1452: transmute: Fix behavior by always performing the raw copy r=CohenArthur a=CohenArthur

This desugars calls to transmute the following way:

`transmute::<T1, T2>(value)`

->

`*((T2 *) &value)`

This always ends up being optimized into a simple copy for small types
and a memcpy for larger types.

Co-authored-by: Arthur Cohen <arthur.cohen@embecosm.com>
This commit is contained in:
bors[bot] 2022-08-10 10:35:07 +00:00 committed by GitHub
commit 7027e5c21a
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2 changed files with 30 additions and 25 deletions

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@ -312,33 +312,15 @@ transmute_handler (Context *ctx, TyTy::FnType *fntype)
enter_intrinsic_block (ctx, fndecl);
// BUILTIN transmute FN BODY BEGIN
tree result_type_tree = TREE_TYPE (DECL_RESULT (fndecl));
tree result_expr = error_mark_node;
if (AGGREGATE_TYPE_P (TREE_TYPE (convert_me_expr)))
{
// Return *(orig_type*)&decl. */
// tree t = build_fold_addr_expr_loc (location.gcc_location (), this->t_);
// t = fold_build1_loc (location.gcc_location (), NOP_EXPR,
// build_pointer_type (this->orig_type_), t);
// return build_fold_indirect_ref_loc (location.gcc_location (), t);
// result_expr = fold_build1_loc (Location ().gcc_location (),
// CONVERT_EXPR,
// result_type_tree, convert_me_expr);
// Return *((orig_type*)&decl) */
tree t = build_fold_addr_expr_loc (Location ().gcc_location (),
convert_me_expr);
t = fold_build1_loc (Location ().gcc_location (), NOP_EXPR,
build_pointer_type (target_type_expr), t);
result_expr
= build_fold_indirect_ref_loc (Location ().gcc_location (), t);
}
else
{
result_expr = ctx->get_backend ()->convert_expression (result_type_tree,
convert_me_expr,
Location ());
}
tree t
= build_fold_addr_expr_loc (Location ().gcc_location (), convert_me_expr);
t = fold_build1_loc (Location ().gcc_location (), NOP_EXPR,
build_pointer_type (target_type_expr), t);
tree result_expr
= build_fold_indirect_ref_loc (Location ().gcc_location (), t);
auto return_statement
= ctx->get_backend ()->return_statement (fndecl, {result_expr},

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@ -0,0 +1,23 @@
// { dg-additional-options "-w" }
extern "rust-intrinsic" {
fn transmute<T, U>(value: T) -> U;
}
struct WrapI {
inner: i32,
}
struct WrapF {
inner: f32,
}
fn main() -> i32 {
let f = 15.4f32;
let f_wrap = WrapF { inner: f };
let fst = unsafe { transmute::<f32, i32>(f) };
let snd = unsafe { transmute::<WrapF, WrapI>(f_wrap) };
fst - snd.inner
}