Remove old pool allocator.

* alloc-pool.c (create_alloc_pool): Remove.
	(empty_alloc_pool): Likewise.
	(free_alloc_pool): Likewise.
	(free_alloc_pool_if_empty): Likewise.
	(pool_alloc): Likewise.
	(pool_free): Likewise.
	* alloc-pool.h: Remove old declarations.

From-SVN: r223973
This commit is contained in:
Martin Liska 2015-06-01 14:54:05 +02:00 committed by Martin Liska
parent 0b470bae0c
commit fdc5c392fe
3 changed files with 10 additions and 325 deletions

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@ -1,3 +1,13 @@
2015-06-01 Martin Liska <mliska@suse.cz>
* alloc-pool.c (create_alloc_pool): Remove.
(empty_alloc_pool): Likewise.
(free_alloc_pool): Likewise.
(free_alloc_pool_if_empty): Likewise.
(pool_alloc): Likewise.
(pool_free): Likewise.
* alloc-pool.h: Remove old declarations.
2015-06-01 Martin Liska <mliska@suse.cz>
* ira-build.c (initiate_allocnos): Use new type-based pool allocator.

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@ -27,39 +27,6 @@ along with GCC; see the file COPYING3. If not see
ALLOC_POOL_ID_TYPE last_id;
#define align_eight(x) (((x+7) >> 3) << 3)
/* The internal allocation object. */
typedef struct allocation_object_def
{
#ifdef ENABLE_CHECKING
/* The ID of alloc pool which the object was allocated from. */
ALLOC_POOL_ID_TYPE id;
#endif
union
{
/* The data of the object. */
char data[1];
/* Because we want any type of data to be well aligned after the ID,
the following elements are here. They are never accessed so
the allocated object may be even smaller than this structure.
We do not care about alignment for floating-point types. */
char *align_p;
int64_t align_i;
} u;
} allocation_object;
/* Convert a pointer to allocation_object from a pointer to user data. */
#define ALLOCATION_OBJECT_PTR_FROM_USER_PTR(X) \
((allocation_object *) (((char *) (X)) \
- offsetof (allocation_object, u.data)))
/* Convert a pointer to user data from a pointer to allocation_object. */
#define USER_PTR_FROM_ALLOCATION_OBJECT_PTR(X) \
((void *) (((allocation_object *) (X))->u.data))
/* Hashtable mapping alloc_pool names to descriptors. */
hash_map<const char *, alloc_pool_descriptor> *alloc_pool_hash;
@ -74,247 +41,6 @@ allocate_pool_descriptor (const char *name)
return &alloc_pool_hash->get_or_insert (name);
}
/* Create a pool of things of size SIZE, with NUM in each block we
allocate. */
alloc_pool
create_alloc_pool (const char *name, size_t size, size_t num)
{
alloc_pool pool;
size_t header_size;
gcc_checking_assert (name);
/* Make size large enough to store the list header. */
if (size < sizeof (alloc_pool_list))
size = sizeof (alloc_pool_list);
/* Now align the size to a multiple of 4. */
size = align_eight (size);
#ifdef ENABLE_CHECKING
/* Add the aligned size of ID. */
size += offsetof (allocation_object, u.data);
#endif
/* Um, we can't really allocate 0 elements per block. */
gcc_checking_assert (num);
/* Allocate memory for the pool structure. */
pool = XNEW (struct alloc_pool_def);
/* Now init the various pieces of our pool structure. */
pool->name = /*xstrdup (name)*/name;
pool->elt_size = size;
pool->elts_per_block = num;
if (GATHER_STATISTICS)
{
struct alloc_pool_descriptor *desc = allocate_pool_descriptor (name);
desc->elt_size = size;
desc->created++;
}
/* List header size should be a multiple of 8. */
header_size = align_eight (sizeof (struct alloc_pool_list_def));
pool->block_size = (size * num) + header_size;
pool->returned_free_list = NULL;
pool->virgin_free_list = NULL;
pool->virgin_elts_remaining = 0;
pool->elts_allocated = 0;
pool->elts_free = 0;
pool->blocks_allocated = 0;
pool->block_list = NULL;
#ifdef ENABLE_CHECKING
/* Increase the last used ID and use it for this pool.
ID == 0 is used for free elements of pool so skip it. */
last_id++;
if (last_id == 0)
last_id++;
pool->id = last_id;
#endif
return (pool);
}
/* Free all memory allocated for the given memory pool. */
void
empty_alloc_pool (alloc_pool pool)
{
alloc_pool_list block, next_block;
gcc_checking_assert (pool);
/* Free each block allocated to the pool. */
for (block = pool->block_list; block != NULL; block = next_block)
{
next_block = block->next;
free (block);
}
if (GATHER_STATISTICS)
{
struct alloc_pool_descriptor *desc = allocate_pool_descriptor (pool->name);
desc->current -= (pool->elts_allocated - pool->elts_free) * pool->elt_size;
}
pool->returned_free_list = NULL;
pool->virgin_free_list = NULL;
pool->virgin_elts_remaining = 0;
pool->elts_allocated = 0;
pool->elts_free = 0;
pool->blocks_allocated = 0;
pool->block_list = NULL;
}
/* Free all memory allocated for the given memory pool and the pool itself. */
void
free_alloc_pool (alloc_pool pool)
{
/* First empty the pool. */
empty_alloc_pool (pool);
#ifdef ENABLE_CHECKING
memset (pool, 0xaf, sizeof (*pool));
#endif
/* Lastly, free the pool. */
free (pool);
}
/* Frees the alloc_pool, if it is empty and zero *POOL in this case. */
void
free_alloc_pool_if_empty (alloc_pool *pool)
{
if ((*pool)->elts_free == (*pool)->elts_allocated)
{
free_alloc_pool (*pool);
*pool = NULL;
}
}
/* Allocates one element from the pool specified. */
void *
pool_alloc (alloc_pool pool)
{
alloc_pool_list header;
#ifdef ENABLE_VALGRIND_ANNOTATIONS
int size;
#endif
if (GATHER_STATISTICS)
{
struct alloc_pool_descriptor *desc = allocate_pool_descriptor (pool->name);
desc->allocated += pool->elt_size;
desc->current += pool->elt_size;
if (desc->peak < desc->current)
desc->peak = desc->current;
}
gcc_checking_assert (pool);
#ifdef ENABLE_VALGRIND_ANNOTATIONS
size = pool->elt_size - offsetof (allocation_object, u.data);
#endif
/* If there are no more free elements, make some more!. */
if (!pool->returned_free_list)
{
char *block;
if (!pool->virgin_elts_remaining)
{
alloc_pool_list block_header;
/* Make the block. */
block = XNEWVEC (char, pool->block_size);
block_header = (alloc_pool_list) block;
block += align_eight (sizeof (struct alloc_pool_list_def));
/* Throw it on the block list. */
block_header->next = pool->block_list;
pool->block_list = block_header;
/* Make the block available for allocation. */
pool->virgin_free_list = block;
pool->virgin_elts_remaining = pool->elts_per_block;
/* Also update the number of elements we have free/allocated, and
increment the allocated block count. */
pool->elts_allocated += pool->elts_per_block;
pool->elts_free += pool->elts_per_block;
pool->blocks_allocated += 1;
}
/* We now know that we can take the first elt off the virgin list and
put it on the returned list. */
block = pool->virgin_free_list;
header = (alloc_pool_list) USER_PTR_FROM_ALLOCATION_OBJECT_PTR (block);
header->next = NULL;
#ifdef ENABLE_CHECKING
/* Mark the element to be free. */
((allocation_object *) block)->id = 0;
#endif
VALGRIND_DISCARD (VALGRIND_MAKE_MEM_NOACCESS (header,size));
pool->returned_free_list = header;
pool->virgin_free_list += pool->elt_size;
pool->virgin_elts_remaining--;
}
/* Pull the first free element from the free list, and return it. */
header = pool->returned_free_list;
VALGRIND_DISCARD (VALGRIND_MAKE_MEM_DEFINED (header, sizeof (*header)));
pool->returned_free_list = header->next;
pool->elts_free--;
#ifdef ENABLE_CHECKING
/* Set the ID for element. */
ALLOCATION_OBJECT_PTR_FROM_USER_PTR (header)->id = pool->id;
#endif
VALGRIND_DISCARD (VALGRIND_MAKE_MEM_UNDEFINED (header, size));
return ((void *) header);
}
/* Puts PTR back on POOL's free list. */
void
pool_free (alloc_pool pool, void *ptr)
{
alloc_pool_list header;
#if defined(ENABLE_VALGRIND_ANNOTATIONS) || defined(ENABLE_CHECKING)
int size;
size = pool->elt_size - offsetof (allocation_object, u.data);
#endif
#ifdef ENABLE_CHECKING
gcc_assert (ptr
/* Check if we free more than we allocated, which is Bad (TM). */
&& pool->elts_free < pool->elts_allocated
/* Check whether the PTR was allocated from POOL. */
&& pool->id == ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id);
memset (ptr, 0xaf, size);
/* Mark the element to be free. */
ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id = 0;
#endif
header = (alloc_pool_list) ptr;
header->next = pool->returned_free_list;
pool->returned_free_list = header;
VALGRIND_DISCARD (VALGRIND_MAKE_MEM_NOACCESS (ptr, size));
pool->elts_free++;
if (GATHER_STATISTICS)
{
struct alloc_pool_descriptor *desc = allocate_pool_descriptor (pool->name);
desc->current -= pool->elt_size;
}
}
/* Output per-alloc_pool statistics. */
/* Used to accumulate statistics about alloc_pool sizes. */

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@ -22,46 +22,6 @@ along with GCC; see the file COPYING3. If not see
#include "hash-map.h"
typedef unsigned long ALLOC_POOL_ID_TYPE;
typedef struct alloc_pool_list_def
{
struct alloc_pool_list_def *next;
}
*alloc_pool_list;
typedef struct alloc_pool_def
{
const char *name;
ALLOC_POOL_ID_TYPE id;
size_t elts_per_block;
/* These are the elements that have been allocated at least once and freed. */
alloc_pool_list returned_free_list;
/* These are the elements that have not yet been allocated out of
the last block obtained from XNEWVEC. */
char* virgin_free_list;
/* The number of elements in the virgin_free_list that can be
allocated before needing another block. */
size_t virgin_elts_remaining;
size_t elts_allocated;
size_t elts_free;
size_t blocks_allocated;
alloc_pool_list block_list;
size_t block_size;
size_t elt_size;
}
*alloc_pool;
extern alloc_pool create_alloc_pool (const char *, size_t, size_t);
extern void free_alloc_pool (alloc_pool);
extern void empty_alloc_pool (alloc_pool);
extern void free_alloc_pool_if_empty (alloc_pool *);
extern void *pool_alloc (alloc_pool) ATTRIBUTE_MALLOC;
extern void pool_free (alloc_pool, void *);
extern void dump_alloc_pool_statistics (void);
typedef unsigned long ALLOC_POOL_ID_TYPE;
@ -76,21 +36,10 @@ public:
potentially IGNORE_TYPE_SIZE. */
pool_allocator (const char *name, size_t num, size_t extra_size = 0,
bool ignore_type_size = false);
/* Default destuctor. */
~pool_allocator ();
/* Release internal data structures. */
void release ();
/* Release internal data structures if the pool has not allocated
an object. */
void release_if_empty ();
/* Allocate a new object. */
T *allocate () ATTRIBUTE_MALLOC;
/* Release OBJECT that must come from the pool. */
void remove (T *object);
private: