vector-shift2.c (schar): Define.

* gcc.dg/torture/vector-shift2.c (schar): Define.
	(main): Always use schar or uchar instead of plain "char" to avoid
	dependencies on implementation-defined char signedness.

From-SVN: r168437
This commit is contained in:
Ulrich Weigand 2011-01-03 18:02:35 +00:00 committed by Ulrich Weigand
parent bfb194f15f
commit 4c81ff2682
2 changed files with 22 additions and 15 deletions

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@ -1,3 +1,9 @@
2011-01-03 Ulrich Weigand <Ulrich.Weigand@de.ibm.com>
* gcc.dg/torture/vector-shift2.c (schar): Define.
(main): Always use schar or uchar instead of plain "char" to avoid
dependencies on implementation-defined char signedness.
2011-01-03 Martin Jambor <mjambor@suse.cz>
PR tree-optimization/46801

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@ -4,6 +4,7 @@
__attribute__((vector_size((elcount)*sizeof(type)))) type
#define vidx(type, vec, idx) (*((type *) &(vec) + idx))
#define schar signed char
#define uchar unsigned char
#define ch14 1,2,3,4
@ -12,43 +13,43 @@ __attribute__((vector_size((elcount)*sizeof(type)))) type
int main (int argc, char *argv[]) {
vector(16, uchar) vuchar = { ch14, ch14, ch14, ch14};
vector(16, char) vchar0 = { ch1, ch1, ch1, ch1};
vector(16, char) vchar1 = { chm1, chm1, chm1, chm1};
vector(16, schar) vchar0 = { ch1, ch1, ch1, ch1};
vector(16, schar) vchar1 = { chm1, chm1, chm1, chm1};
vector(16, char) i1, i2, i3;
vector(16, schar) i1, i2, i3;
vector(16, uchar) u1, u2, u3;
i1 = vchar1<< vchar0;
if (vidx(char, i1, 0) != ((char)-1 << (char)1))
if (vidx(schar, i1, 0) != ((schar)-1 << (schar)1))
__builtin_abort ();
if (vidx(char, i1, 1) != ((char)-1 << (char)1))
if (vidx(schar, i1, 1) != ((schar)-1 << (schar)1))
__builtin_abort ();
if (vidx(char, i1, 2) != ((char)-1 << (char)1))
if (vidx(schar, i1, 2) != ((schar)-1 << (schar)1))
__builtin_abort ();
if (vidx(char, i1, 3) != ((char)-1 << (char)1))
if (vidx(schar, i1, 3) != ((schar)-1 << (schar)1))
__builtin_abort ();
u1 = vuchar << vchar0;
if (vidx(char, u1, 0) != ((uchar)1 << (char)1))
if (vidx(uchar, u1, 0) != ((uchar)1 << (schar)1))
__builtin_abort ();
if (vidx(char, u1, 1) != ((uchar)2 << (char)1))
if (vidx(uchar, u1, 1) != ((uchar)2 << (schar)1))
__builtin_abort ();
if (vidx(char, u1, 2) != ((uchar)3 << (char)1))
if (vidx(uchar, u1, 2) != ((uchar)3 << (schar)1))
__builtin_abort ();
if (vidx(char, u1, 3) != ((uchar)4 << (char)1))
if (vidx(uchar, u1, 3) != ((uchar)4 << (schar)1))
__builtin_abort ();
i2 = vchar1 >> vuchar;
if (vidx(char, i2, 0) != ((char)-1 >> (uchar)1))
if (vidx(schar, i2, 0) != ((schar)-1 >> (uchar)1))
__builtin_abort ();
if (vidx(char, i2, 1) != ((char)-1 >> (uchar)2))
if (vidx(schar, i2, 1) != ((schar)-1 >> (uchar)2))
__builtin_abort ();
if (vidx(char, i2, 2) != ((char)-1 >> (uchar)3))
if (vidx(schar, i2, 2) != ((schar)-1 >> (uchar)3))
__builtin_abort ();
if (vidx(char, i2, 3) != ((char)-1 >> (uchar)4))
if (vidx(schar, i2, 3) != ((schar)-1 >> (uchar)4))
__builtin_abort ();
vchar1 >>= vuchar;