re PR tree-optimization/46590 (long compile time with -O2 and many loops)
PR tree-optimization/46590 * cfgexpand.c (add_scope_conflicts_1): New old_conflicts argument, use it in remembering which conflicts we already created. (add_scope_conflicts): Adjust call to above, (de)allocate helper bitmap. From-SVN: r183305
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@ -1,3 +1,11 @@
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2012-01-19 Michael Matz <matz@suse.de>
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PR tree-optimization/46590
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* cfgexpand.c (add_scope_conflicts_1): New old_conflicts argument,
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use it in remembering which conflicts we already created.
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(add_scope_conflicts): Adjust call to above, (de)allocate helper
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bitmap.
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2012-01-19 Aldy Hernandez <aldyh@redhat.com>
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PR lto/51280
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@ -441,11 +441,12 @@ visit_conflict (gimple stmt ATTRIBUTE_UNUSED, tree op, void *data)
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/* Helper routine for add_scope_conflicts, calculating the active partitions
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at the end of BB, leaving the result in WORK. We're called to generate
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conflicts when FOR_CONFLICT is true, otherwise we're just tracking
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liveness. */
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conflicts when OLD_CONFLICTS is non-null, otherwise we're just tracking
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liveness. If we generate conflicts then OLD_CONFLICTS stores the bits
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for which we generated conflicts already. */
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static void
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add_scope_conflicts_1 (basic_block bb, bitmap work, bool for_conflict)
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add_scope_conflicts_1 (basic_block bb, bitmap work, bitmap old_conflicts)
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{
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edge e;
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edge_iterator ei;
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@ -482,7 +483,7 @@ add_scope_conflicts_1 (basic_block bb, bitmap work, bool for_conflict)
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}
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else if (!is_gimple_debug (stmt))
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{
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if (for_conflict
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if (old_conflicts
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&& visit == visit_op)
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{
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/* If this is the first real instruction in this BB we need
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@ -490,16 +491,27 @@ add_scope_conflicts_1 (basic_block bb, bitmap work, bool for_conflict)
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Unlike classical liveness for named objects we can't
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rely on seeing a def/use of the names we're interested in.
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There might merely be indirect loads/stores. We'd not add any
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conflicts for such partitions. */
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conflicts for such partitions. We know that we generated
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conflicts between all partitions in old_conflicts already,
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so we need to generate only the new ones, avoiding to
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repeatedly pay the O(N^2) cost for each basic block. */
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bitmap_iterator bi;
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unsigned i;
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EXECUTE_IF_SET_IN_BITMAP (work, 0, i, bi)
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EXECUTE_IF_AND_COMPL_IN_BITMAP (work, old_conflicts, 0, i, bi)
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{
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unsigned j;
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bitmap_iterator bj;
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EXECUTE_IF_SET_IN_BITMAP (work, i + 1, j, bj)
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/* First the conflicts between new and old_conflicts. */
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EXECUTE_IF_SET_IN_BITMAP (old_conflicts, 0, j, bj)
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add_stack_var_conflict (i, j);
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/* Then the conflicts between only the new members. */
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EXECUTE_IF_AND_COMPL_IN_BITMAP (work, old_conflicts, i + 1,
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j, bj)
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add_stack_var_conflict (i, j);
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}
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/* And remember for the next basic block. */
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bitmap_ior_into (old_conflicts, work);
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visit = visit_conflict;
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}
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walk_stmt_load_store_addr_ops (stmt, work, visit, visit, visit);
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@ -516,6 +528,7 @@ add_scope_conflicts (void)
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basic_block bb;
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bool changed;
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bitmap work = BITMAP_ALLOC (NULL);
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bitmap old_conflicts;
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/* We approximate the live range of a stack variable by taking the first
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mention of its name as starting point(s), and by the end-of-scope
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@ -537,15 +550,18 @@ add_scope_conflicts (void)
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FOR_EACH_BB (bb)
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{
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bitmap active = (bitmap)bb->aux;
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add_scope_conflicts_1 (bb, work, false);
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add_scope_conflicts_1 (bb, work, NULL);
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if (bitmap_ior_into (active, work))
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changed = true;
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}
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}
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FOR_EACH_BB (bb)
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add_scope_conflicts_1 (bb, work, true);
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old_conflicts = BITMAP_ALLOC (NULL);
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FOR_EACH_BB (bb)
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add_scope_conflicts_1 (bb, work, old_conflicts);
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BITMAP_FREE (old_conflicts);
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BITMAP_FREE (work);
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FOR_ALL_BB (bb)
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BITMAP_FREE (bb->aux);
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