Delete questionable files
From-SVN: r28459
This commit is contained in:
parent
1ffa46368b
commit
b7bc283c66
@ -1,236 +0,0 @@
|
||||
// Build don't link:
|
||||
// GROUPS passed enums
|
||||
// excess errors test - XFAIL *-*-*
|
||||
// enum file
|
||||
// From: Peter Samuelson <psamuels@osiris.ac.hmc.edu>
|
||||
// Date: Tue, 2 Nov 1993 23:44:34 -0800 (PST)
|
||||
// Subject: compiler error 192
|
||||
// Message-ID: <199311030744.XAA23409@osiris.ac.hmc.edu>
|
||||
|
||||
#include <iostream.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
/* My program to generate D&D characters
|
||||
* 10/25/93
|
||||
*/
|
||||
|
||||
//prototypes
|
||||
int rndshift();
|
||||
int dice(int times, int sides);
|
||||
void initialize(struct Crctr &character);
|
||||
void cleararray(char thearray[24]);
|
||||
void input(struct Crctr &character);
|
||||
void rollscores(struct Crctr &character);
|
||||
void output(struct Crctr &character);
|
||||
|
||||
int main()
|
||||
{
|
||||
enum goopes
|
||||
{
|
||||
cleric, druid, fighter, knight, paladin, avenger, magicuser, thief,
|
||||
dwarf, halfelf, elf, halfling, mystic, ranger, scout, monster,
|
||||
immortal, special
|
||||
};
|
||||
|
||||
enum alignments
|
||||
{
|
||||
lawful, neutral, chaotic
|
||||
};
|
||||
|
||||
struct savingthrows
|
||||
{
|
||||
int psn_dth, wands, petr_paral, breath, rod_staff_spell;
|
||||
};
|
||||
|
||||
struct abilities
|
||||
{
|
||||
int str, ite, wis, dex, con, cha;
|
||||
};
|
||||
struct valuables
|
||||
{
|
||||
char type[16];
|
||||
int value;
|
||||
};
|
||||
struct money
|
||||
{
|
||||
int pp, gp, ep, sp, cp;
|
||||
valuables gems[24], jewelry[24];
|
||||
};
|
||||
|
||||
struct Crctr
|
||||
{
|
||||
Crctr() : goop(fighter) {}
|
||||
|
||||
char dm[24], campaign[24], name[24], player[24];
|
||||
goopes goop;
|
||||
alignments alignment;
|
||||
int level, maxhit, hitpoints, ac;
|
||||
abitities scores;// ERROR - .*
|
||||
savingthrows saves;
|
||||
money wealth;
|
||||
int experience;
|
||||
float bonus;
|
||||
};
|
||||
|
||||
Crctr character;
|
||||
|
||||
cout << "The D&D Character generator!!" << endl;
|
||||
|
||||
rndshift();
|
||||
|
||||
initialize(character);// ERROR - .*
|
||||
input(character);
|
||||
rollscores(character);
|
||||
output(character);
|
||||
|
||||
cout << "Thank you for using this program." << endl;
|
||||
cout << "Copyright 1993, Chase Enterprises, Inc." << endl;
|
||||
cout << "D&D and Dungeons and Dragons are registered trademarks" << endl;
|
||||
cout << "of TSR, Inc." << endl;
|
||||
} //end of main
|
||||
|
||||
|
||||
void initialize(Crctr &character)
|
||||
{
|
||||
cleararray(character.dm);
|
||||
cleararray(character.campaign);
|
||||
cleararray(character.name);
|
||||
cleararray(character.player);
|
||||
character.level = 0;
|
||||
character.maxhit = 0;
|
||||
character.hitpoints = 0;
|
||||
character.ac = 9;
|
||||
character.experience = 0;
|
||||
character.bonus = 0.0;
|
||||
} //end of initialize
|
||||
|
||||
void cleararray(char thearray[])
|
||||
{
|
||||
for (int i = 0 ; i < 24 ; i++)
|
||||
thearray[i] = 0;
|
||||
} //end of cleararray
|
||||
|
||||
void input(Crctr &character)
|
||||
{
|
||||
cout << "Please input name of the Dungeon Master." << endl;
|
||||
cin >> character.dm;
|
||||
cout << endl << "Pleas input the name of the campaign." << endl;
|
||||
cin >> character.campaign;
|
||||
cout << endl << "Please input the name of the character." << endl;
|
||||
cin >> character.name;
|
||||
cout << endl << "Please input player name." << endl;
|
||||
cin >> character.player;
|
||||
cout << endl << "Enter desired goop." << endl;
|
||||
cin >> character.goop;
|
||||
cout << endl << "Enter desired alignment." << endl;
|
||||
} //end of input
|
||||
|
||||
void rollscores(Crctr &character)
|
||||
{
|
||||
character.scores.str = dice(3,6);
|
||||
character.scores.ite = dice(3,6);
|
||||
character.scores.wis = dice(3,6);
|
||||
character.scores.dex = dice(3,6);
|
||||
character.scores.con = dice(3,6);
|
||||
character.scores.cha = dice(3,6);
|
||||
character.level = 1;
|
||||
|
||||
switch (character.goop)
|
||||
{
|
||||
case fighter:
|
||||
case dwarf:
|
||||
case half-elf:
|
||||
character.maxhit = dice(1,8);
|
||||
character.hitpoints = character.maxhit;
|
||||
break;
|
||||
case cleric:
|
||||
case elf:
|
||||
case halfling:
|
||||
case mystic:
|
||||
case scout:
|
||||
character.maxhit = dice(1,6);
|
||||
character.hitpoints = character.maxhit;
|
||||
break;
|
||||
case magic-user:
|
||||
case thief:
|
||||
character.maxhit = dice(1,4);
|
||||
character.hitpoints = character.maxhit;
|
||||
break;
|
||||
default:
|
||||
character.maxhit = 1;
|
||||
character.hitpoints = character.maxhit;
|
||||
break;
|
||||
}
|
||||
} //end of rollscores
|
||||
|
||||
|
||||
void output(Crctr &character)
|
||||
{
|
||||
cout << "Your character is:" << endl;
|
||||
cout << "Your DM:\t" << character.dm << "\t\t\t" << "Campaign: "
|
||||
<< character.campaign << endl;
|
||||
cout << "Player's name:\t" << character.player << endl;
|
||||
cout << "Character Name:\t" << character.name << endl;
|
||||
cout << "goop:\t" << character.goop << "\t\t\t" << "Alignment:\t"
|
||||
<< character.alignment << endl;
|
||||
cout << "level:\t" << character.level << endl;
|
||||
cout << "Max. HP:\t" << character.maxhit << "\t\t\t" << "Current HP:\t"
|
||||
<< character.hitpoints << endl;
|
||||
cout << "Abilities" << "\t\t\t" << "Saves" << endl;
|
||||
cout << endl;
|
||||
cout << "Str:\t" << character.scores.str << "\t\t" << "Poison/Death Ray:\t"
|
||||
<< character.saves.psn_dth << endl;
|
||||
cout << "Int:\t" << character.scores.ite << "\t\t" << "Wands: \t"
|
||||
<< character.saves.wands << endl;
|
||||
cout << "Wis:\t" << character.scores.wis << "\t\t" << "Petrification"
|
||||
<< "/Paralysis" << character.saves.petr_paral << endl;
|
||||
|
||||
/* abitities scores;
|
||||
savingthrows saves;
|
||||
money wealth;
|
||||
int experience;
|
||||
float bonus;
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
int rndshift()
|
||||
{
|
||||
//Chase Tsang 10/25/93
|
||||
//cheap way to shift the random number generator sequence
|
||||
//because I can't change the randomseed
|
||||
//requires <stdlib.h> and <iostream.h>
|
||||
|
||||
int shiftnumber;
|
||||
int date;
|
||||
int luckynumber;
|
||||
|
||||
cout << "Please input the date in 8 digits, no spaces, no other" << endl;
|
||||
cout << "characters. (ex 10041974 for October 4, 1974)" << endl;
|
||||
cin >> date;
|
||||
cout << "Please input your lucky number for today (7 or less" << endl;
|
||||
cout << "digits, and positive integer, please)" << endl;
|
||||
cin >> luckynumber;
|
||||
|
||||
shiftnumber = date / luckynumber;
|
||||
|
||||
for (int i = 0; i < shiftnumber; i++)
|
||||
rand();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
int dice(int times, int sides)
|
||||
{
|
||||
//dice rolling function, Chase Tsang 10/25/93
|
||||
//requires #include <stdlib.h>
|
||||
|
||||
int total = 0;
|
||||
|
||||
for (int i = 0; i < times; i++)
|
||||
total = total + (rand() % sides) + 1;
|
||||
|
||||
return total;
|
||||
}
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user