convert.c (strip_float_extensions): Move ...

2012-03-07  Richard Guenther  <rguenther@suse.de>

	* convert.c (strip_float_extensions): Move ...
	* tree.c (strip_float_extensions): ... here.

From-SVN: r185046
This commit is contained in:
Richard Guenther 2012-03-07 14:30:01 +00:00 committed by Richard Biener
parent cae20ed0a1
commit 73ddd02d12
3 changed files with 51 additions and 46 deletions

View File

@ -1,3 +1,8 @@
2012-03-07 Richard Guenther <rguenther@suse.de>
* convert.c (strip_float_extensions): Move ...
* tree.c (strip_float_extensions): ... here.
2012-03-07 Georg-Johann Lay <avr@gjlay.de>
PR target/52484

View File

@ -90,52 +90,6 @@ convert_to_pointer (tree type, tree expr)
}
}
/* Avoid any floating point extensions from EXP. */
tree
strip_float_extensions (tree exp)
{
tree sub, expt, subt;
/* For floating point constant look up the narrowest type that can hold
it properly and handle it like (type)(narrowest_type)constant.
This way we can optimize for instance a=a*2.0 where "a" is float
but 2.0 is double constant. */
if (TREE_CODE (exp) == REAL_CST && !DECIMAL_FLOAT_TYPE_P (TREE_TYPE (exp)))
{
REAL_VALUE_TYPE orig;
tree type = NULL;
orig = TREE_REAL_CST (exp);
if (TYPE_PRECISION (TREE_TYPE (exp)) > TYPE_PRECISION (float_type_node)
&& exact_real_truncate (TYPE_MODE (float_type_node), &orig))
type = float_type_node;
else if (TYPE_PRECISION (TREE_TYPE (exp))
> TYPE_PRECISION (double_type_node)
&& exact_real_truncate (TYPE_MODE (double_type_node), &orig))
type = double_type_node;
if (type)
return build_real (type, real_value_truncate (TYPE_MODE (type), orig));
}
if (!CONVERT_EXPR_P (exp))
return exp;
sub = TREE_OPERAND (exp, 0);
subt = TREE_TYPE (sub);
expt = TREE_TYPE (exp);
if (!FLOAT_TYPE_P (subt))
return exp;
if (DECIMAL_FLOAT_TYPE_P (expt) != DECIMAL_FLOAT_TYPE_P (subt))
return exp;
if (TYPE_PRECISION (subt) > TYPE_PRECISION (expt))
return exp;
return strip_float_extensions (sub);
}
/* Convert EXPR to some floating-point type TYPE.

View File

@ -11213,6 +11213,52 @@ tree_strip_sign_nop_conversions (tree exp)
return exp;
}
/* Avoid any floating point extensions from EXP. */
tree
strip_float_extensions (tree exp)
{
tree sub, expt, subt;
/* For floating point constant look up the narrowest type that can hold
it properly and handle it like (type)(narrowest_type)constant.
This way we can optimize for instance a=a*2.0 where "a" is float
but 2.0 is double constant. */
if (TREE_CODE (exp) == REAL_CST && !DECIMAL_FLOAT_TYPE_P (TREE_TYPE (exp)))
{
REAL_VALUE_TYPE orig;
tree type = NULL;
orig = TREE_REAL_CST (exp);
if (TYPE_PRECISION (TREE_TYPE (exp)) > TYPE_PRECISION (float_type_node)
&& exact_real_truncate (TYPE_MODE (float_type_node), &orig))
type = float_type_node;
else if (TYPE_PRECISION (TREE_TYPE (exp))
> TYPE_PRECISION (double_type_node)
&& exact_real_truncate (TYPE_MODE (double_type_node), &orig))
type = double_type_node;
if (type)
return build_real (type, real_value_truncate (TYPE_MODE (type), orig));
}
if (!CONVERT_EXPR_P (exp))
return exp;
sub = TREE_OPERAND (exp, 0);
subt = TREE_TYPE (sub);
expt = TREE_TYPE (exp);
if (!FLOAT_TYPE_P (subt))
return exp;
if (DECIMAL_FLOAT_TYPE_P (expt) != DECIMAL_FLOAT_TYPE_P (subt))
return exp;
if (TYPE_PRECISION (subt) > TYPE_PRECISION (expt))
return exp;
return strip_float_extensions (sub);
}
/* Strip out all handled components that produce invariant
offsets. */