typed-splay-tree.h (typed_splay_tree::remove): New function.
2018-06-15 Bernd Edlinger <bernd.edlinger@hotmail.de> * typed-splay-tree.h (typed_splay_tree::remove): New function. (typed_splay_tree::closure, typed_splay_tree::inner_foreach_fn, typed_splay_tree::m_inner): Deleted. (typed_splay_tree::typed_splay_tree, typed_splay_tree::operator =): Declared private. (typed_splay_tree::splay_tree_key, typed_splay_tree::splay_tree_value, typed_splay_tree::splay_tree_node_s, typed_splay_tree::KDEL, typed_splay_tree::VDEL, typed_splay_tree::splay_tree_delete_helper, typed_splay_tree::rotate_left, typed_splay_tree::rotate_right, typed_splay_tree::splay_tree_splay, typed_splay_tree::splay_tree_foreach_helper, typed_splay_tree::splay_tree_insert, typed_splay_tree::splay_tree_remove, typed_splay_tree::splay_tree_lookup, typed_splay_tree::splay_tree_predecessor, typed_splay_tree::splay_tree_successor, typed_splay_tree::splay_tree_min, typed_splay_tree::splay_tree_max): Took over from splay-tree.c/.h. (typed_splay_tree::root, typed_splay_tree::comp, typed_splay_tree::delete_key, typed_splay_tree::delete_value): New data members. * typed-splay-tree.c (selftest::test_str_to_int): Add a test for typed_splay_tree::remove. From-SVN: r261645
This commit is contained in:
parent
df25ffcc41
commit
b48f2352a9
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@ -1,3 +1,29 @@
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2018-06-15 Bernd Edlinger <bernd.edlinger@hotmail.de>
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* typed-splay-tree.h (typed_splay_tree::remove): New function.
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(typed_splay_tree::closure,
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typed_splay_tree::inner_foreach_fn, typed_splay_tree::m_inner): Deleted.
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(typed_splay_tree::typed_splay_tree,
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typed_splay_tree::operator =): Declared private.
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(typed_splay_tree::splay_tree_key, typed_splay_tree::splay_tree_value,
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typed_splay_tree::splay_tree_node_s, typed_splay_tree::KDEL,
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typed_splay_tree::VDEL, typed_splay_tree::splay_tree_delete_helper,
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typed_splay_tree::rotate_left, typed_splay_tree::rotate_right,
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typed_splay_tree::splay_tree_splay,
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typed_splay_tree::splay_tree_foreach_helper,
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typed_splay_tree::splay_tree_insert,
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typed_splay_tree::splay_tree_remove,
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typed_splay_tree::splay_tree_lookup,
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typed_splay_tree::splay_tree_predecessor,
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typed_splay_tree::splay_tree_successor,
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typed_splay_tree::splay_tree_min,
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typed_splay_tree::splay_tree_max): Took over from splay-tree.c/.h.
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(typed_splay_tree::root, typed_splay_tree::comp,
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typed_splay_tree::delete_key,
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typed_splay_tree::delete_value): New data members.
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* typed-splay-tree.c (selftest::test_str_to_int): Add a test for
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typed_splay_tree::remove.
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2018-06-15 Matthew Fortune <matthew.fortune@mips.com>
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* config/mips/mips.h (ASM_SPEC): Pass through -mcrc, -mno-crc,
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@ -47,6 +47,9 @@ test_str_to_int ()
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t.insert ("a", 1);
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t.insert ("b", 2);
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t.insert ("c", 3);
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t.insert ("d", 4);
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t.remove ("d");
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ASSERT_EQ (1, t.lookup ("a"));
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ASSERT_EQ (2, t.lookup ("b"));
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@ -20,8 +20,6 @@ along with GCC; see the file COPYING3. If not see
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#ifndef GCC_TYPED_SPLAY_TREE_H
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#define GCC_TYPED_SPLAY_TREE_H
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#include "splay-tree.h"
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/* Typesafe wrapper around libiberty's splay-tree.h. */
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template <typename KEY_TYPE, typename VALUE_TYPE>
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class typed_splay_tree
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@ -44,27 +42,66 @@ class typed_splay_tree
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value_type predecessor (key_type k);
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value_type successor (key_type k);
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void insert (key_type k, value_type v);
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void remove (key_type k);
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value_type max ();
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value_type min ();
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int foreach (foreach_fn, void *);
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private:
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/* Helper type for typed_splay_tree::foreach. */
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struct closure
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{
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closure (foreach_fn outer_cb, void *outer_user_data)
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: m_outer_cb (outer_cb), m_outer_user_data (outer_user_data) {}
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/* Copy and assignment ops are not supported. */
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typed_splay_tree (const typed_splay_tree &);
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typed_splay_tree & operator = (const typed_splay_tree &);
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foreach_fn m_outer_cb;
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void *m_outer_user_data;
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typedef key_type splay_tree_key;
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typedef value_type splay_tree_value;
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/* The nodes in the splay tree. */
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struct splay_tree_node_s {
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/* The key. */
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splay_tree_key key;
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/* The value. */
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splay_tree_value value;
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/* The left and right children, respectively. */
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splay_tree_node_s *left, *right;
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/* Used as temporary value for tree traversals. */
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splay_tree_node_s *back;
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};
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typedef splay_tree_node_s *splay_tree_node;
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static int inner_foreach_fn (splay_tree_node node, void *user_data);
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inline void KDEL (splay_tree_key);
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inline void VDEL (splay_tree_value);
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void splay_tree_delete_helper (splay_tree_node);
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static inline void rotate_left (splay_tree_node *,
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splay_tree_node, splay_tree_node);
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static inline void rotate_right (splay_tree_node *,
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splay_tree_node, splay_tree_node);
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void splay_tree_splay (splay_tree_key);
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static int splay_tree_foreach_helper (splay_tree_node,
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foreach_fn, void*);
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splay_tree_node splay_tree_insert (splay_tree_key, splay_tree_value);
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void splay_tree_remove (splay_tree_key key);
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splay_tree_node splay_tree_lookup (splay_tree_key key);
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splay_tree_node splay_tree_predecessor (splay_tree_key);
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splay_tree_node splay_tree_successor (splay_tree_key);
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splay_tree_node splay_tree_max ();
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splay_tree_node splay_tree_min ();
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static value_type node_to_value (splay_tree_node node);
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private:
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::splay_tree m_inner;
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/* The root of the tree. */
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splay_tree_node root;
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/* The comparision function. */
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compare_fn comp;
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/* The deallocate-key function. NULL if no cleanup is necessary. */
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delete_key_fn delete_key;
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/* The deallocate-value function. NULL if no cleanup is necessary. */
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delete_value_fn delete_value;
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};
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/* Constructor for typed_splay_tree <K, V>. */
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@ -75,12 +112,10 @@ inline typed_splay_tree<KEY_TYPE, VALUE_TYPE>::
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delete_key_fn delete_key_fn,
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delete_value_fn delete_value_fn)
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{
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m_inner = splay_tree_new ((splay_tree_compare_fn)
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(void (*) (void)) compare_fn,
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(splay_tree_delete_key_fn)
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(void (*) (void)) delete_key_fn,
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(splay_tree_delete_value_fn)
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(void (*) (void)) delete_value_fn);
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root = NULL;
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comp = compare_fn;
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delete_key = delete_key_fn;
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delete_value = delete_value_fn;
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}
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/* Destructor for typed_splay_tree <K, V>. */
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inline typed_splay_tree<KEY_TYPE, VALUE_TYPE>::
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~typed_splay_tree ()
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{
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splay_tree_delete (m_inner);
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splay_tree_delete_helper (root);
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}
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/* Lookup KEY, returning a value if present, and NULL
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inline VALUE_TYPE
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::lookup (key_type key)
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{
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splay_tree_node node = splay_tree_lookup (m_inner, (splay_tree_key)key);
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splay_tree_node node = splay_tree_lookup (key);
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return node_to_value (node);
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}
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inline VALUE_TYPE
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::predecessor (key_type key)
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{
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splay_tree_node node = splay_tree_predecessor (m_inner, (splay_tree_key)key);
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splay_tree_node node = splay_tree_predecessor (key);
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return node_to_value (node);
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}
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template <typename KEY_TYPE, typename VALUE_TYPE>
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inline VALUE_TYPE
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::successor (key_type k)
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::successor (key_type key)
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{
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splay_tree_node node = splay_tree_successor (m_inner, (splay_tree_key)k);
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splay_tree_node node = splay_tree_successor (key);
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return node_to_value (node);
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}
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@ -134,9 +169,16 @@ inline void
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::insert (key_type key,
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value_type value)
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{
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splay_tree_insert (m_inner,
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(splay_tree_key)key,
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(splay_tree_value)value);
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splay_tree_insert (key, value);
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}
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/* Remove a node (associating KEY with VALUE). */
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template <typename KEY_TYPE, typename VALUE_TYPE>
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inline void
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::remove (key_type key)
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{
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splay_tree_remove (key);
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}
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/* Get the value with maximal key. */
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inline VALUE_TYPE
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::max ()
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{
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return node_to_value (splay_tree_max (m_inner));
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return node_to_value (splay_tree_max ());
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}
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/* Get the value with minimal key. */
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inline VALUE_TYPE
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::min ()
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{
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return node_to_value (splay_tree_min (m_inner));
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return node_to_value (splay_tree_min ());
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}
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/* Call OUTER_CB, passing it the OUTER_USER_DATA, for every node,
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template <typename KEY_TYPE, typename VALUE_TYPE>
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inline int
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::foreach (foreach_fn outer_cb,
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void *outer_user_data)
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::foreach (foreach_fn foreach_fn,
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void *user_data)
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{
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closure c (outer_cb, outer_user_data);
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return splay_tree_foreach (m_inner, inner_foreach_fn, &c);
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}
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/* Helper function for typed_splay_tree::foreach. */
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template <typename KEY_TYPE, typename VALUE_TYPE>
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int
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::inner_foreach_fn (splay_tree_node node,
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void *user_data)
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{
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closure *c = (closure *)user_data;
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return c->m_outer_cb ((KEY_TYPE)node->key, (VALUE_TYPE)node->value,
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c->m_outer_user_data);
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return splay_tree_foreach_helper (root, foreach_fn, user_data);
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}
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/* Internal function for converting from splay_tree_node to
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::node_to_value (splay_tree_node node)
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{
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if (node)
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return (value_type)node->value;
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return node->value;
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else
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return 0;
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}
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template <typename KEY_TYPE, typename VALUE_TYPE>
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inline void
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::KDEL(splay_tree_key x)
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{
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if (delete_key)
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(*delete_key)(x);
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}
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template <typename KEY_TYPE, typename VALUE_TYPE>
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inline void
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::VDEL(splay_tree_value x)
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{
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if (delete_value)
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(*delete_value)(x);
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}
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/* Deallocate NODE (a member of SP), and all its sub-trees. */
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template <typename KEY_TYPE, typename VALUE_TYPE>
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void
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typed_splay_tree<KEY_TYPE,
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VALUE_TYPE>::splay_tree_delete_helper (splay_tree_node node)
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{
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splay_tree_node pending = NULL;
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splay_tree_node active = NULL;
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if (!node)
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return;
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KDEL (node->key);
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VDEL (node->value);
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/* We use the "back" field to hold the "next" pointer. */
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node->back = pending;
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pending = node;
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/* Now, keep processing the pending list until there aren't any
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more. This is a little more complicated than just recursing, but
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it doesn't toast the stack for large trees. */
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while (pending)
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{
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active = pending;
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pending = NULL;
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while (active)
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{
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splay_tree_node temp;
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/* active points to a node which has its key and value
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deallocated, we just need to process left and right. */
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if (active->left)
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{
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KDEL (active->left->key);
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VDEL (active->left->value);
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active->left->back = pending;
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pending = active->left;
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}
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if (active->right)
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{
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KDEL (active->right->key);
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VDEL (active->right->value);
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active->right->back = pending;
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pending = active->right;
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}
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temp = active;
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active = temp->back;
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delete temp;
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}
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}
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}
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/* Rotate the edge joining the left child N with its parent P. PP is the
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grandparents' pointer to P. */
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template <typename KEY_TYPE, typename VALUE_TYPE>
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inline void
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::rotate_left (splay_tree_node *pp,
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splay_tree_node p,
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splay_tree_node n)
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{
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splay_tree_node tmp;
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tmp = n->right;
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n->right = p;
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p->left = tmp;
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*pp = n;
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}
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/* Rotate the edge joining the right child N with its parent P. PP is the
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grandparents' pointer to P. */
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template <typename KEY_TYPE, typename VALUE_TYPE>
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inline void
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::rotate_right (splay_tree_node *pp,
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splay_tree_node p,
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splay_tree_node n)
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{
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splay_tree_node tmp;
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tmp = n->left;
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n->left = p;
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p->right = tmp;
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*pp = n;
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}
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/* Bottom up splay of key. */
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template <typename KEY_TYPE, typename VALUE_TYPE>
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void
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typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_splay (splay_tree_key key)
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{
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if (root == NULL)
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return;
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do {
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int cmp1, cmp2;
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splay_tree_node n, c;
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n = root;
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cmp1 = (*comp) (key, n->key);
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/* Found. */
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if (cmp1 == 0)
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return;
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/* Left or right? If no child, then we're done. */
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if (cmp1 < 0)
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c = n->left;
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else
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c = n->right;
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if (!c)
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return;
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/* Next one left or right? If found or no child, we're done
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after one rotation. */
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cmp2 = (*comp) (key, c->key);
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if (cmp2 == 0
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|| (cmp2 < 0 && !c->left)
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|| (cmp2 > 0 && !c->right))
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{
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if (cmp1 < 0)
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rotate_left (&root, n, c);
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else
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rotate_right (&root, n, c);
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return;
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}
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/* Now we have the four cases of double-rotation. */
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if (cmp1 < 0 && cmp2 < 0)
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{
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rotate_left (&n->left, c, c->left);
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rotate_left (&root, n, n->left);
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}
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else if (cmp1 > 0 && cmp2 > 0)
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{
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rotate_right (&n->right, c, c->right);
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rotate_right (&root, n, n->right);
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}
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else if (cmp1 < 0 && cmp2 > 0)
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{
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rotate_right (&n->left, c, c->right);
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rotate_left (&root, n, n->left);
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}
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else if (cmp1 > 0 && cmp2 < 0)
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{
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rotate_left (&n->right, c, c->left);
|
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rotate_right (&root, n, n->right);
|
||||
}
|
||||
} while (1);
|
||||
}
|
||||
|
||||
/* Call FN, passing it the DATA, for every node below NODE, all of
|
||||
which are from SP, following an in-order traversal. If FN every
|
||||
returns a non-zero value, the iteration ceases immediately, and the
|
||||
value is returned. Otherwise, this function returns 0. */
|
||||
|
||||
template <typename KEY_TYPE, typename VALUE_TYPE>
|
||||
int
|
||||
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_foreach_helper (
|
||||
splay_tree_node node,
|
||||
foreach_fn fn, void *data)
|
||||
{
|
||||
int val;
|
||||
splay_tree_node stack;
|
||||
|
||||
/* A non-recursive implementation is used to avoid filling the stack
|
||||
for large trees. Splay trees are worst case O(n) in the depth of
|
||||
the tree. */
|
||||
|
||||
stack = NULL;
|
||||
val = 0;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
while (node != NULL)
|
||||
{
|
||||
node->back = stack;
|
||||
stack = node;
|
||||
node = node->left;
|
||||
}
|
||||
|
||||
if (stack == NULL)
|
||||
break;
|
||||
|
||||
node = stack;
|
||||
stack = stack->back;
|
||||
|
||||
val = (*fn) (node->key, node->value, data);
|
||||
if (val)
|
||||
break;
|
||||
|
||||
node = node->right;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
/* Insert a new node (associating KEY with DATA) into SP. If a
|
||||
previous node with the indicated KEY exists, its data is replaced
|
||||
with the new value. Returns the new node. */
|
||||
|
||||
template <typename KEY_TYPE, typename VALUE_TYPE>
|
||||
typename typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_node
|
||||
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_insert (
|
||||
splay_tree_key key,
|
||||
splay_tree_value value)
|
||||
{
|
||||
int comparison = 0;
|
||||
|
||||
splay_tree_splay (key);
|
||||
|
||||
if (root)
|
||||
comparison = (*comp)(root->key, key);
|
||||
|
||||
if (root && comparison == 0)
|
||||
{
|
||||
/* If the root of the tree already has the indicated KEY, just
|
||||
replace the value with VALUE. */
|
||||
VDEL(root->value);
|
||||
root->value = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Create a new node, and insert it at the root. */
|
||||
splay_tree_node node;
|
||||
|
||||
node = new splay_tree_node_s;
|
||||
node->key = key;
|
||||
node->value = value;
|
||||
|
||||
if (!root)
|
||||
node->left = node->right = 0;
|
||||
else if (comparison < 0)
|
||||
{
|
||||
node->left = root;
|
||||
node->right = node->left->right;
|
||||
node->left->right = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
node->right = root;
|
||||
node->left = node->right->left;
|
||||
node->right->left = 0;
|
||||
}
|
||||
|
||||
root = node;
|
||||
}
|
||||
|
||||
return root;
|
||||
}
|
||||
|
||||
/* Remove KEY from SP. It is not an error if it did not exist. */
|
||||
|
||||
template <typename KEY_TYPE, typename VALUE_TYPE>
|
||||
void
|
||||
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_remove (splay_tree_key key)
|
||||
{
|
||||
splay_tree_splay (key);
|
||||
|
||||
if (root && (*comp) (root->key, key) == 0)
|
||||
{
|
||||
splay_tree_node left, right;
|
||||
|
||||
left = root->left;
|
||||
right = root->right;
|
||||
|
||||
/* Delete the root node itself. */
|
||||
VDEL (root->value);
|
||||
delete root;
|
||||
|
||||
/* One of the children is now the root. Doesn't matter much
|
||||
which, so long as we preserve the properties of the tree. */
|
||||
if (left)
|
||||
{
|
||||
root = left;
|
||||
|
||||
/* If there was a right child as well, hang it off the
|
||||
right-most leaf of the left child. */
|
||||
if (right)
|
||||
{
|
||||
while (left->right)
|
||||
left = left->right;
|
||||
left->right = right;
|
||||
}
|
||||
}
|
||||
else
|
||||
root = right;
|
||||
}
|
||||
}
|
||||
|
||||
/* Lookup KEY in SP, returning VALUE if present, and NULL
|
||||
otherwise. */
|
||||
|
||||
template <typename KEY_TYPE, typename VALUE_TYPE>
|
||||
typename typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_node
|
||||
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_lookup (splay_tree_key key)
|
||||
{
|
||||
splay_tree_splay (key);
|
||||
|
||||
if (root && (*comp)(root->key, key) == 0)
|
||||
return root;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Return the node in SP with the greatest key. */
|
||||
|
||||
template <typename KEY_TYPE, typename VALUE_TYPE>
|
||||
typename typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_node
|
||||
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_max ()
|
||||
{
|
||||
splay_tree_node n = root;
|
||||
|
||||
if (!n)
|
||||
return NULL;
|
||||
|
||||
while (n->right)
|
||||
n = n->right;
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
/* Return the node in SP with the smallest key. */
|
||||
|
||||
template <typename KEY_TYPE, typename VALUE_TYPE>
|
||||
typename typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_node
|
||||
typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_min ()
|
||||
{
|
||||
splay_tree_node n = root;
|
||||
|
||||
if (!n)
|
||||
return NULL;
|
||||
|
||||
while (n->left)
|
||||
n = n->left;
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
/* Return the immediate predecessor KEY, or NULL if there is no
|
||||
predecessor. KEY need not be present in the tree. */
|
||||
|
||||
template <typename KEY_TYPE, typename VALUE_TYPE>
|
||||
typename typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_node
|
||||
typed_splay_tree<KEY_TYPE,
|
||||
VALUE_TYPE>::splay_tree_predecessor (splay_tree_key key)
|
||||
{
|
||||
int comparison;
|
||||
splay_tree_node node;
|
||||
|
||||
/* If the tree is empty, there is certainly no predecessor. */
|
||||
if (!root)
|
||||
return NULL;
|
||||
|
||||
/* Splay the tree around KEY. That will leave either the KEY
|
||||
itself, its predecessor, or its successor at the root. */
|
||||
splay_tree_splay (key);
|
||||
comparison = (*comp)(root->key, key);
|
||||
|
||||
/* If the predecessor is at the root, just return it. */
|
||||
if (comparison < 0)
|
||||
return root;
|
||||
|
||||
/* Otherwise, find the rightmost element of the left subtree. */
|
||||
node = root->left;
|
||||
if (node)
|
||||
while (node->right)
|
||||
node = node->right;
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
/* Return the immediate successor KEY, or NULL if there is no
|
||||
successor. KEY need not be present in the tree. */
|
||||
|
||||
template <typename KEY_TYPE, typename VALUE_TYPE>
|
||||
typename typed_splay_tree<KEY_TYPE, VALUE_TYPE>::splay_tree_node
|
||||
typed_splay_tree<KEY_TYPE,
|
||||
VALUE_TYPE>::splay_tree_successor (splay_tree_key key)
|
||||
{
|
||||
int comparison;
|
||||
splay_tree_node node;
|
||||
|
||||
/* If the tree is empty, there is certainly no successor. */
|
||||
if (!root)
|
||||
return NULL;
|
||||
|
||||
/* Splay the tree around KEY. That will leave either the KEY
|
||||
itself, its predecessor, or its successor at the root. */
|
||||
splay_tree_splay (key);
|
||||
comparison = (*comp)(root->key, key);
|
||||
|
||||
/* If the successor is at the root, just return it. */
|
||||
if (comparison > 0)
|
||||
return root;
|
||||
|
||||
/* Otherwise, find the leftmost element of the right subtree. */
|
||||
node = root->right;
|
||||
if (node)
|
||||
while (node->left)
|
||||
node = node->left;
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
#endif /* GCC_TYPED_SPLAY_TREE_H */
|
||||
|
|
Loading…
Reference in New Issue