Rewrite conversion of named types to backend representation.

From-SVN: r170627
This commit is contained in:
Ian Lance Taylor 2011-03-03 00:15:16 +00:00
parent f63f8a3c19
commit 91349ecb12
7 changed files with 586 additions and 321 deletions

View File

@ -7013,6 +7013,8 @@ Builtin_call_expression::do_integer_constant_value(bool iota_is_constant,
return false;
if (arg_type->is_abstract())
return false;
if (arg_type->named_type() != NULL)
arg_type->named_type()->convert(this->gogo_);
tree arg_type_tree = arg_type->get_tree(this->gogo_);
if (arg_type_tree == error_mark_node)
return false;
@ -7057,6 +7059,8 @@ Builtin_call_expression::do_integer_constant_value(bool iota_is_constant,
Type* st = struct_expr->type();
if (st->struct_type() == NULL)
return false;
if (st->named_type() != NULL)
st->named_type()->convert(this->gogo_);
tree struct_tree = st->get_tree(this->gogo_);
gcc_assert(TREE_CODE(struct_tree) == RECORD_TYPE);
tree field = TYPE_FIELDS(struct_tree);
@ -8793,10 +8797,21 @@ Call_expression::do_get_tree(Translate_context* context)
return error_mark_node;
}
// This is to support builtin math functions when using 80387 math.
tree fndecl = fn;
if (TREE_CODE(fndecl) == ADDR_EXPR)
fndecl = TREE_OPERAND(fndecl, 0);
// Add a type cast in case the type of the function is a recursive
// type which refers to itself.
if (!DECL_P(fndecl) || !DECL_IS_BUILTIN(fndecl))
{
tree fnt = fntype->get_tree(gogo);
if (fnt == error_mark_node)
return error_mark_node;
fn = fold_convert_loc(location, fnt, fn);
}
// This is to support builtin math functions when using 80387 math.
tree excess_type = NULL_TREE;
if (DECL_P(fndecl)
&& DECL_IS_BUILTIN(fndecl)
@ -8842,7 +8857,7 @@ Call_expression::do_get_tree(Translate_context* context)
// to the correct type.
if (TREE_TYPE(ret) == ptr_type_node)
{
tree t = this->type()->get_tree(gogo);
tree t = this->type()->base()->get_tree(gogo);
ret = fold_convert_loc(location, t, ret);
}

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@ -118,9 +118,6 @@ go_parse_input_files(const char** filenames, unsigned int filename_count,
// Export global identifiers as appropriate.
::gogo->do_exports();
// Build required interface method tables.
::gogo->build_interface_method_tables();
// Turn short-cut operators (&&, ||) into explicit if statements.
::gogo->remove_shortcuts();

View File

@ -640,6 +640,9 @@ sort_var_inits(Var_inits* var_inits)
void
Gogo::write_globals()
{
this->convert_named_types();
this->build_interface_method_tables();
Bindings* bindings = this->current_bindings();
size_t count = bindings->size_definitions();

View File

@ -34,7 +34,8 @@ Gogo::Gogo(int int_type_size, int pointer_size)
imported_init_fns_(),
unique_prefix_(),
unique_prefix_specified_(false),
interface_types_()
interface_types_(),
named_types_are_converted_(false)
{
const source_location loc = BUILTINS_LOCATION;
@ -1119,11 +1120,6 @@ class Verify_types : public Traverse
int
Verify_types::type(Type* t)
{
// Don't verify types defined in other packages.
Named_type* nt = t->named_type();
if (nt != NULL && nt->named_object()->package() != NULL)
return TRAVERSE_SKIP_COMPONENTS;
if (!t->verify())
return TRAVERSE_SKIP_COMPONENTS;
return TRAVERSE_CONTINUE;
@ -2520,6 +2516,83 @@ Gogo::do_exports()
this->package_->bindings());
}
// Find the blocks in order to convert named types defined in blocks.
class Convert_named_types : public Traverse
{
public:
Convert_named_types(Gogo* gogo)
: Traverse(traverse_blocks),
gogo_(gogo)
{ }
protected:
int
block(Block* block);
private:
Gogo* gogo_;
};
int
Convert_named_types::block(Block* block)
{
this->gogo_->convert_named_types_in_bindings(block->bindings());
return TRAVERSE_CONTINUE;
}
// Convert all named types to the backend representation. Since named
// types can refer to other types, this needs to be done in the right
// sequence, which is handled by Named_type::convert. Here we arrange
// to call that for each named type.
void
Gogo::convert_named_types()
{
this->convert_named_types_in_bindings(this->globals_);
for (Packages::iterator p = this->packages_.begin();
p != this->packages_.end();
++p)
{
Package* package = p->second;
this->convert_named_types_in_bindings(package->bindings());
}
Convert_named_types cnt(this);
this->traverse(&cnt);
// Make all the builtin named types used for type descriptors, and
// then convert them. They will only be written out if they are
// needed.
Type::make_type_descriptor_type();
Type::make_type_descriptor_ptr_type();
Function_type::make_function_type_descriptor_type();
Pointer_type::make_pointer_type_descriptor_type();
Struct_type::make_struct_type_descriptor_type();
Array_type::make_array_type_descriptor_type();
Array_type::make_slice_type_descriptor_type();
Map_type::make_map_type_descriptor_type();
Channel_type::make_chan_type_descriptor_type();
Interface_type::make_interface_type_descriptor_type();
Type::convert_builtin_named_types(this);
this->named_types_are_converted_ = true;
}
// Convert all names types in a set of bindings.
void
Gogo::convert_named_types_in_bindings(Bindings* bindings)
{
for (Bindings::const_definitions_iterator p = bindings->begin_definitions();
p != bindings->end_definitions();
++p)
{
if ((*p)->is_type())
(*p)->type_value()->convert(this);
}
}
// Class Function.
Function::Function(Function_type* type, Function* enclosing, Block* block,

View File

@ -405,6 +405,20 @@ class Gogo
void
simplify_thunk_statements();
// Convert named types to the backend representation.
void
convert_named_types();
// Convert named types in a list of bindings.
void
convert_named_types_in_bindings(Bindings*);
// True if named types have been converted to the backend
// representation.
bool
named_types_are_converted() const
{ return this->named_types_are_converted_; }
// Write out the global values.
void
write_globals();
@ -661,6 +675,8 @@ class Gogo
bool unique_prefix_specified_;
// A list of interface types defined while parsing.
std::vector<Interface_type*> interface_types_;
// Whether named types have been converted.
bool named_types_are_converted_;
};
// A block of statements.

View File

@ -835,8 +835,9 @@ Type::get_tree(Gogo* gogo)
Type::type_trees.insert(val);
if (!ins.second && ins.first->second != NULL_TREE)
{
this->tree_ = ins.first->second;
return this->tree_;
if (gogo != NULL && gogo->named_types_are_converted())
this->tree_ = ins.first->second;
return ins.first->second;
}
tree t = this->get_tree_without_hash(gogo);
@ -850,6 +851,8 @@ Type::get_tree(Gogo* gogo)
// which in turns uses an identical unnamed type. Use the tree
// we created earlier and ignore the one we just built.
t = ins.first->second;
if (gogo == NULL || !gogo->named_types_are_converted())
return t;
this->tree_ = t;
}
@ -874,6 +877,9 @@ Type::get_tree_without_hash(Gogo* gogo)
if (t == ptr_type_node && this->forward_declaration_type() != NULL)
return t;
if (gogo == NULL || !gogo->named_types_are_converted())
return t;
this->tree_ = t;
go_preserve_from_gc(t);
}
@ -961,6 +967,10 @@ Type::make_builtin_struct_type(int nfields, ...)
return Type::make_struct_type(sfl, bloc);
}
// A list of builtin named types.
std::vector<Named_type*> Type::named_builtin_types;
// Make a builtin named type.
Named_type*
@ -968,7 +978,25 @@ Type::make_builtin_named_type(const char* name, Type* type)
{
source_location bloc = BUILTINS_LOCATION;
Named_object* no = Named_object::make_type(name, NULL, type, bloc);
return no->type_value();
Named_type* ret = no->type_value();
Type::named_builtin_types.push_back(ret);
return ret;
}
// Convert the named builtin types.
void
Type::convert_builtin_named_types(Gogo* gogo)
{
for (std::vector<Named_type*>::const_iterator p =
Type::named_builtin_types.begin();
p != Type::named_builtin_types.end();
++p)
{
bool r = (*p)->verify();
gcc_assert(r);
(*p)->convert(gogo);
}
}
// Return the type of a type descriptor. We should really tie this to
@ -3309,20 +3337,10 @@ Call_multiple_result_type::do_get_tree(Gogo* gogo)
gcc_assert(fntype != NULL);
const Typed_identifier_list* results = fntype->results();
gcc_assert(results != NULL && results->size() > 1);
Struct_field_list* sfl = new Struct_field_list;
for (Typed_identifier_list::const_iterator p = results->begin();
p != results->end();
++p)
{
const std::string name = ((p->name().empty()
|| p->name() == Import::import_marker)
? "UNNAMED"
: p->name());
sfl->push_back(Struct_field(Typed_identifier(name, p->type(),
this->call_->location())));
}
return Type::make_struct_type(sfl, this->call_->location())->get_tree(gogo);
tree fntype_tree = fntype->get_tree(gogo);
if (fntype_tree == error_mark_node)
return error_mark_node;
return TREE_TYPE(fntype_tree);
}
// Make a call result type.
@ -3782,7 +3800,6 @@ Struct_type::fill_in_tree(Gogo* gogo, tree type)
{
tree field_trees = NULL_TREE;
tree* pp = &field_trees;
bool has_pointer = false;
for (Struct_field_list::const_iterator p = this->fields_->begin();
p != this->fields_->end();
++p)
@ -3790,20 +3807,10 @@ Struct_type::fill_in_tree(Gogo* gogo, tree type)
std::string name = Gogo::unpack_hidden_name(p->field_name());
tree name_tree = get_identifier_with_length(name.data(), name.length());
// Don't follow pointers yet, so that we don't get confused by a
// pointer to an array of this struct type.
tree field_type_tree;
if (p->type()->points_to() != NULL || p->type()->function_type() != NULL)
{
field_type_tree = ptr_type_node;
has_pointer = true;
}
else
{
field_type_tree = p->type()->get_tree(gogo);
if (field_type_tree == error_mark_node)
return error_mark_node;
}
tree field_type_tree = p->type()->get_tree(gogo);
if (field_type_tree == error_mark_node)
return error_mark_node;
gcc_assert(TYPE_SIZE(field_type_tree) != NULL_TREE);
tree field = build_decl(p->location(), FIELD_DECL, name_tree,
field_type_tree);
@ -3816,35 +3823,9 @@ Struct_type::fill_in_tree(Gogo* gogo, tree type)
layout_type(type);
if (has_pointer)
{
tree field = field_trees;
for (Struct_field_list::const_iterator p = this->fields_->begin();
p != this->fields_->end();
++p, field = DECL_CHAIN(field))
{
if (p->type()->points_to() != NULL
|| p->type()->function_type() != NULL)
TREE_TYPE(field) = p->type()->get_tree(gogo);
}
}
return type;
}
// Make sure that all structs which must be converted to the backend
// representation before this one are in fact converted.
void
Struct_type::convert_prerequisites(Gogo* gogo)
{
for (std::vector<Named_type*>::const_iterator p
= this->prerequisites_.begin();
p != this->prerequisites_.end();
++p)
(*p)->get_tree(gogo);
}
// Initialize struct fields.
tree
@ -4487,6 +4468,8 @@ Array_type::fill_in_array_tree(Gogo* gogo, tree array_type)
|| length_tree == error_mark_node)
return error_mark_node;
gcc_assert(TYPE_SIZE(element_type_tree) != NULL_TREE);
length_tree = fold_convert(sizetype, length_tree);
// build_index_type takes the maximum index, which is one less than
@ -6074,22 +6057,62 @@ tree
Interface_type::do_get_tree(Gogo* gogo)
{
if (this->methods_ == NULL)
return Interface_type::empty_type_tree(gogo);
else
{
// At the tree level, use the same type for all empty
// interfaces. This lets us assign them to each other directly
// without triggering GIMPLE type errors.
tree dtype = Type::make_type_descriptor_type()->get_tree(gogo);
dtype = build_pointer_type(build_qualified_type(dtype, TYPE_QUAL_CONST));
static tree empty_interface;
return Gogo::builtin_struct(&empty_interface, "__go_empty_interface",
NULL_TREE, 2,
"__type_descriptor",
dtype,
"__object",
ptr_type_node);
tree t = Interface_type::non_empty_type_tree(this->location_);
return this->fill_in_tree(gogo, t);
}
}
return this->fill_in_tree(gogo, make_node(RECORD_TYPE));
// Return a singleton struct for an empty interface type. We use the
// same type for all empty interfaces. This lets us assign them to
// each other directly without triggering GIMPLE type errors.
tree
Interface_type::empty_type_tree(Gogo* gogo)
{
static tree empty_interface;
if (empty_interface != NULL_TREE)
return empty_interface;
tree dtype = Type::make_type_descriptor_type()->get_tree(gogo);
dtype = build_pointer_type(build_qualified_type(dtype, TYPE_QUAL_CONST));
return Gogo::builtin_struct(&empty_interface, "__go_empty_interface",
NULL_TREE, 2,
"__type_descriptor",
dtype,
"__object",
ptr_type_node);
}
// Return a new struct for a non-empty interface type. The correct
// values are filled in by fill_in_tree.
tree
Interface_type::non_empty_type_tree(source_location location)
{
tree ret = make_node(RECORD_TYPE);
tree field_trees = NULL_TREE;
tree* pp = &field_trees;
tree name_tree = get_identifier("__methods");
tree field = build_decl(location, FIELD_DECL, name_tree, ptr_type_node);
DECL_CONTEXT(field) = ret;
*pp = field;
pp = &DECL_CHAIN(field);
name_tree = get_identifier("__object");
field = build_decl(location, FIELD_DECL, name_tree, ptr_type_node);
DECL_CONTEXT(field) = ret;
*pp = field;
TYPE_FIELDS(ret) = field_trees;
layout_type(ret);
return ret;
}
// Fill in the tree for an interface type. This is used for named
@ -6100,44 +6123,20 @@ Interface_type::fill_in_tree(Gogo* gogo, tree type)
{
gcc_assert(this->methods_ != NULL);
// Because the methods may refer to the interface type itself, we
// need to build the interface type first, and then update the
// method pointer later.
tree field_trees = NULL_TREE;
tree* pp = &field_trees;
tree name_tree = get_identifier("__methods");
tree methods_field = build_decl(this->location_, FIELD_DECL, name_tree,
ptr_type_node);
DECL_CONTEXT(methods_field) = type;
*pp = methods_field;
pp = &DECL_CHAIN(methods_field);
name_tree = get_identifier("__object");
tree field = build_decl(this->location_, FIELD_DECL, name_tree,
ptr_type_node);
DECL_CONTEXT(field) = type;
*pp = field;
TYPE_FIELDS(type) = field_trees;
layout_type(type);
// Build the type of the table of methods.
tree method_table = make_node(RECORD_TYPE);
// The first field is a pointer to the type descriptor.
name_tree = get_identifier("__type_descriptor");
tree name_tree = get_identifier("__type_descriptor");
tree dtype = Type::make_type_descriptor_type()->get_tree(gogo);
dtype = build_pointer_type(build_qualified_type(dtype, TYPE_QUAL_CONST));
field = build_decl(this->location_, FIELD_DECL, name_tree, dtype);
tree field = build_decl(this->location_, FIELD_DECL, name_tree, dtype);
DECL_CONTEXT(field) = method_table;
TYPE_FIELDS(method_table) = field;
std::string last_name = "";
pp = &DECL_CHAIN(field);
tree* pp = &DECL_CHAIN(field);
for (Typed_identifier_list::const_iterator p = this->methods_->begin();
p != this->methods_->end();
++p)
@ -6159,7 +6158,10 @@ Interface_type::fill_in_tree(Gogo* gogo, tree type)
// Update the type of the __methods field from a generic pointer to
// a pointer to the method table.
TREE_TYPE(methods_field) = build_pointer_type(method_table);
field = TYPE_FIELDS(type);
gcc_assert(strcmp(IDENTIFIER_POINTER(DECL_NAME(field)), "__methods") == 0);
TREE_TYPE(field) = build_pointer_type(method_table);
return type;
}
@ -6876,7 +6878,7 @@ Named_type::named_type_has_hidden_fields(std::string* reason) const
class Find_type_use : public Traverse
{
public:
Find_type_use(Type* find_type)
Find_type_use(Named_type* find_type)
: Traverse(traverse_types),
find_type_(find_type), found_(false)
{ }
@ -6892,7 +6894,7 @@ class Find_type_use : public Traverse
private:
// The type we are looking for.
Type* find_type_;
Named_type* find_type_;
// Whether we found the type.
bool found_;
};
@ -6902,11 +6904,12 @@ class Find_type_use : public Traverse
int
Find_type_use::type(Type* type)
{
if (this->find_type_ == type)
if (type->named_type() != NULL && this->find_type_ == type->named_type())
{
this->found_ = true;
return TRAVERSE_EXIT;
}
// It's OK if we see a reference to the type in any type which is
// essentially a pointer: a pointer, a slice, a function, a map, or
// a channel.
@ -6940,6 +6943,42 @@ Find_type_use::type(Type* type)
return TRAVERSE_SKIP_COMPONENTS;
}
// Otherwise, FIND_TYPE_ depends on TYPE, in the sense that we need
// to convert TYPE to the backend representation before we convert
// FIND_TYPE_.
if (type->named_type() != NULL)
{
switch (type->base()->classification())
{
case Type::TYPE_ERROR:
case Type::TYPE_BOOLEAN:
case Type::TYPE_INTEGER:
case Type::TYPE_FLOAT:
case Type::TYPE_COMPLEX:
case Type::TYPE_STRING:
case Type::TYPE_NIL:
break;
case Type::TYPE_ARRAY:
case Type::TYPE_STRUCT:
this->find_type_->add_dependency(type->named_type());
break;
case Type::TYPE_VOID:
case Type::TYPE_SINK:
case Type::TYPE_FUNCTION:
case Type::TYPE_POINTER:
case Type::TYPE_CALL_MULTIPLE_RESULT:
case Type::TYPE_MAP:
case Type::TYPE_CHANNEL:
case Type::TYPE_INTERFACE:
case Type::TYPE_NAMED:
case Type::TYPE_FORWARD:
default:
gcc_unreachable();
}
}
return TRAVERSE_CONTINUE;
}
@ -6995,36 +7034,6 @@ Named_type::do_verify()
return false;
}
// If this is a struct, then if any of the fields of the struct
// themselves have struct type, or array of struct type, then this
// struct must be converted to the backend representation before the
// field's type is converted. That may seem backward, but it works
// because if the field's type refers to this one, e.g., via a
// pointer, then the conversion process will pick up the half-built
// struct and do the right thing.
if (this->struct_type() != NULL)
{
const Struct_field_list* fields = this->struct_type()->fields();
for (Struct_field_list::const_iterator p = fields->begin();
p != fields->end();
++p)
{
Struct_type* st = p->type()->struct_type();
if (st != NULL)
st->add_prerequisite(this);
else
{
Array_type* at = p->type()->array_type();
if (at != NULL && !at->is_open_array_type())
{
st = at->element_type()->struct_type();
if (st != NULL)
st->add_prerequisite(this);
}
}
}
}
return true;
}
@ -7074,6 +7083,188 @@ Named_type::do_hash_for_method(Gogo* gogo) const
return ret;
}
// Convert a named type to the backend representation. In order to
// get dependencies right, we fill in a dummy structure for this type,
// then convert all the dependencies, then complete this type. When
// this function is complete, the size of the type is known.
void
Named_type::convert(Gogo* gogo)
{
if (this->is_error_ || this->is_converted_)
return;
this->create_placeholder(gogo);
// Convert all the dependencies. If they refer indirectly back to
// this type, they will pick up the intermediate tree we just
// created.
for (std::vector<Named_type*>::const_iterator p = this->dependencies_.begin();
p != this->dependencies_.end();
++p)
(*p)->convert(gogo);
// Complete this type.
tree t = this->named_tree_;
Type* base = this->type_->base();
switch (base->classification())
{
case TYPE_VOID:
case TYPE_BOOLEAN:
case TYPE_INTEGER:
case TYPE_FLOAT:
case TYPE_COMPLEX:
case TYPE_STRING:
case TYPE_NIL:
break;
case TYPE_MAP:
case TYPE_CHANNEL:
break;
case TYPE_FUNCTION:
case TYPE_POINTER:
// The size of these types is already correct.
break;
case TYPE_STRUCT:
t = base->struct_type()->fill_in_tree(gogo, t);
break;
case TYPE_ARRAY:
if (!base->is_open_array_type())
t = base->array_type()->fill_in_array_tree(gogo, t);
break;
case TYPE_INTERFACE:
if (!base->interface_type()->is_empty())
t = base->interface_type()->fill_in_tree(gogo, t);
break;
case TYPE_ERROR:
return;
default:
case TYPE_SINK:
case TYPE_CALL_MULTIPLE_RESULT:
case TYPE_NAMED:
case TYPE_FORWARD:
gcc_unreachable();
}
this->named_tree_ = t;
if (t == error_mark_node)
this->is_error_ = true;
else
gcc_assert(TYPE_SIZE(t) != NULL_TREE);
this->is_converted_ = true;
}
// Create the placeholder for a named type. This is the first step in
// converting to the backend representation.
void
Named_type::create_placeholder(Gogo* gogo)
{
if (this->is_error_)
this->named_tree_ = error_mark_node;
if (this->named_tree_ != NULL_TREE)
return;
// Create the structure for this type. Note that because we call
// base() here, we don't attempt to represent a named type defined
// as another named type. Instead both named types will point to
// different base representations.
Type* base = this->type_->base();
tree t;
switch (base->classification())
{
case TYPE_ERROR:
this->is_error_ = true;
this->named_tree_ = error_mark_node;
return;
case TYPE_VOID:
case TYPE_BOOLEAN:
case TYPE_INTEGER:
case TYPE_FLOAT:
case TYPE_COMPLEX:
case TYPE_STRING:
case TYPE_NIL:
// These are simple basic types, we can just create them
// directly.
t = Type::get_named_type_tree(gogo, base);
if (t == error_mark_node)
{
this->is_error_ = true;
this->named_tree_ = error_mark_node;
return;
}
t = build_variant_type_copy(t);
break;
case TYPE_MAP:
case TYPE_CHANNEL:
// All maps and channels have the same type in GENERIC.
t = Type::get_named_type_tree(gogo, base);
if (t == error_mark_node)
{
this->is_error_ = true;
this->named_tree_ = error_mark_node;
return;
}
t = build_variant_type_copy(t);
break;
case TYPE_FUNCTION:
case TYPE_POINTER:
t = build_variant_type_copy(ptr_type_node);
break;
case TYPE_STRUCT:
t = make_node(RECORD_TYPE);
break;
case TYPE_ARRAY:
if (base->is_open_array_type())
t = gogo->slice_type_tree(void_type_node);
else
t = make_node(ARRAY_TYPE);
break;
case TYPE_INTERFACE:
if (base->interface_type()->is_empty())
{
t = Interface_type::empty_type_tree(gogo);
t = build_variant_type_copy(t);
}
else
{
source_location loc = base->interface_type()->location();
t = Interface_type::non_empty_type_tree(loc);
}
break;
default:
case TYPE_SINK:
case TYPE_CALL_MULTIPLE_RESULT:
case TYPE_NAMED:
case TYPE_FORWARD:
gcc_unreachable();
}
// Create the named type.
tree id = this->named_object_->get_id(gogo);
tree decl = build_decl(this->location_, TYPE_DECL, id, t);
TYPE_NAME(t) = decl;
this->named_tree_ = t;
}
// Get a tree for a named type.
tree
@ -7082,10 +7273,35 @@ Named_type::do_get_tree(Gogo* gogo)
if (this->is_error_)
return error_mark_node;
// Go permits types to refer to themselves in various ways. Break
// the recursion here.
tree t;
switch (this->type_->forwarded()->classification())
tree t = this->named_tree_;
// FIXME: GOGO can be NULL when called from go_type_for_size, which
// is only used for basic types.
if (gogo == NULL || !gogo->named_types_are_converted())
{
// We have not completed converting named types. NAMED_TREE_ is
// a placeholder and we shouldn't do anything further.
if (t != NULL_TREE)
return t;
// We don't build dependencies for types whose sizes do not
// change or are not relevant, so we may see them here while
// converting types.
this->create_placeholder(gogo);
t = this->named_tree_;
gcc_assert(t != NULL_TREE);
return t;
}
// We are not converting types. This should only be called if the
// type has already been converted.
gcc_assert(this->is_converted_);
gcc_assert(t != NULL_TREE && TYPE_SIZE(t) != NULL_TREE);
// Complete the tree.
Type* base = this->type_->base();
tree t1;
switch (base->classification())
{
case TYPE_ERROR:
return error_mark_node;
@ -7097,163 +7313,75 @@ Named_type::do_get_tree(Gogo* gogo)
case TYPE_COMPLEX:
case TYPE_STRING:
case TYPE_NIL:
// These types can not refer to themselves.
case TYPE_MAP:
case TYPE_CHANNEL:
// All maps and channels have the same type in GENERIC.
t = Type::get_named_type_tree(gogo, this->type_);
if (t == error_mark_node)
return error_mark_node;
// Build a copy to set TYPE_NAME.
t = build_variant_type_copy(t);
break;
case TYPE_STRUCT:
case TYPE_INTERFACE:
return t;
case TYPE_FUNCTION:
// GENERIC can't handle a pointer to a function type whose
// return type is a pointer to the function type itself. It
// goes into an infinite loop when walking the types.
// Don't build a circular data structure. GENERIC can't handle
// it.
if (this->seen_ > 0)
{
Function_type* fntype = this->type_->function_type();
if (fntype->results() != NULL
&& fntype->results()->size() == 1
&& fntype->results()->front().type()->forwarded() == this)
return ptr_type_node;
// We can legitimately see ourselves here twice when a named
// type is defined using a struct which refers to the named
// type. If we see ourselves too often we are in a loop.
if (this->seen_ > 3)
return ptr_type_node;
this->is_circular_ = true;
return ptr_type_node;
}
++this->seen_;
t = Type::get_named_type_tree(gogo, this->type_);
t1 = Type::get_named_type_tree(gogo, base);
--this->seen_;
if (t == error_mark_node)
if (t1 == error_mark_node)
return error_mark_node;
t = build_variant_type_copy(t);
break;
if (this->is_circular_)
t1 = ptr_type_node;
gcc_assert(t != NULL_TREE && TREE_CODE(t) == POINTER_TYPE);
gcc_assert(TREE_CODE(t1) == POINTER_TYPE);
TREE_TYPE(t) = TREE_TYPE(t1);
return t;
case TYPE_POINTER:
// Don't recur infinitely if a pointer type refers to itself.
// Ideally we would build a circular data structure here, but
// GENERIC can't handle them.
// Don't build a circular data structure. GENERIC can't handle
// it.
if (this->seen_ > 0)
{
if (this->type_->points_to()->forwarded() == this)
return ptr_type_node;
if (this->seen_ > 3)
return ptr_type_node;
this->is_circular_ = true;
return ptr_type_node;
}
++this->seen_;
t = Type::get_named_type_tree(gogo, this->type_);
t1 = Type::get_named_type_tree(gogo, base);
--this->seen_;
if (t == error_mark_node)
if (t1 == error_mark_node)
return error_mark_node;
t = build_variant_type_copy(t);
break;
case TYPE_STRUCT:
// If there are structs which must be converted first, do them.
if (this->seen_ == 0)
{
++this->seen_;
this->type_->struct_type()->convert_prerequisites(gogo);
--this->seen_;
}
if (this->named_tree_ != NULL_TREE)
return this->named_tree_;
t = make_node(RECORD_TYPE);
this->named_tree_ = t;
t = this->type_->struct_type()->fill_in_tree(gogo, t);
if (t == error_mark_node)
{
this->named_tree_ = error_mark_node;
return error_mark_node;
}
break;
if (this->is_circular_)
t1 = ptr_type_node;
gcc_assert(t != NULL_TREE && TREE_CODE(t) == POINTER_TYPE);
gcc_assert(TREE_CODE(t1) == POINTER_TYPE);
TREE_TYPE(t) = TREE_TYPE(t1);
return t;
case TYPE_ARRAY:
if (this->named_tree_ != NULL_TREE)
return this->named_tree_;
if (!this->is_open_array_type())
if (base->is_open_array_type())
{
t = make_node(ARRAY_TYPE);
this->named_tree_ = t;
t = this->type_->array_type()->fill_in_array_tree(gogo, t);
}
else
{
t = gogo->slice_type_tree(void_type_node);
this->named_tree_ = t;
t = this->type_->array_type()->fill_in_slice_tree(gogo, t);
}
if (t == error_mark_node)
return error_mark_node;
t = build_variant_type_copy(t);
break;
case TYPE_INTERFACE:
if (this->type_->interface_type()->is_empty())
{
t = Type::get_named_type_tree(gogo, this->type_);
if (t == error_mark_node)
return error_mark_node;
t = build_variant_type_copy(t);
}
else
{
if (this->named_tree_ != NULL_TREE)
return this->named_tree_;
t = make_node(RECORD_TYPE);
this->named_tree_ = t;
t = this->type_->interface_type()->fill_in_tree(gogo, t);
if (t == error_mark_node)
if (this->seen_ > 0)
return t;
else
{
this->named_tree_ = error_mark_node;
return error_mark_node;
++this->seen_;
t = base->array_type()->fill_in_slice_tree(gogo, t);
--this->seen_;
}
}
break;
case TYPE_NAMED:
{
// When a named type T1 is defined as another named type T2,
// the definition must simply be "type T1 T2". If the
// definition of T2 may refer to T1, then we must simply
// return the type for T2 here. It's not precisely correct,
// but it's as close as we can get with GENERIC.
++this->seen_;
t = Type::get_named_type_tree(gogo, this->type_);
--this->seen_;
if (this->seen_ > 0)
return t;
if (t == error_mark_node)
return error_mark_node;
t = build_variant_type_copy(t);
}
break;
case TYPE_FORWARD:
// An undefined forwarding type. Make sure the error is
// emitted.
this->type_->forward_declaration_type()->real_type();
return error_mark_node;
return t;
default:
case TYPE_SINK:
case TYPE_CALL_MULTIPLE_RESULT:
case TYPE_NAMED:
case TYPE_FORWARD:
gcc_unreachable();
}
tree id = this->named_object_->get_id(gogo);
tree decl = build_decl(this->location_, TYPE_DECL, id, t);
TYPE_NAME(t) = decl;
return t;
gcc_unreachable();
}
// Build a type descriptor for a named type.

View File

@ -799,6 +799,10 @@ class Type
check_make_expression(Expression_list* args, source_location location)
{ return this->do_check_make_expression(args, location); }
// Convert the builtin named types.
static void
convert_builtin_named_types(Gogo*);
// Return a tree representing this type.
tree
get_tree(Gogo*);
@ -1082,6 +1086,9 @@ class Type
static Type_trees type_trees;
// A list of builtin named types.
static std::vector<Named_type*> named_builtin_types;
// The type classification.
Type_classification classification_;
// The tree representation of the type, once it has been determined.
@ -1605,6 +1612,9 @@ class Function_type : public Type
Function_type*
copy_with_receiver(Type*) const;
static Type*
make_function_type_descriptor_type();
protected:
int
do_traverse(Traverse*);
@ -1636,9 +1646,6 @@ class Function_type : public Type
do_export(Export*) const;
private:
static Type*
make_function_type_descriptor_type();
Expression*
type_descriptor_params(Type*, const Typed_identifier*,
const Typed_identifier_list*);
@ -1680,6 +1687,9 @@ class Pointer_type : public Type
static Pointer_type*
do_import(Import*);
static Type*
make_pointer_type_descriptor_type();
protected:
int
do_traverse(Traverse*);
@ -1710,9 +1720,6 @@ class Pointer_type : public Type
do_export(Export*) const;
private:
static Type*
make_pointer_type_descriptor_type();
// The type to which this type points.
Type* to_type_;
};
@ -1841,8 +1848,7 @@ class Struct_type : public Type
public:
Struct_type(Struct_field_list* fields, source_location location)
: Type(TYPE_STRUCT),
fields_(fields), location_(location), all_methods_(NULL),
prerequisites_()
fields_(fields), location_(location), all_methods_(NULL)
{ }
// Return the field NAME. This only looks at local fields, not at
@ -1937,16 +1943,8 @@ class Struct_type : public Type
tree
fill_in_tree(Gogo*, tree);
// Note that a struct must be converted to the backend
// representation before we convert this struct.
void
add_prerequisite(Named_type* nt)
{ this->prerequisites_.push_back(nt); }
// If there are any structs which must be converted to the backend
// representation before this one, convert them.
void
convert_prerequisites(Gogo*);
static Type*
make_struct_type_descriptor_type();
protected:
int
@ -1992,25 +1990,12 @@ class Struct_type : public Type
source_location, Saw_named_type*,
unsigned int* depth) const;
static Type*
make_struct_type_descriptor_type();
// The fields of the struct.
Struct_field_list* fields_;
// The place where the struct was declared.
source_location location_;
// If this struct is unnamed, a list of methods.
Methods* all_methods_;
// A list of structs which must be converted to the backend
// representation before this struct can be converted. This is for
// cases like
// type S1 { p *S2 }
// type S2 { s S1 }
// where we must start converting S2 before we start converting S1.
// That is because we can fully convert S1 before S2 is complete,
// but we can not fully convert S2 before S1 is complete. If we
// start converting S1 first, we won't be able to convert S2.
std::vector<Named_type*> prerequisites_;
};
// The type of an array.
@ -2066,6 +2051,12 @@ class Array_type : public Type
tree
fill_in_slice_tree(Gogo*, tree);
static Type*
make_array_type_descriptor_type();
static Type*
make_slice_type_descriptor_type();
protected:
int
do_traverse(Traverse* traverse);
@ -2114,12 +2105,6 @@ class Array_type : public Type
tree
get_length_tree(Gogo*);
Type*
make_array_type_descriptor_type();
Type*
make_slice_type_descriptor_type();
Expression*
array_type_descriptor(Gogo*, Named_type*);
@ -2162,6 +2147,9 @@ class Map_type : public Type
static Map_type*
do_import(Import*);
static Type*
make_map_type_descriptor_type();
protected:
int
do_traverse(Traverse*);
@ -2202,9 +2190,6 @@ class Map_type : public Type
do_export(Export*) const;
private:
static Type*
make_map_type_descriptor_type();
// The key type.
Type* key_type_;
// The value type.
@ -2248,6 +2233,9 @@ class Channel_type : public Type
static Channel_type*
do_import(Import*);
static Type*
make_chan_type_descriptor_type();
protected:
int
do_traverse(Traverse* traverse)
@ -2286,9 +2274,6 @@ class Channel_type : public Type
do_export(Export*) const;
private:
static Type*
make_chan_type_descriptor_type();
// Whether this channel can send data.
bool may_send_;
// Whether this channel can receive data.
@ -2308,6 +2293,11 @@ class Interface_type : public Type
methods_(methods), location_(location)
{ gcc_assert(methods == NULL || !methods->empty()); }
// The location where the interface type was defined.
source_location
location() const
{ return this->location_; }
// Return whether this is an empty interface.
bool
is_empty() const
@ -2361,10 +2351,21 @@ class Interface_type : public Type
static Interface_type*
do_import(Import*);
// Make a struct for an empty interface type.
static tree
empty_type_tree(Gogo*);
// Make a struct for non-empty interface type.
static tree
non_empty_type_tree(source_location);
// Fill in the fields for a named interface type.
tree
fill_in_tree(Gogo*, tree);
static Type*
make_interface_type_descriptor_type();
protected:
int
do_traverse(Traverse*);
@ -2395,9 +2396,6 @@ class Interface_type : public Type
do_export(Export*) const;
private:
static Type*
make_interface_type_descriptor_type();
// The list of methods associated with the interface. This will be
// NULL for the empty interface.
Typed_identifier_list* methods_;
@ -2419,8 +2417,9 @@ class Named_type : public Type
named_object_(named_object), in_function_(NULL), type_(type),
local_methods_(NULL), all_methods_(NULL),
interface_method_tables_(NULL), pointer_interface_method_tables_(NULL),
location_(location), named_tree_(NULL), is_visible_(true),
is_error_(false), seen_(0)
location_(location), named_tree_(NULL), dependencies_(),
is_visible_(true), is_error_(false), is_converted_(false),
is_circular_(false), seen_(0)
{ }
// Return the associated Named_object. This holds the actual name.
@ -2493,6 +2492,12 @@ class Named_type : public Type
is_builtin() const
{ return this->location_ == BUILTINS_LOCATION; }
// Whether this is a circular type: a pointer or function type that
// refers to itself, which is not possible in C.
bool
is_circular() const
{ return this->is_circular_; }
// Return the base type for this type.
Type*
named_base();
@ -2567,6 +2572,12 @@ class Named_type : public Type
bool
named_type_has_hidden_fields(std::string* reason) const;
// Note that a type must be converted to the backend representation
// before we convert this type.
void
add_dependency(Named_type* nt)
{ this->dependencies_.push_back(nt); }
// Export the type.
void
export_named_type(Export*, const std::string& name) const;
@ -2575,6 +2586,10 @@ class Named_type : public Type
static void
import_named_type(Import*, Named_type**);
// Initial conversion to backend representation.
void
convert(Gogo*);
protected:
int
do_traverse(Traverse* traverse)
@ -2618,6 +2633,10 @@ class Named_type : public Type
do_export(Export*) const;
private:
// Create the placeholder during conversion.
void
create_placeholder(Gogo*);
// A mapping from interfaces to the associated interface method
// tables for this type. This maps to a decl.
typedef Unordered_map_hash(const Interface_type*, tree, Type_hash_identical,
@ -2647,6 +2666,14 @@ class Named_type : public Type
// The tree for this type while converting to GENERIC. This is used
// to avoid endless recursion when a named type refers to itself.
tree named_tree_;
// A list of types which must be converted to the backend
// representation before this type can be converted. This is for
// cases like
// type S1 { p *S2 }
// type S2 { s S1 }
// where we can't convert S2 to the backend representation unless we
// have converted S1.
std::vector<Named_type*> dependencies_;
// Whether this type is visible. This is false if this type was
// created because it was referenced by an imported object, but the
// type itself was not exported. This will always be true for types
@ -2654,6 +2681,12 @@ class Named_type : public Type
bool is_visible_;
// Whether this type is erroneous.
bool is_error_;
// Whether this type has been converted to the backend
// representation.
bool is_converted_;
// Whether this is a pointer or function type which refers to the
// type itself.
bool is_circular_;
// In a recursive operation such as has_hidden_fields, this flag is
// used to prevent infinite recursion when a type refers to itself.
// This is mutable because it is always reset to false when the