Makefile.in (OBJECTS): Add sbitmap.o.

* Makefile.in (OBJECTS): Add sbitmap.o.
        (BASIC_BLOCK_H): Add sbitmap.h.
        * basic-block.h: Move simple bitmap code to sbitmap.h.
        * flow.c: Move simple bitmap code to sbitmap.c
        * sbitmap.h, sbitmap.c: New files.

From-SVN: r24628
This commit is contained in:
Richard Henderson 1999-01-11 16:07:36 -08:00 committed by Richard Henderson
parent ca7cdae3ed
commit 5f6c11d6e5
6 changed files with 606 additions and 603 deletions

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@ -1,3 +1,11 @@
Tue Jan 12 00:06:00 1999 Richard Henderson <rth@cygnus.com>
* Makefile.in (OBJECTS): Add sbitmap.o.
(BASIC_BLOCK_H): Add sbitmap.h.
* basic-block.h: Move simple bitmap code to sbitmap.h.
* flow.c: Move simple bitmap code to sbitmap.c
* sbitmap.h, sbitmap.c: New files.
Mon Jan 11 23:51:50 1999 Richard Henderson <rth@cygnus.com>
* alpha.h (TARGET_SWITCHES): Document switches.

View File

@ -655,7 +655,7 @@ OBJS = toplev.o version.o tree.o print-tree.o stor-layout.o fold-const.o \
insn-peep.o reorg.o $(SCHED_PREFIX)sched.o final.o recog.o reg-stack.o \
insn-opinit.o insn-recog.o insn-extract.o insn-output.o insn-emit.o \
profile.o insn-attrtab.o $(out_object_file) getpwd.o $(EXTRA_OBJS) convert.o \
mbchar.o dyn-string.o splay-tree.o graph.o
mbchar.o dyn-string.o splay-tree.o graph.o sbitmap.o
# GEN files are listed separately, so they can be built before doing parallel
# makes for cc1 or cc1plus. Otherwise sequent parallel make attempts to load
@ -731,7 +731,7 @@ CONFIG_H =
RTL_BASE_H = rtl.h rtl.def machmode.h machmode.def
RTL_H = $(RTL_BASE_H) genrtl.h
TREE_H = tree.h real.h tree.def machmode.h machmode.def tree-check.h
BASIC_BLOCK_H = basic-block.h bitmap.h
BASIC_BLOCK_H = basic-block.h bitmap.h sbitmap.h
DEMANGLE_H = $(srcdir)/../include/demangle.h
RECOG_H = recog.h
EXPR_H = expr.h insn-codes.h
@ -1298,7 +1298,8 @@ c-iterate.o: c-iterate.c $(CONFIG_H) system.h $(TREE_H) $(RTL_H) c-tree.h \
flags.h toplev.h $(EXPR_H)
mbchar.o: mbchar.c $(CONFIG_H) system.h mbchar.h
graph.o: graph.c $(CONFIG_H) system.h toplev.h flags.h output.h $(RTL_H) \
hard-reg-set.h basic-block.h
hard-reg-set.h $(BASIC_BLOCK_H)
sbitmap.o: sbitmap.c $(CONFIG_H) system.h $(RTL_H) flags.h $(BASIC_BLOCK_H)
collect2$(exeext): collect2.o tlink.o hash.o cplus-dem.o underscore.o \
version.o choose-temp.o mkstemp.o $(LIBDEPS)

View File

@ -20,6 +20,7 @@ Boston, MA 02111-1307, USA. */
#include "bitmap.h"
#include "sbitmap.h"
typedef bitmap regset; /* Head of register set linked list. */
@ -188,114 +189,12 @@ extern void free_regset_vector PROTO ((regset *, int nelts));
extern int *uid_block_number;
#define BLOCK_NUM(INSN) uid_block_number[INSN_UID (INSN)]
extern void compute_preds_succs PROTO ((int_list_ptr *, int_list_ptr *,
int *, int *));
extern void dump_bb_data PROTO ((FILE *, int_list_ptr *, int_list_ptr *,
int));
extern void free_bb_mem PROTO ((void));
extern void free_basic_block_vars PROTO ((int));
/* Simple bitmaps.
It's not clear yet whether using bitmap.[ch] will be a win.
It should be straightforward to convert so for now we keep things simple
while more important issues are dealt with. */
#define SBITMAP_ELT_BITS HOST_BITS_PER_WIDE_INT
#define SBITMAP_ELT_TYPE unsigned HOST_WIDE_INT
typedef struct simple_bitmap_def {
/* Number of bits. */
int n_bits;
/* Size in elements. */
int size;
/* Size in bytes. */
int bytes;
/* The elements. */
SBITMAP_ELT_TYPE elms[1];
} *sbitmap;
typedef SBITMAP_ELT_TYPE *sbitmap_ptr;
/* Return the set size needed for N elements. */
#define SBITMAP_SET_SIZE(n) (((n) + SBITMAP_ELT_BITS - 1) / SBITMAP_ELT_BITS)
/* set bit number bitno in the bitmap */
#define SET_BIT(bitmap, bitno) \
do { \
(bitmap)->elms [(bitno) / SBITMAP_ELT_BITS] |= (SBITMAP_ELT_TYPE) 1 << (bitno) % SBITMAP_ELT_BITS; \
} while (0)
/* test if bit number bitno in the bitmap is set */
#define TEST_BIT(bitmap, bitno) \
((bitmap)->elms [(bitno) / SBITMAP_ELT_BITS] & ((SBITMAP_ELT_TYPE) 1 << (bitno) % SBITMAP_ELT_BITS))
/* reset bit number bitno in the bitmap */
#define RESET_BIT(bitmap, bitno) \
do { \
(bitmap)->elms [(bitno) / SBITMAP_ELT_BITS] &= ~((SBITMAP_ELT_TYPE) 1 << (bitno) % SBITMAP_ELT_BITS); \
} while (0)
/* Loop over all elements of SBITSET, starting with MIN. */
#define EXECUTE_IF_SET_IN_SBITMAP(SBITMAP, MIN, N, CODE) \
do { \
unsigned int bit_num_ = (MIN) % (unsigned) SBITMAP_ELT_BITS; \
unsigned int word_num_ = (MIN) / (unsigned) SBITMAP_ELT_BITS; \
unsigned int size_ = (SBITMAP)->size; \
SBITMAP_ELT_TYPE *ptr_ = (SBITMAP)->elms; \
\
while (word_num_ < size_) \
{ \
SBITMAP_ELT_TYPE word_ = ptr_[word_num_]; \
if (word_ != 0) \
{ \
for (; bit_num_ < SBITMAP_ELT_BITS; ++bit_num_) \
{ \
SBITMAP_ELT_TYPE mask_ = (SBITMAP_ELT_TYPE)1 << bit_num_; \
if ((word_ & mask_) != 0) \
{ \
word_ &= ~mask_; \
(N) = word_num_ * SBITMAP_ELT_BITS + bit_num_; \
CODE; \
if (word_ == 0) \
break; \
} \
} \
} \
bit_num_ = 0; \
word_num_++; \
} \
} while (0)
#define sbitmap_free(map) free(map)
#define sbitmap_vector_free(vec) free(vec)
extern void dump_sbitmap PROTO ((FILE *, sbitmap));
extern void dump_sbitmap_vector PROTO ((FILE *, char *, char *,
sbitmap *, int));
extern sbitmap sbitmap_alloc PROTO ((int));
extern sbitmap *sbitmap_vector_alloc PROTO ((int, int));
extern void sbitmap_copy PROTO ((sbitmap, sbitmap));
extern void sbitmap_zero PROTO ((sbitmap));
extern void sbitmap_ones PROTO ((sbitmap));
extern void sbitmap_vector_zero PROTO ((sbitmap *, int));
extern void sbitmap_vector_ones PROTO ((sbitmap *, int));
extern int sbitmap_union_of_diff PROTO ((sbitmap, sbitmap, sbitmap, sbitmap));
extern void sbitmap_difference PROTO ((sbitmap, sbitmap, sbitmap));
extern void sbitmap_not PROTO ((sbitmap, sbitmap));
extern int sbitmap_a_or_b_and_c PROTO ((sbitmap, sbitmap, sbitmap, sbitmap));
extern int sbitmap_a_and_b_or_c PROTO ((sbitmap, sbitmap, sbitmap, sbitmap));
extern int sbitmap_a_and_b PROTO ((sbitmap, sbitmap, sbitmap));
extern int sbitmap_a_or_b PROTO ((sbitmap, sbitmap, sbitmap));
extern void sbitmap_intersect_of_predsucc PROTO ((sbitmap, sbitmap *,
int, int_list_ptr *));
extern void sbitmap_intersect_of_predecessors PROTO ((sbitmap, sbitmap *, int,
int_list_ptr *));
extern void sbitmap_intersect_of_successors PROTO ((sbitmap, sbitmap *, int,
int_list_ptr *));
extern void sbitmap_union_of_predecessors PROTO ((sbitmap, sbitmap *, int,
int_list_ptr *));
extern void sbitmap_union_of_successors PROTO ((sbitmap, sbitmap *, int,
int_list_ptr *));
extern void compute_preds_succs PROTO ((int_list_ptr *, int_list_ptr *,
int *, int *));
extern void compute_dominators PROTO ((sbitmap *, sbitmap *,
int_list_ptr *, int_list_ptr *));

View File

@ -3505,46 +3505,6 @@ dump_bb_data (file, preds, succs, live_info)
fprintf (file, "\n");
}
void
dump_sbitmap (file, bmap)
FILE *file;
sbitmap bmap;
{
int i,j,n;
int set_size = bmap->size;
int total_bits = bmap->n_bits;
fprintf (file, " ");
for (i = n = 0; i < set_size && n < total_bits; i++)
{
for (j = 0; j < SBITMAP_ELT_BITS && n < total_bits; j++, n++)
{
if (n != 0 && n % 10 == 0)
fprintf (file, " ");
fprintf (file, "%d", (bmap->elms[i] & (1L << j)) != 0);
}
}
fprintf (file, "\n");
}
void
dump_sbitmap_vector (file, title, subtitle, bmaps, n_maps)
FILE *file;
char *title, *subtitle;
sbitmap *bmaps;
int n_maps;
{
int bb;
fprintf (file, "%s\n", title);
for (bb = 0; bb < n_maps; bb++)
{
fprintf (file, "%s %d\n", subtitle, bb);
dump_sbitmap (file, bmaps[bb]);
}
fprintf (file, "\n");
}
/* Free basic block data storage. */
void
@ -3552,462 +3512,6 @@ free_bb_mem ()
{
free_int_list (&pred_int_list_blocks);
}
/* Bitmap manipulation routines. */
/* Allocate a simple bitmap of N_ELMS bits. */
sbitmap
sbitmap_alloc (n_elms)
int n_elms;
{
int bytes, size, amt;
sbitmap bmap;
size = SBITMAP_SET_SIZE (n_elms);
bytes = size * sizeof (SBITMAP_ELT_TYPE);
amt = (sizeof (struct simple_bitmap_def)
+ bytes - sizeof (SBITMAP_ELT_TYPE));
bmap = (sbitmap) xmalloc (amt);
bmap->n_bits = n_elms;
bmap->size = size;
bmap->bytes = bytes;
return bmap;
}
/* Allocate a vector of N_VECS bitmaps of N_ELMS bits. */
sbitmap *
sbitmap_vector_alloc (n_vecs, n_elms)
int n_vecs, n_elms;
{
int i, bytes, offset, elm_bytes, size, amt, vector_bytes;
sbitmap *bitmap_vector;
size = SBITMAP_SET_SIZE (n_elms);
bytes = size * sizeof (SBITMAP_ELT_TYPE);
elm_bytes = (sizeof (struct simple_bitmap_def)
+ bytes - sizeof (SBITMAP_ELT_TYPE));
vector_bytes = n_vecs * sizeof (sbitmap *);
/* Round up `vector_bytes' to account for the alignment requirements
of an sbitmap. One could allocate the vector-table and set of sbitmaps
separately, but that requires maintaining two pointers or creating
a cover struct to hold both pointers (so our result is still just
one pointer). Neither is a bad idea, but this is simpler for now. */
{
/* Based on DEFAULT_ALIGNMENT computation in obstack.c. */
struct { char x; SBITMAP_ELT_TYPE y; } align;
int alignment = (char *) & align.y - & align.x;
vector_bytes = (vector_bytes + alignment - 1) & ~ (alignment - 1);
}
amt = vector_bytes + (n_vecs * elm_bytes);
bitmap_vector = (sbitmap *) xmalloc (amt);
for (i = 0, offset = vector_bytes;
i < n_vecs;
i++, offset += elm_bytes)
{
sbitmap b = (sbitmap) ((char *) bitmap_vector + offset);
bitmap_vector[i] = b;
b->n_bits = n_elms;
b->size = size;
b->bytes = bytes;
}
return bitmap_vector;
}
/* Copy sbitmap SRC to DST. */
void
sbitmap_copy (dst, src)
sbitmap dst, src;
{
bcopy ((PTR) src->elms, (PTR) dst->elms, sizeof (SBITMAP_ELT_TYPE) * dst->size);
}
/* Zero all elements in a bitmap. */
void
sbitmap_zero (bmap)
sbitmap bmap;
{
bzero ((char *) bmap->elms, bmap->bytes);
}
/* Set to ones all elements in a bitmap. */
void
sbitmap_ones (bmap)
sbitmap bmap;
{
memset (bmap->elms, -1, bmap->bytes);
}
/* Zero a vector of N_VECS bitmaps. */
void
sbitmap_vector_zero (bmap, n_vecs)
sbitmap *bmap;
int n_vecs;
{
int i;
for (i = 0; i < n_vecs; i++)
sbitmap_zero (bmap[i]);
}
/* Set to ones a vector of N_VECS bitmaps. */
void
sbitmap_vector_ones (bmap, n_vecs)
sbitmap *bmap;
int n_vecs;
{
int i;
for (i = 0; i < n_vecs; i++)
sbitmap_ones (bmap[i]);
}
/* Set DST to be A union (B - C).
DST = A | (B & ~C).
Return non-zero if any change is made. */
int
sbitmap_union_of_diff (dst, a, b, c)
sbitmap dst, a, b, c;
{
int i,changed;
sbitmap_ptr dstp, ap, bp, cp;
changed = 0;
dstp = dst->elms;
ap = a->elms;
bp = b->elms;
cp = c->elms;
for (i = 0; i < dst->size; i++)
{
SBITMAP_ELT_TYPE tmp = *ap | (*bp & ~*cp);
if (*dstp != tmp)
changed = 1;
*dstp = tmp;
dstp++; ap++; bp++; cp++;
}
return changed;
}
/* Set bitmap DST to the bitwise negation of the bitmap SRC. */
void
sbitmap_not (dst, src)
sbitmap dst, src;
{
int i;
sbitmap_ptr dstp, ap;
dstp = dst->elms;
ap = src->elms;
for (i = 0; i < dst->size; i++)
{
SBITMAP_ELT_TYPE tmp = ~(*ap);
*dstp = tmp;
dstp++; ap++;
}
}
/* Set the bits in DST to be the difference between the bits
in A and the bits in B. i.e. dst = a - b.
The - operator is implemented as a & (~b). */
void
sbitmap_difference (dst, a, b)
sbitmap dst, a, b;
{
int i;
sbitmap_ptr dstp, ap, bp;
dstp = dst->elms;
ap = a->elms;
bp = b->elms;
for (i = 0; i < dst->size; i++)
*dstp++ = *ap++ & (~*bp++);
}
/* Set DST to be (A and B)).
Return non-zero if any change is made. */
int
sbitmap_a_and_b (dst, a, b)
sbitmap dst, a, b;
{
int i,changed;
sbitmap_ptr dstp, ap, bp;
changed = 0;
dstp = dst->elms;
ap = a->elms;
bp = b->elms;
for (i = 0; i < dst->size; i++)
{
SBITMAP_ELT_TYPE tmp = *ap & *bp;
if (*dstp != tmp)
changed = 1;
*dstp = tmp;
dstp++; ap++; bp++;
}
return changed;
}
/* Set DST to be (A or B)).
Return non-zero if any change is made. */
int
sbitmap_a_or_b (dst, a, b)
sbitmap dst, a, b;
{
int i,changed;
sbitmap_ptr dstp, ap, bp;
changed = 0;
dstp = dst->elms;
ap = a->elms;
bp = b->elms;
for (i = 0; i < dst->size; i++)
{
SBITMAP_ELT_TYPE tmp = *ap | *bp;
if (*dstp != tmp)
changed = 1;
*dstp = tmp;
dstp++; ap++; bp++;
}
return changed;
}
/* Set DST to be (A or (B and C)).
Return non-zero if any change is made. */
int
sbitmap_a_or_b_and_c (dst, a, b, c)
sbitmap dst, a, b, c;
{
int i,changed;
sbitmap_ptr dstp, ap, bp, cp;
changed = 0;
dstp = dst->elms;
ap = a->elms;
bp = b->elms;
cp = c->elms;
for (i = 0; i < dst->size; i++)
{
SBITMAP_ELT_TYPE tmp = *ap | (*bp & *cp);
if (*dstp != tmp)
changed = 1;
*dstp = tmp;
dstp++; ap++; bp++; cp++;
}
return changed;
}
/* Set DST to be (A ann (B or C)).
Return non-zero if any change is made. */
int
sbitmap_a_and_b_or_c (dst, a, b, c)
sbitmap dst, a, b, c;
{
int i,changed;
sbitmap_ptr dstp, ap, bp, cp;
changed = 0;
dstp = dst->elms;
ap = a->elms;
bp = b->elms;
cp = c->elms;
for (i = 0; i < dst->size; i++)
{
SBITMAP_ELT_TYPE tmp = *ap & (*bp | *cp);
if (*dstp != tmp)
changed = 1;
*dstp = tmp;
dstp++; ap++; bp++; cp++;
}
return changed;
}
/* Set the bitmap DST to the intersection of SRC of all predecessors or
successors of block number BB (PRED_SUCC says which). */
void
sbitmap_intersect_of_predsucc (dst, src, bb, pred_succ)
sbitmap dst;
sbitmap *src;
int bb;
int_list_ptr *pred_succ;
{
int_list_ptr ps;
int ps_bb;
int set_size = dst->size;
ps = pred_succ[bb];
/* It is possible that there are no predecessors(/successors).
This can happen for example in unreachable code. */
if (ps == NULL)
{
/* In APL-speak this is the `and' reduction of the empty set and thus
the result is the identity for `and'. */
sbitmap_ones (dst);
return;
}
/* Set result to first predecessor/successor. */
for ( ; ps != NULL; ps = ps->next)
{
ps_bb = INT_LIST_VAL (ps);
if (ps_bb == ENTRY_BLOCK || ps_bb == EXIT_BLOCK)
continue;
sbitmap_copy (dst, src[ps_bb]);
/* Break out since we're only doing first predecessor. */
break;
}
if (ps == NULL)
return;
/* Now do the remaining predecessors/successors. */
for (ps = ps->next; ps != NULL; ps = ps->next)
{
int i;
sbitmap_ptr p,r;
ps_bb = INT_LIST_VAL (ps);
if (ps_bb == ENTRY_BLOCK || ps_bb == EXIT_BLOCK)
continue;
p = src[ps_bb]->elms;
r = dst->elms;
for (i = 0; i < set_size; i++)
*r++ &= *p++;
}
}
/* Set the bitmap DST to the intersection of SRC of all predecessors
of block number BB. */
void
sbitmap_intersect_of_predecessors (dst, src, bb, s_preds)
sbitmap dst;
sbitmap *src;
int bb;
int_list_ptr *s_preds;
{
sbitmap_intersect_of_predsucc (dst, src, bb, s_preds);
}
/* Set the bitmap DST to the intersection of SRC of all successors
of block number BB. */
void
sbitmap_intersect_of_successors (dst, src, bb, s_succs)
sbitmap dst;
sbitmap *src;
int bb;
int_list_ptr *s_succs;
{
sbitmap_intersect_of_predsucc (dst, src, bb, s_succs);
}
/* Set the bitmap DST to the union of SRC of all predecessors/successors of
block number BB. */
void
sbitmap_union_of_predsucc (dst, src, bb, pred_succ)
sbitmap dst;
sbitmap *src;
int bb;
int_list_ptr *pred_succ;
{
int_list_ptr ps;
int ps_bb;
int set_size = dst->size;
ps = pred_succ[bb];
/* It is possible that there are no predecessors(/successors).
This can happen for example in unreachable code. */
if (ps == NULL)
{
/* In APL-speak this is the `or' reduction of the empty set and thus
the result is the identity for `or'. */
sbitmap_zero (dst);
return;
}
/* Set result to first predecessor/successor. */
for ( ; ps != NULL; ps = ps->next)
{
ps_bb = INT_LIST_VAL (ps);
if (ps_bb == ENTRY_BLOCK || ps_bb == EXIT_BLOCK)
continue;
sbitmap_copy (dst, src[ps_bb]);
/* Break out since we're only doing first predecessor. */
break;
}
if (ps == NULL)
return;
/* Now do the remaining predecessors/successors. */
for (ps = ps->next; ps != NULL; ps = ps->next)
{
int i;
sbitmap_ptr p,r;
ps_bb = INT_LIST_VAL (ps);
if (ps_bb == ENTRY_BLOCK || ps_bb == EXIT_BLOCK)
continue;
p = src[ps_bb]->elms;
r = dst->elms;
for (i = 0; i < set_size; i++)
*r++ |= *p++;
}
}
/* Set the bitmap DST to the union of SRC of all predecessors of
block number BB. */
void
sbitmap_union_of_predecessors (dst, src, bb, s_preds)
sbitmap dst;
sbitmap *src;
int bb;
int_list_ptr *s_preds;
{
sbitmap_union_of_predsucc (dst, src, bb, s_preds);
}
/* Set the bitmap DST to the union of SRC of all predecessors of
block number BB. */
void
sbitmap_union_of_successors (dst, src, bb, s_succ)
sbitmap dst;
sbitmap *src;
int bb;
int_list_ptr *s_succ;
{
sbitmap_union_of_predsucc (dst, src, bb, s_succ);
}
/* Compute dominator relationships. */
void

469
gcc/sbitmap.c Normal file
View File

@ -0,0 +1,469 @@
/* Simple bitmaps.
Copyright (C) 1999 Free Software Foundation, Inc.
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
#include "config.h"
#include "system.h"
#include "rtl.h"
#include "flags.h"
#include "basic-block.h"
/* Bitmap manipulation routines. */
/* Allocate a simple bitmap of N_ELMS bits. */
sbitmap
sbitmap_alloc (n_elms)
int n_elms;
{
int bytes, size, amt;
sbitmap bmap;
size = SBITMAP_SET_SIZE (n_elms);
bytes = size * sizeof (SBITMAP_ELT_TYPE);
amt = (sizeof (struct simple_bitmap_def)
+ bytes - sizeof (SBITMAP_ELT_TYPE));
bmap = (sbitmap) xmalloc (amt);
bmap->n_bits = n_elms;
bmap->size = size;
bmap->bytes = bytes;
return bmap;
}
/* Allocate a vector of N_VECS bitmaps of N_ELMS bits. */
sbitmap *
sbitmap_vector_alloc (n_vecs, n_elms)
int n_vecs, n_elms;
{
int i, bytes, offset, elm_bytes, size, amt, vector_bytes;
sbitmap *bitmap_vector;
size = SBITMAP_SET_SIZE (n_elms);
bytes = size * sizeof (SBITMAP_ELT_TYPE);
elm_bytes = (sizeof (struct simple_bitmap_def)
+ bytes - sizeof (SBITMAP_ELT_TYPE));
vector_bytes = n_vecs * sizeof (sbitmap *);
/* Round up `vector_bytes' to account for the alignment requirements
of an sbitmap. One could allocate the vector-table and set of sbitmaps
separately, but that requires maintaining two pointers or creating
a cover struct to hold both pointers (so our result is still just
one pointer). Neither is a bad idea, but this is simpler for now. */
{
/* Based on DEFAULT_ALIGNMENT computation in obstack.c. */
struct { char x; SBITMAP_ELT_TYPE y; } align;
int alignment = (char *) & align.y - & align.x;
vector_bytes = (vector_bytes + alignment - 1) & ~ (alignment - 1);
}
amt = vector_bytes + (n_vecs * elm_bytes);
bitmap_vector = (sbitmap *) xmalloc (amt);
for (i = 0, offset = vector_bytes;
i < n_vecs;
i++, offset += elm_bytes)
{
sbitmap b = (sbitmap) ((char *) bitmap_vector + offset);
bitmap_vector[i] = b;
b->n_bits = n_elms;
b->size = size;
b->bytes = bytes;
}
return bitmap_vector;
}
/* Copy sbitmap SRC to DST. */
void
sbitmap_copy (dst, src)
sbitmap dst, src;
{
bcopy (src->elms, dst->elms, sizeof (SBITMAP_ELT_TYPE) * dst->size);
}
/* Zero all elements in a bitmap. */
void
sbitmap_zero (bmap)
sbitmap bmap;
{
bzero ((char *) bmap->elms, bmap->bytes);
}
/* Set to ones all elements in a bitmap. */
void
sbitmap_ones (bmap)
sbitmap bmap;
{
memset (bmap->elms, -1, bmap->bytes);
}
/* Zero a vector of N_VECS bitmaps. */
void
sbitmap_vector_zero (bmap, n_vecs)
sbitmap *bmap;
int n_vecs;
{
int i;
for (i = 0; i < n_vecs; i++)
sbitmap_zero (bmap[i]);
}
/* Set to ones a vector of N_VECS bitmaps. */
void
sbitmap_vector_ones (bmap, n_vecs)
sbitmap *bmap;
int n_vecs;
{
int i;
for (i = 0; i < n_vecs; i++)
sbitmap_ones (bmap[i]);
}
/* Set DST to be A union (B - C).
DST = A | (B & ~C).
Return non-zero if any change is made. */
int
sbitmap_union_of_diff (dst, a, b, c)
sbitmap dst, a, b, c;
{
int i,changed;
sbitmap_ptr dstp, ap, bp, cp;
changed = 0;
dstp = dst->elms;
ap = a->elms;
bp = b->elms;
cp = c->elms;
for (i = 0; i < dst->size; i++)
{
SBITMAP_ELT_TYPE tmp = *ap | (*bp & ~*cp);
if (*dstp != tmp)
changed = 1;
*dstp = tmp;
dstp++; ap++; bp++; cp++;
}
return changed;
}
/* Set bitmap DST to the bitwise negation of the bitmap SRC. */
void
sbitmap_not (dst, src)
sbitmap dst, src;
{
int i;
sbitmap_ptr dstp, ap;
dstp = dst->elms;
ap = src->elms;
for (i = 0; i < dst->size; i++)
{
SBITMAP_ELT_TYPE tmp = ~(*ap);
*dstp = tmp;
dstp++; ap++;
}
}
/* Set the bits in DST to be the difference between the bits
in A and the bits in B. i.e. dst = a - b.
The - operator is implemented as a & (~b). */
void
sbitmap_difference (dst, a, b)
sbitmap dst, a, b;
{
int i;
sbitmap_ptr dstp, ap, bp;
dstp = dst->elms;
ap = a->elms;
bp = b->elms;
for (i = 0; i < dst->size; i++)
*dstp++ = *ap++ & (~*bp++);
}
/* Set DST to be (A and B)).
Return non-zero if any change is made. */
int
sbitmap_a_and_b (dst, a, b)
sbitmap dst, a, b;
{
int i,changed;
sbitmap_ptr dstp, ap, bp;
changed = 0;
dstp = dst->elms;
ap = a->elms;
bp = b->elms;
for (i = 0; i < dst->size; i++)
{
SBITMAP_ELT_TYPE tmp = *ap & *bp;
if (*dstp != tmp)
changed = 1;
*dstp = tmp;
dstp++; ap++; bp++;
}
return changed;
}
/* Set DST to be (A or B)).
Return non-zero if any change is made. */
int
sbitmap_a_or_b (dst, a, b)
sbitmap dst, a, b;
{
int i,changed;
sbitmap_ptr dstp, ap, bp;
changed = 0;
dstp = dst->elms;
ap = a->elms;
bp = b->elms;
for (i = 0; i < dst->size; i++)
{
SBITMAP_ELT_TYPE tmp = *ap | *bp;
if (*dstp != tmp)
changed = 1;
*dstp = tmp;
dstp++; ap++; bp++;
}
return changed;
}
/* Set DST to be (A or (B and C)).
Return non-zero if any change is made. */
int
sbitmap_a_or_b_and_c (dst, a, b, c)
sbitmap dst, a, b, c;
{
int i,changed;
sbitmap_ptr dstp, ap, bp, cp;
changed = 0;
dstp = dst->elms;
ap = a->elms;
bp = b->elms;
cp = c->elms;
for (i = 0; i < dst->size; i++)
{
SBITMAP_ELT_TYPE tmp = *ap | (*bp & *cp);
if (*dstp != tmp)
changed = 1;
*dstp = tmp;
dstp++; ap++; bp++; cp++;
}
return changed;
}
/* Set DST to be (A ann (B or C)).
Return non-zero if any change is made. */
int
sbitmap_a_and_b_or_c (dst, a, b, c)
sbitmap dst, a, b, c;
{
int i,changed;
sbitmap_ptr dstp, ap, bp, cp;
changed = 0;
dstp = dst->elms;
ap = a->elms;
bp = b->elms;
cp = c->elms;
for (i = 0; i < dst->size; i++)
{
SBITMAP_ELT_TYPE tmp = *ap & (*bp | *cp);
if (*dstp != tmp)
changed = 1;
*dstp = tmp;
dstp++; ap++; bp++; cp++;
}
return changed;
}
/* Set the bitmap DST to the intersection of SRC of all predecessors or
successors of block number BB (PRED_SUCC says which). */
void
sbitmap_intersect_of_predsucc (dst, src, bb, pred_succ)
sbitmap dst;
sbitmap *src;
int bb;
int_list_ptr *pred_succ;
{
int_list_ptr ps;
int ps_bb;
int set_size = dst->size;
ps = pred_succ[bb];
/* It is possible that there are no predecessors(/successors).
This can happen for example in unreachable code. */
if (ps == NULL)
{
/* In APL-speak this is the `and' reduction of the empty set and thus
the result is the identity for `and'. */
sbitmap_ones (dst);
return;
}
/* Set result to first predecessor/successor. */
for ( ; ps != NULL; ps = ps->next)
{
ps_bb = INT_LIST_VAL (ps);
if (ps_bb == ENTRY_BLOCK || ps_bb == EXIT_BLOCK)
continue;
sbitmap_copy (dst, src[ps_bb]);
/* Break out since we're only doing first predecessor. */
break;
}
if (ps == NULL)
return;
/* Now do the remaining predecessors/successors. */
for (ps = ps->next; ps != NULL; ps = ps->next)
{
int i;
sbitmap_ptr p,r;
ps_bb = INT_LIST_VAL (ps);
if (ps_bb == ENTRY_BLOCK || ps_bb == EXIT_BLOCK)
continue;
p = src[ps_bb]->elms;
r = dst->elms;
for (i = 0; i < set_size; i++)
*r++ &= *p++;
}
}
/* Set the bitmap DST to the union of SRC of all predecessors/successors of
block number BB. */
void
sbitmap_union_of_predsucc (dst, src, bb, pred_succ)
sbitmap dst;
sbitmap *src;
int bb;
int_list_ptr *pred_succ;
{
int_list_ptr ps;
int ps_bb;
int set_size = dst->size;
ps = pred_succ[bb];
/* It is possible that there are no predecessors(/successors).
This can happen for example in unreachable code. */
if (ps == NULL)
{
/* In APL-speak this is the `or' reduction of the empty set and thus
the result is the identity for `or'. */
sbitmap_zero (dst);
return;
}
/* Set result to first predecessor/successor. */
for ( ; ps != NULL; ps = ps->next)
{
ps_bb = INT_LIST_VAL (ps);
if (ps_bb == ENTRY_BLOCK || ps_bb == EXIT_BLOCK)
continue;
sbitmap_copy (dst, src[ps_bb]);
/* Break out since we're only doing first predecessor. */
break;
}
if (ps == NULL)
return;
/* Now do the remaining predecessors/successors. */
for (ps = ps->next; ps != NULL; ps = ps->next)
{
int i;
sbitmap_ptr p,r;
ps_bb = INT_LIST_VAL (ps);
if (ps_bb == ENTRY_BLOCK || ps_bb == EXIT_BLOCK)
continue;
p = src[ps_bb]->elms;
r = dst->elms;
for (i = 0; i < set_size; i++)
*r++ |= *p++;
}
}
void
dump_sbitmap (file, bmap)
FILE *file;
sbitmap bmap;
{
int i,j,n;
int set_size = bmap->size;
int total_bits = bmap->n_bits;
fprintf (file, " ");
for (i = n = 0; i < set_size && n < total_bits; i++)
{
for (j = 0; j < SBITMAP_ELT_BITS && n < total_bits; j++, n++)
{
if (n != 0 && n % 10 == 0)
fprintf (file, " ");
fprintf (file, "%d", (bmap->elms[i] & (1L << j)) != 0);
}
}
fprintf (file, "\n");
}
void
dump_sbitmap_vector (file, title, subtitle, bmaps, n_maps)
FILE *file;
char *title, *subtitle;
sbitmap *bmaps;
int n_maps;
{
int bb;
fprintf (file, "%s\n", title);
for (bb = 0; bb < n_maps; bb++)
{
fprintf (file, "%s %d\n", subtitle, bb);
dump_sbitmap (file, bmaps[bb]);
}
fprintf (file, "\n");
}

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/* Simple bitmaps.
Copyright (C) 1999 Free Software Foundation, Inc.
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
/* It's not clear yet whether using bitmap.[ch] will be a win.
It should be straightforward to convert so for now we keep things simple
while more important issues are dealt with. */
#define SBITMAP_ELT_BITS HOST_BITS_PER_WIDE_INT
#define SBITMAP_ELT_TYPE unsigned HOST_WIDE_INT
typedef struct simple_bitmap_def {
/* Number of bits. */
int n_bits;
/* Size in elements. */
int size;
/* Size in bytes. */
int bytes;
/* The elements. */
SBITMAP_ELT_TYPE elms[1];
} *sbitmap;
typedef SBITMAP_ELT_TYPE *sbitmap_ptr;
/* Return the set size needed for N elements. */
#define SBITMAP_SET_SIZE(n) (((n) + SBITMAP_ELT_BITS - 1) / SBITMAP_ELT_BITS)
/* set bit number bitno in the bitmap */
#define SET_BIT(bitmap, bitno) \
((bitmap)->elms [(bitno) / SBITMAP_ELT_BITS] \
|= (SBITMAP_ELT_TYPE) 1 << (bitno) % SBITMAP_ELT_BITS)
/* test if bit number bitno in the bitmap is set */
#define TEST_BIT(bitmap, bitno) \
((bitmap)->elms [(bitno) / SBITMAP_ELT_BITS] >> (bitno) % SBITMAP_ELT_BITS & 1)
/* reset bit number bitno in the bitmap */
#define RESET_BIT(bitmap, bitno) \
((bitmap)->elms [(bitno) / SBITMAP_ELT_BITS] \
&= ~((SBITMAP_ELT_TYPE) 1 << (bitno) % SBITMAP_ELT_BITS))
/* Loop over all elements of SBITSET, starting with MIN. */
#define EXECUTE_IF_SET_IN_SBITMAP(SBITMAP, MIN, N, CODE) \
do { \
unsigned int bit_num_ = (MIN) % (unsigned) SBITMAP_ELT_BITS; \
unsigned int word_num_ = (MIN) / (unsigned) SBITMAP_ELT_BITS; \
unsigned int size_ = (SBITMAP)->size; \
SBITMAP_ELT_TYPE *ptr_ = (SBITMAP)->elms; \
\
while (word_num_ < size_) \
{ \
SBITMAP_ELT_TYPE word_ = ptr_[word_num_]; \
if (word_ != 0) \
{ \
for (; bit_num_ < SBITMAP_ELT_BITS; ++bit_num_) \
{ \
SBITMAP_ELT_TYPE mask_ = (SBITMAP_ELT_TYPE)1 << bit_num_; \
if ((word_ & mask_) != 0) \
{ \
word_ &= ~mask_; \
(N) = word_num_ * SBITMAP_ELT_BITS + bit_num_; \
CODE; \
if (word_ == 0) \
break; \
} \
} \
} \
bit_num_ = 0; \
word_num_++; \
} \
} while (0)
#define sbitmap_free(map) free(map)
#define sbitmap_vector_free(vec) free(vec)
extern void dump_sbitmap PROTO ((FILE *, sbitmap));
extern void dump_sbitmap_vector PROTO ((FILE *, char *, char *,
sbitmap *, int));
extern sbitmap sbitmap_alloc PROTO ((int));
extern sbitmap *sbitmap_vector_alloc PROTO ((int, int));
extern void sbitmap_copy PROTO ((sbitmap, sbitmap));
extern void sbitmap_zero PROTO ((sbitmap));
extern void sbitmap_ones PROTO ((sbitmap));
extern void sbitmap_vector_zero PROTO ((sbitmap *, int));
extern void sbitmap_vector_ones PROTO ((sbitmap *, int));
extern int sbitmap_union_of_diff PROTO ((sbitmap, sbitmap, sbitmap, sbitmap));
extern void sbitmap_difference PROTO ((sbitmap, sbitmap, sbitmap));
extern void sbitmap_not PROTO ((sbitmap, sbitmap));
extern int sbitmap_a_or_b_and_c PROTO ((sbitmap, sbitmap, sbitmap, sbitmap));
extern int sbitmap_a_and_b_or_c PROTO ((sbitmap, sbitmap, sbitmap, sbitmap));
extern int sbitmap_a_and_b PROTO ((sbitmap, sbitmap, sbitmap));
extern int sbitmap_a_or_b PROTO ((sbitmap, sbitmap, sbitmap));
struct int_list;
extern void sbitmap_intersect_of_predsucc PROTO ((sbitmap, sbitmap *,
int, struct int_list **));
#define sbitmap_intersect_of_predecessors sbitmap_intersect_of_predsucc
#define sbitmap_intersect_of_successors sbitmap_intersect_of_predsucc
extern void sbitmap_union_of_predsucc PROTO ((sbitmap, sbitmap *, int,
struct int_list **));
#define sbitmap_union_of_predecessors sbitmap_union_of_predsucc
#define sbitmap_union_of_successors sbitmap_union_of_predsucc