Remove old pool allocator.
* alloc-pool.c (create_alloc_pool): Remove. (empty_alloc_pool): Likewise. (free_alloc_pool): Likewise. (free_alloc_pool_if_empty): Likewise. (pool_alloc): Likewise. (pool_free): Likewise. * alloc-pool.h: Remove old declarations. From-SVN: r223973
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@ -1,3 +1,13 @@
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2015-06-01 Martin Liska <mliska@suse.cz>
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* alloc-pool.c (create_alloc_pool): Remove.
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(empty_alloc_pool): Likewise.
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(free_alloc_pool): Likewise.
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(free_alloc_pool_if_empty): Likewise.
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(pool_alloc): Likewise.
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(pool_free): Likewise.
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* alloc-pool.h: Remove old declarations.
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2015-06-01 Martin Liska <mliska@suse.cz>
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* ira-build.c (initiate_allocnos): Use new type-based pool allocator.
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274
gcc/alloc-pool.c
274
gcc/alloc-pool.c
@ -27,39 +27,6 @@ along with GCC; see the file COPYING3. If not see
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ALLOC_POOL_ID_TYPE last_id;
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#define align_eight(x) (((x+7) >> 3) << 3)
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/* The internal allocation object. */
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typedef struct allocation_object_def
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{
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#ifdef ENABLE_CHECKING
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/* The ID of alloc pool which the object was allocated from. */
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ALLOC_POOL_ID_TYPE id;
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#endif
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union
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{
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/* The data of the object. */
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char data[1];
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/* Because we want any type of data to be well aligned after the ID,
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the following elements are here. They are never accessed so
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the allocated object may be even smaller than this structure.
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We do not care about alignment for floating-point types. */
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char *align_p;
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int64_t align_i;
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} u;
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} allocation_object;
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/* Convert a pointer to allocation_object from a pointer to user data. */
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#define ALLOCATION_OBJECT_PTR_FROM_USER_PTR(X) \
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((allocation_object *) (((char *) (X)) \
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- offsetof (allocation_object, u.data)))
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/* Convert a pointer to user data from a pointer to allocation_object. */
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#define USER_PTR_FROM_ALLOCATION_OBJECT_PTR(X) \
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((void *) (((allocation_object *) (X))->u.data))
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/* Hashtable mapping alloc_pool names to descriptors. */
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hash_map<const char *, alloc_pool_descriptor> *alloc_pool_hash;
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@ -74,247 +41,6 @@ allocate_pool_descriptor (const char *name)
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return &alloc_pool_hash->get_or_insert (name);
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}
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/* Create a pool of things of size SIZE, with NUM in each block we
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allocate. */
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alloc_pool
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create_alloc_pool (const char *name, size_t size, size_t num)
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{
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alloc_pool pool;
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size_t header_size;
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gcc_checking_assert (name);
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/* Make size large enough to store the list header. */
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if (size < sizeof (alloc_pool_list))
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size = sizeof (alloc_pool_list);
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/* Now align the size to a multiple of 4. */
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size = align_eight (size);
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#ifdef ENABLE_CHECKING
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/* Add the aligned size of ID. */
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size += offsetof (allocation_object, u.data);
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#endif
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/* Um, we can't really allocate 0 elements per block. */
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gcc_checking_assert (num);
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/* Allocate memory for the pool structure. */
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pool = XNEW (struct alloc_pool_def);
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/* Now init the various pieces of our pool structure. */
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pool->name = /*xstrdup (name)*/name;
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pool->elt_size = size;
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pool->elts_per_block = num;
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if (GATHER_STATISTICS)
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{
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struct alloc_pool_descriptor *desc = allocate_pool_descriptor (name);
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desc->elt_size = size;
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desc->created++;
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}
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/* List header size should be a multiple of 8. */
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header_size = align_eight (sizeof (struct alloc_pool_list_def));
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pool->block_size = (size * num) + header_size;
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pool->returned_free_list = NULL;
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pool->virgin_free_list = NULL;
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pool->virgin_elts_remaining = 0;
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pool->elts_allocated = 0;
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pool->elts_free = 0;
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pool->blocks_allocated = 0;
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pool->block_list = NULL;
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#ifdef ENABLE_CHECKING
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/* Increase the last used ID and use it for this pool.
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ID == 0 is used for free elements of pool so skip it. */
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last_id++;
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if (last_id == 0)
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last_id++;
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pool->id = last_id;
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#endif
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return (pool);
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}
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/* Free all memory allocated for the given memory pool. */
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void
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empty_alloc_pool (alloc_pool pool)
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{
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alloc_pool_list block, next_block;
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gcc_checking_assert (pool);
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/* Free each block allocated to the pool. */
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for (block = pool->block_list; block != NULL; block = next_block)
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{
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next_block = block->next;
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free (block);
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}
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if (GATHER_STATISTICS)
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{
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struct alloc_pool_descriptor *desc = allocate_pool_descriptor (pool->name);
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desc->current -= (pool->elts_allocated - pool->elts_free) * pool->elt_size;
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}
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pool->returned_free_list = NULL;
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pool->virgin_free_list = NULL;
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pool->virgin_elts_remaining = 0;
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pool->elts_allocated = 0;
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pool->elts_free = 0;
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pool->blocks_allocated = 0;
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pool->block_list = NULL;
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}
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/* Free all memory allocated for the given memory pool and the pool itself. */
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void
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free_alloc_pool (alloc_pool pool)
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{
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/* First empty the pool. */
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empty_alloc_pool (pool);
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#ifdef ENABLE_CHECKING
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memset (pool, 0xaf, sizeof (*pool));
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#endif
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/* Lastly, free the pool. */
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free (pool);
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}
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/* Frees the alloc_pool, if it is empty and zero *POOL in this case. */
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void
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free_alloc_pool_if_empty (alloc_pool *pool)
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{
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if ((*pool)->elts_free == (*pool)->elts_allocated)
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{
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free_alloc_pool (*pool);
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*pool = NULL;
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}
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}
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/* Allocates one element from the pool specified. */
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void *
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pool_alloc (alloc_pool pool)
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{
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alloc_pool_list header;
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#ifdef ENABLE_VALGRIND_ANNOTATIONS
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int size;
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#endif
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if (GATHER_STATISTICS)
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{
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struct alloc_pool_descriptor *desc = allocate_pool_descriptor (pool->name);
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desc->allocated += pool->elt_size;
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desc->current += pool->elt_size;
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if (desc->peak < desc->current)
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desc->peak = desc->current;
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}
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gcc_checking_assert (pool);
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#ifdef ENABLE_VALGRIND_ANNOTATIONS
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size = pool->elt_size - offsetof (allocation_object, u.data);
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#endif
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/* If there are no more free elements, make some more!. */
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if (!pool->returned_free_list)
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{
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char *block;
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if (!pool->virgin_elts_remaining)
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{
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alloc_pool_list block_header;
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/* Make the block. */
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block = XNEWVEC (char, pool->block_size);
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block_header = (alloc_pool_list) block;
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block += align_eight (sizeof (struct alloc_pool_list_def));
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/* Throw it on the block list. */
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block_header->next = pool->block_list;
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pool->block_list = block_header;
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/* Make the block available for allocation. */
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pool->virgin_free_list = block;
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pool->virgin_elts_remaining = pool->elts_per_block;
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/* Also update the number of elements we have free/allocated, and
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increment the allocated block count. */
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pool->elts_allocated += pool->elts_per_block;
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pool->elts_free += pool->elts_per_block;
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pool->blocks_allocated += 1;
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}
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/* We now know that we can take the first elt off the virgin list and
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put it on the returned list. */
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block = pool->virgin_free_list;
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header = (alloc_pool_list) USER_PTR_FROM_ALLOCATION_OBJECT_PTR (block);
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header->next = NULL;
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#ifdef ENABLE_CHECKING
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/* Mark the element to be free. */
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((allocation_object *) block)->id = 0;
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#endif
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VALGRIND_DISCARD (VALGRIND_MAKE_MEM_NOACCESS (header,size));
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pool->returned_free_list = header;
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pool->virgin_free_list += pool->elt_size;
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pool->virgin_elts_remaining--;
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}
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/* Pull the first free element from the free list, and return it. */
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header = pool->returned_free_list;
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VALGRIND_DISCARD (VALGRIND_MAKE_MEM_DEFINED (header, sizeof (*header)));
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pool->returned_free_list = header->next;
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pool->elts_free--;
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#ifdef ENABLE_CHECKING
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/* Set the ID for element. */
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ALLOCATION_OBJECT_PTR_FROM_USER_PTR (header)->id = pool->id;
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#endif
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VALGRIND_DISCARD (VALGRIND_MAKE_MEM_UNDEFINED (header, size));
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return ((void *) header);
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}
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/* Puts PTR back on POOL's free list. */
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void
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pool_free (alloc_pool pool, void *ptr)
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{
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alloc_pool_list header;
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#if defined(ENABLE_VALGRIND_ANNOTATIONS) || defined(ENABLE_CHECKING)
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int size;
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size = pool->elt_size - offsetof (allocation_object, u.data);
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#endif
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#ifdef ENABLE_CHECKING
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gcc_assert (ptr
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/* Check if we free more than we allocated, which is Bad (TM). */
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&& pool->elts_free < pool->elts_allocated
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/* Check whether the PTR was allocated from POOL. */
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&& pool->id == ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id);
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memset (ptr, 0xaf, size);
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/* Mark the element to be free. */
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ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id = 0;
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#endif
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header = (alloc_pool_list) ptr;
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header->next = pool->returned_free_list;
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pool->returned_free_list = header;
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VALGRIND_DISCARD (VALGRIND_MAKE_MEM_NOACCESS (ptr, size));
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pool->elts_free++;
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if (GATHER_STATISTICS)
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{
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struct alloc_pool_descriptor *desc = allocate_pool_descriptor (pool->name);
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desc->current -= pool->elt_size;
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}
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}
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/* Output per-alloc_pool statistics. */
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/* Used to accumulate statistics about alloc_pool sizes. */
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@ -22,46 +22,6 @@ along with GCC; see the file COPYING3. If not see
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#include "hash-map.h"
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typedef unsigned long ALLOC_POOL_ID_TYPE;
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typedef struct alloc_pool_list_def
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{
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struct alloc_pool_list_def *next;
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}
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*alloc_pool_list;
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typedef struct alloc_pool_def
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{
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const char *name;
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ALLOC_POOL_ID_TYPE id;
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size_t elts_per_block;
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/* These are the elements that have been allocated at least once and freed. */
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alloc_pool_list returned_free_list;
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/* These are the elements that have not yet been allocated out of
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the last block obtained from XNEWVEC. */
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char* virgin_free_list;
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/* The number of elements in the virgin_free_list that can be
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allocated before needing another block. */
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size_t virgin_elts_remaining;
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size_t elts_allocated;
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size_t elts_free;
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size_t blocks_allocated;
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alloc_pool_list block_list;
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size_t block_size;
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size_t elt_size;
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}
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*alloc_pool;
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extern alloc_pool create_alloc_pool (const char *, size_t, size_t);
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extern void free_alloc_pool (alloc_pool);
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extern void empty_alloc_pool (alloc_pool);
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extern void free_alloc_pool_if_empty (alloc_pool *);
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extern void *pool_alloc (alloc_pool) ATTRIBUTE_MALLOC;
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extern void pool_free (alloc_pool, void *);
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extern void dump_alloc_pool_statistics (void);
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typedef unsigned long ALLOC_POOL_ID_TYPE;
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@ -76,21 +36,10 @@ public:
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potentially IGNORE_TYPE_SIZE. */
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pool_allocator (const char *name, size_t num, size_t extra_size = 0,
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bool ignore_type_size = false);
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/* Default destuctor. */
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~pool_allocator ();
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/* Release internal data structures. */
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void release ();
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/* Release internal data structures if the pool has not allocated
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an object. */
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void release_if_empty ();
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/* Allocate a new object. */
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T *allocate () ATTRIBUTE_MALLOC;
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/* Release OBJECT that must come from the pool. */
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void remove (T *object);
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private:
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