runtime: omit nil-channel cases from selectgo's orders

This is the gofrontend version of https://golang.org/cl/245123.
Original CL description:

    Currently, selectgo does an initial pass over the cases array to look
    for entries with nil channels, so they can be easily recognized and
    skipped later on. But this still involves actually visiting the cases.

    This commit changes selectgo to omit cases with nil channels when
    constructing pollorder, so that they'll be skipped over entirely later
    on. It also checks for caseDefault up front, which will facilitate
    changing it to use a "block bool" parameter instead.

    Updates golang/go#40410

This is being brought over to gofrontend as a step toward upgrading to
Go1.16beta1, setting up for more compiler changes related to select handling.

Reviewed-on: https://go-review.googlesource.com/c/gofrontend/+/279733
This commit is contained in:
Ian Lance Taylor 2020-12-21 20:51:18 -08:00
parent 1fa5fc7408
commit 48357ce4f2
2 changed files with 29 additions and 41 deletions

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@ -1,4 +1,4 @@
c8456995b0118a92820c6c1d8f996d4b1adf55c2
d0e56e82bb298268ec0f306fef99a715c892d4a7
The first line of this file holds the git revision number of the last
merge done from the gofrontend repository.

View File

@ -41,7 +41,7 @@ func sellock(scases []scase, lockorder []uint16) {
var c *hchan
for _, o := range lockorder {
c0 := scases[o].c
if c0 != nil && c0 != c {
if c0 != c {
c = c0
lock(&c.lock)
}
@ -57,11 +57,8 @@ func selunlock(scases []scase, lockorder []uint16) {
// the G that calls select runnable again and schedules it for execution.
// When the G runs on another M, it locks all the locks and frees sel.
// Now if the first M touches sel, it will access freed memory.
for i := len(scases) - 1; i >= 0; i-- {
for i := len(lockorder) - 1; i >= 0; i-- {
c := scases[lockorder[i]].c
if c == nil {
break
}
if i > 0 && c == scases[lockorder[i-1]].c {
continue // will unlock it on the next iteration
}
@ -138,15 +135,6 @@ func selectgo(cas0 *scase, order0 *uint16, ncases int) (int, bool) {
pollorder := order1[:ncases:ncases]
lockorder := order1[ncases:][:ncases:ncases]
// Replace send/receive cases involving nil channels with
// caseNil so logic below can assume non-nil channel.
for i := range scases {
cas := &scases[i]
if cas.c == nil && cas.kind != caseDefault {
*cas = scase{}
}
}
var t0 int64
if blockprofilerate > 0 {
t0 = cputicks()
@ -166,15 +154,31 @@ func selectgo(cas0 *scase, order0 *uint16, ncases int) (int, bool) {
}
// generate permuted order
for i := 1; i < ncases; i++ {
j := fastrandn(uint32(i + 1))
pollorder[i] = pollorder[j]
dfli := -1
norder := 0
for i := range scases {
cas := &scases[i]
// Omit cases without channels from the poll and lock orders.
if cas.c == nil {
if cas.kind == caseDefault {
dfli = i
}
cas.elem = nil // allow GC
continue
}
j := fastrandn(uint32(norder + 1))
pollorder[norder] = pollorder[j]
pollorder[j] = uint16(i)
norder++
}
pollorder = pollorder[:norder]
lockorder = lockorder[:norder]
// sort the cases by Hchan address to get the locking order.
// simple heap sort, to guarantee n log n time and constant stack footprint.
for i := 0; i < ncases; i++ {
for i := range lockorder {
j := i
// Start with the pollorder to permute cases on the same channel.
c := scases[pollorder[i]].c
@ -185,7 +189,7 @@ func selectgo(cas0 *scase, order0 *uint16, ncases int) (int, bool) {
}
lockorder[j] = pollorder[i]
}
for i := ncases - 1; i >= 0; i-- {
for i := len(lockorder) - 1; i >= 0; i-- {
o := lockorder[i]
c := scases[o].c
lockorder[i] = lockorder[0]
@ -209,7 +213,7 @@ func selectgo(cas0 *scase, order0 *uint16, ncases int) (int, bool) {
}
if debugSelect {
for i := 0; i+1 < ncases; i++ {
for i := 0; i+1 < len(lockorder); i++ {
if scases[lockorder[i]].c.sortkey() > scases[lockorder[i+1]].c.sortkey() {
print("i=", i, " x=", lockorder[i], " y=", lockorder[i+1], "\n")
throw("select: broken sort")
@ -233,21 +237,16 @@ func selectgo(cas0 *scase, order0 *uint16, ncases int) (int, bool) {
loop:
// pass 1 - look for something already waiting
var dfli int
var dfl *scase
var casi int
var cas *scase
var caseReleaseTime int64 = -1
var recvOK bool
for i := 0; i < ncases; i++ {
casi = int(pollorder[i])
for _, casei := range pollorder {
casi = int(casei)
cas = &scases[casi]
c = cas.c
switch cas.kind {
case caseNil:
continue
case caseRecv:
sg = c.sendq.dequeue()
if sg != nil {
@ -271,17 +270,12 @@ loop:
if c.qcount < c.dataqsiz {
goto bufsend
}
case caseDefault:
dfli = casi
dfl = cas
}
}
if dfl != nil {
if dfli >= 0 {
selunlock(scases, lockorder)
casi = dfli
cas = dfl
goto retc
}
@ -294,9 +288,6 @@ loop:
for _, casei := range lockorder {
casi = int(casei)
cas = &scases[casi]
if cas.kind == caseNil {
continue
}
c = cas.c
sg := acquireSudog()
sg.g = gp
@ -355,9 +346,6 @@ loop:
for _, casei := range lockorder {
k = &scases[casei]
if k.kind == caseNil {
continue
}
if sg == sglist {
// sg has already been dequeued by the G that woke us up.
casi = int(casei)
@ -468,7 +456,7 @@ retc:
// Check preemption, since unlike gc we don't check on every call.
// A test case for this one is BenchmarkPingPongHog in proc_test.go.
if dfl != nil && getg().preempt {
if dfli >= 0 && getg().preempt {
checkPreempt()
}