bfin.c (struct loop_info): New members block_bitmap and bad.
* config/bfin/bfin.c (struct loop_info): New members block_bitmap and bad. (struct loop_work and related VEC declarations): Delete. (bfin_dump_loops): Print out new member bad. (bfin_bb_in_loop): Use plain bitmap test. Don't recurse. (bfin_scan_loop): Don't recurse. (bfin_optimize_loop): Don't use a loop depth of -1 to indicate bad loops. No longer need to update outer loops if the current one is found bad. Move some validitiy checks to bfin_discover_loop. (bfin_discover_loop): New function, mostly split from bfin_reorg_loops, but changed not to check for nesting. Also changed to use the new bad flag. (bfin_reorg_loops): Use bfin_discover_loop to find single loops one at a time. Use bitmap based test to discover loop nesting. From-SVN: r116972
This commit is contained in:
parent
61943a2165
commit
e54273ebec
@ -11,6 +11,21 @@
|
||||
|
||||
* cfgrtl.c (emit_insn_at_entry): Use gcc_assert, not abort.
|
||||
|
||||
* config/bfin/bfin.c (struct loop_info): New members block_bitmap and
|
||||
bad.
|
||||
(struct loop_work and related VEC declarations): Delete.
|
||||
(bfin_dump_loops): Print out new member bad.
|
||||
(bfin_bb_in_loop): Use plain bitmap test. Don't recurse.
|
||||
(bfin_scan_loop): Don't recurse.
|
||||
(bfin_optimize_loop): Don't use a loop depth of -1 to indicate bad
|
||||
loops. No longer need to update outer loops if the current one is
|
||||
found bad. Move some validitiy checks to bfin_discover_loop.
|
||||
(bfin_discover_loop): New function, mostly split from bfin_reorg_loops,
|
||||
but changed not to check for nesting. Also changed to use the new bad
|
||||
flag.
|
||||
(bfin_reorg_loops): Use bfin_discover_loop to find single loops one at a
|
||||
time. Use bitmap based test to discover loop nesting.
|
||||
|
||||
2006-09-15 Kazu Hirata <kazu@codesourcery.com>
|
||||
|
||||
* doc/tm.texi (TARGET_FUNCTION_VALUE): Put @deftypefn all in
|
||||
|
@ -2797,9 +2797,12 @@ struct loop_info GTY (())
|
||||
/* The length of the loop. */
|
||||
int length;
|
||||
|
||||
/* The nesting depth of the loop. Set to -1 for a bad loop. */
|
||||
/* The nesting depth of the loop. */
|
||||
int depth;
|
||||
|
||||
/* Nonzero if we can't optimize this loop. */
|
||||
int bad;
|
||||
|
||||
/* True if we have visited this loop. */
|
||||
int visited;
|
||||
|
||||
@ -2815,28 +2818,17 @@ struct loop_info GTY (())
|
||||
/* Immediate outer loop of this loop. */
|
||||
struct loop_info *outer;
|
||||
|
||||
/* Vector of blocks only within the loop, (excluding those within
|
||||
inner loops). */
|
||||
/* Vector of blocks only within the loop, including those within
|
||||
inner loops. */
|
||||
VEC (basic_block,heap) *blocks;
|
||||
|
||||
/* Same information in a bitmap. */
|
||||
bitmap block_bitmap;
|
||||
|
||||
/* Vector of inner loops within this loop */
|
||||
VEC (loop_info,heap) *loops;
|
||||
};
|
||||
|
||||
/* Information used during loop detection. */
|
||||
typedef struct loop_work GTY(())
|
||||
{
|
||||
/* Basic block to be scanned. */
|
||||
basic_block block;
|
||||
|
||||
/* Loop it will be within. */
|
||||
loop_info loop;
|
||||
} loop_work;
|
||||
|
||||
/* Work list. */
|
||||
DEF_VEC_O (loop_work);
|
||||
DEF_VEC_ALLOC_O (loop_work,heap);
|
||||
|
||||
static void
|
||||
bfin_dump_loops (loop_info loops)
|
||||
{
|
||||
@ -2849,6 +2841,8 @@ bfin_dump_loops (loop_info loops)
|
||||
unsigned ix;
|
||||
|
||||
fprintf (dump_file, ";; loop %d: ", loop->loop_no);
|
||||
if (loop->bad)
|
||||
fprintf (dump_file, "(bad) ");
|
||||
fprintf (dump_file, "{head:%d, depth:%d}", loop->head->index, loop->depth);
|
||||
|
||||
fprintf (dump_file, " blocks: [ ");
|
||||
@ -2870,19 +2864,7 @@ bfin_dump_loops (loop_info loops)
|
||||
static bool
|
||||
bfin_bb_in_loop (loop_info loop, basic_block bb)
|
||||
{
|
||||
unsigned ix;
|
||||
loop_info inner;
|
||||
basic_block b;
|
||||
|
||||
for (ix = 0; VEC_iterate (basic_block, loop->blocks, ix, b); ix++)
|
||||
if (b == bb)
|
||||
return true;
|
||||
|
||||
for (ix = 0; VEC_iterate (loop_info, loop->loops, ix, inner); ix++)
|
||||
if (bfin_bb_in_loop (inner, bb))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
return bitmap_bit_p (loop->block_bitmap, bb->index);
|
||||
}
|
||||
|
||||
/* Scan the blocks of LOOP (and its inferiors) looking for uses of
|
||||
@ -2893,7 +2875,6 @@ static bool
|
||||
bfin_scan_loop (loop_info loop, rtx reg, rtx loop_end)
|
||||
{
|
||||
unsigned ix;
|
||||
loop_info inner;
|
||||
basic_block bb;
|
||||
|
||||
for (ix = 0; VEC_iterate (basic_block, loop->blocks, ix, bb); ix++)
|
||||
@ -2912,10 +2893,6 @@ bfin_scan_loop (loop_info loop, rtx reg, rtx loop_end)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
for (ix = 0; VEC_iterate (loop_info, loop->loops, ix, inner); ix++)
|
||||
if (bfin_scan_loop (inner, reg, NULL_RTX))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -2925,7 +2902,7 @@ static void
|
||||
bfin_optimize_loop (loop_info loop)
|
||||
{
|
||||
basic_block bb;
|
||||
loop_info inner, outer;
|
||||
loop_info inner;
|
||||
rtx insn, init_insn, last_insn, nop_insn;
|
||||
rtx loop_init, start_label, end_label;
|
||||
rtx reg_lc0, reg_lc1, reg_lt0, reg_lt1, reg_lb0, reg_lb1;
|
||||
@ -2935,41 +2912,35 @@ bfin_optimize_loop (loop_info loop)
|
||||
int length;
|
||||
unsigned ix;
|
||||
int inner_depth = 0;
|
||||
int inner_num;
|
||||
int bb_num;
|
||||
|
||||
if (loop->visited)
|
||||
return;
|
||||
|
||||
loop->visited = 1;
|
||||
|
||||
for (ix = 0; VEC_iterate (loop_info, loop->loops, ix, inner); ix++)
|
||||
{
|
||||
if (inner->loop_no == loop->loop_no)
|
||||
loop->depth = -1;
|
||||
else
|
||||
bfin_optimize_loop (inner);
|
||||
|
||||
if (inner->depth < 0 || inner->depth > MAX_LOOP_DEPTH)
|
||||
{
|
||||
inner->outer = NULL;
|
||||
VEC_ordered_remove (loop_info, loop->loops, ix);
|
||||
}
|
||||
|
||||
if (inner_depth < inner->depth)
|
||||
inner_depth = inner->depth;
|
||||
|
||||
loop->clobber_loop0 |= inner->clobber_loop0;
|
||||
loop->clobber_loop1 |= inner->clobber_loop1;
|
||||
}
|
||||
|
||||
if (loop->depth < 0)
|
||||
if (loop->bad)
|
||||
{
|
||||
if (dump_file)
|
||||
fprintf (dump_file, ";; loop %d bad when found\n", loop->loop_no);
|
||||
goto bad_loop;
|
||||
}
|
||||
|
||||
/* Every loop contains in its list of inner loops every loop nested inside
|
||||
it, even if there are intermediate loops. This works because we're doing
|
||||
a depth-first search here and never visit a loop more than once. */
|
||||
for (ix = 0; VEC_iterate (loop_info, loop->loops, ix, inner); ix++)
|
||||
{
|
||||
bfin_optimize_loop (inner);
|
||||
|
||||
if (!inner->bad && inner_depth < inner->depth)
|
||||
{
|
||||
inner_depth = inner->depth;
|
||||
|
||||
loop->clobber_loop0 |= inner->clobber_loop0;
|
||||
loop->clobber_loop1 |= inner->clobber_loop1;
|
||||
}
|
||||
}
|
||||
|
||||
loop->depth = inner_depth + 1;
|
||||
if (loop->depth > MAX_LOOP_DEPTH)
|
||||
{
|
||||
@ -2978,31 +2949,6 @@ bfin_optimize_loop (loop_info loop)
|
||||
goto bad_loop;
|
||||
}
|
||||
|
||||
/* Make sure we only have one entry point. */
|
||||
if (EDGE_COUNT (loop->head->preds) == 2)
|
||||
{
|
||||
loop->predecessor = EDGE_PRED (loop->head, 0)->src;
|
||||
if (loop->predecessor == loop->tail)
|
||||
/* We wanted the other predecessor. */
|
||||
loop->predecessor = EDGE_PRED (loop->head, 1)->src;
|
||||
|
||||
/* We can only place a loop insn on a fall through edge of a
|
||||
single exit block. */
|
||||
if (EDGE_COUNT (loop->predecessor->succs) != 1
|
||||
|| !(EDGE_SUCC (loop->predecessor, 0)->flags & EDGE_FALLTHRU)
|
||||
/* If loop->predecessor is in loop, loop->head is not really
|
||||
the head of the loop. */
|
||||
|| bfin_bb_in_loop (loop, loop->predecessor))
|
||||
loop->predecessor = NULL;
|
||||
}
|
||||
|
||||
if (loop->predecessor == NULL)
|
||||
{
|
||||
if (dump_file)
|
||||
fprintf (dump_file, ";; loop %d has bad predecessor\n", loop->loop_no);
|
||||
goto bad_loop;
|
||||
}
|
||||
|
||||
/* Get the loop iteration register. */
|
||||
iter_reg = loop->iter_reg;
|
||||
|
||||
@ -3264,49 +3210,7 @@ bad_loop:
|
||||
if (dump_file)
|
||||
fprintf (dump_file, ";; loop %d is bad\n", loop->loop_no);
|
||||
|
||||
/* Mark this loop bad. */
|
||||
if (loop->depth <= MAX_LOOP_DEPTH)
|
||||
loop->depth = -1;
|
||||
|
||||
outer = loop->outer;
|
||||
|
||||
/* Move all inner loops to loop's outer loop. */
|
||||
inner_num = VEC_length (loop_info, loop->loops);
|
||||
if (inner_num)
|
||||
{
|
||||
loop_info l;
|
||||
|
||||
if (outer)
|
||||
VEC_reserve (loop_info, heap, outer->loops, inner_num);
|
||||
|
||||
for (ix = 0; VEC_iterate (loop_info, loop->loops, ix, l); ix++)
|
||||
{
|
||||
l->outer = outer;
|
||||
if (outer)
|
||||
VEC_quick_push (loop_info, outer->loops, l);
|
||||
}
|
||||
|
||||
VEC_free (loop_info, heap, loop->loops);
|
||||
}
|
||||
|
||||
/* Move all blocks to loop's outer loop. */
|
||||
bb_num = VEC_length (basic_block, loop->blocks);
|
||||
if (bb_num)
|
||||
{
|
||||
basic_block b;
|
||||
|
||||
if (outer)
|
||||
VEC_reserve (basic_block, heap, outer->blocks, bb_num);
|
||||
|
||||
for (ix = 0; VEC_iterate (basic_block, loop->blocks, ix, b); ix++)
|
||||
{
|
||||
b->aux = outer;
|
||||
if (outer)
|
||||
VEC_quick_push (basic_block, outer->blocks, b);
|
||||
}
|
||||
|
||||
VEC_free (basic_block, heap, loop->blocks);
|
||||
}
|
||||
loop->bad = 1;
|
||||
|
||||
if (DPREG_P (loop->iter_reg))
|
||||
{
|
||||
@ -3331,18 +3235,146 @@ bad_loop:
|
||||
}
|
||||
}
|
||||
|
||||
/* Called from bfin_reorg_loops when a potential loop end is found. LOOP is
|
||||
a newly set up structure describing the loop, it is this function's
|
||||
responsibility to fill most of it. TAIL_BB and TAIL_INSN point to the
|
||||
loop_end insn and its enclosing basic block. */
|
||||
|
||||
static void
|
||||
bfin_discover_loop (loop_info loop, basic_block tail_bb, rtx tail_insn)
|
||||
{
|
||||
unsigned dwork = 0;
|
||||
basic_block bb;
|
||||
VEC (basic_block,heap) *works = VEC_alloc (basic_block,heap,20);
|
||||
|
||||
loop->tail = tail_bb;
|
||||
loop->head = BRANCH_EDGE (tail_bb)->dest;
|
||||
loop->successor = FALLTHRU_EDGE (tail_bb)->dest;
|
||||
loop->predecessor = NULL;
|
||||
loop->loop_end = tail_insn;
|
||||
loop->last_insn = NULL_RTX;
|
||||
loop->iter_reg = SET_DEST (XVECEXP (PATTERN (tail_insn), 0, 1));
|
||||
loop->depth = loop->length = 0;
|
||||
loop->visited = 0;
|
||||
loop->clobber_loop0 = loop->clobber_loop1 = 0;
|
||||
loop->outer = NULL;
|
||||
loop->loops = NULL;
|
||||
|
||||
loop->init = loop->loop_init = NULL_RTX;
|
||||
loop->start_label = XEXP (XEXP (SET_SRC (XVECEXP (PATTERN (tail_insn), 0, 0)), 1), 0);
|
||||
loop->end_label = NULL_RTX;
|
||||
loop->bad = 0;
|
||||
|
||||
VEC_safe_push (basic_block, heap, works, loop->head);
|
||||
|
||||
while (VEC_iterate (basic_block, works, dwork++, bb))
|
||||
{
|
||||
edge e;
|
||||
edge_iterator ei;
|
||||
if (bb == EXIT_BLOCK_PTR)
|
||||
{
|
||||
/* We've reached the exit block. The loop must be bad. */
|
||||
if (dump_file)
|
||||
fprintf (dump_file,
|
||||
";; Loop is bad - reached exit block while scanning\n");
|
||||
loop->bad = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
if (bitmap_bit_p (loop->block_bitmap, bb->index))
|
||||
continue;
|
||||
|
||||
/* We've not seen this block before. Add it to the loop's
|
||||
list and then add each successor to the work list. */
|
||||
|
||||
VEC_safe_push (basic_block, heap, loop->blocks, bb);
|
||||
bitmap_set_bit (loop->block_bitmap, bb->index);
|
||||
|
||||
if (bb != tail_bb)
|
||||
{
|
||||
FOR_EACH_EDGE (e, ei, bb->succs)
|
||||
{
|
||||
basic_block succ = EDGE_SUCC (bb, ei.index)->dest;
|
||||
if (!REGNO_REG_SET_P (succ->il.rtl->global_live_at_start,
|
||||
REGNO (loop->iter_reg)))
|
||||
continue;
|
||||
if (!VEC_space (basic_block, works, 1))
|
||||
{
|
||||
if (dwork)
|
||||
{
|
||||
VEC_block_remove (basic_block, works, 0, dwork);
|
||||
dwork = 0;
|
||||
}
|
||||
else
|
||||
VEC_reserve (basic_block, heap, works, 1);
|
||||
}
|
||||
VEC_quick_push (basic_block, works, succ);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!loop->bad)
|
||||
{
|
||||
/* Make sure we only have one entry point. */
|
||||
if (EDGE_COUNT (loop->head->preds) == 2)
|
||||
{
|
||||
loop->predecessor = EDGE_PRED (loop->head, 0)->src;
|
||||
if (loop->predecessor == loop->tail)
|
||||
/* We wanted the other predecessor. */
|
||||
loop->predecessor = EDGE_PRED (loop->head, 1)->src;
|
||||
|
||||
/* We can only place a loop insn on a fall through edge of a
|
||||
single exit block. */
|
||||
if (EDGE_COUNT (loop->predecessor->succs) != 1
|
||||
|| !(EDGE_SUCC (loop->predecessor, 0)->flags & EDGE_FALLTHRU)
|
||||
/* If loop->predecessor is in loop, loop->head is not really
|
||||
the head of the loop. */
|
||||
|| bfin_bb_in_loop (loop, loop->predecessor))
|
||||
loop->predecessor = NULL;
|
||||
}
|
||||
|
||||
if (loop->predecessor == NULL)
|
||||
{
|
||||
if (dump_file)
|
||||
fprintf (dump_file, ";; loop has bad predecessor\n");
|
||||
loop->bad = 1;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef ENABLE_CHECKING
|
||||
/* Make sure nothing jumps into this loop. This shouldn't happen as we
|
||||
wouldn't have generated the counted loop patterns in such a case.
|
||||
However, this test must be done after the test above to detect loops
|
||||
with invalid headers. */
|
||||
if (!loop->bad)
|
||||
for (dwork = 0; VEC_iterate (basic_block, loop->blocks, dwork, bb); dwork++)
|
||||
{
|
||||
edge e;
|
||||
edge_iterator ei;
|
||||
if (bb == loop->head)
|
||||
continue;
|
||||
FOR_EACH_EDGE (e, ei, bb->preds)
|
||||
{
|
||||
basic_block pred = EDGE_PRED (bb, ei.index)->src;
|
||||
if (!bfin_bb_in_loop (loop, pred))
|
||||
abort ();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
VEC_free (basic_block, heap, works);
|
||||
}
|
||||
|
||||
static void
|
||||
bfin_reorg_loops (FILE *dump_file)
|
||||
{
|
||||
bitmap_obstack stack;
|
||||
bitmap tmp_bitmap;
|
||||
basic_block bb;
|
||||
loop_info loops = NULL;
|
||||
loop_info loop;
|
||||
int nloops = 0;
|
||||
unsigned dwork = 0;
|
||||
VEC (loop_work,heap) *works = VEC_alloc (loop_work,heap,20);
|
||||
loop_work *work;
|
||||
edge e;
|
||||
edge_iterator ei;
|
||||
|
||||
bitmap_obstack_initialize (&stack);
|
||||
|
||||
/* Find all the possible loop tails. This means searching for every
|
||||
loop_end instruction. For each one found, create a loop_info
|
||||
@ -3355,6 +3387,7 @@ bfin_reorg_loops (FILE *dump_file)
|
||||
tail = PREV_INSN (tail);
|
||||
|
||||
bb->aux = NULL;
|
||||
|
||||
if (INSN_P (tail) && recog_memoized (tail) == CODE_FOR_loop_end)
|
||||
{
|
||||
/* A possible loop end */
|
||||
@ -3362,30 +3395,9 @@ bfin_reorg_loops (FILE *dump_file)
|
||||
loop = XNEW (struct loop_info);
|
||||
loop->next = loops;
|
||||
loops = loop;
|
||||
loop->tail = bb;
|
||||
loop->head = BRANCH_EDGE (bb)->dest;
|
||||
loop->successor = FALLTHRU_EDGE (bb)->dest;
|
||||
loop->predecessor = NULL;
|
||||
loop->loop_end = tail;
|
||||
loop->last_insn = NULL_RTX;
|
||||
loop->iter_reg = SET_DEST (XVECEXP (PATTERN (tail), 0, 1));
|
||||
loop->depth = loop->length = 0;
|
||||
loop->visited = 0;
|
||||
loop->clobber_loop0 = loop->clobber_loop1 = 0;
|
||||
loop->blocks = VEC_alloc (basic_block, heap, 20);
|
||||
VEC_quick_push (basic_block, loop->blocks, bb);
|
||||
loop->outer = NULL;
|
||||
loop->loops = NULL;
|
||||
loop->loop_no = nloops++;
|
||||
|
||||
loop->init = loop->loop_init = NULL_RTX;
|
||||
loop->start_label = XEXP (XEXP (SET_SRC (XVECEXP (PATTERN (tail), 0, 0)), 1), 0);
|
||||
loop->end_label = NULL_RTX;
|
||||
|
||||
work = VEC_safe_push (loop_work, heap, works, NULL);
|
||||
work->block = loop->head;
|
||||
work->loop = loop;
|
||||
|
||||
loop->blocks = VEC_alloc (basic_block, heap, 20);
|
||||
loop->block_bitmap = BITMAP_ALLOC (&stack);
|
||||
bb->aux = loop;
|
||||
|
||||
if (dump_file)
|
||||
@ -3394,75 +3406,44 @@ bfin_reorg_loops (FILE *dump_file)
|
||||
loop->loop_no);
|
||||
print_rtl_single (dump_file, tail);
|
||||
}
|
||||
|
||||
bfin_discover_loop (loop, bb, tail);
|
||||
}
|
||||
}
|
||||
|
||||
/* Now find all the closed loops.
|
||||
until work list empty,
|
||||
if block's auxptr is set
|
||||
if != loop slot
|
||||
if block's loop's start != block
|
||||
mark loop as bad
|
||||
else
|
||||
append block's loop's fallthrough block to worklist
|
||||
increment this loop's depth
|
||||
else if block is exit block
|
||||
mark loop as bad
|
||||
else
|
||||
set auxptr
|
||||
for each target of block
|
||||
add to worklist */
|
||||
while (VEC_iterate (loop_work, works, dwork++, work))
|
||||
tmp_bitmap = BITMAP_ALLOC (&stack);
|
||||
/* Compute loop nestings. */
|
||||
for (loop = loops; loop; loop = loop->next)
|
||||
{
|
||||
loop = work->loop;
|
||||
bb = work->block;
|
||||
if (bb == EXIT_BLOCK_PTR)
|
||||
/* We've reached the exit block. The loop must be bad. */
|
||||
loop->depth = -1;
|
||||
else if (!bb->aux)
|
||||
{
|
||||
/* We've not seen this block before. Add it to the loop's
|
||||
list and then add each successor to the work list. */
|
||||
bb->aux = loop;
|
||||
VEC_safe_push (basic_block, heap, loop->blocks, bb);
|
||||
FOR_EACH_EDGE (e, ei, bb->succs)
|
||||
{
|
||||
if (!VEC_space (loop_work, works, 1))
|
||||
{
|
||||
if (dwork)
|
||||
{
|
||||
VEC_block_remove (loop_work, works, 0, dwork);
|
||||
dwork = 0;
|
||||
}
|
||||
else
|
||||
VEC_reserve (loop_work, heap, works, 1);
|
||||
}
|
||||
work = VEC_quick_push (loop_work, works, NULL);
|
||||
work->block = EDGE_SUCC (bb, ei.index)->dest;
|
||||
work->loop = loop;
|
||||
}
|
||||
}
|
||||
else if (bb->aux != loop)
|
||||
{
|
||||
/* We've seen this block in a different loop. If it's not
|
||||
the other loop's head, then this loop must be bad.
|
||||
Otherwise, the other loop might be a nested loop, so
|
||||
continue from that loop's successor. */
|
||||
loop_info other = bb->aux;
|
||||
loop_info other;
|
||||
if (loop->bad)
|
||||
continue;
|
||||
|
||||
if (other->head != bb)
|
||||
loop->depth = -1;
|
||||
else
|
||||
for (other = loop->next; other; other = other->next)
|
||||
{
|
||||
if (other->bad)
|
||||
continue;
|
||||
|
||||
bitmap_and (tmp_bitmap, other->block_bitmap, loop->block_bitmap);
|
||||
if (bitmap_empty_p (tmp_bitmap))
|
||||
continue;
|
||||
if (bitmap_equal_p (tmp_bitmap, other->block_bitmap))
|
||||
{
|
||||
other->outer = loop;
|
||||
VEC_safe_push (loop_info, heap, loop->loops, other);
|
||||
work = VEC_safe_push (loop_work, heap, works, NULL);
|
||||
work->loop = loop;
|
||||
work->block = other->successor;
|
||||
}
|
||||
else if (bitmap_equal_p (tmp_bitmap, loop->block_bitmap))
|
||||
{
|
||||
loop->outer = other;
|
||||
VEC_safe_push (loop_info, heap, other->loops, loop);
|
||||
}
|
||||
else
|
||||
{
|
||||
loop->bad = other->bad = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
VEC_free (loop_work, heap, works);
|
||||
BITMAP_FREE (tmp_bitmap);
|
||||
|
||||
if (dump_file)
|
||||
{
|
||||
@ -3487,6 +3468,7 @@ bfin_reorg_loops (FILE *dump_file)
|
||||
loops = loop->next;
|
||||
VEC_free (loop_info, heap, loop->loops);
|
||||
VEC_free (basic_block, heap, loop->blocks);
|
||||
BITMAP_FREE (loop->block_bitmap);
|
||||
XDELETE (loop);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user