vect: Fix infinite loop while determining peeling amount

This is a follow up to commit 5c9669a0e6 respectively discussion
https://gcc.gnu.org/pipermail/gcc-patches/2020-June/549132.html

In case a type has a lower alignment than its size, ensure that we
advance.  For example, on s390x we have for a long double an alignment
constraint of 8 bytes whereas the size is 16 bytes.  Increasing the loop
variable only by TARGET_ALIGN / DR_SIZE which equals zero in case of a
long double results in an infinite loop.  This is fixed by ensuring that
we advance at least by one.

gcc/ChangeLog:

	* tree-vect-data-refs.c (vect_enhance_data_refs_alignment):
	Ensure that loop variable npeel_tmp advances in each iteration.
This commit is contained in:
Stefan Schulze Frielinghaus 2020-07-22 09:27:49 +02:00
parent 269322ece1
commit f1660ceb0d
1 changed files with 1 additions and 1 deletions

View File

@ -1779,7 +1779,7 @@ vect_enhance_data_refs_alignment (loop_vec_info loop_vinfo)
{
vect_peeling_hash_insert (&peeling_htab, loop_vinfo,
dr_info, npeel_tmp);
npeel_tmp += target_align / dr_size;
npeel_tmp += MAX (1, target_align / dr_size);
}
one_misalignment_known = true;