/* UIManager.java -- Copyright (C) 2002 Free Software Foundation, Inc. This file is part of GNU Classpath. GNU Classpath is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Classpath is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Classpath; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. Linking this library statically or dynamically with other modules is making a combined work based on this library. Thus, the terms and conditions of the GNU General Public License cover the whole combination. As a special exception, the copyright holders of this library give you permission to link this library with independent modules to produce an executable, regardless of the license terms of these independent modules, and to copy and distribute the resulting executable under terms of your choice, provided that you also meet, for each linked independent module, the terms and conditions of the license of that module. An independent module is a module which is not derived from or based on this library. If you modify this library, you may extend this exception to your version of the library, but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version. */ package javax.swing; import java.awt.Color; import java.awt.Dimension; import java.awt.Font; import java.awt.Insets; import java.beans.PropertyChangeListener; import java.io.Serializable; import javax.swing.border.Border; import javax.swing.plaf.ComponentUI; import javax.swing.plaf.metal.MetalLookAndFeel; public class UIManager implements Serializable { public static class LookAndFeelInfo { String name, clazz; LookAndFeelInfo(String name, String clazz) { this.name = name; this.clazz = clazz; } String getName() { return name; } String getClassName() { return clazz; } } private static final long serialVersionUID = -5547433830339189365L; static LookAndFeelInfo [] installed = { new LookAndFeelInfo ("Metal", "javax.swing.plaf.metal.MetalLookAndFeel") }; static LookAndFeel[] aux_installed; static LookAndFeel look_and_feel = new MetalLookAndFeel(); public UIManager() { // Do nothing here. } public static void addPropertyChangeListener (PropertyChangeListener listener) { // FIXME } public static void removePropertyChangeListener (PropertyChangeListener listener) // Remove a PropertyChangeListener from the listener list. { // FIXME } /** * @since 1.4 */ public static PropertyChangeListener[] getPropertyChangeListeners () { // FIXME throw new Error ("Not implemented"); } public static void addAuxiliaryLookAndFeel (LookAndFeel l) { // Add a LookAndFeel to the list of auxiliary look and feels. if (aux_installed == null) { aux_installed = new LookAndFeel[1]; aux_installed[0] = l; return; } LookAndFeel[] T = new LookAndFeel[ aux_installed.length+1 ]; System.arraycopy(aux_installed, 0, T, 0, aux_installed.length); aux_installed = T; aux_installed[aux_installed.length-1] = l; } public static boolean removeAuxiliaryLookAndFeel(LookAndFeel laf) { if (aux_installed == null) return false; for (int i=0;i"TitledBorder.font". */ public static Font getFont(Object key) { return (Font) getLookAndFeel().getDefaults().get(key); } static Icon getIcon(Object key) // Returns an Icon from the defaults table. { return (Icon) getLookAndFeel().getDefaults().get(key); } static Insets getInsets(Object key) // Returns an Insets object from the defaults table. { return (Insets) getLookAndFeel().getDefaults().getInsets(key); } static LookAndFeelInfo[] getInstalledLookAndFeels() { return installed; } static int getInt(Object key) { Integer x = (Integer) getLookAndFeel().getDefaults().get(key); if (x == null) return 0; return x.intValue(); } static LookAndFeel getLookAndFeel() { return look_and_feel; } /** * Returns the UIDefaults table of the currently active * look and feel. */ public static UIDefaults getLookAndFeelDefaults() { return getLookAndFeel().getDefaults(); } static String getString(Object key) // Returns a string from the defaults table. { return (String) getLookAndFeel().getDefaults().get(key); } static String getSystemLookAndFeelClassName() // Returns the name of the LookAndFeel class that implements the native systems look and feel if there is one, otherwise the name of the default cross platform LookAndFeel class. { return getCrossPlatformLookAndFeelClassName(); } public static ComponentUI getUI(JComponent target) // Returns the L&F object that renders the target component. { ComponentUI ui = getDefaults().getUI(target); //System.out.println("GET-UI-> " + ui + ", for " + target); return ui; } public static void installLookAndFeel(String name, String className) // Creates a new look and feel and adds it to the current array. { } public static void installLookAndFeel(LookAndFeelInfo info) // Adds the specified look and feel to the current array and then calls setInstalledLookAndFeels(javax.swing.UIManager.LookAndFeelInfo[]). { } public static Object put(Object key, Object value) // Stores an object in the defaults table. { return getLookAndFeel().getDefaults().put(key,value); } public static void setInstalledLookAndFeels(UIManager.LookAndFeelInfo[] infos) // Replaces the current array of installed LookAndFeelInfos. { } public static void setLookAndFeel(LookAndFeel newLookAndFeel) { if (look_and_feel != null) look_and_feel.uninitialize(); // Set the current default look and feel using a LookAndFeel object. look_and_feel = newLookAndFeel; look_and_feel.initialize(); //revalidate(); //repaint(); } public static void setLookAndFeel (String className) throws ClassNotFoundException, InstantiationException, IllegalAccessException, UnsupportedLookAndFeelException { // Set the current default look and feel using a class name. Class c = Class.forName(className); LookAndFeel a = (LookAndFeel) c.newInstance(); // throws class-cast-exception setLookAndFeel(a); } }