stl_alloc.h: Reformat as per C++STYLE.

2002-06-24  Phil Edwards  <pme@gcc.gnu.org>

	* include/bits/stl_alloc.h:  Reformat as per C++STYLE.

From-SVN: r54949
This commit is contained in:
Phil Edwards 2002-06-24 08:07:05 +00:00
parent 6f68de5b29
commit 2c35c7be14
2 changed files with 495 additions and 483 deletions

View File

@ -1,3 +1,7 @@
2002-06-24 Phil Edwards <pme@gcc.gnu.org>
* include/bits/stl_alloc.h: Reformat as per C++STYLE.
2002-06-24 Phil Edwards <pme@gcc.gnu.org>
* config/cpu/*/bits/*: Move header files up a level. Remove bits.

View File

@ -87,6 +87,7 @@
namespace std
{
/**
* @if maint
* A new-based allocator, as required by the standard. Allocation and
@ -161,7 +162,8 @@ namespace std
template <int __inst>
void*
__malloc_alloc_template<__inst>::_S_oom_malloc(size_t __n)
__malloc_alloc_template<__inst>::
_S_oom_malloc(size_t __n)
{
void (* __my_malloc_handler)();
void* __result;
@ -180,7 +182,8 @@ namespace std
template <int __inst>
void*
__malloc_alloc_template<__inst>::_S_oom_realloc(void* __p, size_t __n)
__malloc_alloc_template<__inst>::
_S_oom_realloc(void* __p, size_t __n)
{
void (* __my_malloc_handler)();
void* __result;
@ -220,16 +223,20 @@ namespace std
class __simple_alloc
{
public:
static _Tp* allocate(size_t __n)
static _Tp*
allocate(size_t __n)
{ return 0 == __n ? 0 : (_Tp*) _Alloc::allocate(__n * sizeof (_Tp)); }
static _Tp* allocate()
static _Tp*
allocate()
{ return (_Tp*) _Alloc::allocate(sizeof (_Tp)); }
static void deallocate(_Tp* __p, size_t __n)
static void
deallocate(_Tp* __p, size_t __n)
{ if (0 != __n) _Alloc::deallocate(__p, __n * sizeof (_Tp)); }
static void deallocate(_Tp* __p)
static void
deallocate(_Tp* __p)
{ _Alloc::deallocate(__p, sizeof (_Tp)); }
};
@ -256,22 +263,24 @@ namespace std
// must be large enough to preserve alignment.
public:
static void* allocate(size_t __n)
static void*
allocate(size_t __n)
{
char* __result = (char*)_Alloc::allocate(__n + (int) _S_extra);
*(size_t*)__result = __n;
return __result + (int) _S_extra;
}
static void deallocate(void* __p, size_t __n)
static void
deallocate(void* __p, size_t __n)
{
char* __real_p = (char*)__p - (int) _S_extra;
assert(*(size_t*)__real_p == __n);
_Alloc::deallocate(__real_p, __n + (int) _S_extra);
}
static void* reallocate(void* __p, size_t __old_sz, size_t __new_sz)
static void*
reallocate(void* __p, size_t __old_sz, size_t __new_sz)
{
char* __real_p = (char*)__p - (int) _S_extra;
assert(*(size_t*)__real_p == __old_sz);
@ -364,13 +373,12 @@ template<bool __threads, int __inst>
// It would be nice to use _STL_auto_lock here. But we need a
// test whether threads are in use.
class _Lock
struct _Lock
{
public:
_Lock() { if (__threads) _S_node_allocator_lock._M_acquire_lock(); }
~_Lock() { if (__threads) _S_node_allocator_lock._M_release_lock(); }
} __attribute__ ((__unused__));
friend class _Lock;
friend struct _Lock;
public:
// __n must be > 0
@ -383,11 +391,9 @@ template<bool __threads, int __inst>
__ret = __mem_interface::allocate(__n);
else
{
_Obj* volatile* __my_free_list = _S_free_list
+ _S_freelist_index(__n);
// Acquire the lock here with a constructor call. This
// ensures that it is released in exit or during stack
// unwinding.
_Obj* volatile* __my_free_list = _S_free_list + _S_freelist_index(__n);
// Acquire the lock here with a constructor call. This ensures that
// it is released in exit or during stack unwinding.
_Lock __lock_instance;
_Obj* __restrict__ __result = *__my_free_list;
if (__result == 0)
@ -409,8 +415,7 @@ template<bool __threads, int __inst>
__mem_interface::deallocate(__p, __n);
else
{
_Obj* volatile* __my_free_list
= _S_free_list + _S_freelist_index(__n);
_Obj* volatile* __my_free_list = _S_free_list + _S_freelist_index(__n);
_Obj* __q = (_Obj*)__p;
// Acquire the lock here with a constructor call. This ensures that
@ -444,8 +449,8 @@ template<bool __threads, int __inst>
// that __size is properly aligned. We hold the allocation lock.
template<bool __threads, int __inst>
char*
__default_alloc_template<__threads, __inst>::_S_chunk_alloc(size_t __size,
int& __nobjs)
__default_alloc_template<__threads, __inst>::
_S_chunk_alloc(size_t __size, int& __nobjs)
{
char* __result;
size_t __total_bytes = __size * __nobjs;
@ -519,7 +524,8 @@ template<bool __threads, int __inst>
// hold the allocation lock.
template<bool __threads, int __inst>
void*
__default_alloc_template<__threads, __inst>::_S_refill(size_t __n)
__default_alloc_template<__threads, __inst>::
_S_refill(size_t __n)
{
int __nobjs = 20;
char* __chunk = _S_chunk_alloc(__n, __nobjs);
@ -529,19 +535,24 @@ template<bool __threads, int __inst>
_Obj* __next_obj;
int __i;
if (1 == __nobjs) return(__chunk);
if (1 == __nobjs)
return(__chunk);
__my_free_list = _S_free_list + _S_freelist_index(__n);
/* Build free list in chunk */
__result = (_Obj*)__chunk;
*__my_free_list = __next_obj = (_Obj*)(__chunk + __n);
for (__i = 1; ; __i++) {
for (__i = 1; ; __i++)
{
__current_obj = __next_obj;
__next_obj = (_Obj*)((char*)__next_obj + __n);
if (__nobjs - 1 == __i) {
if (__nobjs - 1 == __i)
{
__current_obj -> _M_free_list_link = 0;
break;
} else {
}
else
{
__current_obj -> _M_free_list_link = __next_obj;
}
}
@ -551,17 +562,16 @@ template<bool __threads, int __inst>
template<bool threads, int inst>
void*
__default_alloc_template<threads, inst>::reallocate(void* __p,
size_t __old_sz,
size_t __new_sz)
__default_alloc_template<threads, inst>::
reallocate(void* __p, size_t __old_sz, size_t __new_sz)
{
void* __result;
size_t __copy_sz;
if (__old_sz > (size_t) _MAX_BYTES && __new_sz > (size_t) _MAX_BYTES) {
if (__old_sz > (size_t) _MAX_BYTES && __new_sz > (size_t) _MAX_BYTES)
return(realloc(__p, __new_sz));
}
if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return(__p);
if (_S_round_up(__old_sz) == _S_round_up(__new_sz))
return(__p);
__result = allocate(__new_sz);
__copy_sz = __new_sz > __old_sz? __old_sz : __new_sz;
memcpy(__result, __p, __copy_sz);
@ -637,24 +647,28 @@ public:
// __n is permitted to be 0. The C++ standard says nothing about what
// the return value is when __n == 0.
_Tp* allocate(size_type __n, const void* = 0) {
_Tp*
allocate(size_type __n, const void* = 0)
{
return __n != 0 ? static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp)))
: 0;
}
// __p is not permitted to be a null pointer.
void deallocate(pointer __p, size_type __n)
void
deallocate(pointer __p, size_type __n)
{ _Alloc::deallocate(__p, __n * sizeof(_Tp)); }
size_type max_size() const throw()
{ return size_t(-1) / sizeof(_Tp); }
size_type
max_size() const throw() { return size_t(-1) / sizeof(_Tp); }
void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
void destroy(pointer __p) { __p->~_Tp(); }
};
template<>
class allocator<void> {
class allocator<void>
{
public:
typedef size_t size_type;
typedef ptrdiff_t difference_type;
@ -669,16 +683,14 @@ public:
template <class _T1, class _T2>
inline bool operator==(const allocator<_T1>&, const allocator<_T2>&)
{
return true;
}
inline bool
operator==(const allocator<_T1>&, const allocator<_T2>&)
{ return true; }
template <class _T1, class _T2>
inline bool operator!=(const allocator<_T1>&, const allocator<_T2>&)
{
return false;
}
inline bool
operator!=(const allocator<_T1>&, const allocator<_T2>&)
{ return false; }
/**
@ -721,25 +733,29 @@ struct __allocator
const_pointer address(const_reference __x) const { return &__x; }
// __n is permitted to be 0.
_Tp* allocate(size_type __n, const void* = 0) {
_Tp*
allocate(size_type __n, const void* = 0)
{
return __n != 0
? static_cast<_Tp*>(__underlying_alloc.allocate(__n * sizeof(_Tp)))
: 0;
}
// __p is not permitted to be a null pointer.
void deallocate(pointer __p, size_type __n)
void
deallocate(pointer __p, size_type __n)
{ __underlying_alloc.deallocate(__p, __n * sizeof(_Tp)); }
size_type max_size() const throw()
{ return size_t(-1) / sizeof(_Tp); }
size_type
max_size() const throw() { return size_t(-1) / sizeof(_Tp); }
void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
void destroy(pointer __p) { __p->~_Tp(); }
};
template <class _Alloc>
class __allocator<void, _Alloc> {
class __allocator<void, _Alloc>
{
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef void* pointer;
@ -752,18 +768,16 @@ class __allocator<void, _Alloc> {
};
template <class _Tp, class _Alloc>
inline bool operator==(const __allocator<_Tp, _Alloc>& __a1,
inline bool
operator==(const __allocator<_Tp,_Alloc>& __a1,
const __allocator<_Tp,_Alloc>& __a2)
{
return __a1.__underlying_alloc == __a2.__underlying_alloc;
}
{ return __a1.__underlying_alloc == __a2.__underlying_alloc; }
template <class _Tp, class _Alloc>
inline bool operator!=(const __allocator<_Tp, _Alloc>& __a1,
inline bool
operator!=(const __allocator<_Tp, _Alloc>& __a1,
const __allocator<_Tp, _Alloc>& __a2)
{
return __a1.__underlying_alloc != __a2.__underlying_alloc;
}
{ return __a1.__underlying_alloc != __a2.__underlying_alloc; }
//@{
@ -772,30 +786,28 @@ inline bool operator!=(const __allocator<_Tp, _Alloc>& __a1,
* correctly. As required, all allocators compare equal.
*/
template <int inst>
inline bool operator==(const __malloc_alloc_template<inst>&,
inline bool
operator==(const __malloc_alloc_template<inst>&,
const __malloc_alloc_template<inst>&)
{
return true;
}
{ return true; }
template <int __inst>
inline bool operator!=(const __malloc_alloc_template<__inst>&,
inline bool
operator!=(const __malloc_alloc_template<__inst>&,
const __malloc_alloc_template<__inst>&)
{
return false;
}
{ return false; }
template <class _Alloc>
inline bool operator==(const __debug_alloc<_Alloc>&,
const __debug_alloc<_Alloc>&) {
return true;
}
inline bool
operator==(const __debug_alloc<_Alloc>&,
const __debug_alloc<_Alloc>&)
{ return true; }
template <class _Alloc>
inline bool operator!=(const __debug_alloc<_Alloc>&,
const __debug_alloc<_Alloc>&) {
return false;
}
inline bool
operator!=(const __debug_alloc<_Alloc>&,
const __debug_alloc<_Alloc>&)
{ return false; }
//@}
@ -935,7 +947,3 @@ struct _Alloc_traits<_Tp, __allocator<_Tp1, __debug_alloc<_Alloc> > >
} // namespace std
#endif /* __GLIBCPP_INTERNAL_ALLOC_H */
// Local Variables:
// mode:C++
// End: