Makefile.in: Rebuilt.
* Makefile.in: Rebuilt. * Makefile.am (awt_java_source_files): Added new file. * java/awt/geom/RoundRectangle2D.java: New file. From-SVN: r37980
This commit is contained in:
parent
5c032c4d31
commit
f933fd9286
@ -1,5 +1,9 @@
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2000-12-03 Tom Tromey <tromey@redhat.com>
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* Makefile.in: Rebuilt.
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* Makefile.am (awt_java_source_files): Added new file.
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* java/awt/geom/RoundRectangle2D.java: New file.
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* Makefile.in: Rebuilt.
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* Makefile.am (awt_java_source_files): Added new file.
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* java/awt/FlowLayout.java: New file.
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@ -674,6 +674,7 @@ java/awt/geom/PathIterator.java \
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java/awt/geom/Point2D.java \
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java/awt/geom/Rectangle2D.java \
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java/awt/geom/RectangularShape.java \
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java/awt/geom/RoundRectangle2D.java \
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java/awt/image/BufferedImage.java \
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java/awt/image/ColorModel.java \
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java/awt/image/ComponentColorModel.java \
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@ -445,6 +445,7 @@ java/awt/geom/PathIterator.java \
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java/awt/geom/Point2D.java \
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java/awt/geom/Rectangle2D.java \
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java/awt/geom/RectangularShape.java \
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java/awt/geom/RoundRectangle2D.java \
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java/awt/image/BufferedImage.java \
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java/awt/image/ColorModel.java \
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java/awt/image/ComponentColorModel.java \
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@ -1385,6 +1386,7 @@ DEP_FILES = .deps/$(srcdir)/$(CONVERT_DIR)/gen-from-JIS.P \
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.deps/java/awt/geom/PathIterator.P .deps/java/awt/geom/Point2D.P \
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.deps/java/awt/geom/Rectangle2D.P \
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.deps/java/awt/geom/RectangularShape.P \
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.deps/java/awt/geom/RoundRectangle2D.P \
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.deps/java/awt/image/BufferedImage.P .deps/java/awt/image/ColorModel.P \
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.deps/java/awt/image/ComponentColorModel.P \
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.deps/java/awt/image/ComponentSampleModel.P \
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345
libjava/java/awt/geom/RoundRectangle2D.java
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345
libjava/java/awt/geom/RoundRectangle2D.java
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/* Copyright (C) 2000 Free Software Foundation
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This file is part of libjava.
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This software is copyrighted work licensed under the terms of the
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Libjava License. Please consult the file "LIBJAVA_LICENSE" for
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details. */
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package java.awt.geom;
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/** This class implements a rectangle with rounded corners.
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* @author Tom Tromey <tromey@cygnus.com>
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* @date December 3, 2000
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*/
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public abstract class RoundRectangle2D extends RectangularShape
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{
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/** Return the arc height of this round rectangle. */
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public abstract double getArcHeight ();
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/** Return the arc width of this round rectangle. */
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public abstract double getArcWidth ();
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/** Set the values of this round rectangle
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* @param x The x coordinate
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* @param y The y coordinate
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* @param w The width
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* @param h The height
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* @param arcWidth The arc width
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* @param arcHeight The arc height
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*/
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public abstract void setRoundRect (double x, double y, double w, double h,
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double arcWidth, double arcHeight);
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/** Create a RoundRectangle2D. This is protected because this class
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* is abstract and cannot be instantiated.
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*/
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protected RoundRectangle2D ()
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{
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}
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/** Return true if this object contains the specified point.
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* @param x The x coordinate
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* @param y The y coordinate
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*/
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public boolean contains (double x, double y)
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{
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double mx = getX ();
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double mw = getWidth ();
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if (x < mx || x >= mx + mw)
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return false;
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double my = getY ();
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double mh = getHeight ();
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if (y < my || y >= my + mh)
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return false;
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// Now check to see if the point is in range of an arc.
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double dy = Math.min (Math.abs (my - y), Math.abs (my + mh - y));
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double dx = Math.min (Math.abs (mx - x), Math.abs (mx + mw - x));
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double aw = getArcWidth ();
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double ah = getArcHeight ();
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if (dx > aw || dy > ah)
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return true;
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// At this point DX represents the distance from the nearest edge
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// of the rectangle. But we want to transform it to represent the
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// scaled distance from the center of the ellipse that forms the
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// arc. Hence this code:
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dy = (ah - dy) / ah;
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dx = (aw - dx) / aw;
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return dx * dx + dy * dy <= 1.0;
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}
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/** Return true if this object contains the specified rectangle
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* @param x The x coordinate
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* @param y The y coordinate
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* @param w The width
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* @param h The height
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*/
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public boolean contains (double x, double y, double w, double h)
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{
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// We have to check all four points here (for ordinary rectangles
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// we can just check opposing corners).
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return (contains (x, y) && contains (x + w, h)
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&& contains (x, y + h) && contains (x + w, y + h));
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}
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/** Return a new path iterator which iterates over this rectangle.
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* @param at An affine transform to apply to the object
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*/
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public PathIterator getPathIterator (AffineTransform at)
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{
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// FIXME.
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return null;
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}
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/** Return true if the given rectangle intersects this shape.
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* @param x The x coordinate
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* @param y The y coordinate
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* @param w The width
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* @param h The height
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*/
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public boolean intersects (double x, double y, double w, double h)
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{
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// Here we can use the same code we use for an ordinary rectangle.
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double mx = getX ();
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double mw = getWidth ();
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if (x < mx || x >= mx + mw || x + w < mx || x + w >= mx + mw)
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return false;
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double my = getY ();
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double mh = getHeight ();
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return y >= my && y < my + mh && y + h >= my && y + h < my + mh;
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}
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/** Set the boundary of this round rectangle.
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* @param x The x coordinate
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* @param y The y coordinate
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* @param w The width
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* @param h The height
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*/
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public void setFrame (double x, double y, double w, double h)
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{
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// This is a bit lame.
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setRoundRect (x, y, w, h, getArcWidth (), getArcHeight ());
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}
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/** Set the values of this round rectangle to be the same as those
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* of the argument.
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* @param rr The round rectangle to copy
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*/
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public void setRoundRect (RoundRectangle2D rr)
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{
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setRoundRect (rr.getX (), rr.getY (), rr.getWidth (), rr.getHeight (),
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rr.getArcWidth (), rr.getArcHeight ());
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}
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/** A subclass of RoundRectangle which keeps its parameters as
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* floats. */
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public static class Float extends RoundRectangle2D
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{
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/** The height of the corner arc. */
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public float archeight;
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/** The width of the corner arc. */
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public float arcwidth;
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/** The x coordinate of this object. */
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public float x;
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/** The y coordinate of this object. */
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public float y;
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/** The width of this object. */
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public float width;
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/** The height of this object. */
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public float height;
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/** Construct a new instance, with all parameters set to 0. */
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public Float ()
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{
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this (0, 0, 0, 0, 0, 0);
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}
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/** Construct a new instance with the given arguments.
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* @param x The x coordinate
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* @param y The y coordinate
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* @param w The width
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* @param h The height
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* @param arcWidth The arc width
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* @param arcHeight The arc height
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*/
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public Float (float x, float y, float w, float h,
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float arcWidth, float arcHeight)
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{
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this.x = x;
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this.y = y;
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this.width = w;
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this.height = h;
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this.arcwidth = arcWidth;
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this.archeight = arcHeight;
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}
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public double getArcHeight ()
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{
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return archeight;
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}
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public double getArcWidth ()
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{
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return arcwidth;
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}
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public Rectangle2D getBounds2D ()
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{
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return new Rectangle2D.Float (x, y, width, height);
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}
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public double getX ()
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{
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return x;
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}
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public double getY ()
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{
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return y;
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}
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public double getWidth ()
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{
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return width;
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}
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public double getHeight ()
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{
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return height;
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}
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public boolean isEmpty ()
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{
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return width <= 0 || height <= 0;
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}
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public void setRoundRect (float x, float y, float w, float h,
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float arcWidth, float arcHeight)
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{
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this.x = x;
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this.y = y;
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this.width = w;
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this.height = h;
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this.arcwidth = arcWidth;
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this.archeight = arcHeight;
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}
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public void setRoundRect (double x, double y, double w, double h,
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double arcWidth, double arcHeight)
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{
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this.x = (float) x;
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this.y = (float) y;
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this.width = (float) w;
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this.height = (float) h;
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this.arcwidth = (float) arcWidth;
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this.archeight = (float) arcHeight;
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}
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}
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/** A subclass of RoundRectangle which keeps its parameters as
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* doubles. */
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public static class Double extends RoundRectangle2D
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{
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/** The height of the corner arc. */
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public double archeight;
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/** The width of the corner arc. */
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public double arcwidth;
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/** The x coordinate of this object. */
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public double x;
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/** The y coordinate of this object. */
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public double y;
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/** The width of this object. */
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public double width;
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/** The height of this object. */
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public double height;
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/** Construct a new instance, with all parameters set to 0. */
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public Double ()
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{
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this (0, 0, 0, 0, 0, 0);
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}
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/** Construct a new instance with the given arguments.
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* @param x The x coordinate
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* @param y The y coordinate
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* @param w The width
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* @param h The height
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* @param arcWidth The arc width
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* @param arcHeight The arc height
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*/
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public Double (double x, double y, double w, double h,
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double arcWidth, double arcHeight)
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{
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this.x = x;
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this.y = y;
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this.width = w;
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this.height = h;
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this.arcwidth = arcWidth;
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this.archeight = arcHeight;
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}
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public double getArcHeight ()
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{
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return archeight;
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}
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public double getArcWidth ()
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{
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return arcwidth;
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}
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public Rectangle2D getBounds2D ()
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{
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return new Rectangle2D.Double (x, y, width, height);
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}
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public double getX ()
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{
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return x;
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}
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public double getY ()
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{
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return y;
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}
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public double getWidth ()
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{
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return width;
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}
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public double getHeight ()
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{
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return height;
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}
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public boolean isEmpty ()
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{
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return width <= 0 || height <= 0;
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}
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public void setRoundRect (double x, double y, double w, double h,
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double arcWidth, double arcHeight)
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{
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this.x = x;
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this.y = y;
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this.width = w;
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this.height = h;
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this.arcwidth = arcWidth;
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this.archeight = arcHeight;
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}
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}
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}
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