Use backend interface for type descriptors.

* go-gcc.cc: Include "toplev.h".
	(Gcc_backend::immutable_struct): New function.
	(Gcc_backend::immutable_struct_set_init): New function.
	(Gcc_backend::immutable_struct_reference): New function.
	* Make-lang.in (go/go-gcc.o): Depend on toplev.h.

From-SVN: r174941
This commit is contained in:
Ian Lance Taylor 2011-06-11 05:16:20 +00:00 committed by Ian Lance Taylor
parent ba68a139ac
commit 70f910247b
10 changed files with 359 additions and 253 deletions

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@ -1,3 +1,11 @@
2011-06-10 Ian Lance Taylor <iant@google.com>
* go-gcc.cc: Include "toplev.h".
(Gcc_backend::immutable_struct): New function.
(Gcc_backend::immutable_struct_set_init): New function.
(Gcc_backend::immutable_struct_reference): New function.
* Make-lang.in (go/go-gcc.o): Depend on toplev.h.
2011-06-09 Ian Lance Taylor <iant@google.com>
* go-gcc.cc (Gcc_backend::zero_expression): New function.

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@ -239,7 +239,8 @@ go/go-lang.o: go/go-lang.c $(CONFIG_H) $(SYSTEM_H) coretypes.h $(OPTS_H) \
GOINCLUDES = -I $(srcdir)/go -I $(srcdir)/go/gofrontend
go/go-gcc.o: go/go-gcc.cc $(GO_SYSTEM_H) $(TREE_H) tree-iterator.h \
$(GIMPLE_H) $(GO_C_H) $(GO_GOGO_H) go/gofrontend/backend.h
$(GIMPLE_H) toplev.h $(GO_C_H) $(GO_GOGO_H) \
go/gofrontend/backend.h
$(CXX) -c $(GOINCLUDES) $(ALL_CPPFLAGS) $(ALL_CXXFLAGS) $< $(OUTPUT_OPTION)
go/%.o: go/gofrontend/%.cc

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@ -32,6 +32,7 @@ extern "C"
#include "tree.h"
#include "tree-iterator.h"
#include "gimple.h"
#include "toplev.h"
#ifndef ENABLE_BUILD_WITH_CXX
}
@ -276,6 +277,16 @@ class Gcc_backend : public Backend
temporary_variable(Bfunction*, Bblock*, Btype*, Bexpression*, bool,
source_location, Bstatement**);
Bvariable*
immutable_struct(const std::string&, bool, Btype*, source_location);
void
immutable_struct_set_init(Bvariable*, const std::string&, bool, Btype*,
source_location, Bexpression*);
Bvariable*
immutable_struct_reference(const std::string&, Btype*, source_location);
// Labels.
Blabel*
@ -1198,6 +1209,83 @@ Gcc_backend::temporary_variable(Bfunction* function, Bblock* bblock,
return new Bvariable(var);
}
// Create a named immutable initialized data structure.
Bvariable*
Gcc_backend::immutable_struct(const std::string& name, bool, Btype* btype,
source_location location)
{
tree type_tree = btype->get_tree();
if (type_tree == error_mark_node)
return this->error_variable();
gcc_assert(TREE_CODE(type_tree) == RECORD_TYPE);
tree decl = build_decl(location, VAR_DECL,
get_identifier_from_string(name),
build_qualified_type(type_tree, TYPE_QUAL_CONST));
TREE_STATIC(decl) = 1;
TREE_READONLY(decl) = 1;
TREE_CONSTANT(decl) = 1;
TREE_USED(decl) = 1;
DECL_ARTIFICIAL(decl) = 1;
// We don't call rest_of_decl_compilation until we have the
// initializer.
go_preserve_from_gc(decl);
return new Bvariable(decl);
}
// Set the initializer for a variable created by immutable_struct.
// This is where we finish compiling the variable.
void
Gcc_backend::immutable_struct_set_init(Bvariable* var, const std::string&,
bool is_common, Btype*,
source_location,
Bexpression* initializer)
{
tree decl = var->get_tree();
tree init_tree = initializer->get_tree();
if (decl == error_mark_node || init_tree == error_mark_node)
return;
DECL_INITIAL(decl) = init_tree;
// We can't call make_decl_one_only until we set DECL_INITIAL.
if (!is_common)
TREE_PUBLIC(decl) = 1;
else
{
make_decl_one_only(decl, DECL_ASSEMBLER_NAME(decl));
resolve_unique_section(decl, 1, 0);
}
rest_of_decl_compilation(decl, 1, 0);
}
// Return a reference to an immutable initialized data structure
// defined in another package.
Bvariable*
Gcc_backend::immutable_struct_reference(const std::string& name, Btype* btype,
source_location location)
{
tree type_tree = btype->get_tree();
if (type_tree == error_mark_node)
return this->error_variable();
gcc_assert(TREE_CODE(type_tree) == RECORD_TYPE);
tree decl = build_decl(location, VAR_DECL,
get_identifier_from_string(name),
build_qualified_type(type_tree, TYPE_QUAL_CONST));
TREE_READONLY(decl) = 1;
TREE_CONSTANT(decl) = 1;
DECL_ARTIFICIAL(decl) = 1;
TREE_PUBLIC(decl) = 1;
DECL_EXTERNAL(decl) = 1;
go_preserve_from_gc(decl);
return new Bvariable(decl);
}
// Make a label.
Blabel*

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@ -361,6 +361,52 @@ class Backend
bool address_is_taken, source_location location,
Bstatement** pstatement) = 0;
// Create a named immutable initialized data structure. This is
// used for type descriptors and map descriptors. This returns a
// Bvariable because it corresponds to an initialized const global
// variable in C.
//
// NAME is the name to use for the initialized global variable which
// this call will create.
//
// IS_COMMON is true if NAME may be defined by several packages, and
// the linker should merge all such definitions. If IS_COMMON is
// false, NAME should be defined in only one file. In general
// IS_COMMON will be true for the type descriptor of an unnamed type
// or a builtin type.
//
// TYPE will be a struct type; the type of the returned expression
// must be a pointer to this struct type.
//
// We must create the named structure before we know its
// initializer, because the initializer refer to its own address.
// After calling this the frontend will call
// set_immutable_struct_initializer.
virtual Bvariable*
immutable_struct(const std::string& name, bool is_common, Btype* type,
source_location) = 0;
// Set the initial value of a variable created by immutable_struct.
// The NAME, IS_COMMON, TYPE, and location parameters are the same
// ones passed to immutable_struct. INITIALIZER will be a composite
// literal of type TYPE. It will not contain any function calls or
// anything else which can not be put into a read-only data section.
// It may contain the address of variables created by
// immutable_struct.
virtual void
immutable_struct_set_init(Bvariable*, const std::string& name,
bool is_common, Btype* type, source_location,
Bexpression* initializer) = 0;
// Create a reference to a named immutable initialized data
// structure defined in some other package. This will be a
// structure created by a call to immutable_struct_expression with
// the same NAME and TYPE and with IS_COMMON passed as false. This
// corresponds to an extern const global variable in C.
virtual Bvariable*
immutable_struct_reference(const std::string& name, Btype* type,
source_location) = 0;
// Labels.
// Create a new label. NAME will be empty if this is a label

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@ -335,7 +335,7 @@ Expression::convert_type_to_interface(Translate_context* context,
// Otherwise it is the interface method table for RHS_TYPE.
tree first_field_value;
if (lhs_is_empty)
first_field_value = rhs_type->type_descriptor_pointer(gogo);
first_field_value = rhs_type->type_descriptor_pointer(gogo, location);
else
{
// Build the interface method table for this interface and this
@ -492,7 +492,8 @@ Expression::convert_interface_to_interface(Translate_context* context,
if (for_type_guard)
{
// A type assertion fails when converting a nil interface.
tree lhs_type_descriptor = lhs_type->type_descriptor_pointer(gogo);
tree lhs_type_descriptor = lhs_type->type_descriptor_pointer(gogo,
location);
static tree assert_interface_decl;
tree call = Gogo::call_builtin(&assert_interface_decl,
location,
@ -524,7 +525,8 @@ Expression::convert_interface_to_interface(Translate_context* context,
// type assertion converting nil will always succeed.
go_assert(strcmp(IDENTIFIER_POINTER(DECL_NAME(field)), "__methods")
== 0);
tree lhs_type_descriptor = lhs_type->type_descriptor_pointer(gogo);
tree lhs_type_descriptor = lhs_type->type_descriptor_pointer(gogo,
location);
static tree convert_interface_decl;
tree call = Gogo::call_builtin(&convert_interface_decl,
location,
@ -578,7 +580,7 @@ Expression::convert_interface_to_type(Translate_context* context,
// will panic with an appropriate runtime type error if the type is
// not valid.
tree lhs_type_descriptor = lhs_type->type_descriptor_pointer(gogo);
tree lhs_type_descriptor = lhs_type->type_descriptor_pointer(gogo, location);
if (!DECL_P(rhs_tree))
rhs_tree = save_expr(rhs_tree);
@ -587,7 +589,8 @@ Expression::convert_interface_to_type(Translate_context* context,
Expression::get_interface_type_descriptor(context, rhs_type, rhs_tree,
location);
tree rhs_inter_descriptor = rhs_type->type_descriptor_pointer(gogo);
tree rhs_inter_descriptor = rhs_type->type_descriptor_pointer(gogo,
location);
static tree check_interface_type_decl;
tree call = Gogo::call_builtin(&check_interface_type_decl,
@ -6400,7 +6403,8 @@ Expression::comparison_tree(Translate_context* context, Operator op,
}
arg = fold_convert_loc(location, ptr_type_node, arg);
tree descriptor = right_type->type_descriptor_pointer(context->gogo());
tree descriptor = right_type->type_descriptor_pointer(context->gogo(),
location);
if (left_type->interface_type()->is_empty())
{
@ -12588,7 +12592,10 @@ class Type_descriptor_expression : public Expression
tree
do_get_tree(Translate_context* context)
{ return this->type_->type_descriptor_pointer(context->gogo()); }
{
return this->type_->type_descriptor_pointer(context->gogo(),
this->location());
}
private:
// The type for which this is the descriptor.

View File

@ -959,9 +959,9 @@ Named_object::get_tree(Gogo* gogo, Named_object* function)
// descriptor, even though we don't do anything with it.
if (this->package_ == NULL)
{
named_type->type_descriptor_pointer(gogo);
named_type->type_descriptor_pointer(gogo, BUILTINS_LOCATION);
Type* pn = Type::make_pointer_type(named_type);
pn->type_descriptor_pointer(gogo);
pn->type_descriptor_pointer(gogo, BUILTINS_LOCATION);
}
}
}
@ -2053,7 +2053,7 @@ Gogo::map_descriptor(Map_type* maptype)
constructor_elt* elt = VEC_quick_push(constructor_elt, descriptor, NULL);
elt->index = map_descriptor_field;
elt->value = maptype->type_descriptor_pointer(this);
elt->value = maptype->type_descriptor_pointer(this, BUILTINS_LOCATION);
elt = VEC_quick_push(constructor_elt, descriptor, NULL);
elt->index = entry_size_field;
@ -2109,190 +2109,6 @@ Gogo::map_descriptor_type()
sizetype);
}
// Return the name to use for a type descriptor decl for TYPE. This
// is used when TYPE does not have a name.
std::string
Gogo::unnamed_type_descriptor_decl_name(const Type* type)
{
return "__go_td_" + type->mangled_name(this);
}
// Return the name to use for a type descriptor decl for a type named
// NAME, defined in the function IN_FUNCTION. IN_FUNCTION will
// normally be NULL.
std::string
Gogo::type_descriptor_decl_name(const Named_object* no,
const Named_object* in_function)
{
std::string ret = "__go_tdn_";
if (no->type_value()->is_builtin())
go_assert(in_function == NULL);
else
{
const std::string& unique_prefix(no->package() == NULL
? this->unique_prefix()
: no->package()->unique_prefix());
const std::string& package_name(no->package() == NULL
? this->package_name()
: no->package()->name());
ret.append(unique_prefix);
ret.append(1, '.');
ret.append(package_name);
ret.append(1, '.');
if (in_function != NULL)
{
ret.append(Gogo::unpack_hidden_name(in_function->name()));
ret.append(1, '.');
}
}
ret.append(no->name());
return ret;
}
// Where a type descriptor decl should be defined.
Gogo::Type_descriptor_location
Gogo::type_descriptor_location(const Type* type)
{
const Named_type* name = type->named_type();
if (name != NULL)
{
if (name->named_object()->package() != NULL)
{
// This is a named type defined in a different package. The
// descriptor should be defined in that package.
return TYPE_DESCRIPTOR_UNDEFINED;
}
else if (name->is_builtin())
{
// We create the descriptor for a builtin type whenever we
// need it.
return TYPE_DESCRIPTOR_COMMON;
}
else
{
// This is a named type defined in this package. The
// descriptor should be defined here.
return TYPE_DESCRIPTOR_DEFINED;
}
}
else
{
if (type->points_to() != NULL
&& type->points_to()->named_type() != NULL
&& type->points_to()->named_type()->named_object()->package() != NULL)
{
// This is an unnamed pointer to a named type defined in a
// different package. The descriptor should be defined in
// that package.
return TYPE_DESCRIPTOR_UNDEFINED;
}
else
{
// This is an unnamed type. The descriptor could be defined
// in any package where it is needed, and the linker will
// pick one descriptor to keep.
return TYPE_DESCRIPTOR_COMMON;
}
}
}
// Build a type descriptor decl for TYPE. INITIALIZER is a struct
// composite literal which initializers the type descriptor.
void
Gogo::build_type_descriptor_decl(const Type* type, Expression* initializer,
tree* pdecl)
{
const Named_type* name = type->named_type();
// We can have multiple instances of unnamed types, but we only want
// to emit the type descriptor once. We use a hash table to handle
// this. This is not necessary for named types, as they are unique,
// and we store the type descriptor decl in the type itself.
tree* phash = NULL;
if (name == NULL)
{
if (this->type_descriptor_decls_ == NULL)
this->type_descriptor_decls_ = new Type_descriptor_decls(10);
std::pair<Type_descriptor_decls::iterator, bool> ins =
this->type_descriptor_decls_->insert(std::make_pair(type, NULL_TREE));
if (!ins.second)
{
// We've already built a type descriptor for this type.
*pdecl = ins.first->second;
return;
}
phash = &ins.first->second;
}
std::string decl_name;
if (name == NULL)
decl_name = this->unnamed_type_descriptor_decl_name(type);
else
decl_name = this->type_descriptor_decl_name(name->named_object(),
name->in_function());
tree id = get_identifier_from_string(decl_name);
Type* init_type = initializer->type();
tree descriptor_type_tree = type_to_tree(init_type->get_backend(this));
if (descriptor_type_tree == error_mark_node)
{
*pdecl = error_mark_node;
return;
}
tree decl = build_decl(name == NULL ? BUILTINS_LOCATION : name->location(),
VAR_DECL, id,
build_qualified_type(descriptor_type_tree,
TYPE_QUAL_CONST));
TREE_READONLY(decl) = 1;
TREE_CONSTANT(decl) = 1;
DECL_ARTIFICIAL(decl) = 1;
go_preserve_from_gc(decl);
if (phash != NULL)
*phash = decl;
// We store the new DECL now because we may need to refer to it when
// expanding INITIALIZER.
*pdecl = decl;
// If appropriate, just refer to the exported type identifier.
Gogo::Type_descriptor_location type_descriptor_location =
this->type_descriptor_location(type);
if (type_descriptor_location == TYPE_DESCRIPTOR_UNDEFINED)
{
TREE_PUBLIC(decl) = 1;
DECL_EXTERNAL(decl) = 1;
return;
}
TREE_STATIC(decl) = 1;
TREE_USED(decl) = 1;
Translate_context context(this, NULL, NULL, NULL);
context.set_is_const();
tree constructor = initializer->get_tree(&context);
if (constructor == error_mark_node)
go_assert(saw_errors());
DECL_INITIAL(decl) = constructor;
if (type_descriptor_location == TYPE_DESCRIPTOR_DEFINED)
TREE_PUBLIC(decl) = 1;
else
{
go_assert(type_descriptor_location == TYPE_DESCRIPTOR_COMMON);
make_decl_one_only(decl, DECL_ASSEMBLER_NAME(decl));
resolve_unique_section(decl, 1, 0);
}
rest_of_decl_compilation(decl, 1, 0);
}
// Build an interface method table for a type: a list of function
// pointers, one for each interface method. This is used for
// interfaces.
@ -2353,8 +2169,8 @@ Gogo::interface_method_table_for_type(const Interface_type* interface,
td_type = type;
else
td_type = Type::make_pointer_type(type);
elt->value = fold_convert(const_ptr_type_node,
td_type->type_descriptor_pointer(this));
tree tdp = td_type->type_descriptor_pointer(this, BUILTINS_LOCATION);
elt->value = fold_convert(const_ptr_type_node, tdp);
size_t i = 1;
for (Typed_identifier_list::const_iterator p = interface_methods->begin();

View File

@ -30,7 +30,6 @@ Gogo::Gogo(Backend* backend, int int_type_size, int pointer_size)
imported_unsafe_(false),
packages_(),
map_descriptors_(NULL),
type_descriptor_decls_(NULL),
init_functions_(),
need_init_fn_(false),
init_fn_name_(),

View File

@ -483,12 +483,6 @@ class Gogo
tree
map_descriptor_type();
// Build a type descriptor for TYPE using INITIALIZER as the type
// descriptor. This builds a new decl stored in *PDECL.
void
build_type_descriptor_decl(const Type*, Expression* initializer,
tree* pdecl);
// Build required interface method tables.
void
build_interface_method_tables();
@ -592,32 +586,6 @@ class Gogo
tree
ptr_go_string_constant_tree(const std::string&);
// Return the name to use for a type descriptor decl for an unnamed
// type.
std::string
unnamed_type_descriptor_decl_name(const Type* type);
// Return the name to use for a type descriptor decl for a type
// named NO, defined in IN_FUNCTION.
std::string
type_descriptor_decl_name(const Named_object* no,
const Named_object* in_function);
// Where a type descriptor should be defined.
enum Type_descriptor_location
{
// Defined in this file.
TYPE_DESCRIPTOR_DEFINED,
// Defined in some other file.
TYPE_DESCRIPTOR_UNDEFINED,
// Common definition which may occur in multiple files.
TYPE_DESCRIPTOR_COMMON
};
// Return where the decl for TYPE should be defined.
Type_descriptor_location
type_descriptor_location(const Type* type);
// Return the type of a trampoline.
static tree
trampoline_type_tree();
@ -635,10 +603,6 @@ class Gogo
typedef Unordered_map_hash(const Map_type*, tree, Type_hash_identical,
Type_identical) Map_descriptors;
// Map unnamed types to type descriptor decls.
typedef Unordered_map_hash(const Type*, tree, Type_hash_identical,
Type_identical) Type_descriptor_decls;
// The backend generator.
Backend* backend_;
// The package we are compiling.
@ -657,8 +621,6 @@ class Gogo
Packages packages_;
// Mapping from map types to map descriptors.
Map_descriptors* map_descriptors_;
// Mapping from unnamed types to type descriptor decls.
Type_descriptor_decls* type_descriptor_decls_;
// The functions named "init", if there are any.
std::vector<Named_object*> init_functions_;
// Whether we need a magic initialization function.

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@ -37,8 +37,7 @@ extern "C"
// Class Type.
Type::Type(Type_classification classification)
: classification_(classification), btype_(NULL),
type_descriptor_decl_(NULL_TREE)
: classification_(classification), btype_(NULL), type_descriptor_var_(NULL)
{
}
@ -926,20 +925,179 @@ Type::do_make_expression_tree(Translate_context*, Expression_list*,
// Return a pointer to the type descriptor for this type.
tree
Type::type_descriptor_pointer(Gogo* gogo)
Type::type_descriptor_pointer(Gogo* gogo, source_location location)
{
Type* t = this->forwarded();
if (t->type_descriptor_decl_ == NULL_TREE)
if (t->type_descriptor_var_ == NULL)
{
Expression* e = t->do_type_descriptor(gogo, NULL);
gogo->build_type_descriptor_decl(t, e, &t->type_descriptor_decl_);
go_assert(t->type_descriptor_decl_ != NULL_TREE
&& (t->type_descriptor_decl_ == error_mark_node
|| DECL_P(t->type_descriptor_decl_)));
t->make_type_descriptor_var(gogo);
go_assert(t->type_descriptor_var_ != NULL);
}
if (t->type_descriptor_decl_ == error_mark_node)
tree var_tree = var_to_tree(t->type_descriptor_var_);
if (var_tree == error_mark_node)
return error_mark_node;
return build_fold_addr_expr(t->type_descriptor_decl_);
return build_fold_addr_expr_loc(location, var_tree);
}
// A mapping from unnamed types to type descriptor variables.
Type::Type_descriptor_vars Type::type_descriptor_vars;
// Build the type descriptor for this type.
void
Type::make_type_descriptor_var(Gogo* gogo)
{
go_assert(this->type_descriptor_var_ == NULL);
Named_type* nt = this->named_type();
// We can have multiple instances of unnamed types, but we only want
// to emit the type descriptor once. We use a hash table. This is
// not necessary for named types, as they are unique, and we store
// the type descriptor in the type itself.
Bvariable** phash = NULL;
if (nt == NULL)
{
Bvariable* bvnull = NULL;
std::pair<Type_descriptor_vars::iterator, bool> ins =
Type::type_descriptor_vars.insert(std::make_pair(this, bvnull));
if (!ins.second)
{
// We've already build a type descriptor for this type.
this->type_descriptor_var_ = ins.first->second;
return;
}
phash = &ins.first->second;
}
std::string var_name;
if (nt == NULL)
var_name = this->unnamed_type_descriptor_var_name(gogo);
else
var_name = this->type_descriptor_var_name(gogo);
// Build the contents of the type descriptor.
Expression* initializer = this->do_type_descriptor(gogo, NULL);
Btype* initializer_btype = initializer->type()->get_backend(gogo);
// See if this type descriptor is defined in a different package.
bool is_defined_elsewhere = false;
if (nt != NULL)
{
if (nt->named_object()->package() != NULL)
{
// This is a named type defined in a different package. The
// type descriptor should be defined in that package.
is_defined_elsewhere = true;
}
}
else
{
if (this->points_to() != NULL
&& this->points_to()->named_type() != NULL
&& this->points_to()->named_type()->named_object()->package() != NULL)
{
// This is an unnamed pointer to a named type defined in a
// different package. The descriptor should be defined in
// that package.
is_defined_elsewhere = true;
}
}
source_location loc = nt == NULL ? BUILTINS_LOCATION : nt->location();
if (is_defined_elsewhere)
{
this->type_descriptor_var_ =
gogo->backend()->immutable_struct_reference(var_name,
initializer_btype,
loc);
if (phash != NULL)
*phash = this->type_descriptor_var_;
return;
}
// See if this type descriptor can appear in multiple packages.
bool is_common = false;
if (nt != NULL)
{
// We create the descriptor for a builtin type whenever we need
// it.
is_common = nt->is_builtin();
}
else
{
// This is an unnamed type. The descriptor could be defined in
// any package where it is needed, and the linker will pick one
// descriptor to keep.
is_common = true;
}
// We are going to build the type descriptor in this package. We
// must create the variable before we convert the initializer to the
// backend representation, because the initializer may refer to the
// type descriptor of this type. By setting type_descriptor_var_ we
// ensure that type_descriptor_pointer will work if called while
// converting INITIALIZER.
this->type_descriptor_var_ =
gogo->backend()->immutable_struct(var_name, is_common, initializer_btype,
loc);
if (phash != NULL)
*phash = this->type_descriptor_var_;
Translate_context context(gogo, NULL, NULL, NULL);
context.set_is_const();
Bexpression* binitializer = tree_to_expr(initializer->get_tree(&context));
gogo->backend()->immutable_struct_set_init(this->type_descriptor_var_,
var_name, is_common,
initializer_btype, loc,
binitializer);
}
// Return the name of the type descriptor variable for an unnamed
// type.
std::string
Type::unnamed_type_descriptor_var_name(Gogo* gogo)
{
return "__go_td_" + this->mangled_name(gogo);
}
// Return the name of the type descriptor variable for a named type.
std::string
Type::type_descriptor_var_name(Gogo* gogo)
{
Named_type* nt = this->named_type();
Named_object* no = nt->named_object();
const Named_object* in_function = nt->in_function();
std::string ret = "__go_tdn_";
if (nt->is_builtin())
go_assert(in_function == NULL);
else
{
const std::string& unique_prefix(no->package() == NULL
? gogo->unique_prefix()
: no->package()->unique_prefix());
const std::string& package_name(no->package() == NULL
? gogo->package_name()
: no->package()->name());
ret.append(unique_prefix);
ret.append(1, '.');
ret.append(package_name);
ret.append(1, '.');
if (in_function != NULL)
{
ret.append(Gogo::unpack_hidden_name(in_function->name()));
ret.append(1, '.');
}
}
ret.append(no->name());
return ret;
}
// Return a composite literal for a type descriptor.
@ -5114,7 +5272,7 @@ Channel_type::do_make_expression_tree(Translate_context* context,
Type* ptdt = Type::make_type_descriptor_ptr_type();
tree element_type_descriptor =
this->element_type_->type_descriptor_pointer(gogo);
this->element_type_->type_descriptor_pointer(gogo, location);
tree bad_index = NULL_TREE;

View File

@ -44,6 +44,7 @@ class Export;
class Import;
class Btype;
class Bexpression;
class Bvariable;
// Type codes used in type descriptors. These must match the values
// in libgo/runtime/go-type.h. They also match the values in the gc
@ -832,9 +833,10 @@ class Type
{ return this->do_make_expression_tree(context, args, location); }
// Build a type descriptor entry for this type. Return a pointer to
// it.
// it. The location is the location which causes us to need the
// entry.
tree
type_descriptor_pointer(Gogo* gogo);
type_descriptor_pointer(Gogo* gogo, source_location);
// Return the type reflection string for this type.
std::string
@ -1010,6 +1012,25 @@ class Type
are_assignable_check_hidden(const Type* lhs, const Type* rhs,
bool check_hidden_fields, std::string* reason);
// Map unnamed types to type descriptor decls.
typedef Unordered_map_hash(const Type*, Bvariable*, Type_hash_identical,
Type_identical) Type_descriptor_vars;
static Type_descriptor_vars type_descriptor_vars;
// Build the type descriptor variable for this type.
void
make_type_descriptor_var(Gogo*);
// Return the name of the type descriptor variable for an unnamed
// type.
std::string
unnamed_type_descriptor_var_name(Gogo*);
// Return the name of the type descriptor variable for a named type.
std::string
type_descriptor_var_name(Gogo*);
// Get the hash and equality functions for a type.
void
type_functions(const char** hash_fn, const char** equal_fn) const;
@ -1101,9 +1122,9 @@ class Type
// The backend representation of the type, once it has been
// determined.
Btype* btype_;
// The decl for the type descriptor for this type. This starts out
// as NULL and is filled in as needed.
tree type_descriptor_decl_;
// The type descriptor for this type. This starts out as NULL and
// is filled in as needed.
Bvariable* type_descriptor_var_;
};
// Type hash table operations.