Nathan Sidwell
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362303298a
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Add libcody
In order to separate compiler from build system, C++ Modules, as
implemented in GCC introduces a communication channel between those
two entities. This is implemented by libcody. It is anticipated that
other implementations will also implement this protocol, or use
libcody to provide it.
* Makefile.def: Add libcody.
* configure.ac: Add libcody.
* Makefile.in: Regenerated.
* configure: Regenerated.
gcc/
* Makefile.in (CODYINC, CODYLIB, CODYLIB_H): New. Use them.
libcody/
* configure.ac: New.
* CMakeLists.txt: New.
* CODING.md: New.
* CONTRIB.md: New.
* LICENSE: New.
* LICENSE.gcc: New.
* Makefile.in: New.
* Makesub.in: New.
* README.md: New.
* buffer.cc: New.
* build-aux/config.guess: New.
* build-aux/config.sub: New.
* build-aux/install-sh: New.
* client.cc: New.
* cmake/libcody-config-ix.cmake
* cody.hh: New.
* config.h.in: New.
* config.m4: New.
* configure: New.
* configure.ac: New.
* dox.cfg.in: New.
* fatal.cc: New.
* gdbinit.in: New.
* internal.hh: New.
* netclient.cc: New.
* netserver.cc: New.
* packet.cc: New.
* resolver.cc: New.
* server.cc: New.
* tests/01-serialize/connect.cc: New.
* tests/01-serialize/decoder.cc: New.
* tests/01-serialize/encoder.cc: New.
* tests/02-comms/client-1.cc: New.
* tests/02-comms/pivot-1.cc: New.
* tests/02-comms/server-1.cc: New.
* tests/Makesub.in: New.
* tests/jouster: New.
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2020-12-15 07:09:59 -08:00 |
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