* include/bits/cpp_type_traits.h: Fix typos. Adjust formatting.

From-SVN: r37373
This commit is contained in:
Gabriel Dos Reis 2000-11-10 17:48:15 +00:00 committed by Gabriel Dos Reis
parent 982b8443e8
commit ca6c441841
2 changed files with 25 additions and 27 deletions

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@ -1,3 +1,7 @@
2000-11-10 Gabriel Dos Reis <gdr@codesourcery.com>
* include/bits/cpp_type_traits.h: Fix typos. Adjust formatting.
2000-11-10 Gabriel Dos Reis <gdr@codesourcery.com>
* include/bits/localefwd.h (_Count_ones<>::_S_halfcount,

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@ -34,47 +34,48 @@
//
// This file provides some compile-time information about various types.
// These informations were designed, on purpose, to be constant-expressions
// These representations were designed, on purpose, to be constant-expressions
// and not types as found in <stl/bits/type_traits.h>. In particular, they
// can be used in control structures and the optimizer hopefully will do
// the obvious thing.
//
// Why integral expressions, and not functions nor types?
// Firstly, these compile-time information entities are used as
// template-arguments so function return values won't work. We
// need compile-time entities. We're left with types and constant
// integral expressions.
// Secondly, from the point of view of ease of use type-based compile-time
// Firstly, these compile-time entities are used as template-arguments
// so function return values won't work: We need compile-time entities.
// We're left with types and constant integral expressions.
// Secondly, from the point of view of ease of use, type-based compile-time
// information is -not- *that* convenient. On has to write lots of
// overloaded functions and to hope that the compiler will select the right
// one. As a net effect, the overall structure isn't very clear at first
// glance.
// Thirdly, partial ordering and overload resolution (of template functions)
// is very costly in terms of compiler-resource. It is a Good Thing to
// Thirdly, partial ordering and overload resolution (of function templates)
// is highly costly in terms of compiler-resource. It is a Good Thing to
// keep these resource consumption as least as possible.
//
// See valarray_array.h for a case use.
//
// -- Gaby (dosreis@cmla.ens-cachan.fr) 2000-03-06.
//
namespace std {
namespace std
{
template<typename _Tp>
struct __is_void
{
enum
struct __is_void
{
_M_type = 0
enum
{
_M_type = 0
};
};
};
template<>
struct __is_void<void>
{
enum
struct __is_void<void>
{
_M_type = 1
enum
{
_M_type = 1
};
};
};
//
// Integer types
@ -292,10 +293,3 @@ namespace std {
#endif //_CPP_BITS_CPP_TYPE_TRAITS_H