fp-bit.c: Include hconfig.h

* config/fp-bit.c: Include hconfig.h
(float_to_si): Don't assume SImode is 32-bits wide.
(float_to_usi): Likewise.

From-SVN: r39373
This commit is contained in:
Alexandre Oliva 2001-01-31 11:04:33 +00:00 committed by Alexandre Oliva
parent 0aca1a4fd3
commit 8b1065f175
2 changed files with 11 additions and 4 deletions

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@ -1,3 +1,9 @@
2001-01-31 Alexandre Oliva <aoliva@redhat.com>
* config/fp-bit.c: Include hconfig.h
(float_to_si): Don't assume SImode is 32-bits wide.
(float_to_usi): Likewise.
2001-01-31 Joseph S. Myers <jsm28@cam.ac.uk>
* c-parse.in (structsp): Pedwarn when "enum foo" refers to an

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@ -1,8 +1,8 @@
/* This is a software floating point library which can be used instead of
the floating point routines in libgcc1.c for targets without hardware
floating point.
Copyright (C) 1994, 1995, 1996, 1997, 1998,
2000 Free Software Foundation, Inc.
Copyright (C) 1994, 1995, 1996, 1997, 1998, 2000, 2001
Free Software Foundation, Inc.
This file is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
@ -45,6 +45,7 @@ Boston, MA 02111-1307, USA. */
to one copy, then compile both copies and add them to libgcc.a. */
#include "fp-bit.h"
#include "hconfig.h"
/* The following macros can be defined to change the behaviour of this file:
FLOAT: Implement a `float', aka SFmode, fp library. If this is not
@ -1222,7 +1223,7 @@ float_to_si (FLO_type arg_a)
/* it is a number, but a small one */
if (a.normal_exp < 0)
return 0;
if (a.normal_exp > 30)
if (a.normal_exp > 4 * BITS_PER_UNIT - 2)
return a.sign ? (-MAX_SI_INT)-1 : MAX_SI_INT;
tmp = a.fraction.ll >> ((FRACBITS + NGARDS) - a.normal_exp);
return a.sign ? (-tmp) : (tmp);
@ -1259,7 +1260,7 @@ float_to_usi (FLO_type arg_a)
/* it is a number, but a small one */
if (a.normal_exp < 0)
return 0;
if (a.normal_exp > 31)
if (a.normal_exp > 4 * BITS_PER_UNIT - 1)
return MAX_USI_INT;
else if (a.normal_exp > (FRACBITS + NGARDS))
return a.fraction.ll << (a.normal_exp - (FRACBITS + NGARDS));