re PR rtl-optimization/85638 (build failure for Ada runtime with SJLJ exceptions on x86)
PR rtl-optimization/85638 * bb-reorder.c: Include common/common-target.h. (create_forwarder_block): New function extracted from... (fix_up_crossing_landing_pad): ...here. Rename into... (dw2_fix_up_crossing_landing_pad): ...this. (sjlj_fix_up_crossing_landing_pad): New function. (find_rarely_executed_basic_blocks_and_crossing_edges): In SJLJ mode, call sjlj_fix_up_crossing_landing_pad if there are incoming EH edges from both partitions and exit the loop after one iteration. From-SVN: r260070
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@ -1,3 +1,15 @@
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2018-05-09 Eric Botcazou <ebotcazou@adacore.com>
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PR rtl-optimization/85638
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* bb-reorder.c: Include common/common-target.h.
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(create_forwarder_block): New function extracted from...
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(fix_up_crossing_landing_pad): ...here. Rename into...
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(dw2_fix_up_crossing_landing_pad): ...this.
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(sjlj_fix_up_crossing_landing_pad): New function.
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(find_rarely_executed_basic_blocks_and_crossing_edges): In SJLJ mode,
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call sjlj_fix_up_crossing_landing_pad if there are incoming EH edges
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from both partitions and exit the loop after one iteration.
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2018-05-08 Kelvin Nilsen <kelvin@gcc.gnu.org>
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Revert:
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126
gcc/bb-reorder.c
126
gcc/bb-reorder.c
@ -117,6 +117,7 @@
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#include "fibonacci_heap.h"
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#include "stringpool.h"
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#include "attribs.h"
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#include "common/common-target.h"
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/* The number of rounds. In most cases there will only be 4 rounds, but
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when partitioning hot and cold basic blocks into separate sections of
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@ -1408,17 +1409,95 @@ get_uncond_jump_length (void)
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return length;
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}
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/* Create a forwarder block to OLD_BB starting with NEW_LABEL and in the
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other partition wrt OLD_BB. */
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static basic_block
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create_forwarder_block (rtx_code_label *new_label, basic_block old_bb)
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{
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/* Put the new label and a jump in the new basic block. */
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rtx_insn *label = emit_label (new_label);
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rtx_code_label *old_label = block_label (old_bb);
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rtx_insn *jump = emit_jump_insn (targetm.gen_jump (old_label));
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JUMP_LABEL (jump) = old_label;
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/* Create the new basic block and put it in last position. */
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basic_block last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
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basic_block new_bb = create_basic_block (label, jump, last_bb);
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new_bb->aux = last_bb->aux;
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new_bb->count = old_bb->count;
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last_bb->aux = new_bb;
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emit_barrier_after_bb (new_bb);
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make_single_succ_edge (new_bb, old_bb, 0);
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/* Make sure the new basic block is in the other partition. */
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unsigned new_partition = BB_PARTITION (old_bb);
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new_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
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BB_SET_PARTITION (new_bb, new_partition);
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return new_bb;
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}
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/* The common landing pad in block OLD_BB has edges from both partitions.
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Add a new landing pad that will just jump to the old one and split the
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edges so that no EH edge crosses partitions. */
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static void
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sjlj_fix_up_crossing_landing_pad (basic_block old_bb)
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{
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const unsigned lp_len = cfun->eh->lp_array->length ();
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edge_iterator ei;
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edge e;
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/* Generate the new common landing-pad label. */
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rtx_code_label *new_label = gen_label_rtx ();
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LABEL_PRESERVE_P (new_label) = 1;
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/* Create the forwarder block. */
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basic_block new_bb = create_forwarder_block (new_label, old_bb);
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/* Create the map from old to new lp index and initialize it. */
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unsigned *index_map = (unsigned *) alloca (lp_len * sizeof (unsigned));
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memset (index_map, 0, lp_len * sizeof (unsigned));
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/* Fix up the edges. */
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for (ei = ei_start (old_bb->preds); (e = ei_safe_edge (ei)) != NULL; )
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if (e->src != new_bb && BB_PARTITION (e->src) == BB_PARTITION (new_bb))
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{
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rtx_insn *insn = BB_END (e->src);
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rtx note = find_reg_note (insn, REG_EH_REGION, NULL_RTX);
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gcc_assert (note != NULL);
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const unsigned old_index = INTVAL (XEXP (note, 0));
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/* Generate the new landing-pad structure. */
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if (index_map[old_index] == 0)
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{
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eh_landing_pad old_lp = (*cfun->eh->lp_array)[old_index];
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eh_landing_pad new_lp = gen_eh_landing_pad (old_lp->region);
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new_lp->post_landing_pad = old_lp->post_landing_pad;
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new_lp->landing_pad = new_label;
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index_map[old_index] = new_lp->index;
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}
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XEXP (note, 0) = GEN_INT (index_map[old_index]);
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/* Adjust the edge to the new destination. */
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redirect_edge_succ (e, new_bb);
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}
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else
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ei_next (&ei);
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}
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/* The landing pad OLD_LP, in block OLD_BB, has edges from both partitions.
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Add a new landing pad that will just jump to the old one and split the
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edges so that no EH edge crosses partitions. */
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static void
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fix_up_crossing_landing_pad (eh_landing_pad old_lp, basic_block old_bb)
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dw2_fix_up_crossing_landing_pad (eh_landing_pad old_lp, basic_block old_bb)
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{
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eh_landing_pad new_lp;
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basic_block new_bb, last_bb;
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rtx_insn *jump;
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unsigned new_partition;
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edge_iterator ei;
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edge e;
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@ -1428,32 +1507,12 @@ fix_up_crossing_landing_pad (eh_landing_pad old_lp, basic_block old_bb)
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new_lp->landing_pad = gen_label_rtx ();
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LABEL_PRESERVE_P (new_lp->landing_pad) = 1;
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/* Put appropriate instructions in new bb. */
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rtx_code_label *new_label = emit_label (new_lp->landing_pad);
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rtx_code_label *old_label = block_label (old_bb);
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jump = emit_jump_insn (targetm.gen_jump (old_label));
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JUMP_LABEL (jump) = old_label;
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/* Create new basic block to be dest for lp. */
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last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
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new_bb = create_basic_block (new_label, jump, last_bb);
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new_bb->aux = last_bb->aux;
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new_bb->count = old_bb->count;
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last_bb->aux = new_bb;
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emit_barrier_after_bb (new_bb);
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make_single_succ_edge (new_bb, old_bb, 0);
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/* Make sure new bb is in the other partition. */
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new_partition = BB_PARTITION (old_bb);
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new_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
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BB_SET_PARTITION (new_bb, new_partition);
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/* Create the forwarder block. */
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basic_block new_bb = create_forwarder_block (new_lp->landing_pad, old_bb);
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/* Fix up the edges. */
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for (ei = ei_start (old_bb->preds); (e = ei_safe_edge (ei)) != NULL; )
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if (e->src != new_bb && BB_PARTITION (e->src) == new_partition)
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if (e->src != new_bb && BB_PARTITION (e->src) == BB_PARTITION (new_bb))
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{
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rtx_insn *insn = BB_END (e->src);
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rtx note = find_reg_note (insn, REG_EH_REGION, NULL_RTX);
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@ -1652,9 +1711,11 @@ find_rarely_executed_basic_blocks_and_crossing_edges (void)
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/* The format of .gcc_except_table does not allow landing pads to
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be in a different partition as the throw. Fix this by either
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moving or duplicating the landing pads. */
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moving the landing pads or inserting forwarder landing pads. */
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if (cfun->eh->lp_array)
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{
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const bool sjlj
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= (targetm_common.except_unwind_info (&global_options) == UI_SJLJ);
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unsigned i;
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eh_landing_pad lp;
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@ -1686,13 +1747,18 @@ find_rarely_executed_basic_blocks_and_crossing_edges (void)
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which ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
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BB_SET_PARTITION (bb, which);
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}
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else if (sjlj)
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sjlj_fix_up_crossing_landing_pad (bb);
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else
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fix_up_crossing_landing_pad (lp, bb);
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dw2_fix_up_crossing_landing_pad (lp, bb);
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/* There is a single, common landing pad in SJLJ mode. */
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if (sjlj)
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break;
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}
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}
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/* Mark every edge that crosses between sections. */
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FOR_EACH_BB_FN (bb, cfun)
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FOR_EACH_EDGE (e, ei, bb->succs)
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{
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