int) _S_extra;
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}
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static void deallocate(void* __p, size_t __n)
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static void
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deallocate(void* __p, size_t __n)
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{
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char* __real_p = (char*)__p - (int) _S_extra;
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assert(*(size_t*)__real_p == __n);
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_Alloc::deallocate(__real_p, __n + (int) _S_extra);
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}
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static void* reallocate(void* __p, size_t __old_sz, size_t __new_sz)
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static void*
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reallocate(void* __p, size_t __old_sz, size_t __new_sz)
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{
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char* __real_p = (char*)__p - (int) _S_extra;
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assert(*(size_t*)__real_p == __old_sz);
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@ -364,13 +373,12 @@ template<bool __threads, int __inst>
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// It would be nice to use _STL_auto_lock here. But we need a
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// test whether threads are in use.
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class _Lock
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struct _Lock
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{
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public:
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_Lock() { if (__threads) _S_node_allocator_lock._M_acquire_lock(); }
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~_Lock() { if (__threads) _S_node_allocator_lock._M_release_lock(); }
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} __attribute__ ((__unused__));
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friend class _Lock;
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friend struct _Lock;
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public:
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// __n must be > 0
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@ -383,11 +391,9 @@ template<bool __threads, int __inst>
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__ret = __mem_interface::allocate(__n);
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else
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{
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_Obj* volatile* __my_free_list = _S_free_list
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+ _S_freelist_index(__n);
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// Acquire the lock here with a constructor call. This
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// ensures that it is released in exit or during stack
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// unwinding.
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_Obj* volatile* __my_free_list = _S_free_list + _S_freelist_index(__n);
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// Acquire the lock here with a constructor call. This ensures that
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// it is released in exit or during stack unwinding.
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_Lock __lock_instance;
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_Obj* __restrict__ __result = *__my_free_list;
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if (__result == 0)
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@ -409,8 +415,7 @@ template<bool __threads, int __inst>
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__mem_interface::deallocate(__p, __n);
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else
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{
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_Obj* volatile* __my_free_list
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= _S_free_list + _S_freelist_index(__n);
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_Obj* volatile* __my_free_list = _S_free_list + _S_freelist_index(__n);
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_Obj* __q = (_Obj*)__p;
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// Acquire the lock here with a constructor call. This ensures that
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@ -444,8 +449,8 @@ template<bool __threads, int __inst>
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// that __size is properly aligned. We hold the allocation lock.
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template<bool __threads, int __inst>
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char*
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__default_alloc_template<__threads, __inst>::_S_chunk_alloc(size_t __size,
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int& __nobjs)
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__default_alloc_template<__threads, __inst>::
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_S_chunk_alloc(size_t __size, int& __nobjs)
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{
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char* __result;
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size_t __total_bytes = __size * __nobjs;
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@ -519,7 +524,8 @@ template<bool __threads, int __inst>
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// hold the allocation lock.
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template<bool __threads, int __inst>
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void*
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__default_alloc_template<__threads, __inst>::_S_refill(size_t __n)
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__default_alloc_template<__threads, __inst>::
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_S_refill(size_t __n)
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{
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int __nobjs = 20;
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char* __chunk = _S_chunk_alloc(__n, __nobjs);
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@ -529,19 +535,24 @@ template<bool __threads, int __inst>
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_Obj* __next_obj;
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int __i;
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if (1 == __nobjs) return(__chunk);
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if (1 == __nobjs)
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return(__chunk);
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__my_free_list = _S_free_list + _S_freelist_index(__n);
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/* Build free list in chunk */
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__result = (_Obj*)__chunk;
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*__my_free_list = __next_obj = (_Obj*)(__chunk + __n);
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for (__i = 1; ; __i++) {
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for (__i = 1; ; __i++)
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{
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__current_obj = __next_obj;
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__next_obj = (_Obj*)((char*)__next_obj + __n);
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if (__nobjs - 1 == __i) {
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if (__nobjs - 1 == __i)
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{
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__current_obj -> _M_free_list_link = 0;
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break;
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} else {
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}
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else
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{
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__current_obj -> _M_free_list_link = __next_obj;
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}
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}
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@ -551,17 +562,16 @@ template<bool __threads, int __inst>
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template<bool threads, int inst>
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void*
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__default_alloc_template<threads, inst>::reallocate(void* __p,
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size_t __old_sz,
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size_t __new_sz)
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__default_alloc_template<threads, inst>::
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reallocate(void* __p, size_t __old_sz, size_t __new_sz)
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{
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void* __result;
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size_t __copy_sz;
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if (__old_sz > (size_t) _MAX_BYTES && __new_sz > (size_t) _MAX_BYTES) {
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if (__old_sz > (size_t) _MAX_BYTES && __new_sz > (size_t) _MAX_BYTES)
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return(realloc(__p, __new_sz));
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}
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if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return(__p);
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if (_S_round_up(__old_sz) == _S_round_up(__new_sz))
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return(__p);
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__result = allocate(__new_sz);
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__copy_sz = __new_sz > __old_sz? __old_sz : __new_sz;
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memcpy(__result, __p, __copy_sz);
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@ -637,24 +647,28 @@ public:
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// __n is permitted to be 0. The C++ standard says nothing about what
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// the return value is when __n == 0.
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_Tp* allocate(size_type __n, const void* = 0) {
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_Tp*
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allocate(size_type __n, const void* = 0)
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{
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return __n != 0 ? static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp)))
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: 0;
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}
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// __p is not permitted to be a null pointer.
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void deallocate(pointer __p, size_type __n)
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void
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deallocate(pointer __p, size_type __n)
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{ _Alloc::deallocate(__p, __n * sizeof(_Tp)); }
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size_type max_size() const throw()
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{ return size_t(-1) / sizeof(_Tp); }
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size_type
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max_size() const throw() { return size_t(-1) / sizeof(_Tp); }
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void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
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void destroy(pointer __p) { __p->~_Tp(); }
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};
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template<>
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class allocator<void> {
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class allocator<void>
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{
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public:
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typedef size_t size_type;
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typedef ptrdiff_t difference_type;
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@ -669,16 +683,14 @@ public:
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template <class _T1, class _T2>
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inline bool operator==(const allocator<_T1>&, const allocator<_T2>&)
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{
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return true;
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}
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inline bool
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operator==(const allocator<_T1>&, const allocator<_T2>&)
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{ return true; }
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template <class _T1, class _T2>
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inline bool operator!=(const allocator<_T1>&, const allocator<_T2>&)
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{
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return false;
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}
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inline bool
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operator!=(const allocator<_T1>&, const allocator<_T2>&)
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{ return false; }
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/**
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@ -721,25 +733,29 @@ struct __allocator
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const_pointer address(const_reference __x) const { return &__x; }
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// __n is permitted to be 0.
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_Tp* allocate(size_type __n, const void* = 0) {
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_Tp*
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allocate(size_type __n, const void* = 0)
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{
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return __n != 0
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? static_cast<_Tp*>(__underlying_alloc.allocate(__n * sizeof(_Tp)))
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: 0;
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}
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// __p is not permitted to be a null pointer.
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void deallocate(pointer __p, size_type __n)
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void
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deallocate(pointer __p, size_type __n)
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{ __underlying_alloc.deallocate(__p, __n * sizeof(_Tp)); }
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size_type max_size() const throw()
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{ return size_t(-1) / sizeof(_Tp); }
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size_type
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max_size() const throw() { return size_t(-1) / sizeof(_Tp); }
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void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
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void destroy(pointer __p) { __p->~_Tp(); }
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};
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template <class _Alloc>
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class __allocator<void, _Alloc> {
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class __allocator<void, _Alloc>
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{
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typedef size_t size_type;
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typedef ptrdiff_t difference_type;
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typedef void* pointer;
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@ -752,18 +768,16 @@ class __allocator<void, _Alloc> {
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};
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template <class _Tp, class _Alloc>
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inline bool operator==(const __allocator<_Tp, _Alloc>& __a1,
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inline bool
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operator==(const __allocator<_Tp,_Alloc>& __a1,
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const __allocator<_Tp,_Alloc>& __a2)
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{
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return __a1.__underlying_alloc == __a2.__underlying_alloc;
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}
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{ return __a1.__underlying_alloc == __a2.__underlying_alloc; }
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template <class _Tp, class _Alloc>
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inline bool operator!=(const __allocator<_Tp, _Alloc>& __a1,
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inline bool
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operator!=(const __allocator<_Tp, _Alloc>& __a1,
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const __allocator<_Tp, _Alloc>& __a2)
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{
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return __a1.__underlying_alloc != __a2.__underlying_alloc;
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}
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{ return __a1.__underlying_alloc != __a2.__underlying_alloc; }
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//@{
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@ -772,30 +786,28 @@ inline bool operator!=(const __allocator<_Tp, _Alloc>& __a1,
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* correctly. As required, all allocators compare equal.
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*/
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template <int inst>
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inline bool operator==(const __malloc_alloc_template<inst>&,
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inline bool
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operator==(const __malloc_alloc_template<inst>&,
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const __malloc_alloc_template<inst>&)
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{
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return true;
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}
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{ return true; }
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template <int __inst>
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inline bool operator!=(const __malloc_alloc_template<__inst>&,
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inline bool
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operator!=(const __malloc_alloc_template<__inst>&,
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const __malloc_alloc_template<__inst>&)
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{
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return false;
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}
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{ return false; }
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template <class _Alloc>
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inline bool operator==(const __debug_alloc<_Alloc>&,
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const __debug_alloc<_Alloc>&) {
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return true;
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}
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inline bool
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operator==(const __debug_alloc<_Alloc>&,
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const __debug_alloc<_Alloc>&)
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{ return true; }
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template <class _Alloc>
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inline bool operator!=(const __debug_alloc<_Alloc>&,
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const __debug_alloc<_Alloc>&) {
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return false;
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}
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inline bool
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operator!=(const __debug_alloc<_Alloc>&,
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const __debug_alloc<_Alloc>&)
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{ return false; }
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//@}
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@ -935,7 +947,3 @@ struct _Alloc_traits<_Tp, __allocator<_Tp1, __debug_alloc<_Alloc> > >
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} // namespace std
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#endif /* __GLIBCPP_INTERNAL_ALLOC_H */
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// Local Variables:
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// mode:C++
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// End:
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