life -> live; one favourite typo of mine.

From-SVN: r182285
This commit is contained in:
Michael Matz 2011-12-13 14:07:26 +00:00
parent f6dbed3269
commit 88d599dcf6
1 changed files with 4 additions and 4 deletions

View File

@ -486,8 +486,8 @@ add_scope_conflicts_1 (basic_block bb, bitmap work, bool for_conflict)
&& visit == visit_op)
{
/* If this is the first real instruction in this BB we need
to add conflicts for everything life at this point now.
Unlike classical lifeness for named objects we can't
to add conflicts for everything live at this point now.
Unlike classical liveness for named objects we can't
rely on seeing a def/use of the names we're interested in.
There might merely be indirect loads/stores. We'd not add any
conflicts for such partitions. */
@ -517,7 +517,7 @@ add_scope_conflicts (void)
bool changed;
bitmap work = BITMAP_ALLOC (NULL);
/* We approximate the life range of a stack variable by taking the first
/* We approximate the live range of a stack variable by taking the first
mention of its name as starting point(s), and by the end-of-scope
death clobber added by gimplify as ending point(s) of the range.
This overapproximates in the case we for instance moved an address-taken
@ -525,7 +525,7 @@ add_scope_conflicts (void)
But it's conservatively correct as a variable never can hold values
before its name is mentioned at least once.
We then do a mostly classical bitmap lifeness algorithm. */
We then do a mostly classical bitmap liveness algorithm. */
FOR_ALL_BB (bb)
bb->aux = BITMAP_ALLOC (NULL);