diff --git a/gcc/caller-save.c b/gcc/caller-save.c new file mode 100644 index 00000000000..3d1c58486f7 --- /dev/null +++ b/gcc/caller-save.c @@ -0,0 +1,568 @@ +/* Save and restore call-clobbered registers which are live across a call. + Copyright (C) 1989, 1992 Free Software Foundation, Inc. + +This file is part of GNU CC. + +GNU CC is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +GNU CC is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GNU CC; see the file COPYING. If not, write to +the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#include "config.h" +#include "rtl.h" +#include "insn-config.h" +#include "flags.h" +#include "regs.h" +#include "hard-reg-set.h" +#include "recog.h" +#include "basic-block.h" +#include "reload.h" +#include "expr.h" + +/* A mode for each hard register that we can save. This mode is wide enough + to save the entire contents of the register and will be used whenever the + register must be saved because it is live. */ + +static enum machine_mode regno_save_mode[FIRST_PSEUDO_REGISTER]; + +/* For each hard register, a place on the stack where it can be saved, + if needed. */ + +static rtx regno_save_mem[FIRST_PSEUDO_REGISTER]; + +/* We will only make a register eligible for caller-save if it can be + saved in its widest mode with a simple SET insn as long as the memory + address is valid. We record the INSN_CODE is those insns here since + when we emit them, the addresses might not be valid, so they might not + be recognized. */ + +static enum insn_code reg_save_code[FIRST_PSEUDO_REGISTER]; +static enum insn_code reg_restore_code[FIRST_PSEUDO_REGISTER]; + +/* Set of hard regs currently live (during scan of all insns). */ + +static HARD_REG_SET hard_regs_live; + +/* Set of hard regs currently residing in save area (during insn scan). */ + +static HARD_REG_SET hard_regs_saved; + +/* Number of registers currently in hard_regs_saved. */ + +int n_regs_saved; + +static void set_reg_live (); +static void clear_reg_live (); +static void restore_referenced_regs (); +static void insert_save_restore (); + +/* Return a machine mode that is legitimate for hard reg REGNO and large + enough to save the whole register. If we can't find one, + return VOIDmode. */ + +static enum machine_mode +choose_hard_reg_mode (regno) + int regno; +{ + enum machine_mode found_mode = VOIDmode, mode; + + /* We first look for the largest integer mode that can be validly + held in REGNO. If none, we look for the largest floating-point mode. + If we still didn't find a valid mode, try CCmode. */ + + for (mode = GET_CLASS_NARROWEST_MODE (MODE_INT); mode != VOIDmode; + mode = GET_MODE_WIDER_MODE (mode)) + if (HARD_REGNO_NREGS (regno, mode) == 1 + && HARD_REGNO_MODE_OK (regno, mode)) + found_mode = mode; + + if (found_mode != VOIDmode) + return found_mode; + + for (mode = GET_CLASS_NARROWEST_MODE (MODE_FLOAT); mode != VOIDmode; + mode = GET_MODE_WIDER_MODE (mode)) + if (HARD_REGNO_NREGS (regno, mode) == 1 + && HARD_REGNO_MODE_OK (regno, mode)) + found_mode = mode; + + if (found_mode != VOIDmode) + return found_mode; + + if (HARD_REGNO_NREGS (regno, CCmode) == 1 + && HARD_REGNO_MODE_OK (regno, CCmode)) + return CCmode; + + /* We can't find a mode valid for this register. */ + return VOIDmode; +} + +/* Initialize for caller-save. + + Look at all the hard registers that are used by a call and for which + regclass.c has not already excluded from being used across a call. + + Ensure that we can find a mode to save the register and that there is a + simple insn to save and restore the register. This latter check avoids + problems that would occur if we tried to save the MQ register of some + machines directly into memory. */ + +void +init_caller_save () +{ + char *first_obj = (char *) oballoc (0); + rtx addr_reg; + int offset; + rtx address; + int i; + + /* First find all the registers that we need to deal with and all + the modes that they can have. If we can't find a mode to use, + we can't have the register live over calls. */ + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + { + if (call_used_regs[i] && ! call_fixed_regs[i]) + { + regno_save_mode[i] = choose_hard_reg_mode (i); + if (regno_save_mode[i] == VOIDmode) + { + call_fixed_regs[i] = 1; + SET_HARD_REG_BIT (call_fixed_reg_set, i); + } + } + else + regno_save_mode[i] = VOIDmode; + } + + /* The following code tries to approximate the conditions under which + we can easily save and restore a register without scratch registers or + other complexities. It will usually work, except under conditions where + the validity of an insn operand is dependent on the address offset. + No such cases are currently known. + + We first find a typical offset from some BASE_REG_CLASS register. + This address is chosen by finding the first register in the class + and by finding the smallest power of two that is a valid offset from + that register in every mode we will use to save registers. */ + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + if (TEST_HARD_REG_BIT (reg_class_contents[(int) BASE_REG_CLASS], i)) + break; + + if (i == FIRST_PSEUDO_REGISTER) + abort (); + + addr_reg = gen_rtx (REG, Pmode, i); + + for (offset = 1 << (HOST_BITS_PER_INT / 2); offset; offset >>= 1) + { + address = gen_rtx (PLUS, Pmode, addr_reg, + gen_rtx (CONST_INT, VOIDmode, offset)); + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + if (regno_save_mode[i] != VOIDmode + && ! strict_memory_address_p (regno_save_mode[i], address)) + break; + + if (i == FIRST_PSEUDO_REGISTER) + break; + } + + /* If we didn't find a valid address, we must use register indirect. */ + if (offset == 0) + address = addr_reg; + + /* Next we try to form an insn to save and restore the register. We + see if such an insn is recognized and meets its constraints. */ + + start_sequence (); + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + if (regno_save_mode[i] != VOIDmode) + { + rtx mem = gen_rtx (MEM, regno_save_mode[i], address); + rtx reg = gen_rtx (REG, regno_save_mode[i], i); + rtx savepat = gen_rtx (SET, VOIDmode, mem, reg); + rtx restpat = gen_rtx (SET, VOIDmode, reg, mem); + rtx saveinsn = emit_insn (savepat); + rtx restinsn = emit_insn (restpat); + int ok; + + reg_save_code[i] = recog_memoized (saveinsn); + reg_restore_code[i] = recog_memoized (restinsn); + + /* Now extract both insns and see if we can meet their constraints. */ + ok = (reg_save_code[i] != -1 && reg_restore_code[i] != -1); + if (ok) + { + insn_extract (saveinsn); + ok = constrain_operands (reg_save_code[i], 1); + insn_extract (restinsn); + ok &= constrain_operands (reg_restore_code[i], 1); + } + + if (! ok) + { + call_fixed_regs[i] = 1; + SET_HARD_REG_BIT (call_fixed_reg_set, i); + } + } + + end_sequence (); + + obfree (first_obj); +} + +/* Initialize save areas by showing that we haven't allocated any yet. */ + +void +init_save_areas () +{ + int i; + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + regno_save_mem[i] = 0; +} + +/* Allocate save areas for any hard registers that might need saving. + We take a conservative approach here and look for call-clobbered hard + registers that are assigned to pseudos that cross calls. This may + overestimate slightly (especially if some of these registers are later + used as spill registers), but it should not be significant. + + Then perform register elimination in the addresses of the save area + locations; return 1 if all eliminated addresses are strictly valid. + We assume that our caller has set up the elimination table to the + worst (largest) possible offsets. + + Set *PCHANGED to 1 if we had to allocate some memory for the save area. */ + +int +setup_save_areas (pchanged) + int *pchanged; +{ + int ok = 1; + int i; + + for (i = FIRST_PSEUDO_REGISTER; i < max_regno; i++) + if (reg_renumber[i] >= 0 && reg_n_calls_crossed[i] > 0) + { + int regno = reg_renumber[i]; + int endregno + = regno + HARD_REGNO_NREGS (regno, GET_MODE (regno_reg_rtx[i])); + int j; + + for (j = regno; j < endregno; j++) + if (call_used_regs[j] && regno_save_mem[j] == 0) + { + regno_save_mem[j] + = assign_stack_local (regno_save_mode[j], + GET_MODE_SIZE (regno_save_mode[j]), 0); + *pchanged = 1; + } + } + + for (i = 0; i < FIRST_PSEUDO_REGISTER; i++) + if (regno_save_mem[i] != 0) + ok &= strict_memory_address_p (regno_save_mode[i], + XEXP (eliminate_regs (regno_save_mem[i], + 0, 0), + 0)); + + return ok; +} + +/* Find the places where hard regs are live across calls and save them. + + INSN_MODE is the mode to assign to any insns that we add. This is used + by reload to determine whether or not reloads or register eliminations + need be done on these insns. */ + +void +save_call_clobbered_regs (insn_mode) + enum machine_mode insn_mode; +{ + rtx insn; + int b; + + for (b = 0; b < n_basic_blocks; b++) + { + regset regs_live = basic_block_live_at_start[b]; + int offset, bit, i, j; + int regno; + + /* Compute hard regs live at start of block -- this is the + real hard regs marked live, plus live pseudo regs that + have been renumbered to hard regs. No registers have yet been + saved because we restore all of them before the end of the basic + block. */ + +#ifdef HARD_REG_SET + hard_regs_live = *regs_live; +#else + COPY_HARD_REG_SET (hard_regs_live, regs_live); +#endif + + CLEAR_HARD_REG_SET (hard_regs_saved); + n_regs_saved = 0; + + for (offset = 0, i = 0; offset < regset_size; offset++) + { + if (regs_live[offset] == 0) + i += HOST_BITS_PER_INT; + else + for (bit = 1; bit && i < max_regno; bit <<= 1, i++) + if ((regs_live[offset] & bit) + && (regno = reg_renumber[i]) >= 0) + for (j = regno; + j < regno + HARD_REGNO_NREGS (regno, + PSEUDO_REGNO_MODE (i)); + j++) + SET_HARD_REG_BIT (hard_regs_live, j); + } + + /* Now scan the insns in the block, keeping track of what hard + regs are live as we go. When we see a call, save the live + call-clobbered hard regs. */ + + for (insn = basic_block_head[b]; ; insn = NEXT_INSN (insn)) + { + RTX_CODE code = GET_CODE (insn); + + if (GET_RTX_CLASS (code) == 'i') + { + rtx link; + + /* If some registers have been saved, see if INSN references + any of them. We must restore them before the insn if so. */ + + if (n_regs_saved) + restore_referenced_regs (PATTERN (insn), insn, insn_mode); + + /* NB: the normal procedure is to first enliven any + registers set by insn, then deaden any registers that + had their last use at insn. This is incorrect now, + since multiple pseudos may have been mapped to the + same hard reg, and the death notes are ambiguous. So + it must be done in the other, safe, order. */ + + for (link = REG_NOTES (insn); link; link = XEXP (link, 1)) + if (REG_NOTE_KIND (link) == REG_DEAD) + clear_reg_live (XEXP (link, 0)); + + /* When we reach a call, we need to save all registers that are + live, call-used, not fixed, and not already saved. We must + test at this point because registers that die in a CALL_INSN + are not live across the call and likewise for registers that + are born in the CALL_INSN. */ + + if (code == CALL_INSN) + for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++) + if (call_used_regs[regno] && ! call_fixed_regs[regno] + && TEST_HARD_REG_BIT (hard_regs_live, regno) + && ! TEST_HARD_REG_BIT (hard_regs_saved, regno)) + insert_save_restore (insn, 1, regno, insn_mode); + + note_stores (PATTERN (insn), set_reg_live); + + for (link = REG_NOTES (insn); link; link = XEXP (link, 1)) + if (REG_NOTE_KIND (link) == REG_UNUSED) + clear_reg_live (XEXP (link, 0)); + } + + if (insn == basic_block_end[b]) + break; + } + + /* At the end of the basic block, we must restore any registers that + remain saved. If the last insn in the block is a JUMP_INSN, put + the restore before the insn, otherwise, put it after the insn. */ + + if (n_regs_saved) + for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++) + if (TEST_HARD_REG_BIT (hard_regs_saved, regno)) + insert_save_restore ((GET_CODE (insn) == JUMP_INSN + ? insn : NEXT_INSN (insn)), + 0, regno, insn_mode); + } +} + +/* Here from note_stores when an insn stores a value in a register. + Set the proper bit or bits in hard_regs_live. All pseudos that have + been assigned hard regs have had their register number changed already, + so we can ignore pseudos. */ + +static void +set_reg_live (reg, setter) + rtx reg, setter; +{ + register int regno, endregno, i; + int word = 0; + + if (GET_CODE (reg) == SUBREG) + { + word = SUBREG_WORD (reg); + reg = SUBREG_REG (reg); + } + + if (GET_CODE (reg) != REG || REGNO (reg) >= FIRST_PSEUDO_REGISTER) + return; + + regno = REGNO (reg) + word; + endregno = regno + HARD_REGNO_NREGS (regno, GET_MODE (reg)); + + for (i = regno; i < endregno; i++) + SET_HARD_REG_BIT (hard_regs_live, i); +} + +/* Here when a REG_DEAD note records the last use of a reg. Clear + the appropriate bit or bits in hard_regs_live. Again we can ignore + pseudos. */ + +static void +clear_reg_live (reg) + rtx reg; +{ + register int regno, endregno, i; + + if (GET_CODE (reg) != REG || REGNO (reg) >= FIRST_PSEUDO_REGISTER) + return; + + regno = REGNO (reg); + endregno= regno + HARD_REGNO_NREGS (regno, GET_MODE (reg)); + + for (i = regno; i < endregno; i++) + CLEAR_HARD_REG_BIT (hard_regs_live, i); +} + +/* If any register currently residing in the save area is referenced in X, + which is part of INSN, emit code to restore the register in front of INSN. + INSN_MODE is the mode to assign to any insns that we add. */ + +static void +restore_referenced_regs (x, insn, insn_mode) + rtx x; + rtx insn; + enum machine_mode insn_mode; +{ + enum rtx_code code = GET_CODE (x); + char *fmt; + int i, j; + + if (code == REG) + { + int regno = REGNO (x); + + /* If this is a pseudo, scan its memory location, since it might + involve the use of another register, which might be saved. */ + + if (regno >= FIRST_PSEUDO_REGISTER + && reg_equiv_mem[regno] != 0) + restore_referenced_regs (XEXP (reg_equiv_mem[regno], 0), + insn, insn_mode); + else if (regno >= FIRST_PSEUDO_REGISTER + && reg_equiv_address[regno] != 0) + restore_referenced_regs (XEXP (reg_equiv_address[regno], 0), + insn, insn_mode); + + /* Otherwise if this is a hard register, restore any piece of it that + is currently saved. */ + + else if (regno < FIRST_PSEUDO_REGISTER) + { + int endregno = regno + HARD_REGNO_NREGS (regno, GET_MODE (x)); + + for (i = regno; i < endregno; i ++) + if (TEST_HARD_REG_BIT (hard_regs_saved, i)) + insert_save_restore (insn, 0, i, insn_mode); + } + + return; + } + + fmt = GET_RTX_FORMAT (code); + for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) + { + if (fmt[i] == 'e') + restore_referenced_regs (XEXP (x, i), insn, insn_mode); + else if (fmt[i] == 'E') + for (j = XVECLEN (x, i) - 1; j >= 0; j--) + restore_referenced_regs (XVECEXP (x, i, j), insn, insn_mode); + } +} + +/* Insert a sequence of insns to save or restore, SAVE_P says which, + REGNO. Place these insns in front of INSN. INSN_MODE is the mode + to assign to these insns. + + Note that we have verified in init_caller_save that we can do this + with a simple SET, so use it. Set INSN_CODE to what we save there + since the address might not be valid so the insn might not be recognized. + These insns will be reloaded and have register elimination done by + find_reload, so we need not worry about that here. */ + +static void +insert_save_restore (insn, save_p, regno, insn_mode) + rtx insn; + int save_p; + int regno; + enum machine_mode insn_mode; +{ + rtx pat; + enum insn_code code; + int i; + + /* If INSN is a CALL_INSN, we must insert our insns before any + USE insns in front of the CALL_INSN. */ + + if (GET_CODE (insn) == CALL_INSN) + while (GET_CODE (PREV_INSN (insn)) == INSN + && GET_CODE (PATTERN (PREV_INSN (insn))) == USE) + insn = PREV_INSN (insn); + +#ifdef HAVE_cc0 + /* If INSN references CC0, put our insns in front of the insn that sets + CC0. This is always safe, since the only way we could be passed an + insn that references CC0 is for a restore, and doing a restore earlier + isn't a problem. We do, however, assume here that CALL_INSNs don't + reference CC0. Guard against non-INSN's like CODE_LABEL. */ + + if ((GET_CODE (insn) == INSN || GET_CODE (insn) == JUMP_INSN) + && reg_referenced_p (cc0_rtx, PATTERN (insn))) + insn = prev_nonnote_insn (insn); +#endif + + /* Get the pattern to emit and update our status. */ + if (save_p) + { + pat = gen_rtx (SET, VOIDmode, regno_save_mem[regno], + gen_rtx (REG, regno_save_mode[regno], regno)); + code = reg_save_code[regno]; + SET_HARD_REG_BIT (hard_regs_saved, regno); + n_regs_saved++; + } + else + { + pat = gen_rtx (SET, VOIDmode, + gen_rtx (REG, regno_save_mode[regno], regno), + regno_save_mem[regno]); + code = reg_restore_code[regno]; + CLEAR_HARD_REG_BIT (hard_regs_saved, regno); + n_regs_saved--; + } + + /* Emit the insn and set the code and mode. */ + + insn = emit_insn_before (pat, insn); + PUT_MODE (insn, insn_mode); + INSN_CODE (insn) = code; +}