typed-splay-tree.h (typed_splay_tree::remove): New function.

2018-06-15  Bernd Edlinger  <bernd.edlinger@hotmail.de>

        * typed-splay-tree.h (typed_splay_tree::remove): New function.
        (typed_splay_tree::closure,
        typed_splay_tree::inner_foreach_fn, typed_splay_tree::m_inner): Deleted.
        (typed_splay_tree::typed_splay_tree,
        typed_splay_tree::operator =): Declared private.
        (typed_splay_tree::splay_tree_key, typed_splay_tree::splay_tree_value,
        typed_splay_tree::splay_tree_node_s, typed_splay_tree::KDEL,
        typed_splay_tree::VDEL, typed_splay_tree::splay_tree_delete_helper,
        typed_splay_tree::rotate_left, typed_splay_tree::rotate_right,
        typed_splay_tree::splay_tree_splay,
        typed_splay_tree::splay_tree_foreach_helper,
        typed_splay_tree::splay_tree_insert,
        typed_splay_tree::splay_tree_remove,
        typed_splay_tree::splay_tree_lookup,
        typed_splay_tree::splay_tree_predecessor,
        typed_splay_tree::splay_tree_successor,
        typed_splay_tree::splay_tree_min,
        typed_splay_tree::splay_tree_max): Took over from splay-tree.c/.h.
        (typed_splay_tree::root, typed_splay_tree::comp,
        typed_splay_tree::delete_key,
        typed_splay_tree::delete_value): New data members.
        * typed-splay-tree.c (selftest::test_str_to_int): Add a test for
        typed_splay_tree::remove.

From-SVN: r261645
This commit is contained in:
Bernd Edlinger 2018-06-15 19:17:19 +00:00 committed by Bernd Edlinger
parent df25ffcc41
commit b48f2352a9
3 changed files with 528 additions and 47 deletions

View File

@ -1,3 +1,29 @@
2018-06-15 Bernd Edlinger <bernd.edlinger@hotmail.de>
* typed-splay-tree.h (typed_splay_tree::remove): New function.
(typed_splay_tree::closure,
typed_splay_tree::inner_foreach_fn, typed_splay_tree::m_inner): Deleted.
(typed_splay_tree::typed_splay_tree,
typed_splay_tree::operator =): Declared private.
(typed_splay_tree::splay_tree_key, typed_splay_tree::splay_tree_value,
typed_splay_tree::splay_tree_node_s, typed_splay_tree::KDEL,
typed_splay_tree::VDEL, typed_splay_tree::splay_tree_delete_helper,
typed_splay_tree::rotate_left, typed_splay_tree::rotate_right,
typed_splay_tree::splay_tree_splay,
typed_splay_tree::splay_tree_foreach_helper,
typed_splay_tree::splay_tree_insert,
typed_splay_tree::splay_tree_remove,
typed_splay_tree::splay_tree_lookup,
typed_splay_tree::splay_tree_predecessor,
typed_splay_tree::splay_tree_successor,
typed_splay_tree::splay_tree_min,
typed_splay_tree::splay_tree_max): Took over from splay-tree.c/.h.
(typed_splay_tree::root, typed_splay_tree::comp,
typed_splay_tree::delete_key,
typed_splay_tree::delete_value): New data members.
* typed-splay-tree.c (selftest::test_str_to_int): Add a test for
typed_splay_tree::remove.
2018-06-15 Matthew Fortune <matthew.fortune@mips.com>
* config/mips/mips.h (ASM_SPEC): Pass through -mcrc, -mno-crc,

View File

@ -47,6 +47,9 @@ test_str_to_int ()
t.insert ("a", 1);
t.insert ("b", 2);
t.insert ("c", 3);
t.insert ("d", 4);
t.remove ("d");
ASSERT_EQ (1, t.lookup ("a"));
ASSERT_EQ (2, t.lookup ("b"));

View File

@ -20,8 +20,6 @@ along with GCC; see the file COPYING3. If not see
#ifndef GCC_TYPED_SPLAY_TREE_H
#define GCC_TYPED_SPLAY_TREE_H
#include "splay-tree.h"
/* Typesafe wrapper around libiberty's splay-tree.h. */
template <typename KEY_TYPE, typename VALUE_TYPE>
class typed_splay_tree
@ -44,27 +42,66 @@ class typed_splay_tree
value_type predecessor (key_type k);
value_type successor (key_type k);
void insert (key_type k, value_type v);
void remove (key_type k);
value_type max ();
value_type min ();
int foreach (foreach_fn, void *);
private:
/* Helper type for typed_splay_tree::foreach. */
struct closure
{
closure (foreach_fn outer_cb, void *outer_user_data)
: m_outer_cb (outer_cb), m_outer_user_data (outer_user_data) {}
/* Copy and assignment ops are not supported. */
typed_splay_tree (const typed_splay_tree &);
typed_splay_tree & operator = (const typed_splay_tree &);
foreach_fn m_outer_cb;
void *m_outer_user_data;
typedef key_type splay_tree_key;
typedef value_type splay_tree_value;
/* The nodes in the splay tree. */
struct splay_tree_node_s {
/* The key. */
splay_tree_key key;
/* The value. */
splay_tree_value value;
/* The left and right children, respectively. */
splay_tree_node_s *left, *right;
/* Used as temporary value for tree traversals. */
splay_tree_node_s *back;
};
typedef splay_tree_node_s *splay_tree_node;
static int inner_foreach_fn (splay_tree_node node, void *user_data);
inline void KDEL (splay_tree_key);
inline void VDEL (splay_tree_value);
void splay_tree_delete_helper (splay_tree_node);
static inline void rotate_left (splay_tree_node *,
splay_tree_node, splay_tree_node);
static inline void rotate_right (splay_tree_node *,
splay_tree_node, splay_tree_node);
void splay_tree_splay (splay_tree_key);
static int splay_tree_foreach_helper (splay_tree_node,
foreach_fn, void*);
splay_tree_node splay_tree_insert (splay_tree_key, splay_tree_value);
void splay_tree_remove (splay_tree_key key);
splay_tree_node splay_tree_lookup (splay_tree_key key);
splay_tree_node splay_tree_predecessor (splay_tree_key);
splay_tree_node splay_tree_successor (splay_tree_key);
splay_tree_node splay_tree_max ();
splay_tree_node splay_tree_min ();
static value_type node_to_value (splay_tree_node node);
private:
::splay_tree m_inner;
/* The root of the tree. */
splay_tree_node root;
/* The comparision function. */
compare_fn comp;
/* The deallocate-key function. NULL if no cleanup is necessary. */
delete_key_fn delete_key;
/* The deallocate-value function. NULL if no cleanup is necessary. */
delete_value_fn delete_value;
};
/* Constructor for typed_splay_tree <K, V>. */
@ -75,12 +112,10 @@ inline typed_splay_tree<KEY_TYPE, VALUE_TYPE>::
delete_key_fn delete_key_fn,
delete_value_fn delete_value_fn)
{
m_inner = splay_tree_new ((splay_tree_compare_fn)
(void (*) (void)) compare_fn,
(splay_tree_delete_key_fn)
(void (*) (void)) delete_key_fn,
(splay_tree_delete_value_fn)
(void (*) (void)) delete_value_fn);
root = NULL;
comp = compare_fn;
delete_key = delete_key_fn;
delete_value = delete_value_fn;
}
/* Destructor for typed_splay_tree <K, V>. */
@ -89,7 +124,7 @@ template <typename KEY_TYPE, typename VALUE_TYPE>
inline typed_splay_tree<KEY_TYPE, VALUE_TYPE>::
~typed_splay_tree ()
{
splay_tree_delete (m_inner);
splay_tree_delete_helper (root);
}
/* Lookup KEY, returning a value if present, and NULL
@ -99,7 +134,7 @@ template <typename KEY_TYPE, typename VALUE_TYPE>
inline VALUE_TYPE
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::lookup (key_type key)
{
splay_tree_node node = splay_tree_lookup (m_inner, (splay_tree_key)key);
splay_tree_node node = splay_tree_lookup (key);
return node_to_value (node);
}
@ -110,7 +145,7 @@ template <typename KEY_TYPE, typename VALUE_TYPE>
inline VALUE_TYPE
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::predecessor (key_type key)
{
splay_tree_node node = splay_tree_predecessor (m_inner, (splay_tree_key)key);
splay_tree_node node = splay_tree_predecessor (key);
return node_to_value (node);
}
@ -119,9 +154,9 @@ typed_splay_tree<KEY_TYPE, VALUE_TYPE>::predecessor (key_type key)
template <typename KEY_TYPE, typename VALUE_TYPE>
inline VALUE_TYPE
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::successor (key_type k)
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::successor (key_type key)
{
splay_tree_node node = splay_tree_successor (m_inner, (splay_tree_key)k);
splay_tree_node node = splay_tree_successor (key);
return node_to_value (node);
}
@ -134,9 +169,16 @@ inline void
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::insert (key_type key,
value_type value)
{
splay_tree_insert (m_inner,
(splay_tree_key)key,
(splay_tree_value)value);
splay_tree_insert (key, value);
}
/* Remove a node (associating KEY with VALUE). */
template <typename KEY_TYPE, typename VALUE_TYPE>
inline void
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::remove (key_type key)
{
splay_tree_remove (key);
}
/* Get the value with maximal key. */
@ -145,7 +187,7 @@ template <typename KEY_TYPE, typename VALUE_TYPE>
inline VALUE_TYPE
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::max ()
{
return node_to_value (splay_tree_max (m_inner));
return node_to_value (splay_tree_max ());
}
/* Get the value with minimal key. */
@ -154,7 +196,7 @@ template <typename KEY_TYPE, typename VALUE_TYPE>
inline VALUE_TYPE
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::min ()
{
return node_to_value (splay_tree_min (m_inner));
return node_to_value (splay_tree_min ());
}
/* Call OUTER_CB, passing it the OUTER_USER_DATA, for every node,
@ -164,25 +206,10 @@ typed_splay_tree<KEY_TYPE, VALUE_TYPE>::min ()
template <typename KEY_TYPE, typename VALUE_TYPE>
inline int
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::foreach (foreach_fn outer_cb,
void *outer_user_data)
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::foreach (foreach_fn foreach_fn,
void *user_data)
{
closure c (outer_cb, outer_user_data);
return splay_tree_foreach (m_inner, inner_foreach_fn, &c);
}
/* Helper function for typed_splay_tree::foreach. */
template <typename KEY_TYPE, typename VALUE_TYPE>
int
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::inner_foreach_fn (splay_tree_node node,
void *user_data)
{
closure *c = (closure *)user_data;
return c->m_outer_cb ((KEY_TYPE)node->key, (VALUE_TYPE)node->value,
c->m_outer_user_data);
return splay_tree_foreach_helper (root, foreach_fn, user_data);
}
/* Internal function for converting from splay_tree_node to
@ -192,9 +219,434 @@ inline VALUE_TYPE
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::node_to_value (splay_tree_node node)
{
if (node)
return (value_type)node->value;
return node->value;
else
return 0;
}
template <typename KEY_TYPE, typename VALUE_TYPE>
inline void
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::KDEL(splay_tree_key x)
{
if (delete_key)
(*delete_key)(x);
}
template <typename KEY_TYPE, typename VALUE_TYPE>
inline void
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::VDEL(splay_tree_value x)
{
if (delete_value)
(*delete_value)(x);
}
/* Deallocate NODE (a member of SP), and all its sub-trees. */
template <typename KEY_TYPE, typename VALUE_TYPE>
void
typed_splay_tree<KEY_TYPE,
VALUE_TYPE>::splay_tree_delete_helper (splay_tree_node node)
{
splay_tree_node pending = NULL;
splay_tree_node active = NULL;
if (!node)
return;
KDEL (node->key);
VDEL (node->value);
/* We use the "back" field to hold the "next" pointer. */
node->back = pending;
pending = node;
/* Now, keep processing the pending list until there aren't any
more. This is a little more complicated than just recursing, but
it doesn't toast the stack for large trees. */
while (pending)
{
active = pending;
pending = NULL;
while (active)
{
splay_tree_node temp;
/* active points to a node which has its key and value
deallocated, we just need to process left and right. */
if (active->left)
{
KDEL (active->left->key);
VDEL (active->left->value);
active->left->back = pending;
pending = active->left;
}
if (active->right)
{
KDEL (active->right->key);
VDEL (active->right->value);
active->right->back = pending;
pending = active->right;
}
temp = active;
active = temp->back;
delete temp;
}
}
}
/* Rotate the edge joining the left child N with its parent P. PP is the
grandparents' pointer to P. */
template <typename KEY_TYPE, typename VALUE_TYPE>
inline void
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::rotate_left (splay_tree_node *pp,
splay_tree_node p,
splay_tree_node n)
{
splay_tree_node tmp;
tmp = n->right;
n->right = p;
p->left = tmp;
*pp = n;
}
/* Rotate the edge joining the right child N with its parent P. PP is the
grandparents' pointer to P. */
template <typename KEY_TYPE, typename VALUE_TYPE>
inline void
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::rotate_right (splay_tree_node *pp,
splay_tree_node p,
splay_tree_node n)
{
splay_tree_node tmp;
tmp = n->left;
n->left = p;
p->right = tmp;
*pp = n;
}
/* Bottom up splay of key. */
template <typename KEY_TYPE, typename VALUE_TYPE>
void
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_splay (splay_tree_key key)
{
if (root == NULL)
return;
do {
int cmp1, cmp2;
splay_tree_node n, c;
n = root;
cmp1 = (*comp) (key, n->key);
/* Found. */
if (cmp1 == 0)
return;
/* Left or right? If no child, then we're done. */
if (cmp1 < 0)
c = n->left;
else
c = n->right;
if (!c)
return;
/* Next one left or right? If found or no child, we're done
after one rotation. */
cmp2 = (*comp) (key, c->key);
if (cmp2 == 0
|| (cmp2 < 0 && !c->left)
|| (cmp2 > 0 && !c->right))
{
if (cmp1 < 0)
rotate_left (&root, n, c);
else
rotate_right (&root, n, c);
return;
}
/* Now we have the four cases of double-rotation. */
if (cmp1 < 0 && cmp2 < 0)
{
rotate_left (&n->left, c, c->left);
rotate_left (&root, n, n->left);
}
else if (cmp1 > 0 && cmp2 > 0)
{
rotate_right (&n->right, c, c->right);
rotate_right (&root, n, n->right);
}
else if (cmp1 < 0 && cmp2 > 0)
{
rotate_right (&n->left, c, c->right);
rotate_left (&root, n, n->left);
}
else if (cmp1 > 0 && cmp2 < 0)
{
rotate_left (&n->right, c, c->left);
rotate_right (&root, n, n->right);
}
} while (1);
}
/* Call FN, passing it the DATA, for every node below NODE, all of
which are from SP, following an in-order traversal. If FN every
returns a non-zero value, the iteration ceases immediately, and the
value is returned. Otherwise, this function returns 0. */
template <typename KEY_TYPE, typename VALUE_TYPE>
int
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_foreach_helper (
splay_tree_node node,
foreach_fn fn, void *data)
{
int val;
splay_tree_node stack;
/* A non-recursive implementation is used to avoid filling the stack
for large trees. Splay trees are worst case O(n) in the depth of
the tree. */
stack = NULL;
val = 0;
for (;;)
{
while (node != NULL)
{
node->back = stack;
stack = node;
node = node->left;
}
if (stack == NULL)
break;
node = stack;
stack = stack->back;
val = (*fn) (node->key, node->value, data);
if (val)
break;
node = node->right;
}
return val;
}
/* Insert a new node (associating KEY with DATA) into SP. If a
previous node with the indicated KEY exists, its data is replaced
with the new value. Returns the new node. */
template <typename KEY_TYPE, typename VALUE_TYPE>
typename typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_node
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_insert (
splay_tree_key key,
splay_tree_value value)
{
int comparison = 0;
splay_tree_splay (key);
if (root)
comparison = (*comp)(root->key, key);
if (root && comparison == 0)
{
/* If the root of the tree already has the indicated KEY, just
replace the value with VALUE. */
VDEL(root->value);
root->value = value;
}
else
{
/* Create a new node, and insert it at the root. */
splay_tree_node node;
node = new splay_tree_node_s;
node->key = key;
node->value = value;
if (!root)
node->left = node->right = 0;
else if (comparison < 0)
{
node->left = root;
node->right = node->left->right;
node->left->right = 0;
}
else
{
node->right = root;
node->left = node->right->left;
node->right->left = 0;
}
root = node;
}
return root;
}
/* Remove KEY from SP. It is not an error if it did not exist. */
template <typename KEY_TYPE, typename VALUE_TYPE>
void
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_remove (splay_tree_key key)
{
splay_tree_splay (key);
if (root && (*comp) (root->key, key) == 0)
{
splay_tree_node left, right;
left = root->left;
right = root->right;
/* Delete the root node itself. */
VDEL (root->value);
delete root;
/* One of the children is now the root. Doesn't matter much
which, so long as we preserve the properties of the tree. */
if (left)
{
root = left;
/* If there was a right child as well, hang it off the
right-most leaf of the left child. */
if (right)
{
while (left->right)
left = left->right;
left->right = right;
}
}
else
root = right;
}
}
/* Lookup KEY in SP, returning VALUE if present, and NULL
otherwise. */
template <typename KEY_TYPE, typename VALUE_TYPE>
typename typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_node
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_lookup (splay_tree_key key)
{
splay_tree_splay (key);
if (root && (*comp)(root->key, key) == 0)
return root;
else
return 0;
}
/* Return the node in SP with the greatest key. */
template <typename KEY_TYPE, typename VALUE_TYPE>
typename typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_node
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_max ()
{
splay_tree_node n = root;
if (!n)
return NULL;
while (n->right)
n = n->right;
return n;
}
/* Return the node in SP with the smallest key. */
template <typename KEY_TYPE, typename VALUE_TYPE>
typename typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_node
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_min ()
{
splay_tree_node n = root;
if (!n)
return NULL;
while (n->left)
n = n->left;
return n;
}
/* Return the immediate predecessor KEY, or NULL if there is no
predecessor. KEY need not be present in the tree. */
template <typename KEY_TYPE, typename VALUE_TYPE>
typename typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_node
typed_splay_tree<KEY_TYPE,
VALUE_TYPE>::splay_tree_predecessor (splay_tree_key key)
{
int comparison;
splay_tree_node node;
/* If the tree is empty, there is certainly no predecessor. */
if (!root)
return NULL;
/* Splay the tree around KEY. That will leave either the KEY
itself, its predecessor, or its successor at the root. */
splay_tree_splay (key);
comparison = (*comp)(root->key, key);
/* If the predecessor is at the root, just return it. */
if (comparison < 0)
return root;
/* Otherwise, find the rightmost element of the left subtree. */
node = root->left;
if (node)
while (node->right)
node = node->right;
return node;
}
/* Return the immediate successor KEY, or NULL if there is no
successor. KEY need not be present in the tree. */
template <typename KEY_TYPE, typename VALUE_TYPE>
typename typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_node
typed_splay_tree<KEY_TYPE,
VALUE_TYPE>::splay_tree_successor (splay_tree_key key)
{
int comparison;
splay_tree_node node;
/* If the tree is empty, there is certainly no successor. */
if (!root)
return NULL;
/* Splay the tree around KEY. That will leave either the KEY
itself, its predecessor, or its successor at the root. */
splay_tree_splay (key);
comparison = (*comp)(root->key, key);
/* If the successor is at the root, just return it. */
if (comparison > 0)
return root;
/* Otherwise, find the leftmost element of the right subtree. */
node = root->right;
if (node)
while (node->left)
node = node->left;
return node;
}
#endif /* GCC_TYPED_SPLAY_TREE_H */