fold-const.c (simple_operand_p_2): New function.

* fold-const.c (simple_operand_p_2): New function.
	(fold_truthop): Rename to
	(fold_truth_andor_1): function name.
	Additionally remove branching creation for logical and/or.
	(fold_truth_andor): Handle branching creation for logical and/or here.

From-SVN: r180109
This commit is contained in:
Kai Tietz 2011-10-17 22:18:31 +02:00 committed by Kai Tietz
parent 1eca213e3f
commit 6e796a8374
2 changed files with 105 additions and 21 deletions

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@ -1,3 +1,11 @@
2011-10-17 Kai Tietz <ktietz@redhat.com>
* fold-const.c (simple_operand_p_2): New function.
(fold_truthop): Rename to
(fold_truth_andor_1): function name.
Additionally remove branching creation for logical and/or.
(fold_truth_andor): Handle branching creation for logical and/or here.
2011-10-17 Andi Kleen <ak@linux.intel.com>
* ggc-page.c (USING_MADVISE): Adjust ifdef to check for

View File

@ -112,13 +112,13 @@ static tree decode_field_reference (location_t, tree, HOST_WIDE_INT *,
static int all_ones_mask_p (const_tree, int);
static tree sign_bit_p (tree, const_tree);
static int simple_operand_p (const_tree);
static bool simple_operand_p_2 (tree);
static tree range_binop (enum tree_code, tree, tree, int, tree, int);
static tree range_predecessor (tree);
static tree range_successor (tree);
static tree fold_range_test (location_t, enum tree_code, tree, tree, tree);
static tree fold_cond_expr_with_comparison (location_t, tree, tree, tree, tree);
static tree unextend (tree, int, int, tree);
static tree fold_truthop (location_t, enum tree_code, tree, tree, tree);
static tree optimize_minmax_comparison (location_t, enum tree_code,
tree, tree, tree);
static tree extract_muldiv (tree, tree, enum tree_code, tree, bool *);
@ -3500,7 +3500,7 @@ optimize_bit_field_compare (location_t loc, enum tree_code code,
return lhs;
}
/* Subroutine for fold_truthop: decode a field reference.
/* Subroutine for fold_truth_andor_1: decode a field reference.
If EXP is a comparison reference, we return the innermost reference.
@ -3668,7 +3668,7 @@ sign_bit_p (tree exp, const_tree val)
return NULL_TREE;
}
/* Subroutine for fold_truthop: determine if an operand is simple enough
/* Subroutine for fold_truth_andor_1: determine if an operand is simple enough
to be evaluated unconditionally. */
static int
@ -3678,7 +3678,7 @@ simple_operand_p (const_tree exp)
STRIP_NOPS (exp);
return (CONSTANT_CLASS_P (exp)
|| TREE_CODE (exp) == SSA_NAME
|| TREE_CODE (exp) == SSA_NAME
|| (DECL_P (exp)
&& ! TREE_ADDRESSABLE (exp)
&& ! TREE_THIS_VOLATILE (exp)
@ -3692,6 +3692,36 @@ simple_operand_p (const_tree exp)
registers aren't expensive. */
&& (! TREE_STATIC (exp) || DECL_REGISTER (exp))));
}
/* Subroutine for fold_truth_andor: determine if an operand is simple enough
to be evaluated unconditionally.
I addition to simple_operand_p, we assume that comparisons and logic-not
operations are simple, if their operands are simple, too. */
static bool
simple_operand_p_2 (tree exp)
{
enum tree_code code;
/* Strip any conversions that don't change the machine mode. */
STRIP_NOPS (exp);
code = TREE_CODE (exp);
if (TREE_SIDE_EFFECTS (exp)
|| tree_could_trap_p (exp))
return false;
if (TREE_CODE_CLASS (code) == tcc_comparison)
return (simple_operand_p (TREE_OPERAND (exp, 0))
&& simple_operand_p (TREE_OPERAND (exp, 1)));
if (code == TRUTH_NOT_EXPR)
return simple_operand_p_2 (TREE_OPERAND (exp, 0));
return simple_operand_p (exp);
}
/* The following functions are subroutines to fold_range_test and allow it to
try to change a logical combination of comparisons into a range test.
@ -4888,7 +4918,7 @@ fold_range_test (location_t loc, enum tree_code code, tree type,
return 0;
}
/* Subroutine for fold_truthop: C is an INTEGER_CST interpreted as a P
/* Subroutine for fold_truth_andor_1: C is an INTEGER_CST interpreted as a P
bit value. Arrange things so the extra bits will be set to zero if and
only if C is signed-extended to its full width. If MASK is nonzero,
it is an INTEGER_CST that should be AND'ed with the extra bits. */
@ -5025,8 +5055,8 @@ merge_truthop_with_opposite_arm (location_t loc, tree op, tree cmpop,
We return the simplified tree or 0 if no optimization is possible. */
static tree
fold_truthop (location_t loc, enum tree_code code, tree truth_type,
tree lhs, tree rhs)
fold_truth_andor_1 (location_t loc, enum tree_code code, tree truth_type,
tree lhs, tree rhs)
{
/* If this is the "or" of two comparisons, we can do something if
the comparisons are NE_EXPR. If this is the "and", we can do something
@ -5054,8 +5084,6 @@ fold_truthop (location_t loc, enum tree_code code, tree truth_type,
tree lntype, rntype, result;
HOST_WIDE_INT first_bit, end_bit;
int volatilep;
tree orig_lhs = lhs, orig_rhs = rhs;
enum tree_code orig_code = code;
/* Start by getting the comparison codes. Fail if anything is volatile.
If one operand is a BIT_AND_EXPR with the constant one, treat it as if
@ -5119,8 +5147,7 @@ fold_truthop (location_t loc, enum tree_code code, tree truth_type,
/* If the RHS can be evaluated unconditionally and its operands are
simple, it wins to evaluate the RHS unconditionally on machines
with expensive branches. In this case, this isn't a comparison
that can be merged. Avoid doing this if the RHS is a floating-point
comparison since those can trap. */
that can be merged. */
if (BRANCH_COST (optimize_function_for_speed_p (cfun),
false) >= 2
@ -5149,13 +5176,6 @@ fold_truthop (location_t loc, enum tree_code code, tree truth_type,
build2 (BIT_IOR_EXPR, TREE_TYPE (ll_arg),
ll_arg, rl_arg),
build_int_cst (TREE_TYPE (ll_arg), 0));
if (LOGICAL_OP_NON_SHORT_CIRCUIT)
{
if (code != orig_code || lhs != orig_lhs || rhs != orig_rhs)
return build2_loc (loc, code, truth_type, lhs, rhs);
return NULL_TREE;
}
}
/* See if the comparisons can be merged. Then get all the parameters for
@ -8380,13 +8400,69 @@ fold_truth_andor (location_t loc, enum tree_code code, tree type,
lhs is another similar operation, try to merge its rhs with our
rhs. Then try to merge our lhs and rhs. */
if (TREE_CODE (arg0) == code
&& 0 != (tem = fold_truthop (loc, code, type,
TREE_OPERAND (arg0, 1), arg1)))
&& 0 != (tem = fold_truth_andor_1 (loc, code, type,
TREE_OPERAND (arg0, 1), arg1)))
return fold_build2_loc (loc, code, type, TREE_OPERAND (arg0, 0), tem);
if ((tem = fold_truthop (loc, code, type, arg0, arg1)) != 0)
if ((tem = fold_truth_andor_1 (loc, code, type, arg0, arg1)) != 0)
return tem;
if ((BRANCH_COST (optimize_function_for_speed_p (cfun),
false) >= 2)
&& LOGICAL_OP_NON_SHORT_CIRCUIT
&& (code == TRUTH_AND_EXPR
|| code == TRUTH_ANDIF_EXPR
|| code == TRUTH_OR_EXPR
|| code == TRUTH_ORIF_EXPR))
{
enum tree_code ncode, icode;
ncode = (code == TRUTH_ANDIF_EXPR || code == TRUTH_AND_EXPR)
? TRUTH_AND_EXPR : TRUTH_OR_EXPR;
icode = ncode == TRUTH_AND_EXPR ? TRUTH_ANDIF_EXPR : TRUTH_ORIF_EXPR;
/* Transform ((A AND-IF B) AND[-IF] C) into (A AND-IF (B AND C)),
or ((A OR-IF B) OR[-IF] C) into (A OR-IF (B OR C))
We don't want to pack more than two leafs to a non-IF AND/OR
expression.
If tree-code of left-hand operand isn't an AND/OR-IF code and not
equal to IF-CODE, then we don't want to add right-hand operand.
If the inner right-hand side of left-hand operand has
side-effects, or isn't simple, then we can't add to it,
as otherwise we might destroy if-sequence. */
if (TREE_CODE (arg0) == icode
&& simple_operand_p_2 (arg1)
/* Needed for sequence points to handle trappings, and
side-effects. */
&& simple_operand_p_2 (TREE_OPERAND (arg0, 1)))
{
tem = fold_build2_loc (loc, ncode, type, TREE_OPERAND (arg0, 1),
arg1);
return fold_build2_loc (loc, icode, type, TREE_OPERAND (arg0, 0),
tem);
}
/* Same as abouve but for (A AND[-IF] (B AND-IF C)) -> ((A AND B) AND-IF C),
or (A OR[-IF] (B OR-IF C) -> ((A OR B) OR-IF C). */
else if (TREE_CODE (arg1) == icode
&& simple_operand_p_2 (arg0)
/* Needed for sequence points to handle trappings, and
side-effects. */
&& simple_operand_p_2 (TREE_OPERAND (arg1, 0)))
{
tem = fold_build2_loc (loc, ncode, type,
arg0, TREE_OPERAND (arg1, 0));
return fold_build2_loc (loc, icode, type, tem,
TREE_OPERAND (arg1, 1));
}
/* Transform (A AND-IF B) into (A AND B), or (A OR-IF B)
into (A OR B).
For sequence point consistancy, we need to check for trapping,
and side-effects. */
else if (code == icode && simple_operand_p_2 (arg0)
&& simple_operand_p_2 (arg1))
return fold_build2_loc (loc, ncode, type, arg0, arg1);
}
return NULL_TREE;
}