explanations.html: New section, empty for now.
2001-11-27 Phil Edwards <pme@gcc.gnu.org> * docs/html/explanations.html: New section, empty for now. * docs/html/17_intro/howto.html: Cleanup. Move unrelated link... * docs/html/23_containers/howto.html: ...to here. Break up and rewrap threading discussion to emphasize warning. Move malloc text... * docs/html/ext/howto.html: ...to here. New section. Describe allocators and __USE_MALLOC effects. * docs/html/ext/sgiexts.html: Mention their code. From-SVN: r47391
This commit is contained in:
parent
8a63621fe5
commit
7145a3ddd9
@ -1,3 +1,13 @@
|
||||
2001-11-27 Phil Edwards <pme@gcc.gnu.org>
|
||||
|
||||
* docs/html/explanations.html: New section, empty for now.
|
||||
* docs/html/17_intro/howto.html: Cleanup. Move unrelated link...
|
||||
* docs/html/23_containers/howto.html: ...to here. Break up and
|
||||
rewrap threading discussion to emphasize warning. Move malloc text...
|
||||
* docs/html/ext/howto.html: ...to here. New section. Describe
|
||||
allocators and __USE_MALLOC effects.
|
||||
* docs/html/ext/sgiexts.html: Mention their code.
|
||||
|
||||
2001-11-24 Joseph S. Myers <jsm28@cam.ac.uk>
|
||||
|
||||
* docs/doxygen/maint.cfg.in, docs/doxygen/user.cfg.in,
|
||||
|
@ -74,7 +74,7 @@
|
||||
</p>
|
||||
<p>All normal disclaimers aside, multithreaded C++ application are
|
||||
only supported when libstdc++ and all user code was built with
|
||||
compilers which report (via <em>gcc/g++ -v</em>) the same thread
|
||||
compilers which report (via <code> gcc/g++ -v </code>) the same thread
|
||||
model and that model is not <em>single</em>. As long as your
|
||||
final application is actually single-threaded, then it should be
|
||||
safe to mix user code built with a thread model of
|
||||
@ -89,7 +89,7 @@
|
||||
</p>
|
||||
<p>When you link a multithreaded application, you will probably
|
||||
need to add a library or flag to g++. This is a very
|
||||
non-standardized area of gcc across ports. Some ports support a
|
||||
non-standardized area of GCC across ports. Some ports support a
|
||||
special flag (the spelling isn't even standardized yet) to add
|
||||
all required macros to a compilation (if any such flags are
|
||||
required then you must provide the flag for all compilations not
|
||||
@ -135,9 +135,6 @@
|
||||
This message</a> inspired a recent updating of issues with threading
|
||||
and the SGI STL library. It also contains some example
|
||||
POSIX-multithreaded STL code.
|
||||
<li><a href="http://gcc.gnu.org/ml/libstdc++/2001-05/msg00136.html">
|
||||
Here</a> is an early analysis of why __USE_MALLOC should be disabled
|
||||
for the 3.0 release of libstdc++.</a>
|
||||
</ul>
|
||||
(A large selection of links to older messages has been removed; many
|
||||
of the messages from 1999 were lost in a disk crash, and the few
|
||||
|
@ -244,14 +244,22 @@
|
||||
</p>
|
||||
<p>The STL implementation is currently configured to use the
|
||||
high-speed caching memory allocator. If you absolutely think
|
||||
you must change this on a global basis for your platform to
|
||||
better support multi-threading, then please consult all
|
||||
commentary in include/bits/c++config. (Explicit warning since
|
||||
so many people post after getting confused while attempting
|
||||
this:) Adding -D__USE_MALLOC on the command line is not a good
|
||||
idea. Related to threading or otherwise, the current
|
||||
recommendation is that users not add any macro defines on the
|
||||
command line to enable features out of libstdc++-v3. There is
|
||||
you must change this on a global basis for your platform to better
|
||||
support multi-threading, then please consult all commentary in
|
||||
include/bits/stl_alloc.h and the allocators link below.
|
||||
<blockquote>
|
||||
<p>(Explicit warning since so many people get confused while
|
||||
attempting this:)
|
||||
</p>
|
||||
<p><strong>Adding -D__USE_MALLOC on the command
|
||||
line is almost certainly a bad idea.</strong> Memory efficiency is
|
||||
almost guaranteed to suffer as a result; this is
|
||||
<a href="http://gcc.gnu.org/ml/libstdc++/2001-05/msg00136.html">why
|
||||
we disabled it for 3.0 in the first place</a>.
|
||||
</p>
|
||||
<p>Related to threading or otherwise, the current recommendation is
|
||||
that users not add any macro defines on the command line to remove or
|
||||
otherwise disable features of libstdc++-v3. There is
|
||||
no condition under which it will help you without causing other
|
||||
issues to perhaps raise up (possible linkage/ABI problems). In
|
||||
particular, __USE_MALLOC should only be added to a libstdc++-v3
|
||||
@ -259,22 +267,22 @@
|
||||
action is cautioned against), and the entire library should be
|
||||
rebuilt. If you do not, then you might be violating the
|
||||
one-definition rule of C/C++ and you might cause yourself untold
|
||||
problems. If you find any platform where gcc reports a
|
||||
threading model other than single and where libstdc++-v3 builds
|
||||
problems.
|
||||
</p>
|
||||
</blockquote>
|
||||
If you find any platform where gcc reports a
|
||||
threading model other than single, and where libstdc++-v3 builds
|
||||
a buggy container allocator when used with threads unless you
|
||||
define __USE_MALLOC, we want to hear about it ASAP. In the
|
||||
past, correctness was the main reason people were led to believe
|
||||
that they should define __USE_MALLOC when using threads.
|
||||
</p>
|
||||
<p>There is a better way (not standardized yet): It is possible to
|
||||
<p>There is a better way (not standardized yet): It is possible to
|
||||
force the malloc-based allocator on a per-case-basis for some
|
||||
application code. The library team generally believes that this
|
||||
is a better way to tune an application for high-speed using this
|
||||
implementation of the STL. Here is one possible example
|
||||
displaying the forcing of the malloc-based allocator over the
|
||||
typically higher-speed default allocator:
|
||||
<pre>
|
||||
std::list <my_type, std::__malloc_alloc_template<0> > my_malloc_based_list;</pre>
|
||||
implementation of the STL. There is
|
||||
<a href="../ext/howto.html#3">more information on allocators here</a>.
|
||||
</p>
|
||||
<p>Return <a href="#top">to top of page</a> or
|
||||
<a href="../faq/index.html">to the FAQ</a>.
|
||||
|
@ -61,6 +61,15 @@ design</a></h1>
|
||||
</p>
|
||||
|
||||
|
||||
<hr>
|
||||
<a name="alloc"><h3>Internal Allocators</h3></a>
|
||||
<p>
|
||||
</p>
|
||||
<p>Return <a href="#top">to the top of the page</a> or
|
||||
<a href="http://gcc.gnu.org/libstdc++/">to the homepage</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<!-- ####################################################### -->
|
||||
|
||||
<hr>
|
||||
|
@ -143,8 +143,193 @@
|
||||
|
||||
<hr>
|
||||
<h2><a name="3">Allocators</a></h2>
|
||||
<p>This will be blank for a while. It will describe all of the different
|
||||
memory allocators, most inherited from SGI's code. Input is solicited.
|
||||
<p>Thread-safety, space efficiency, high speed, portability... this is a
|
||||
mess. Where to begin?
|
||||
</p>
|
||||
<h3>The Rules</h3>
|
||||
<p>The C++ standard only gives a few directives in this area:
|
||||
<ul>
|
||||
<li>When you add elements to a container, and the container must allocate
|
||||
more memory to hold them, the container makes the request via its
|
||||
<code>Allocator</code> template parameter. This includes adding
|
||||
char's to the string class, which acts as a regular STL container
|
||||
in this respect.
|
||||
<li>The default <code>Allocator</code> of every container-of-T is
|
||||
<code>std::allocator<T></code>.
|
||||
<li>The interface of the <code>allocator<T></code> class is
|
||||
extremely simple. It has about 20 public declarations (nested
|
||||
typedefs, member functions, etc), but the two which concern us most
|
||||
are:
|
||||
<pre>
|
||||
T* allocate (size_type n, const void* hint = 0);
|
||||
void deallocate (T* p, size_type n);</pre>
|
||||
(This is a simplicifcation; the real signatures use nested typedefs.)
|
||||
The <code>"n"</code> arguments in both those functions is a
|
||||
<em>count</em> of the number of T's to allocate space for,
|
||||
<em>not their total size</em>.
|
||||
<li>"The storage is obtained by calling
|
||||
<code>::operator new(size_t)</code>, but it is unspecified when or
|
||||
how often this function is called. The use of <code>hint</code>
|
||||
is unspecified, but intended as an aid to locality if an
|
||||
implementation so desires." [20.4.1.1]/6
|
||||
</ul>
|
||||
</p>
|
||||
<h3>Problems and Possibilities</h3>
|
||||
<p>The easiest way of fulfilling the requirements is to call operator new
|
||||
each time a container needs memory, and to call operator delete each
|
||||
time the container releases memory. <strong>BUT</strong>
|
||||
<a href="http://gcc.gnu.org/ml/libstdc++/2001-05/msg00105.html">this
|
||||
method is horribly slow</a>.
|
||||
</p>
|
||||
<p>Or we can keep old memory around, and reuse it in a pool to save time.
|
||||
The old libstdc++-v2 used a memory pool, and so do we. As of 3.0,
|
||||
<a href="http://gcc.gnu.org/ml/libstdc++/2001-05/msg00136.html">it's
|
||||
on by default</a>. The pool is shared among all the containers in the
|
||||
program: when your program's std::vector<int> gets cut in half
|
||||
and frees a bunch of its storage, that memory can be reused by the
|
||||
private std::list<WonkyWidget> brought in from a KDE library
|
||||
that you linked against. And we don't have to call operator's new and
|
||||
delete to pass the memory on, ether, which is a speed bonus.
|
||||
<strong>BUT</strong>...
|
||||
</p>
|
||||
<p>What about threads? No problem: in a threadsafe environment, the
|
||||
memory pool is manipulated atomically, so you can grow a container in
|
||||
one thread and shrink it in another, etc. <strong>BUT</strong> what
|
||||
if threads in libstdc++-v3 aren't set up properly?
|
||||
<a href="../faq/index.html#5_6">That's been answered already</a>.
|
||||
</p>
|
||||
<p><strong>BUT</strong> what if you want to use your own allocator? What
|
||||
if you plan on using a runtime-loadable version of malloc() which uses
|
||||
shared telepathic anonymous mmap'd sections serializable over a
|
||||
network, so that memory requests <em>should</em> go through malloc?
|
||||
And what if you need to debug it?
|
||||
</p>
|
||||
<p>Well then:
|
||||
</p>
|
||||
<h3>Available allocators in namespace std</h3>
|
||||
<p>First I'll describe the situation as it exists for the code which will
|
||||
be released in GCC 3.1. This situation is extremely fluid. Then I'll
|
||||
describe the differences for 3.0.x, which will not change much in
|
||||
this respect.
|
||||
</p>
|
||||
<p>As a general rule of thumb, users are not allowed to use names which
|
||||
begin with an underscore. This means that to be portable between
|
||||
compilers, none of the following may be used in your program directly.
|
||||
(If you decide to be unportable, then you're free do do what you want,
|
||||
but it's not our fault if stuff breaks.) They are presented here for
|
||||
information for maintainers and contributors in addition to users, but
|
||||
we will probably make them available for users in 3.1 somehow.
|
||||
</p>
|
||||
<p>These classes are always available:
|
||||
<ul>
|
||||
<li><code>__new_alloc</code> simply wraps <code>::operator new</code>
|
||||
and <code>::operator delete</code>.
|
||||
<li><code>__malloc_alloc_template<int inst></code> simply wraps
|
||||
<code>malloc</code> and <code>free</code>. There is also a hook
|
||||
for an out-of-memory handler (for new/delete this is taken care of
|
||||
elsewhere). The <code>inst</code> parameter is described below.
|
||||
This class was called <code>malloc_alloc</code> in earlier versions.
|
||||
<li><code>allocator<T></code> has already been described; it is
|
||||
The Standard Allocator for instances of T. It uses the internal
|
||||
<code>__alloc</code> typedef (see below) to satisy its requests.
|
||||
<li><code>__simple_alloc<T,A></code> is a wrapper around another
|
||||
allocator, A, which itself is an allocator for instances of T.
|
||||
This is primarily used in an internal "allocator traits"
|
||||
class which helps encapsulate the different styles of allocators.
|
||||
<li><code>__debug_alloc<A></code> is also a wrapper around an
|
||||
arbitrary allocator A. It passes on slightly increased size
|
||||
requests to A, and uses the extra memory to store size information.
|
||||
When a pointer is passed to <code>deallocate()</code>, the stored
|
||||
size is checked, and assert() is used to guarantee they match.
|
||||
<li><code>__allocator<T,A></code> is an adaptor. Many of these
|
||||
allocator classes have a consistent yet non-standard interface.
|
||||
Such classes can be changed to a conforming interface with this
|
||||
wrapper: <code>__allocator<T, __alloc></code> is thus the
|
||||
same as <code>allocator<T></code>.
|
||||
</ul>
|
||||
</p>
|
||||
<p>An internal typedef, <code> __mem_interface </code>, is defined to be
|
||||
<code>__new_alloc</code> by default.
|
||||
</p>
|
||||
<p>Normally,
|
||||
<code> __default_alloc_template<bool thr, int inst> </code>
|
||||
is also available. This is the high-speed pool, called the default
|
||||
node allocator. The reusable memory is shared among identical
|
||||
instantiations of
|
||||
this type. It calls through <code>__mem_interface</code> to obtain
|
||||
new memory when its lists run out. If a client container requests a
|
||||
block larger than a certain threshold size, then the pool is bypassed,
|
||||
and the allocate/deallocate request is passed to
|
||||
<code>__mem_interface</code> directly.
|
||||
</p>
|
||||
<p>Its <code>inst</code> parameter is described below. The
|
||||
<code>thr</code> boolean determines whether the pool should be
|
||||
manipulated atomically or not. Two typedefs are provided:
|
||||
<code>__alloc</code> is defined as this node allocator with thr=true,
|
||||
and therefore is threadsafe, while <code>__single_client_alloc</code>
|
||||
defines thr=false, and is slightly faster but unsafe for multiple
|
||||
threads.
|
||||
</p>
|
||||
<p>(Note that the GCC thread abstraction layer allows us to provide safe
|
||||
zero-overhead stubs for the threading routines, if threads were
|
||||
disabled at configuration time. In this situation,
|
||||
<code>__alloc</code> should not be noticably slower than
|
||||
<code>__single_client_alloc</code>.)
|
||||
</p>
|
||||
<h3>A cannon to swat a fly:<code> __USE_MALLOC</code></h3>
|
||||
<p>If you've already read <a href="../23_containers/howto.html#3">this
|
||||
advice</a> and decided to define this macro, then the situation changes
|
||||
thusly:
|
||||
<ol>
|
||||
<li><code>__mem_interface</code>, and
|
||||
<li><code>__alloc</code>, and
|
||||
<li><code>__single_client_alloc</code> are all typedef'd to
|
||||
<code>__malloc_alloc_template</code>.
|
||||
<li><code>__default_alloc_template</code> is no longer available.
|
||||
At all. Anywhere. <!-- might change? -->
|
||||
</ol>
|
||||
</p>
|
||||
<h3>Writing your own allocators</h3>
|
||||
<p>Depending on your application (a specific program, a generic library,
|
||||
etc), allocator classes tend to be one of two styles: "SGI"
|
||||
or "standard". See the comments in stl_alloc.h for more
|
||||
information on this crucial difference.
|
||||
</p>
|
||||
<p>At the bottom of that header is a helper type,
|
||||
<code>_Alloc_traits</code>, and various specializations of it. This
|
||||
allows the container classes to make possible compile-time
|
||||
optimizations based on features of the allocator. You should provide
|
||||
a specialization of this type for your allocator (doing so takes only
|
||||
two or three statements).
|
||||
</p>
|
||||
<h3>Using non-default allocators</h3>
|
||||
<p>You can specify different memory management schemes on a per-container
|
||||
basis, by overriding the default <code>Allocator</code> template
|
||||
parameter. For example, an easy
|
||||
(but nonportable)
|
||||
method of specifying that only malloc/free should be used instead of
|
||||
the default node allocator is:
|
||||
<pre>
|
||||
std::list <my_type, std::__malloc_alloc_template<0> > my_malloc_based_list;</pre>
|
||||
Likewise, a debugging form of whichever allocator is currently in use:
|
||||
<pre>
|
||||
std::deque <my_type, std::__debug_alloc<std::__alloc> > debug_deque;</pre>
|
||||
</p>
|
||||
<h3><code>inst</code></h3>
|
||||
<p>The <code>__malloc_alloc_template</code> and
|
||||
<code>__default_alloc_template</code> classes take an integer parameter,
|
||||
called inst here. This number is completely unused.
|
||||
</p>
|
||||
<p> More soon.
|
||||
</p>
|
||||
<p>
|
||||
</p>
|
||||
<h3>3.0.x</h3>
|
||||
<p>I don't even remember. More soon.
|
||||
</p>
|
||||
<p>
|
||||
</p>
|
||||
<p>
|
||||
</p>
|
||||
<p>Return <a href="#top">to top of page</a> or
|
||||
<a href="../faq/index.html">to the FAQ</a>.
|
||||
|
@ -25,7 +25,7 @@ libstdc++-v3</a></h1>
|
||||
for a description). Not every chapter may have extensions, and the
|
||||
extensions may come and go. Also, this page is incomplete because the
|
||||
author is pressed for time. Check back often; the latest change was on
|
||||
$Date: 2001/10/11 18:41:47 $ (UTC).
|
||||
$Date: 2001/11/23 16:29:01 $ (UTC).
|
||||
</p>
|
||||
|
||||
<p>Descriptions range from the scanty to the verbose. You should also check
|
||||
@ -60,6 +60,9 @@ libstdc++-v3</a></h1>
|
||||
<li>mem_fun adaptor helpers mem_fun1 and mem_fun1_ref are provided for
|
||||
backwards compatibility.
|
||||
</ul></p>
|
||||
<p>20.4.1 can use several different allocators; they are described on the
|
||||
main extensions page.
|
||||
</p>
|
||||
<p>20.4.3 is extended with a special version of
|
||||
<code>get_temporary_buffer</code> taking a second argument. The argument
|
||||
is a pointer, which is ignored, but can be used to specify the template
|
||||
|
Loading…
Reference in New Issue
Block a user